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422 Commits
Author SHA1 Message Date
Henry Rawas 387330d753 error checking, older windows, fixes 2012-02-09 16:27:19 -08:00
Henry Rawas ac1cdea778 windows sockets with IOCP 2012-02-09 16:27:08 -08:00
Henry Rawas 734dabb6b7 remove VM 2012-02-09 16:05:05 -08:00
Henry Rawas e8c6f1a74f remove jemalloc 2012-02-09 16:05:00 -08:00
Igor Zinkovsky c8c65bd39a update readme 2012-02-09 16:04:46 -08:00
antirez e1849b6456 Redis 2.4.6 2012-01-11 20:30:55 +01:00
antirez d0f37e247c error in comment fixed 2012-01-11 20:25:41 +01:00
antirez 3b67a0f905 show GCC version in INFO output. 2012-01-10 18:39:32 +01:00
antirez 2c2b6159d3 Regression test for the main problem causing issue #141. Minor changes/fixes/additions to the test suite itself needed to write the test. 2012-01-07 12:52:42 +01:00
antirez d4945b253b Redis test: when assertion fails print not just the expression but also expanded values in the error message. 2012-01-07 12:52:32 +01:00
antirez 53785789a0 Regression tests for protocol desync bug related to Issue #141 2012-01-07 12:51:22 +01:00
antirez e7b85b3315 Protections against protocol desyncs, leading to infinite query buffer growing, due to nul-terms in specific bytes of the request or indefinitely long multi bulk or bulk count strings without newlines. This bug is related to Issue #141 as well. 2012-01-07 12:50:44 +01:00
antirez a5045d552c Fixed replication when multiple slaves are attaching at the same time. The output buffer was not copied correctly between slaves. This fixes issue #141. 2012-01-07 12:48:10 +01:00
antirez 8939ff1230 Do not propagate DEBUG LOADAOF 2012-01-07 12:47:10 +01:00
antirez 8b102e041a List connected slaves with ip,port,state information in INFO, as requested by github issue #219 2012-01-07 12:44:27 +01:00
antirez 273f41023d Redis 2.4.5 2011-12-23 09:43:24 +01:00
antirez 5bb2565959 Added regression test for ZUNIONSTORE creating NaN (github issue #264) 2011-12-23 09:34:41 +01:00
antirez 0692d060b3 Prevent NaN scores in sorted sets resulting from calls to ZUNIONSTORE and ZINTERSTORE. 2011-12-23 09:28:51 +01:00
antirez 2e689217d5 Redis test: vaoid two false positives while running under valgrind. 2011-12-20 10:35:33 +01:00
antirez b76088845c Redis test: two redundant tests removed as they tend to create issues when running the test with valgrind. 2011-12-20 10:35:23 +01:00
antirez 8a625029e7 Redis test port allocation fixed. 2011-12-20 10:34:51 +01:00
antirez 8a6b21da61 unit/introspection.tcl added 2011-12-19 10:22:04 +01:00
antirez c08eb8e74d unit/introspection added among tests executed by default 2011-12-19 10:19:12 +01:00
antirez 8b860b36b3 Fixed memleak in CLIENT INFO, added simple test that will work as regression test on mac os x and in the CI when running over valgrind. This fixes issue #256 2011-12-19 10:19:08 +01:00
antirez 61e44f614d added assertion in zslInsert() that ensures the inserted element score is not NaN 2011-12-18 11:13:13 +01:00
antirez bc62bc5eac Fixed SORT bugs (issue #224) with regression tests. 2011-12-01 16:08:30 +01:00
antirez 67d6b29404 Replication bug fixed: now non blocking connect is also forced to follow the configured replication timeout. 2011-11-30 17:13:15 +01:00
antirez 901120f8e6 --quiet option implemented in the Redis test. Output improved a bit. 2011-11-30 09:36:30 +01:00
