add toggle example.

This commit is contained in:
hecomi
2016-10-28 19:33:37 +09:00
parent 4b499a96de
commit d5a9827b4d
4 changed files with 37 additions and 0 deletions
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@@ -0,0 +1,17 @@
using UnityEngine;
public class ToggleMonitors : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Tab)) {
var texture = GetComponent<uDesktopDuplication.Texture>();
if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) {
texture.monitorId--;
} else {
texture.monitorId++;
}
}
}
}
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