diff --git a/Runtime/BubbleLayout/BubbleCollisionConstraint.cs b/Runtime/BubbleLayout/BubbleCollisionConstraint.cs index fa246f5..674a867 100644 --- a/Runtime/BubbleLayout/BubbleCollisionConstraint.cs +++ b/Runtime/BubbleLayout/BubbleCollisionConstraint.cs @@ -1,6 +1,6 @@ using System.Collections.Generic; using UnityEngine; -using XericLibrary.Runtime.Type.SpatialAlgorithm; +using XericLibrary.Runtime; namespace XericUI.BubbleLayout { diff --git a/Runtime/BubbleLayout/BubbleLayoutGroup.cs b/Runtime/BubbleLayout/BubbleLayoutGroup.cs index 189ae0f..8f8f677 100644 --- a/Runtime/BubbleLayout/BubbleLayoutGroup.cs +++ b/Runtime/BubbleLayout/BubbleLayoutGroup.cs @@ -3,8 +3,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.Pool; using UnityEngine.UI; -using XericLibrary.Runtime.Type.SpatialAlgorithm; - +using XericLibrary.Runtime; #if UNITY_EDITOR using System.Diagnostics; #endif diff --git a/Runtime/InfiniteVessel/XericInfiniteVesselBase.cs b/Runtime/InfiniteVessel/XericInfiniteVesselBase.cs index 932aef1..7fcc93c 100644 --- a/Runtime/InfiniteVessel/XericInfiniteVesselBase.cs +++ b/Runtime/InfiniteVessel/XericInfiniteVesselBase.cs @@ -2,6 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Pool; +using XericLibrary.Runtime; using XericLibrary.Runtime.Type; namespace XericUI.InfiniteVessel