remove unnecessary debug.log.

This commit is contained in:
hecomi
2016-11-05 00:11:54 +09:00
parent 90b811cd31
commit 6bb9846510
@@ -52,7 +52,6 @@ public class Texture : MonoBehaviour
{
monitor.shouldBeUpdated = true;
UpdateMaterial();
Debug.Log(Lib.GetTotalWidth() + " " + Lib.GetTotalHeight());
}
void UpdateMaterial()