Commit Graph
24 Commits
Author SHA1 Message Date
hecomi c0e1967e2e modify duplicator state handling. 2017-01-07 13:26:28 +09:00
hecomi f5a8a83c7e change member name. 2017-01-07 13:18:11 +09:00
hecomi 68d9e30816 allow buffer copy. 2017-01-06 18:44:43 +09:00
hecomi b8ae1d6c4a remove unused code. 2017-01-06 18:11:18 +09:00
hecomi 15624dc0f4 add frame rate setter and calc more accurate sleep duration. 2017-01-06 18:07:35 +09:00
hecomi 06d4edbcb0 add timeout to avoid unnecessarily high cpu usage. 2017-01-06 17:53:16 +09:00
hecomi 9ee2d35175 replace code to copy texture with old one #11 2017-01-06 17:32:10 +09:00
hecomi 0634993bb0 prepare multiple texture buffer for each device to avoid flickering cursor #11 2017-01-06 17:29:09 +09:00
hecomi 6bd892bc4b remove unused code. 2017-01-06 16:34:02 +09:00
hecomi 2a631a0a89 add mutex for debug logs. 2017-01-06 16:17:08 +09:00
hecomi 0833b965e9 rename GetFrame() to GetLastFrame(). 2017-01-06 16:14:10 +09:00
hecomi c681e43d65 Merge branch 'ousttrue-AcquireNextFrame_on_thread' 2017-01-05 21:21:32 +09:00
hecomi ed24ca2fb2 add x86 dll and remove pdb file #10 2017-01-05 21:20:35 +09:00
hecomi 791fa42478 fix crash bug when stopping scene #10 2017-01-05 21:13:25 +09:00
hecomi 11dbb7be57 update cursor in each thread #10 2017-01-05 19:38:30 +09:00
hecomi 9ed24dd3b1 modify timing to fetch metadata and add it to frame data #10 2017-01-05 19:03:29 +09:00
hecomi cfbd218374 fix styles. 2017-01-05 19:03:28 +09:00
hecomi bf7174f406 initialize at first #10 2017-01-05 19:03:28 +09:00
hecomi 4a761a06f3 remove const_cast #10 2017-01-05 19:03:28 +09:00
hecomi 1effd65aeb add Duplicator class to modularize duplication function #10 2017-01-05 19:03:28 +09:00
hecomi 46cc789be5 spearate IsolatedD3D11Device into different files #10 2017-01-05 19:03:28 +09:00
hecomi 1053b30d7e remove ThreadedDesktopDuplicator.cpp #10 2017-01-05 19:03:28 +09:00
hecomi d58855ff8a check ReleaseFrame result #10 2017-01-05 19:03:18 +09:00
hecomi 741e2c0bc1 remove useThread flag #10 2017-01-05 12:14:03 +09:00