fix bugs that caused x86 build problem.
This commit is contained in:
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@@ -1,41 +1,41 @@
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using UnityEngine;
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[RequireComponent(typeof(MultipleMonitorCreator))]
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public class MultipleMonitorAnalyzer : MonoBehaviour
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{
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MultipleMonitorCreator creator_;
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Vector3 gazePoint_ = Vector3.zero;
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public Vector3 gazePoint
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{
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get { return gazePoint_; }
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private set
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using UnityEngine;
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[RequireComponent(typeof(MultipleMonitorCreator))]
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public class MultipleMonitorAnalyzer : MonoBehaviour
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{
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MultipleMonitorCreator creator_;
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Vector3 gazePoint_ = Vector3.zero;
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public Vector3 gazePoint
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{
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get { return gazePoint_; }
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private set
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{
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gazePoint_ += (value - gazePoint) * (gazePointFilter / (1f / 60 / Time.deltaTime));
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}
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}
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[Header("Filters")]
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[Range(0f, 1f)] public float gazePointFilter = 0.1f;
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[Range(0f, 1f)] public float moveRectFilter = 0.05f;
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[Range(0f, 1f)] public float mouseFilter = 0.05f;
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[Range(0f, 1f)] public float dirtyRectFilter = 0.01f;
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[Range(0f, 1f)] public float noEventFilter = 0.01f;
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[Range(0f, 1f)] public float velocityFilter = 0.1f;
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[Header("Debug")]
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[SerializeField] bool drawGazePoint;
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[SerializeField] bool drawAveragePos;
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[SerializeField] bool drawMoveRects;
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[SerializeField] bool drawDirtyRects;
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void Start()
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}
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}
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[Header("Filters")]
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[Range(0f, 1f)] public float gazePointFilter = 0.1f;
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[Range(0f, 1f)] public float moveRectFilter = 0.05f;
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[Range(0f, 1f)] public float mouseFilter = 0.05f;
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[Range(0f, 1f)] public float dirtyRectFilter = 0.01f;
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[Range(0f, 1f)] public float noEventFilter = 0.01f;
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[Range(0f, 1f)] public float velocityFilter = 0.1f;
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[Header("Debug")]
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[SerializeField] bool drawGazePoint;
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[SerializeField] bool drawAveragePos;
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[SerializeField] bool drawMoveRects;
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[SerializeField] bool drawDirtyRects;
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void Start()
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{
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creator_ = GetComponent<MultipleMonitorCreator>();
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}
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void Update()
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{
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var cursorMonitorId = uDesktopDuplication.Manager.cursorMonitorId;
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}
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void Update()
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{
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var cursorMonitorId = uDesktopDuplication.Manager.cursorMonitorId;
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for (int i = 0; i < creator_.monitors.Count; ++i) {
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var info = creator_.monitors[i];
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var analyzer =
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@@ -44,18 +44,18 @@ public class MultipleMonitorAnalyzer : MonoBehaviour
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UpdateAnalyzer(analyzer);
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if (info.uddTexture.monitorId == cursorMonitorId) {
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gazePoint = analyzer.averagePos;
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}
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}
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if (drawGazePoint) DrawGazePoint();
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}
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void DrawGazePoint()
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}
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}
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if (drawGazePoint) DrawGazePoint();
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}
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void DrawGazePoint()
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{
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Debug.DrawLine(transform.position, gazePoint, Color.magenta);
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}
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void UpdateAnalyzer(GazePointAnalyzer analyzer)
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}
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void UpdateAnalyzer(GazePointAnalyzer analyzer)
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{
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analyzer.moveRectFilter = moveRectFilter;
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analyzer.mouseFilter = mouseFilter;
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@@ -65,5 +65,5 @@ public class MultipleMonitorAnalyzer : MonoBehaviour
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analyzer.drawAveragePos = drawAveragePos;
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analyzer.drawMoveRects = drawMoveRects;
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analyzer.drawDirtyRects = drawDirtyRects;
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}
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}
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}
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}
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@@ -1,53 +1,122 @@
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fileFormatVersion: 2
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guid: 19d4c78204afead44b6de11427d7f2f6
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timeCreated: 1480693943
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guid: d3ab0ac3a3d6bb643af0a464a93be957
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timeCreated: 1503496900
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licenseType: Pro
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PluginImporter:
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serializedVersion: 1
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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isPreloaded: 0
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isOverridable: 0
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platformData:
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Any:
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enabled: 1
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settings: {}
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Editor:
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enabled: 0
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settings:
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CPU: x86
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DefaultValueInitialized: true
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Linux:
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enabled: 1
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settings:
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CPU: x86
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Linux64:
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enabled: 0
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settings:
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CPU: None
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LinuxUniversal:
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enabled: 1
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settings:
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CPU: x86
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OSXIntel:
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enabled: 1
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settings:
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CPU: AnyCPU