antirez 54a2934f10 Redis 2.4.4 2011-11-28 11:22:08 +01:00
antirez a675e5b171 two new AOF related INFO fields that can be interesting information for debugging. 2011-11-28 11:11:13 +01:00
antirez 0f2199ec29 show initial querybuf bytes on querybuf overflow. 2011-11-25 17:08:25 +01:00
antirez 241e3cff83 jemalloc gitignore updated to jemalloc 2.2.5 2011-11-25 16:48:07 +01:00
jbergstroem a9c2f0f28a Update to jemalloc 2.2.5 2011-11-25 16:47:55 +01:00
antirez 7558b1fe4d log client protocol errors for log level >= verbose 2011-11-25 16:09:16 +01:00
antirez fcf5783632 Added regression tests for issue #209 2011-11-25 12:27:00 +01:00
woowenjie 6532df2e7e clean REDIS_DIRTY_CAS when discard Command runs. otherwise the next MULTI/EXEC may fail in the same RedisClient 2011-11-25 12:13:57 +01:00
antirez 8a82ee0f3c better bug report info on crash (backported from unstable) 2011-11-24 15:53:35 +01:00
antirez f4e2abfcd4 minor refactoring to networking.c adding a separated function to get a string representing the current state of all the connected clients. 2011-11-24 15:47:55 +01:00
antirez 3852e2a831 last executed command in CLIENT LIST output. 2011-11-24 14:56:43 +01:00
antirez 6a252e9498 Redis 2.4.3 2011-11-21 18:47:39 +01:00
antirez 5d5e68a486 Fixed bug in getClientInfoString() that was not rendering the N (no flags) special flag correctly. 2011-11-21 18:37:22 +01:00
antirez a6e4627438 Close client connection and log the event when the client input buffer reaches 1GB. 2011-11-21 18:37:17 +01:00
antirez 93babe4b41 show active events in client file descriptor in CLIENT LIST. 2011-11-21 18:37:05 +01:00
antirez 713b4c5401 new ae.c API to get current events by file descriptor. 2011-11-21 18:37:01 +01:00
antirez 51baa1922b added output list and buffer length, query buffer size, to CLIENT LIST output. 2011-11-21 18:36:56 +01:00
antirez f3ac12aac2 code generating the CLIENT LIST output refactored to have a function that is able to render a single client into a client info string. 2011-11-21 18:36:41 +01:00
antirez 0b1531e50b Added sdscatsds() to sds.c/h 2011-11-21 18:32:29 +01:00
antirez b1b98c64cc Max log message length set to 4k to avoid truncated INFO output in logs on Redis crash. This is just a workaround and it is handled better in the unstable branch. 2011-11-21 18:32:08 +01:00
Chris Lamb cec6b04842 Fix crash on SPARC due to improper alignment of allocated memory
I believe that you should be able to drop 'defined(__sun)' completely
from this clause, as Solaris on x86 hardware probably does not have
strict alignment requirements, but I don't have a way to test that.

Thanks to Jurij Smakov <jurij@wooyd.org>.

Signed-off-by: Chris Lamb <lamby@debian.org>
2011-11-16 18:24:06 +01:00
antirez beb4bacce6 I/O buffer length enlarged 2011-11-11 17:19:57 +01:00
antirez 3fac86ff1d set default client timeout to zero inside redis.h as well 2011-11-11 17:16:03 +01:00
antirez 18fe946f6a use timeout 0 by default, as this is a common source of problems. 2011-10-31 15:43:23 +01:00
antirez 9e68987f53 added more clarifications in redis.conf about ther right value to set as replication timeout. 2011-10-31 11:17:40 +01:00
Salvatore Sanfilippo 7e11ca0ae9 Merge pull request #149 from hgfischer/2.4
repl_ping_slave_period and repl_timeout configs
2011-10-31 03:11:17 -07:00
