This commit is contained in:
2025-06-26 10:29:09 +08:00
parent a89224f64f
commit 5883801f6e
6 changed files with 110 additions and 21 deletions
+1 -2
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@@ -2,8 +2,7 @@
"name": "Lrss3.Deconstruction",
"rootNamespace": "Deconstruction",
"references": [
"GUID:6055be8ebefd69e48b49212b09b47b2f",
"GUID:343deaaf83e0cee4ca978e7df0b80d21"
"GUID:6055be8ebefd69e48b49212b09b47b2f"
],
"includePlatforms": [],
"excludePlatforms": [],
+6
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@@ -3,7 +3,9 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
#if ODIN_INSPECTOR
using Sirenix.OdinInspector;
#endif
using UnityEngine;
using XericLibrary.Runtime.MacroLibrary;
using Object = UnityEngine.Object;
@@ -26,15 +28,19 @@ namespace XericLibrary.Runtime.Type.Base
/// <summary>
/// 对象
/// </summary>
#if ODIN_INSPECTOR
[HorizontalGroup("SoftRef")]
[HideLabel]
#endif
public GameObject targetObejct;
/// <summary>
/// 路径
/// </summary>
#if ODIN_INSPECTOR
[HorizontalGroup("SoftRef")]
[HideLabel]
#endif
public string targetPath;
/// <summary>
+4
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@@ -1,5 +1,9 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Release/Samples~/ConfigUIElement.meta
guid: 7758a0679c9038144a4b0d007d44618f
========
guid: 85f1b523843f5884bb9f6b47500bccd0
>>>>>>>> gitea-Srouce/master:Release/Runtime/UI/TmpText.meta
folderAsset: yes
DefaultImporter:
externalObjects: {}
+99 -11
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@@ -1,5 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine;
@@ -8,7 +10,7 @@ using XericLibrary.Runtime.MacroLibrary;
using XericLibrary.Runtime.Type;
namespace Deconstruction.UI.TmpText
{
{
/// <summary>
/// TMP超链接点击管理组件
/// </summary>
@@ -21,19 +23,22 @@ namespace Deconstruction.UI.TmpText
[LabelText("画布*")]
#endif
[Tooltip("组件可为空,将自动向上查找")]
[SerializeField] public Canvas canvas;
[SerializeField]
public Canvas canvas;
#if ODIN_INSPECTOR
[LabelText("点击超链接时回调")]
#endif
[SerializeField]
private UnityEvent<string> _onClickLink;
public Action<string> onClickLink;
/// <summary>
/// 当前摄像机
/// </summary>
private Camera _camera;
private Camera _camera;
/// <summary>
/// 存储链接ID与对应回调函数的映射
/// </summary>
@@ -48,13 +53,11 @@ namespace Deconstruction.UI.TmpText
Debug.LogError("TMP文本对象必须在Canvas下才能使用超链接功能");
return;
}
if (canvas.renderMode == RenderMode.ScreenSpaceOverlay)
_camera = null;
else
_camera = canvas.worldCamera;
}
/// <summary>
@@ -72,7 +75,7 @@ namespace Deconstruction.UI.TmpText
_linkCallbacks.Add(linkID, callback);
}
}
/// <summary>
/// 注销链接回调函数
/// </summary>
@@ -83,7 +86,7 @@ namespace Deconstruction.UI.TmpText
_linkCallbacks.Remove(linkID);
}
}
/// <summary>
/// 处理链接点击事件
/// </summary>
@@ -100,7 +103,7 @@ namespace Deconstruction.UI.TmpText
}
}
/// <summary>
/// 检查坐标下的超链接索引
/// </summary>
@@ -111,6 +114,7 @@ namespace Deconstruction.UI.TmpText
{
return TMP_TextUtilities.FindIntersectingLink(text, position, _camera);
}
/// <summary>
/// 检查坐标下的超链接id信息
/// </summary>
