Commit Graph
75 Commits
Author SHA1 Message Date
hecomi cda8024b17 fix break in error image. 2016-11-12 00:40:11 +09:00
hecomi 05085f7d24 fix bug caused when releasing duplication output. 2016-11-10 23:33:19 +09:00
hecomi 52eafbe919 change unsupported texture. 2016-11-10 23:21:04 +09:00
hecomi be1e0c25bb expand aabb to avoid culling. 2016-11-10 23:06:24 +09:00
hecomi 372e44d8c1 output logs. 2016-11-10 22:35:46 +09:00
hecomi d79eb91333 fix freeze bug caused by masked cursor boundary conditions. 2016-11-10 02:50:59 +09:00
hecomi f654df7f5b add debug logs and use safer code. 2016-11-09 21:58:00 +09:00
hecomi 620762dba7 add logging and use smart pointers for buffers. 2016-11-09 19:40:05 +09:00
hecomi 43ba445623 Merge branch 'master' of github.com:hecomi/uDesktopDuplication 2016-11-09 02:55:32 +09:00
hecomi c7c12de730 move dll location. 2016-11-09 02:55:26 +09:00
hecomi 1086595d6b fix bug that did not remove unsupported monitor element in list. 2016-11-09 02:54:49 +09:00
hecomi f69fb6a7bb remove monitor if unsupported. 2016-11-09 00:50:57 +09:00
hecomi b661b4a93f modify zoom scene. 2016-11-09 00:23:25 +09:00
hecomi 8d9ef71829 update monitor id of loupe. 2016-11-09 00:18:52 +09:00
hecomi fb7bcbfa5b change texture cache key. 2016-11-09 00:13:55 +09:00
hecomi 9ed8bb8d5b fix mouse cursor mono mask bug. 2016-11-09 00:02:43 +09:00
hecomi fab67bbc61 add null check. 2016-11-08 23:28:37 +09:00
hecomi 5fa9f03a0e separate multiple monitors examples. 2016-11-08 22:10:47 +09:00
hecomi 941bb2da91 add round layout example. 2016-11-08 22:09:55 +09:00
hecomi d423e0d1db remove collider from prefab. 2016-11-06 23:29:19 +09:00
hecomi 33a55d95bd add clipping function and the example. 2016-11-06 23:28:33 +09:00
hecomi 8e2d8d3218 fix cursor visibility bug. 2016-11-06 21:16:35 +09:00
hecomi 6ac1a5ee60 get dpi of monitor and calculate actual size of it. 2016-11-06 12:17:29 +09:00
hecomi 15a98cd774 fix singleton bug. 2016-11-06 11:55:01 +09:00
hecomi 06bb971a42 support display setting change in realtime. 2016-11-06 04:04:23 +09:00
hecomi 9e42fb0abf there is only one cursor in screens. 2016-11-06 03:30:21 +09:00
hecomi 9de5064fbe do reinitialization from unity. 2016-11-06 00:39:07 +09:00
hecomi 2b108bd4b1 fix available getter bug. 2016-11-05 23:25:22 +09:00
hecomi f9f8b14f46 show not-available texture when display is not available. 2016-11-05 23:15:57 +09:00
hecomi 7774290e71 fix text orientation. 2016-11-05 22:56:22 +09:00
hecomi a3a7754fb0 remove unused cursor material and move icon to editor dir. 2016-11-05 22:44:17 +09:00
hecomi 0accebb657 add not-available texture. 2016-11-05 22:42:45 +09:00
hecomi 720f74e6f6 check unsupported display. 2016-11-05 22:34:11 +09:00
hecomi 80fa39f4eb remove unused debug.log. 2016-11-05 02:14:19 +09:00
hecomi 22b21ae3f4 check texture size before recreating it. 2016-11-05 01:44:26 +09:00
hecomi 43153266a0 rename members named pointer to cursor. 2016-11-05 01:40:20 +09:00
hecomi dc4fe44342 support rotation 90/180/270 degs. 2016-11-05 01:33:29 +09:00
hecomi 6bb9846510 remove unnecessary debug.log. 2016-11-05 00:11:54 +09:00
hecomi 90b811cd31 add function to fetch left/right/top/bottom/rotation. 2016-11-05 00:09:04 +09:00
hecomi 1d7b7e8650 add bending test. 2016-11-04 23:29:40 +09:00
hecomi 6f784860e5 make shaders simpler. 2016-11-04 22:58:19 +09:00
hecomi 690dba23cc make shader one pass. 2016-11-04 22:45:57 +09:00
hecomi 908988dcaa tweak multiple monitors example. 2016-11-04 21:37:08 +09:00
hecomi 0f72396540 rename initialize/finalize to suppress warning. 2016-11-04 21:35:34 +09:00
hecomi 8f7659d7c2 build with release mode. 2016-11-04 19:28:47 +09:00
hecomi 2e763d994d prevent screen lost after admin screen. 2016-11-04 19:11:17 +09:00
hecomi 2c61fcd470 refactoring. 2016-11-04 15:45:35 +09:00
hecomi f2cad8bf73 check cursor texture size. 2016-11-02 14:59:15 +09:00
hecomi ad4b49c177 add scenes in build. 2016-11-02 14:13:04 +09:00
hecomi 92b926bcde remove cursor GameObject from Monitor.prefab. 2016-11-02 14:12:56 +09:00