antirez d1387aa64d It is now possible to disable password authentication via CONFIG SET. Thanks to Jan Oberst. This closes issue #171. 2011-10-31 09:57:18 +01:00
antirez 7d31a020ea Fixed a memory leak in redis-cli.c 2011-10-28 17:43:43 +02:00
antirez cacab3b1c8 sds.c single quotes support 2011-10-28 17:43:39 +02:00
antirez 072a9052c7 Redis 2.4.2 2011-10-26 16:16:33 +02:00
Salvatore Sanfilippo 00af23bcbf Merge pull request #154 from florean/2.4
2.4
2011-10-26 04:01:01 -07:00
antirez 15c9497280 Clear the AOF rewrite scheduled flag once an AOF rewrite is triggered. Fix for issue #161, probably fixing 159 as well. 2011-10-26 12:55:09 +02:00
antirez 45bd4a1853 Better installation info inside README file. 2011-10-23 12:28:31 +02:00
antirez 0327d9b8e9 removed a few entries for gitignore 2011-10-23 12:16:30 +02:00
antirez 1e81d971dc template files for installation script added 2011-10-23 12:15:02 +02:00
antirez 9a3a84bfdf Script to install the server in Ubuntu/Debian added to 2.4 as well. 2011-10-23 11:49:58 +02:00
Nathan Florea 1126d5aa49 Set errno to 0 before calling strtol. 2011-10-20 18:20:58 -07:00
Herbert G. Fischer 1fe4cd5de9 fixed source indenting 2011-10-18 19:03:18 -02:00
Herbert G. Fischer 421f6afd3d fixed typo in comments 2011-10-18 19:01:30 -02:00
Herbert G. Fischer 7c6da7327f Added repl_ping_slave_period and repl_timeout options support 2011-10-18 18:56:10 -02:00
antirez b6fe152b83 Fix to the previous fix for issue #145, make sure to return only after the event was unregistered. 2011-10-18 17:12:16 +02:00
smly 1270a13667 Fixed a small memory leak I found with valgrind 2011-10-18 14:13:47 +02:00
antirez 98f5abb6e3 Return from syncWithMaster() ASAP if the event fired but the instance is no longer a slave. This should fix Issue #145. 2011-10-18 11:09:32 +02:00
antirez ab648d973d 2.4.1 release notes. 2011-10-17 10:46:00 +02:00
antirez 5ab72bedb7 version bumped to 2.4.1 2011-10-17 10:43:02 +02:00
antirez 9a83d13fb5 revert version bumping to 2.4.1, put in the previous commit for an error. 2011-10-17 10:42:47 +02:00
antirez 6662806a26 Regression test for issue #142 added 2011-10-17 10:40:11 +02:00
antirez 6e3f1a9e47 FLUSHALL now prevents rdbSave() from resetting the dirty counter, so that the command will get replicated and put inside the AOF. This fixes issue #142 2011-10-17 10:28:57 +02:00
antirez d12f26c231 FLUSHALL will only perform a blocking SAVE if RDB persistence is configured. 2011-10-17 10:25:35 +02:00
antirez a502f48320 2.4.0 Release notes. 2011-10-14 17:54:25 +02:00
antirez 0c71939c05 Version bumped to 2.4.0 2011-10-14 17:49:20 +02:00
antirez a4f46f211c Exit with Fatal error at startup if the RDB file signature or version is wrong.
Ref: issue #103
2011-10-14 17:04:24 +02:00
antirez 8185c2e9f1 redis-check-dump: RDB version 2 now supported. 2011-10-14 16:52:11 +02:00
antirez 71bb31bf16 More informative error when DEBUG RELOAD fails. 2011-10-14 14:30:41 +02:00
antirez c7d23f3ed1 Fix for issue #132. Now AUTH raises an error if no server password is configured. 2011-10-10 22:22:27 +02:00
Nathan Florea 09cefcfbb3 Added a config directive for a Unix socket mask
Added a configuration directive to allow a user to specify the
permissions to be granted to the Unix socket file.  I followed
the format Pieter and Salvatore discusses in issue #85 (
https://github.com/antirez/redis/issues/85).