@@ -126,9 +130,11 @@ namespace Deconstruction.UI.TmpText
linkInfo = text.textInfo.linkInfo[index];
return true;
}
linkInfo = default;
return false;
}
/// <summary>
/// 检查坐标下的超链接id
/// </summary>
@@ -143,6 +149,7 @@ namespace Deconstruction.UI.TmpText
linkID = info.GetLinkID();
return true;
}
linkID = string.Empty;
return false;
}
@@ -158,7 +165,88 @@ namespace Deconstruction.UI.TmpText
Debug.Log($"click link{linkID}");
// 这里不需要处理报错,应当由发送消息的成员处理
}
// todo 主动查找所有的tmp组件,或是等组件唤醒后区管理它们,用来获得所有的带有标记的超链接组件
/// <summary>
/// 主动查找所有具有link属性的tmp组件
/// </summary>
/// <param name="requirementComponent">自动查找</param>
/// <param name="forceRefesh"></param>
public void FindAllID(bool requirementComponent = true, bool forceRefesh = false)
{
transform.GetChildrenBFS().GetComponentsOTON<TMPHyperlinkReceiver>();
}
private List<TMPHyperlinkReceiver> _tempGetChildrenHyperlink = null;
/// <summary>
/// 获取所有链接子项
/// </summary>
/// <param name="forceRefesh">强制刷新,如果刷新过一次,之后不论设定如何都将直接从缓存中返回对象,置位将跳过这个缓存</param>
/// <param name="includeRepeatedMarking">包括重复标记(也就是是否包含另一个超链接管理器作用域下的超链接对象)</param>
public List<TMPHyperlinkReceiver> GetChildrenHyperlink(bool forceRefesh = false,
bool includeRepeatedMarking = false)
{
if (!forceRefesh && _tempGetChildrenHyperlink != null && _tempGetChildrenHyperlink.Count > 0)
return _tempGetChildrenHyperlink;
_tempGetChildrenHyperlink = transform.GetChildrenBFS()
.GetComponentsOTON<TMPHyperlinkReceiver>().ToList();
return _tempGetChildrenHyperlink;
}
private List<TMPHyperlinkReceiver> _tempGetChildrenTmpText2Hyperlink = null;
/// <summary>
/// 获取所有tmp_text,然后根据规则返回链接
/// </summary>
/// <param name="forceRefesh">强制刷新,如果刷新过一次,之后不论设定如何都将直接从缓存中返回对象,置位将跳过这个缓存</param>
/// <param name="requirementHyperlink">强制给带有link标记的对象加上超链接组件</param>
/// <param name="includeRepeatedMarking">包括重复标记(也就是是否包含另一个超链接管理器作用域下的超链接对象)</param>
/// <returns></returns>
public List<TMPHyperlinkReceiver> GetChildrenTmpText2Hyperlink(
bool forceRefesh = false,
bool requirementHyperlink = true,
bool includeRepeatedMarking = false)
{
if (!forceRefesh && _tempGetChildrenTmpText2Hyperlink != null && _tempGetChildrenTmpText2Hyperlink.Count > 0)
return _tempGetChildrenTmpText2Hyperlink;
var children = includeRepeatedMarking
? transform.GetChildrenBFS()
: transform.GetChildrenBFS<TMPHyperlinkManager>();
var result = new List<TMPHyperlinkReceiver>();
var hyperlinkType = typeof(TMPHyperlinkReceiver);
var tmpTextType = typeof(TMP_Text);
// 预先分配足够的容量,减少扩容
result.Capacity = Mathf.Min(children.Count(), 10);
foreach (var child in children)
{
// 尝试从缓存获取组件
var hyperlink = child.GetComponent(hyperlinkType) as TMPHyperlinkReceiver;
if (hyperlink != null)
{
result.Add(hyperlink);
continue;
}
if (!requirementHyperlink)
continue;
// 尝试获取TMP_Text组件
var tmp = child.GetComponent(tmpTextType) as TMP_Text;
if (tmp != null && tmp.text.MatchRichTextID())
{
result.Add(child.gameObject.AddComponent<TMPHyperlinkReceiver>());
}
}
return result;
}
}
}
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@@ -1,8 +0,0 @@
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