Archived
可设定canvas跟随屏幕缩放而缩放的组件,用于等比调节与标准UI的渲染缩放
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd531b4b89e02624cb1c5e28e82c927d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace XericLibrary.Runtime.Type
|
||||
{
|
||||
/// <summary>
|
||||
/// 调整缩放以适配分辨率
|
||||
/// </summary>
|
||||
public class CanvasZoomAdjustmentBase : WeaklyMonoBase
|
||||
{
|
||||
#region 字段属性
|
||||
|
||||
protected CanvasScaler _canvasScaler;
|
||||
|
||||
/// <summary>
|
||||
/// 当前目标屏幕的分辨率
|
||||
/// </summary>
|
||||
public static Vector2Int CurrentScreenResolution
|
||||
=> new Vector2Int(Screen.currentResolution.width, Screen.currentResolution.height);
|
||||
|
||||
/// <summary>
|
||||
/// 常规标准屏幕 16:9
|
||||
/// </summary>
|
||||
public static Vector2Int FullHDScreenResolution
|
||||
=> new Vector2Int(1920, 1080);
|
||||
|
||||
/// <summary>
|
||||
/// 常规标准屏幕 16:9
|
||||
/// </summary>
|
||||
public static Vector2Int QHDScreenResolution
|
||||
=> new Vector2Int(2560, 1440);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 生命周期
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_canvasScaler = transform.GetComponent<CanvasScaler>();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region MyRegion
|
||||
|
||||
/// <summary>
|
||||
/// 获取与给定的标准宽度的缩放比例
|
||||
/// </summary>
|
||||
/// <param name="standardWidth"></param>
|
||||
/// <returns></returns>
|
||||
public static float ScreenScaleFactorWithWidth(int standardWidth = 1920)
|
||||
=> (float)Screen.currentResolution.width / standardWidth;
|
||||
|
||||
/// <summary>
|
||||
/// 获取与给定的标准高度的缩放比例
|
||||
/// </summary>
|
||||
/// <param name="standardHeight"></param>
|
||||
/// <returns></returns>
|
||||
public static float ScreenScaleFactorWithHeight(int standardHeight = 1080)
|
||||
=> (float)Screen.currentResolution.height / standardHeight;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9e4512923ba0d64cb475d93f7c9f055
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,15 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XericLibrary.Runtime.Type
|
||||
{
|
||||
public class CanvasZoomStart : CanvasZoomAdjustmentBase
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
_canvasScaler.scaleFactor = ScreenScaleFactorWithWidth();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e5e480bc8648214891d46b029219a27
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user