From 2ee8ba35b7361b1690ab720c3072ec798d764caa Mon Sep 17 00:00:00 2001 From: hecomi Date: Sat, 3 Dec 2016 21:24:32 +0900 Subject: [PATCH] add monitor rotation to editor. --- Assets/uDesktopDuplication/Editor/TextureEditor.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/uDesktopDuplication/Editor/TextureEditor.cs b/Assets/uDesktopDuplication/Editor/TextureEditor.cs index ca1cc43..926f601 100644 --- a/Assets/uDesktopDuplication/Editor/TextureEditor.cs +++ b/Assets/uDesktopDuplication/Editor/TextureEditor.cs @@ -77,6 +77,7 @@ public class TextureEditor : Editor if (id != monitor.id) { texture.monitorId = id; } EditorGUILayout.IntField("ID", monitor.id); EditorGUILayout.Toggle("Is Primary", monitor.isPrimary); + EditorGUILayout.EnumPopup("Rotation", monitor.rotation); EditorGUILayout.Vector2Field("Resolution", new Vector2(monitor.width, monitor.height)); EditorGUILayout.Vector2Field("DPI", new Vector2(monitor.dpiX, monitor.dpiY)); });