fix scene loop bug.

This commit is contained in:
hecomi
2016-12-03 21:22:01 +09:00
parent 54531a90f3
commit 2a536ce018
@@ -47,7 +47,7 @@ public class UddSceneManager : MonoBehaviour
void Prev()
{
sceneNo = (sceneNo - 1) % scenes.Length;
sceneNo = (sceneNo + scenes.Length - 1) % scenes.Length;
Load();
}