更新api 到SXericLibrary 0.6.3
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@@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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using XericLibrary.Runtime.Type.SpatialAlgorithm;
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using XericLibrary.Runtime;
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namespace XericUI.BubbleLayout
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{
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@@ -3,8 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Pool;
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using UnityEngine.UI;
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using XericLibrary.Runtime.Type.SpatialAlgorithm;
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using XericLibrary.Runtime;
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#if UNITY_EDITOR
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using System.Diagnostics;
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#endif
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@@ -2,6 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Pool;
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using XericLibrary.Runtime;
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using XericLibrary.Runtime.Type;
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namespace XericUI.InfiniteVessel
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