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7 Commits

Author SHA1 Message Date
hecomi
8434d803bb remove build status. 2017-08-24 01:38:00 +09:00
hecomi
1c332ebca7 fix bugs that caused x86 build problem. 2017-08-24 01:34:53 +09:00
hecomi
340e2d5194 remove unnecessary shared flag from cursor texture. 2017-01-09 17:07:26 +09:00
hecomi
e397f5eb84 fix typo. 2017-01-08 01:01:05 +09:00
hecomi
c20c09e275 fix bug that drew cursor on all monitors. 2017-01-08 00:38:01 +09:00
hecomi
a0ca46630e fix perf macro bug. 2017-01-08 00:32:14 +09:00
hecomi
5b5995d7d0 remove unnecessary perf. 2017-01-08 00:29:04 +09:00
51 changed files with 282 additions and 144 deletions

View File

@@ -1,41 +1,41 @@
using UnityEngine;
[RequireComponent(typeof(MultipleMonitorCreator))]
public class MultipleMonitorAnalyzer : MonoBehaviour
{
MultipleMonitorCreator creator_;
Vector3 gazePoint_ = Vector3.zero;
public Vector3 gazePoint
{
get { return gazePoint_; }
private set
using UnityEngine;
[RequireComponent(typeof(MultipleMonitorCreator))]
public class MultipleMonitorAnalyzer : MonoBehaviour
{
MultipleMonitorCreator creator_;
Vector3 gazePoint_ = Vector3.zero;
public Vector3 gazePoint
{
get { return gazePoint_; }
private set
{
gazePoint_ += (value - gazePoint) * (gazePointFilter / (1f / 60 / Time.deltaTime));
}
}
[Header("Filters")]
[Range(0f, 1f)] public float gazePointFilter = 0.1f;
[Range(0f, 1f)] public float moveRectFilter = 0.05f;
[Range(0f, 1f)] public float mouseFilter = 0.05f;
[Range(0f, 1f)] public float dirtyRectFilter = 0.01f;
[Range(0f, 1f)] public float noEventFilter = 0.01f;
[Range(0f, 1f)] public float velocityFilter = 0.1f;
[Header("Debug")]
[SerializeField] bool drawGazePoint;
[SerializeField] bool drawAveragePos;
[SerializeField] bool drawMoveRects;
[SerializeField] bool drawDirtyRects;
void Start()
}
}
[Header("Filters")]
[Range(0f, 1f)] public float gazePointFilter = 0.1f;
[Range(0f, 1f)] public float moveRectFilter = 0.05f;
[Range(0f, 1f)] public float mouseFilter = 0.05f;
[Range(0f, 1f)] public float dirtyRectFilter = 0.01f;
[Range(0f, 1f)] public float noEventFilter = 0.01f;
[Range(0f, 1f)] public float velocityFilter = 0.1f;
[Header("Debug")]
[SerializeField] bool drawGazePoint;
[SerializeField] bool drawAveragePos;
[SerializeField] bool drawMoveRects;
[SerializeField] bool drawDirtyRects;
void Start()
{
creator_ = GetComponent<MultipleMonitorCreator>();
}
void Update()
{
var cursorMonitorId = uDesktopDuplication.Manager.cursorMonitorId;
}
void Update()
{
var cursorMonitorId = uDesktopDuplication.Manager.cursorMonitorId;
for (int i = 0; i < creator_.monitors.Count; ++i) {
var info = creator_.monitors[i];
var analyzer =
@@ -44,18 +44,18 @@ public class MultipleMonitorAnalyzer : MonoBehaviour
UpdateAnalyzer(analyzer);
if (info.uddTexture.monitorId == cursorMonitorId) {
gazePoint = analyzer.averagePos;
}
}
if (drawGazePoint) DrawGazePoint();
}
void DrawGazePoint()
}
}
if (drawGazePoint) DrawGazePoint();
}
void DrawGazePoint()
{
Debug.DrawLine(transform.position, gazePoint, Color.magenta);
}
void UpdateAnalyzer(GazePointAnalyzer analyzer)
}
void UpdateAnalyzer(GazePointAnalyzer analyzer)
{
analyzer.moveRectFilter = moveRectFilter;
analyzer.mouseFilter = mouseFilter;
@@ -65,5 +65,5 @@ public class MultipleMonitorAnalyzer : MonoBehaviour
analyzer.drawAveragePos = drawAveragePos;
analyzer.drawMoveRects = drawMoveRects;
analyzer.drawDirtyRects = drawDirtyRects;
}
}
}
}

View File

@@ -1,53 +1,122 @@
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enabled: 1
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CPU: AnyCPU
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CPU: None
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CPU: AnyCPU
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enabled: 0
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CPU: None
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Exclude Linux64: 0
Exclude LinuxUniversal: 0
Exclude OSXIntel: 0
Exclude OSXIntel64: 0
Exclude OSXUniversal: 0
Exclude Win: 0
Exclude Win64: 1
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View File