2011-10-10 22:08:11 +02:00
Nathan Florea 1ca8deebef Unlink Unix socket file on shutdown 2011-10-10 22:08:03 +02:00
antirez b7f667b553 Issue #131. stime/utime reported in INFO was inverted. Fixed thanks to Didier Spezia. 2011-10-10 15:29:36 +02:00
antirez 067ad37f96 Fix for bug #128 about the RENAME command. 2011-10-10 15:25:28 +02:00
antirez a6e312bf9a Added two new tests for RENAME, currently both will fail because of bug #128. 2011-10-10 15:25:22 +02:00
antirez 0e841b998a CONFIG SET/GET support for loglevel 2011-10-06 15:25:53 +02:00
antirez cd0458470e Redis test ports selection made more robust. This prevents the test from hanging if an already bound port is selected but the TCP server listening to it does not cause a protocol error with a Redis client PING. Also base port moved away from the range near to the Redis Cluster gossip ports. 2011-10-04 10:07:29 +02:00
antirez 678dbc48fd Compilation fixed on OpenBSD making sure that _XOPEN_SOURCE is set to 700 in fmacros.h 2011-09-29 10:20:26 +02:00
Juri M. Vainonen 3a91aca033 fixed a small bug that caused redis-cli to segfault when given single numeric parameter greater that zero. 2011-09-21 22:33:01 +02:00
antirez 9286ecd767 Release notes for Redis 2.4 RC8 added 2011-09-21 14:05:36 +02:00
antirez 902a656f7a Version bumped to 2.3.11 2011-09-21 13:56:03 +02:00
antirez a58e486d79 no longer valid design documents removed 2011-09-20 11:15:18 +02:00
antirez b0fcf23304 hash zipmap max entries and entry size information removed from INFO command since we have this info and the equivalent info for sets, hashes, zset accessible via the CONFIG GET command. 2011-09-20 11:08:08 +02:00
vambo 57f611d953 Corrected typo in documentation for R_Zero, R_PosInf, R_NegInf, R_Nan; 2011-09-20 11:01:20 +02:00
Konstantin Tokarev 20c26321c2 Fixed compilation on Mac/PPC
Applied patch from Issue 119 provided by
pahowes@gmail.com
2011-09-20 10:59:47 +02:00
Konstantin Merenkov 2017d8baf7 [issue 620] don't segfault if number of arguments is less than 1 2011-09-20 10:56:43 +02:00
antirez a511ce1b49 Include port number in error when can't bind lisetning port on startup. 2011-09-20 10:48:33 +02:00
antirez 1f164f4e1d Fixed comment typo 2011-09-19 17:49:50 +02:00
antirez 9f775040c8 Comment out things in bio.c that are currently not useful but that may be useful in the future. 2011-09-19 17:44:21 +02:00
antirez 6ca793fc21 Emit a log message when AOF fsync is still in progress but we are forced to write from the main thread since two seconds already elapsed. 2011-09-19 17:44:17 +02:00
antirez 01ac844ba2 use aof_fsync wrapper instead of fsync(2) in bio.c 2011-09-19 17:44:11 +02:00
antirez 79b9ec53d1 fixed flushAppendOnlyFile() function prototype to reflect the new implementation, fixing compilation. 2011-09-19 17:43:56 +02:00
antirez 4c2d5f0980 postpone the AOF fsync if policy is everysec and there is a background fsync already going. 2011-09-19 17:43:49 +02:00
antirez 056c2acaea Fixed typo preventing compilation 2011-09-19 17:43:44 +02:00
antirez f85c383b6c Added aof_backgronud_fsync() function, and use it in the bacground rewrite done handler when the fsync policy is everysec. 2011-09-19 17:43:40 +02:00
antirez 3ae56d8458 REDIS_BIO_AOF_FSYNC implemented 2011-09-19 17:43:34 +02:00
antirez 0807f5b9ff fixed a problem in bioOlderJobType() when there are no jobs of the specified type. Now the function returns 0 when this happens. 2011-09-19 17:43:28 +02:00
antirez 2eae7cbc7d some more comment about bio.c design 2011-09-19 17:43:23 +02:00
antirez 693618f1c1 Remove backgroud jobs from the queue only when the processing was completed, and not just started. 2011-09-19 17:43:19 +02:00