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OSXIntel64:
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enabled: 0
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settings:
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CPU: None
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OSXUniversal:
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enabled: 0
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settings:
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CPU: x86
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Win:
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enabled: 1
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settings:
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CPU: AnyCPU
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Win64:
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enabled: 0
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settings:
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CPU: None
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data:
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first:
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'': Any
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second:
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enabled: 0
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settings:
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Exclude Android: 0
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Exclude Editor: 0
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Exclude Linux: 0
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Exclude Linux64: 0
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Exclude LinuxUniversal: 0
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Exclude OSXIntel: 0
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Exclude OSXIntel64: 0
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Exclude OSXUniversal: 0
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Exclude Win: 0
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Exclude Win64: 1
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data:
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first:
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Android: Android
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second:
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enabled: 1
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settings:
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CPU: ARMv7
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data:
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first:
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Any:
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second:
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enabled: 1
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settings: {}
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data:
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first:
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Editor: Editor
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second:
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enabled: 1
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settings:
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CPU: x86
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DefaultValueInitialized: true
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OS: Windows
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data:
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first:
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Facebook: Win
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Facebook: Win64
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second:
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enabled: 0
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settings:
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CPU: None
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data:
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first:
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Standalone: Linux
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second:
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enabled: 1
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settings:
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CPU: x86
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data:
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first:
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Standalone: Linux64
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second:
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enabled: 1
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settings:
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CPU: None
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data:
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first:
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Standalone: LinuxUniversal
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Standalone: OSXIntel
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Standalone: OSXIntel64
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second:
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enabled: 1
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settings:
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CPU: None
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data:
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first:
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Standalone: OSXUniversal
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Standalone: Win
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second:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Standalone: Win64
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second:
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enabled: 0
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settings:
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CPU: None
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
@@ -1,54 +1,98 @@
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fileFormatVersion: 2
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||||
guid: 02fc121822cf2ea4e82e16c4a28bf711
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timeCreated: 1477546714
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guid: 7cb91c9ae744dc5429005b20e11f4f37
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timeCreated: 1503505907
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licenseType: Pro
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PluginImporter:
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serializedVersion: 1
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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isPreloaded: 0
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isOverridable: 0
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platformData:
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Any:
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enabled: 1
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settings: {}
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Editor:
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enabled: 0
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settings:
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CPU: AnyCPU
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DefaultValueInitialized: true
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OS: AnyOS
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Linux:
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enabled: 0
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settings:
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CPU: x86
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Linux64:
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enabled: 0
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settings:
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CPU: x86_64
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LinuxUniversal:
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enabled: 0
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settings:
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CPU: None
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OSXIntel:
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enabled: 0
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settings:
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CPU: AnyCPU
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OSXIntel64:
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enabled: 0
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settings:
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CPU: AnyCPU
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OSXUniversal:
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enabled: 0
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settings:
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CPU: None
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Win:
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enabled: 0
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settings:
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CPU: AnyCPU
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Win64:
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enabled: 1
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settings:
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CPU: AnyCPU
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data:
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first:
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Any:
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second:
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enabled: 1
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settings: {}
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data:
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first:
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Editor: Editor
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||||
second:
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enabled: 0
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||||
settings:
