Files
EmeraidAI/Runtime/Scripts/Internal/Classes/AnimationClass.cs
2025-07-20 10:01:29 +08:00

19 lines
487 B
C#

using UnityEngine;
namespace EmeraldAI
{
[System.Serializable]
public class AnimationClass
{
public AnimationClass(float NewAnimationSpeed, AnimationClip NewAnimationClip, bool NewMirror)
{
AnimationSpeed = NewAnimationSpeed;
AnimationClip = NewAnimationClip;
Mirror = NewMirror;
}
public float AnimationSpeed = 1;
public AnimationClip AnimationClip;
public bool Mirror = false;
}
}