add monitor rotation to editor.

This commit is contained in:
hecomi
2016-12-03 21:24:32 +09:00
parent 2a536ce018
commit 2ee8ba35b7
@@ -77,6 +77,7 @@ public class TextureEditor : Editor
if (id != monitor.id) { texture.monitorId = id; }
EditorGUILayout.IntField("ID", monitor.id);
EditorGUILayout.Toggle("Is Primary", monitor.isPrimary);
EditorGUILayout.EnumPopup("Rotation", monitor.rotation);
EditorGUILayout.Vector2Field("Resolution", new Vector2(monitor.width, monitor.height));
EditorGUILayout.Vector2Field("DPI", new Vector2(monitor.dpiX, monitor.dpiY));
});