update 0.6.3.7
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// ==================================================
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// Xeric Style Sheet (XSSS) - 超级干燥样式表 - 默认样式
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// ==================================================
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namespace: default
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button/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
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.NormalColor = (1,1,1,1)
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.HighlightedColor = (0.96,0.96,0.96,1)
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.PressedColor = (0.78,0.78,0.78,1)
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.SelectedColor = (0.96,0.96,0.96,1)
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.DisabledColor = (0.6,0.6,0.6,0.8)
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}
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button/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
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.NormalColor = guid::UnityEngine.Sprite
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.HighlightedColor = guid::UnityEngine.Sprite
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.PressedColor = guid::UnityEngine.Sprite
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.SelectedColor = guid::UnityEngine.Sprite
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.DisabledColor = guid::UnityEngine.Sprite
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}
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button/TargetGraphic/Animation/ {
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.NormalColor = None
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.HighlightedColor = None
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.PressedColor = None
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.SelectedColor = None
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.DisabledColor = None
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}
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toggle/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
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.NormalColor = (1,1,1,1)
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.HighlightedColor = (0.96,0.96,0.96,1)
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.PressedColor = (0.78,0.78,0.78,1)
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.SelectedColor = (0.96,0.96,0.96,1)
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.DisabledColor = (0.6,0.6,0.6,0.8)
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}
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toggle/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
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.NormalColor = guid::UnityEngine.Sprite
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.HighlightedColor = guid::UnityEngine.Sprite
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.PressedColor = guid::UnityEngine.Sprite
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.SelectedColor = guid::UnityEngine.Sprite
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.DisabledColor = guid::UnityEngine.Sprite
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}
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toggle/TargetGraphic/Animation/ {
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.NormalColor = None
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.HighlightedColor = None
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.PressedColor = None
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.SelectedColor = None
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.DisabledColor = None
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}
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image/ColorTint:UnityEngine.UI.ColorBlock/ {
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.NormalColor = (1,1,1,1)
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.Sprite = guid::UnityEngine.Sprite
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.Material = guid::UnityEngine.Material
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: bf2a8de55a33d4243932204e98b72249
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 1693830282, guid: 65aae7f37e34be6409e0966d54c89b6d, type: 3}
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@@ -9,14 +9,14 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 32753aff001677a4b81e10dfae39b4cb, type: 3}
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m_Script: {fileID: 11500000, guid: 38115e5721db6514bb8b8be6be10f26a, type: 3}
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m_Name: QuickGraphGridBackgroundConfig
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m_EditorClassIdentifier:
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ShaderName: XericLibrary/BluePrint/BlueprintBackgound_GridLine
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OverrideMaterial: {fileID: 0}
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GridSize: 100
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GridOverlayPower: 5
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GridLineThreshold: 0.95
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GridExp: 1
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GridColor: {r: 0.6156863, g: 0.6156863, b: 0.6156863, a: 1}
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GridBackgroundColor: {r: 0.1764706, g: 0.1764706, b: 0.1764706, a: 1}
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GridLineThreshold: 0.99
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GridExp: 0.001
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GridColor: {r: 1, g: 1, b: 1, a: 1}
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GridBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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@@ -9,15 +9,12 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: cfce52570fac4f5488becd85ce4f023b, type: 3}
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m_Script: {fileID: 11500000, guid: 4735b93342f4fde4a8ed46dd28b46d4c, type: 3}
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m_Name: QuickGraphInputConfig
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m_EditorClassIdentifier:
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PanLerpSpeed: 8
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ZoomLerpSpeed: 8.2
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ZoomDivisor: 53
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ZoomDivisor: 30
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DragPanSpeed: 1
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MinZoom: 0.1
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MaxZoom: 3
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KeyboardPanSpeed: 600
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KeyboardZoomSpeed: 0.05
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BoxSelectThreshold: 10
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@@ -9,17 +9,17 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8ab3d3829c73815468ed8c5ae306a6ee, type: 3}
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m_Script: {fileID: 11500000, guid: 8038bf45323375b46a3a2820ddfe212e, type: 3}
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m_Name: QuickGraphNodeRenderConfig
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m_EditorClassIdentifier:
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NodeWidth: 120
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NodeHeight: 80
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BorderThickness: 5
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ChamferSize: 0.4
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ChamferSegments: 7
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DefaultBackgroundColor: {r: 0.16037738, g: 0.16037738, b: 0.16037738, a: 1}
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DefaultTextColor: {r: 0.6156863, g: 0.6156863, b: 0.6156863, a: 1}
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TitleFontSize: 20
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NodeWidth: 90
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NodeHeight: 130
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BorderThickness: 3
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ChamferSize: 0.2
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ChamferSegments: 4
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DefaultBackgroundColor: {r: 0.16, g: 0.16, b: 0.16, a: 1}
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DefaultTextColor: {r: 1, g: 1, b: 1, a: 1}
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TitleFontSize: 14
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TitleFont: {fileID: 0}
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Lod0Threshold: 0.1
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Lod1Threshold: 0.15
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Lod0Threshold: 0.3
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Lod1Threshold: 0.7
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@@ -0,0 +1,41 @@
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// QuickGraph runtime render style
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namespace: quickgraph
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quickgraph/node/ {
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width = 130:float
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height = 80:float
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border = 3:float
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chamfer = 0.2:float
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chamferSegments = 4:int
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titleFontSize = 14:float
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}
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quickgraph/wire/ {
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width = 5:float
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hitRadius = 8:float
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sourceHandle = 80:float
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targetHandle = 80:float
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arrowWidth = 12:float
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arrowHeight = 10:float
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arrowProgress = 1:float
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arrowDepth = -1:float
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tessellation = 32:int
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arrowShape = Triangle:XericLibrary.Runtime.UIGraph.ArrowShape
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arrowReversed = false:bool
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}
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quickgraph/grid/ {
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material = guid:c16d74b277ae17c479319990fca9477b:UnityEngine.Material:UnityEngine.Material @ResourceSoftReference:Packages/com.lrss3.deconstruction/Resources/Material/Graph/UI/Blueprint/BlueprintBackgound_GridLine.mat
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shader = res:XericLibrary/BluePrint/BlueprintBackgound_GridLine:string
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size = 100:float
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overlayPower = 5:float
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threshold = 0.99:float
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exp = 0.001:float
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color = #A7ABB3FF:UnityEngine.Color
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background = #DDE2EEFF:UnityEngine.Color
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 499645b6d899d1f4d936ee3eb0eb9b0b
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 1693830282, guid: 65aae7f37e34be6409e0966d54c89b6d, type: 3}
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@@ -9,16 +9,16 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 21208cffd6108e04d815bb385f0af3fc, type: 3}
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m_Script: {fileID: 11500000, guid: c95f6e1f1ece40444839f0a29ac371e5, type: 3}
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m_Name: QuickGraphWireRenderConfig
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m_EditorClassIdentifier:
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WireWidth: 5
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SourceHandleLength: 120
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TargetHandleLength: 120
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SourceHandleLength: 80
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TargetHandleLength: 80
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ArrowShape: 0
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ArrowReversed: 0
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ArrowProgress: 1
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ArrowWidth: 20
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ArrowHeight: 30
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ArrowWidth: 12
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ArrowHeight: 10
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ArrowDepthCompensation: -1
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TessellationSegments: 24
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TessellationSegments: 32
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