hecomi
|
92b926bcde
|
remove cursor GameObject from Monitor.prefab.
|
2016-11-02 14:12:56 +09:00 |
|
hecomi
|
3e90889266
|
add culling option and fix cursor problem on transparent material.
|
2016-11-02 11:25:43 +09:00 |
|
hecomi
|
6531fe1dd6
|
create class for duplication.
|
2016-11-02 02:57:27 +09:00 |
|
hecomi
|
0b62376ac5
|
fix shader position.
|
2016-11-02 02:57:08 +09:00 |
|
hecomi
|
9f611d5d34
|
use release build.
|
2016-11-01 09:26:45 +09:00 |
|
hecomi
|
dd4e27030d
|
remove unused file.
|
2016-11-01 02:37:05 +09:00 |
|
hecomi
|
4350ac3953
|
cache pointer texture.
v1.1.0
|
2016-11-01 02:20:46 +09:00 |
|
hecomi
|
6ba381f5d4
|
fetch cursor texture.
|
2016-11-01 02:15:25 +09:00 |
|
hecomi
|
9287ef2f2d
|
simplify duplication code.
|
2016-10-30 21:20:31 +09:00 |
|
hecomi
|
dc6b8bc204
|
fix vertical screen bug.
|
2016-10-30 19:56:22 +09:00 |
|
hecomi
|
14cd67e0c6
|
check if monitor is vertical or not.
|
2016-10-30 19:35:23 +09:00 |
|
hecomi
|
73018f671a
|
add error code getter.
|
2016-10-30 19:35:00 +09:00 |
|
hecomi
|
7a27d86eff
|
consider aspect ratio in Multiple Monitor scene.
|
2016-10-30 19:03:25 +09:00 |
|
hecomi
|
99e1774388
|
add Monitor.aspect.
|
2016-10-30 19:03:06 +09:00 |
|
hecomi
|
e0408d4749
|
fix line endings.
|
2016-10-30 18:42:16 +09:00 |
|
hecomi
|
23ceef6502
|
modify invert method.
|
2016-10-30 18:41:43 +09:00 |
|
hecomi
|
4317fc06e3
|
update .gitignore.
|
2016-10-30 18:41:30 +09:00 |
|
hecomi
|
f8cb71b472
|
fix typo.
|
2016-10-28 20:15:10 +09:00 |
|
hecomi
|
f1a7c302bd
|
update .gitignore.
|
2016-10-28 20:15:03 +09:00 |
|
hecomi
|
ec82c49d7f
|
fix toggle scene.
|
2016-10-28 19:41:44 +09:00 |
|
hecomi
|
f8146c15bd
|
update readme.
v1.0.0
|
2016-10-28 19:33:45 +09:00 |
|
hecomi
|
d5a9827b4d
|
add toggle example.
|
2016-10-28 19:33:37 +09:00 |
|
hecomi
|
4b499a96de
|
update readme.
|
2016-10-28 19:23:10 +09:00 |
|
hecomi
|
583326c333
|
add license.
|
2016-10-28 19:09:42 +09:00 |
|
hecomi
|
c3ec17dd7b
|
add shader example.
|
2016-10-28 19:08:08 +09:00 |
|
hecomi
|
6f375e2e5b
|
change class names. / add multiple screen example. / performance tuning.
|
2016-10-28 18:48:53 +09:00 |
|
hecomi
|
d9f83cf89e
|
implement multiple screen.
|
2016-10-28 17:28:22 +09:00 |
|
hecomi
|
ba5ebe8094
|
update readme.
v0.0.3
|
2016-10-27 19:19:45 +09:00 |
|
hecomi
|
1e2ac40507
|
support linear color.
|
2016-10-27 19:18:44 +09:00 |
|
hecomi
|
de0c157fb5
|
update readme.
v0.0.2
|
2016-10-27 18:53:36 +09:00 |
|
hecomi
|
c93bd58ec4
|
modify default shader.
|
2016-10-27 18:51:10 +09:00 |
|
hecomi
|
c4db1ab14a
|
add shader family.
|
2016-10-27 18:50:45 +09:00 |
|
hecomi
|
e72eff0ee7
|
add mouse cursor.
|
2016-10-27 18:17:37 +09:00 |
|
hecomi
|
50fd042e35
|
update readme.
|
2016-10-27 16:33:39 +09:00 |
|
hecomi
|
95b558740b
|
update .gitignore.
v0.0.1
|
2016-10-27 16:27:04 +09:00 |
|
hecomi
|
ebdafc67d7
|
rename.
|
2016-10-27 16:26:50 +09:00 |
|
hecomi
|
d37aa82cbb
|
add readme.
|
2016-10-27 16:26:34 +09:00 |
|
hecomi
|
ed77b1a8cd
|
initial commit.
|
2016-10-27 15:36:29 +09:00 |
|