22 lines
651 B
C#
22 lines
651 B
C#
using Nova;
|
|
using UnityEngine;
|
|
|
|
namespace NovaSamples.UIControls
|
|
{
|
|
/// <summary>
|
|
/// <see cref="ItemVisuals"/> type to use to target drag events around the perimeter of the window.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Also allows assignment of a cursor texture, so the cursor can be changed when the region
|
|
/// is interacted with.
|
|
/// </remarks>
|
|
/// <seealso cref="Window"/>
|
|
/// <seealso cref="WindowBar"/>
|
|
[TypeMenuPath("Nova")]
|
|
public class WindowResizeRegion : ItemVisuals
|
|
{
|
|
[Tooltip("The cursor texture to display when this region is hovered.")]
|
|
public Texture2D Cursor = null;
|
|
}
|
|
}
|