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CPU: x86_64
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DefaultValueInitialized: true
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data:
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first:
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Facebook: Win
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second:
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enabled: 0
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settings:
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CPU: None
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data:
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first:
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Facebook: Win64
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second:
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enabled: 1
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||||
settings:
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CPU: AnyCPU
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||||
data:
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||||
first:
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Standalone: Linux
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second:
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||||
enabled: 0
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||||
settings:
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CPU: None
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||||
data:
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||||
first:
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Standalone: Linux64
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second:
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||||
enabled: 1
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||||
settings:
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CPU: x86_64
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||||
data:
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||||
first:
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Standalone: LinuxUniversal
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||||
second:
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||||
enabled: 1
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||||
settings:
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CPU: x86_64
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||||
data:
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||||
first:
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Standalone: OSXIntel
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||||
second:
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||||
enabled: 0
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||||
settings:
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CPU: None
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||||
data:
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||||
first:
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Standalone: OSXIntel64
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||||
second:
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||||
enabled: 1
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settings:
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CPU: AnyCPU
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||||
data:
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||||
first:
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Standalone: OSXUniversal
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second:
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enabled: 0
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settings:
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CPU: x86_64
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||||
data:
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first:
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Standalone: Win
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second:
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enabled: 0
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settings:
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CPU: None
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data:
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first:
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Standalone: Win64
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||||
second:
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||||
enabled: 1
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||||
settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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||||
assetBundleVariant:
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||||
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@@ -271,7 +271,10 @@ public class Texture : MonoBehaviour
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void RequireUpdate()
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{
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monitor.shouldBeUpdated = true;
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if (monitor != null)
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{
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monitor.shouldBeUpdated = true;
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}
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}
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void Reinitialize()
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@@ -283,7 +286,9 @@ public class Texture : MonoBehaviour
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void UpdateMaterial()
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{
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width = transform.localScale.x;
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rotation = monitor.rotation;
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if (monitor != null) {
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rotation = monitor.rotation;
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}
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material.SetVector("_ClipPositionScale", new Vector4(clipPos.x, clipPos.y, clipScale.x, clipScale.y));
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}
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@@ -142,7 +142,7 @@ DsOutput domain(
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float disp = length(_DispTex.SampleLevel(sampler_DispTex, o.f2TexCoord, 0)) * _DispFactor;
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f3Position.xyz += f3Normal * disp;
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o.f4Position = mul(UNITY_MATRIX_MVP, float4(f3Position.xyz, 1.0));
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o.f4Position = UnityObjectToClipPos(float4(f3Position.xyz, 1.0));
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return o;
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}
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@@ -0,0 +1,5 @@
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LIBRARY
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EXPORTS
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UnityPluginLoad
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UnityPluginUnload
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@@ -84,6 +84,7 @@ void MonitorManager::Update()
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void MonitorManager::RequireReinitilization()
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{
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Debug::Log("MonitorManager::Reinitialize() was required.");
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isReinitializationRequired_ = true;
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}
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@@ -82,6 +82,8 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include</IncludePath>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@@ -92,6 +94,10 @@
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<PostBuildEvent>
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<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
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</PostBuildEvent>
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<Link>
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<ModuleDefinitionFile>
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</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@@ -100,8 +106,11 @@
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<PostBuildEvent>
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<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
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<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86"</Command>
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</PostBuildEvent>
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<Link>
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<ModuleDefinitionFile>$(SolutionDir)$(ProjectName).def</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@@ -115,6 +124,8 @@
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<ModuleDefinitionFile>
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</ModuleDefinitionFile>
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</Link>
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<PostBuildEvent>
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<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86_64"</Command>
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@@ -132,6 +143,7 @@
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<ModuleDefinitionFile>$(SolutionDir)$(ProjectName).def</ModuleDefinitionFile>
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</Link>
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<PostBuildEvent>
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<Command>copy /Y "$(SolutionDir)$(Platform)\$(Configuration)\$(TargetFileName)" "$(SolutionDir)..\..\Assets\$(ProjectName)\Plugins\x86"</Command>
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@@ -1 +1 @@
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m_EditorVersion: 5.5.0f3
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m_EditorVersion: 2017.1.0b5
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Block a user