@@ -1,54 +1,98 @@
fileFormatVersion: 2
guid: 02fc121822cf2ea4e82e16c4a28bf711
timeCreated: 1477546714
guid: 7cb91c9ae744dc5429005b20e11f4f37
timeCreated: 1503505907
licenseType: Pro
PluginImporter:
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serializedVersion: 2
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isPreloaded: 0
isOverridable: 0
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enabled: 0
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CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
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CPU: x86
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enabled: 0
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CPU: x86_64
LinuxUniversal:
enabled: 0
settings:
CPU: None
OSXIntel:
enabled: 0
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CPU: AnyCPU
OSXIntel64:
enabled: 0
settings:
CPU: AnyCPU
OSXUniversal:
enabled: 0
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CPU: None
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CPU: AnyCPU
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CPU: AnyCPU
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second:
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data:
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second:
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data:
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Standalone: Linux
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Standalone: Linux64
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View File

@@ -271,7 +271,10 @@ public class Texture : MonoBehaviour
void RequireUpdate()
{
monitor.shouldBeUpdated = true;
if (monitor != null)
{
monitor.shouldBeUpdated = true;
}
}
void Reinitialize()
@@ -283,7 +286,9 @@ public class Texture : MonoBehaviour
void UpdateMaterial()
{
width = transform.localScale.x;
rotation = monitor.rotation;
if (monitor != null) {
rotation = monitor.rotation;
}
material.SetVector("_ClipPositionScale", new Vector4(clipPos.x, clipPos.y, clipScale.x, clipScale.y));
}

View File

@@ -142,7 +142,7 @@ DsOutput domain(
float disp = length(_DispTex.SampleLevel(sampler_DispTex, o.f2TexCoord, 0)) * _DispFactor;
f3Position.xyz += f3Normal * disp;
o.f4Position = mul(UNITY_MATRIX_MVP, float4(f3Position.xyz, 1.0));
o.f4Position = UnityObjectToClipPos(float4(f3Position.xyz, 1.0));
return o;
}

View File

@@ -0,0 +1,5 @@
LIBRARY
EXPORTS
UnityPluginLoad
UnityPluginUnload

View File

@@ -218,7 +218,7 @@ void Cursor::UpdateTexture(
desc.Usage = D3D11_USAGE_STAGING;
desc.BindFlags = 0;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
desc.MiscFlags = 0;
if (FAILED(duplicator->GetDevice()->CreateTexture2D(&desc, nullptr, &texture)))
{

View File

@@ -157,4 +157,5 @@ private:
});
#else
#define UDD_FUNCTION_SCOPE_TIMER
#define UDD_SCOPE_TIMER(Name)
#endif

View File

@@ -322,7 +322,6 @@ void Duplicator::Duplicate(UINT timeout)
}
{
UDD_SCOPE_TIMER(CopyResource);
ComPtr<ID3D11DeviceContext> context;
device_->GetDevice()->GetImmediateContext(&context);
context->CopyResource(sharedTexture.Get(), texture.Get());

View File

@@ -94,8 +94,11 @@ void Monitor::Render()
GetDevice()->GetImmediateContext(&context);
context->CopyResource(unityTexture_, frame.texture.Get());
auto cursor = GetMonitorManager()->GetCursor();
cursor->Draw(unityTexture_);
auto& manager = GetMonitorManager();
if (id_ == manager->GetCursorMonitorId())
{
manager->GetCursor()->Draw(unityTexture_);
}
}
}

View File

@@ -84,6 +84,7 @@ void MonitorManager::Update()
void MonitorManager::RequireReinitilization()
{
Debug::Log("MonitorManager::Reinitialize() was required.");
isReinitializationRequired_ = true;
}

View File

@@ -82,6 +82,8 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include</IncludePath>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -92,6 +94,10 @@
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
</PostBuildEvent>
<Link>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -100,8 +106,11 @@
<SDLCheck>true</SDLCheck>
</ClCompile>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86"</Command>
</PostBuildEvent>
<Link>
<ModuleDefinitionFile>$(SolutionDir)$(ProjectName).def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -115,6 +124,8 @@
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
@@ -132,6 +143,7 @@
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>$(SolutionDir)$(ProjectName).def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86"</Command>

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@@ -1 +1 @@
m_EditorVersion: 5.5.0f3
m_EditorVersion: 2017.1.0b5

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View File

@@ -2,7 +2,6 @@ uDesktopDuplication
===================
![MIT License](http://img.shields.io/badge/license-MIT-blue.svg?style=flat)
![Build Status](http://unitybuildbadge.azurewebsites.net/api/status/7566d616-2916-4c99-bb14-e7ab9501cf7e)
**uDesktopDuplication** is an Unity asset to use the realtime screen capture as `Texture2D` using Desktop Duplication API.
@@ -28,7 +27,7 @@ Usage
Attach `uDesktopDuplication/Texture` component to the target object, then its main texture will be replaced with the captured screen. Please see example scenes for more details.
Lisence
License
-------
The MIT License (MIT)