hecomi
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cda8024b17
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fix break in error image.
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2016-11-12 00:40:11 +09:00 |
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hecomi
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05085f7d24
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fix bug caused when releasing duplication output.
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2016-11-10 23:33:19 +09:00 |
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hecomi
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52eafbe919
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change unsupported texture.
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2016-11-10 23:21:04 +09:00 |
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hecomi
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be1e0c25bb
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expand aabb to avoid culling.
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2016-11-10 23:06:24 +09:00 |
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hecomi
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372e44d8c1
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output logs.
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2016-11-10 22:35:46 +09:00 |
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hecomi
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d79eb91333
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fix freeze bug caused by masked cursor boundary conditions.
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2016-11-10 02:50:59 +09:00 |
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hecomi
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f654df7f5b
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add debug logs and use safer code.
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2016-11-09 21:58:00 +09:00 |
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hecomi
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620762dba7
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add logging and use smart pointers for buffers.
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2016-11-09 19:40:05 +09:00 |
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hecomi
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43ba445623
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Merge branch 'master' of github.com:hecomi/uDesktopDuplication
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2016-11-09 02:55:32 +09:00 |
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hecomi
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c7c12de730
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move dll location.
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2016-11-09 02:55:26 +09:00 |
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hecomi
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1086595d6b
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fix bug that did not remove unsupported monitor element in list.
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2016-11-09 02:54:49 +09:00 |
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hecomi
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f69fb6a7bb
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remove monitor if unsupported.
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2016-11-09 00:50:57 +09:00 |
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hecomi
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b661b4a93f
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modify zoom scene.
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2016-11-09 00:23:25 +09:00 |
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hecomi
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8d9ef71829
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update monitor id of loupe.
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2016-11-09 00:18:52 +09:00 |
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hecomi
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fb7bcbfa5b
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change texture cache key.
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2016-11-09 00:13:55 +09:00 |
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hecomi
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9ed8bb8d5b
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fix mouse cursor mono mask bug.
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2016-11-09 00:02:43 +09:00 |
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hecomi
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fab67bbc61
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add null check.
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2016-11-08 23:28:37 +09:00 |
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hecomi
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5fa9f03a0e
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separate multiple monitors examples.
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2016-11-08 22:10:47 +09:00 |
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hecomi
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941bb2da91
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add round layout example.
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2016-11-08 22:09:55 +09:00 |
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hecomi
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d423e0d1db
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remove collider from prefab.
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2016-11-06 23:29:19 +09:00 |
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hecomi
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33a55d95bd
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add clipping function and the example.
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2016-11-06 23:28:33 +09:00 |
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hecomi
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8e2d8d3218
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fix cursor visibility bug.
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2016-11-06 21:16:35 +09:00 |
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hecomi
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6ac1a5ee60
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get dpi of monitor and calculate actual size of it.
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2016-11-06 12:17:29 +09:00 |
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hecomi
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15a98cd774
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fix singleton bug.
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2016-11-06 11:55:01 +09:00 |
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hecomi
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06bb971a42
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support display setting change in realtime.
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2016-11-06 04:04:23 +09:00 |
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hecomi
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9e42fb0abf
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there is only one cursor in screens.
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2016-11-06 03:30:21 +09:00 |
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hecomi
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9de5064fbe
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do reinitialization from unity.
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2016-11-06 00:39:07 +09:00 |
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hecomi
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2b108bd4b1
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fix available getter bug.
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2016-11-05 23:25:22 +09:00 |
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hecomi
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f9f8b14f46
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show not-available texture when display is not available.
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2016-11-05 23:15:57 +09:00 |
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hecomi
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7774290e71
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fix text orientation.
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2016-11-05 22:56:22 +09:00 |
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hecomi
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a3a7754fb0
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remove unused cursor material and move icon to editor dir.
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2016-11-05 22:44:17 +09:00 |
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hecomi
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0accebb657
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add not-available texture.
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2016-11-05 22:42:45 +09:00 |
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hecomi
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720f74e6f6
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check unsupported display.
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2016-11-05 22:34:11 +09:00 |
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hecomi
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80fa39f4eb
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remove unused debug.log.
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2016-11-05 02:14:19 +09:00 |
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hecomi
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22b21ae3f4
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check texture size before recreating it.
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2016-11-05 01:44:26 +09:00 |
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hecomi
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43153266a0
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rename members named pointer to cursor.
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2016-11-05 01:40:20 +09:00 |
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hecomi
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dc4fe44342
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support rotation 90/180/270 degs.
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2016-11-05 01:33:29 +09:00 |
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hecomi
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6bb9846510
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remove unnecessary debug.log.
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2016-11-05 00:11:54 +09:00 |
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hecomi
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90b811cd31
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add function to fetch left/right/top/bottom/rotation.
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2016-11-05 00:09:04 +09:00 |
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hecomi
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1d7b7e8650
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add bending test.
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2016-11-04 23:29:40 +09:00 |
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hecomi
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6f784860e5
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make shaders simpler.
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2016-11-04 22:58:19 +09:00 |
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hecomi
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690dba23cc
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make shader one pass.
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2016-11-04 22:45:57 +09:00 |
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hecomi
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908988dcaa
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tweak multiple monitors example.
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2016-11-04 21:37:08 +09:00 |
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hecomi
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0f72396540
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rename initialize/finalize to suppress warning.
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2016-11-04 21:35:34 +09:00 |
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hecomi
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8f7659d7c2
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build with release mode.
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2016-11-04 19:28:47 +09:00 |
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hecomi
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2e763d994d
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prevent screen lost after admin screen.
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2016-11-04 19:11:17 +09:00 |
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hecomi
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2c61fcd470
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refactoring.
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2016-11-04 15:45:35 +09:00 |
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hecomi
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f2cad8bf73
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check cursor texture size.
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2016-11-02 14:59:15 +09:00 |
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hecomi
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ad4b49c177
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add scenes in build.
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2016-11-02 14:13:04 +09:00 |
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hecomi
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92b926bcde
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remove cursor GameObject from Monitor.prefab.
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2016-11-02 14:12:56 +09:00 |
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