consider hotspot of cursor for better loupe movement.

This commit is contained in:
hecomi
2019-01-07 22:32:24 +09:00
parent 0329eef501
commit 4ba7caf792
13 changed files with 172 additions and 98 deletions
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@@ -1,5 +1,4 @@
using UnityEngine;
using MeshForwardDirection = uDesktopDuplication.Texture.MeshForwardDirection;
[RequireComponent(typeof(uDesktopDuplication.Texture))]
public class GazePointAnalyzer : MonoBehaviour
@@ -27,11 +27,13 @@ public class Loupe : MonoBehaviour
}
var monitor = uddTexture_.monitor;
var hotspotX = uDesktopDuplication.Lib.GetCursorHotSpotX();
var hotspotY = uDesktopDuplication.Lib.GetCursorHotSpotY();
var x = monitor.isCursorVisible ?
(float)monitor.cursorX / monitor.width :
(float)(monitor.cursorX + hotspotX) / monitor.width :
(float)monitor.systemCursorX / monitor.width;
var y = monitor.isCursorVisible ?
(float)monitor.cursorY / monitor.height :
(float)(monitor.cursorY + hotspotY) / monitor.height :
(float)monitor.systemCursorY / monitor.height;
var w = 1f / zoom;
var h = w / aspect * monitor.aspect;
+7 -3
View File
@@ -141,7 +141,7 @@ public static class Lib
[DllImport("uDesktopDuplication")]
public static extern bool IsPrimary(int id);
[DllImport("uDesktopDuplication")]
public static extern bool IsCursorVisible(int id);
public static extern bool IsCursorVisible();
[DllImport("uDesktopDuplication")]
public static extern int GetCursorX();
[DllImport("uDesktopDuplication")]
@@ -155,7 +155,11 @@ public static class Lib
[DllImport("uDesktopDuplication")]
public static extern CursorShapeType GetCursorShapeType();
[DllImport("uDesktopDuplication")]
public static extern void GetCursorTexture(int id, System.IntPtr ptr);
public static extern void GetCursorTexture(IntPtr ptr);
[DllImport("uDesktopDuplication")]
public static extern int GetCursorHotSpotX();
[DllImport("uDesktopDuplication")]
public static extern int GetCursorHotSpotY();
[DllImport("uDesktopDuplication")]
public static extern int SetTexturePtr(int id, IntPtr ptr);
[DllImport("uDesktopDuplication")]
@@ -167,7 +171,7 @@ public static class Lib
[DllImport("uDesktopDuplication", EntryPoint = "GetDirtyRects")]
private static extern IntPtr GetDirtyRects_Internal(int id);
[DllImport("uDesktopDuplication", EntryPoint = "GetPixels")]
private static extern bool GetPixels_Internal(int id, System.IntPtr ptr, int x, int y, int width, int height);
private static extern bool GetPixels_Internal(int id, IntPtr ptr, int x, int y, int width, int height);
[DllImport("uDesktopDuplication")]
public static extern IntPtr GetBuffer(int id);
[DllImport("uDesktopDuplication")]
@@ -172,7 +172,7 @@ public class Monitor
public bool isCursorVisible
{
get { return Lib.IsCursorVisible(id); }
get { return Lib.IsCursorVisible(); }
}
public int cursorX
@@ -301,7 +301,7 @@ public class Monitor
public void GetCursorTexture(System.IntPtr ptr)
{
Lib.GetCursorTexture(id, ptr);
Lib.GetCursorTexture(ptr);
}
public void CreateTextureIfNeeded()
@@ -3,6 +3,7 @@
namespace uDesktopDuplication
{
[RequireComponent(typeof(Renderer))]
[AddComponentMenu("uDesktopDuplication/Texture")]
public class Texture : MonoBehaviour
{
@@ -464,4 +464,16 @@ int Cursor::GetPitch() const
int Cursor::GetType() const
{
return shapeInfo_.Type;
}
int Cursor::GetHotSpotX() const
{
return shapeInfo_.HotSpot.x;
}
int Cursor::GetHotSpotY() const
{
return shapeInfo_.HotSpot.y;
}
@@ -30,6 +30,8 @@ public:
int GetHeight() const;
int GetPitch() const;
int GetType() const;
int GetHotSpotX() const;
int GetHotSpotY() const;
private:
bool isVisible_ = false;
@@ -340,6 +340,18 @@ extern "C"
return g_manager->GetCursor()->GetType();
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorHotSpotX()
{
if (!g_manager) return -1;
return g_manager->GetCursor()->GetHotSpotX();
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorHotSpotY()
{
if (!g_manager) return -1;
return g_manager->GetCursor()->GetHotSpotY();
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API GetCursorTexture(ID3D11Texture2D* texture)
{
if (!g_manager) return;
+37 -17
View File
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streamingMipmapsMaxFileIORequests: 1024
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streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 1024
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
@@ -169,25 +199,15 @@ QualitySettings:
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streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
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PS4: 5
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Web: 5
WebGL: 3
WiiU: 5
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XboxOne: 5
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+2 -2
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