antirez c67e8d3bf6 Use a different thread for every different type of background job 2011-09-19 17:43:13 +02:00
antirez 411cb75bcd Better comments for bioWaitPendingJobsLE 2011-09-19 17:43:07 +02:00
antirez 794419192e Background I/O library enhanced so that the main thread can query for the number of pending jobs of the specified type. 2011-09-19 17:43:01 +02:00
antirez 481a05cd23 commenting out aof-race test for now, waiting for a fix to issue #80 2011-09-16 15:43:27 +02:00
Pieter Noordhuis b9a65682fb Failing test related to AOF rewrite buffers 2011-09-16 11:24:08 +02:00
Pieter Noordhuis e3d1c8b080 Enforce upper bound for number of requests in redis-benchmark 2011-09-16 11:23:53 +02:00
Pieter Noordhuis 682b63312e Fix AOF race that may duplicate commands 2011-09-16 11:14:00 +02:00
antirez 6fd1a72712 Fixed a bug in the average latency metering of redis-cli --latency 2011-09-15 19:32:49 +02:00
antirez 2e48ad5422 Implemented --latency in redis-cli 2011-09-15 19:28:24 +02:00
antirez 67f594f9b5 Optimize LRANGE to scan the list starting from the head or the tail in order to traverse the minimal number of elements. Thanks to Didier Spezia for noticing the problem and providing a patch. 2011-09-14 15:17:04 +02:00
antirez b7bf29059e Don't replicate/AOF SAVE 2011-09-14 13:08:19 +02:00
antirez 889d468e51 use bio.c instead of libeio for closing the AOF file in background. Some comment added and other minor changes. 2011-09-14 10:52:07 +02:00
Pieter Noordhuis 84f48cc401 Asynchronously close old file after BGREWRITEAOF 2011-09-14 10:51:52 +02:00
antirez 44690ab15f make bio_list static as well 2011-09-14 10:50:29 +02:00
antirez a72c0423b4 debug message removed 2011-09-14 10:50:22 +02:00
antirez c8d0013f38 use pthread_cond_signal() to make sure the background thread will process the job. 2011-09-14 10:47:53 +02:00
antirez 5ca75751ed typo fixed in bio.c 2011-09-14 10:47:48 +02:00
antirez af14408e5c add background jobs initialization to Redis main init function 2011-09-14 10:47:31 +02:00
antirez ed56ad5689 bio.c typos fixes to make it compile 2011-09-14 10:47:26 +02:00
antirez c427f5d3c1 bio.o added to redis-server objects 2011-09-14 10:47:19 +02:00
Pieter Noordhuis 325d2eb8b5 Speed up protocol synthesis for AOF 2011-09-13 12:26:53 +02:00
Pieter Noordhuis 0fb6212cf4 Re-use AOF buffer when it is small enough 2011-09-13 12:26:49 +02:00
Pieter Noordhuis f602318349 Fix indent 2011-09-13 12:26:43 +02:00
antirez 2401c3eccb added a newline for code readability 2011-09-13 12:26:38 +02:00
Pieter Noordhuis 8d9804bf40 Avoid unnecessary calls to time(3) 2011-09-13 12:26:33 +02:00
antirez da30c9e1e3 Version bumped to 2.3.10, changelog updated 2011-09-12 12:13:44 +02:00
antirez 3c51d3b36b Remove the write handler only if there are no longer objects in the output queue AND if the static buffer is empty. This bug was the cause of a possible server-stop-responding-to-client bug under some specific work load. Thanks to Pieter Noordhuis for spotting and fixing it. 2011-09-12 11:06:11 +02:00
antirez 00c7f312cc regression test for bug 593 added 2011-09-12 10:54:43 +02:00
antirez b10913b93d fixed typos in the comments of rpoplpushHandlePush() 2011-09-12 10:05:38 +02:00
Hampus Wessman cbf01c0e01 Fix crash when chaining brpoplpush with other blocking commands. 2011-09-12 10:05:32 +02:00
antirez 214cf63730 Version bumped to 2.3.9. Changelog modified accordingly. 2011-08-09 12:04:26 +02:00
antirez 4a4f4cb5ff Auto rewrite integer overflow fixed. Thanks to Gaurav for finding it (see issue 602 on google code), and Pieter Noordhuis for tracing it. 2011-08-09 11:45:57 +02:00
antirez a57bd791e9 243b783fdc 2011-07-29 15:50:15 +02:00
antirez ed9f997ce5 fixed assert proc on Redis test 2011-07-29 15:49:31 +02:00
antirez 55eea93cae Release notes for 2.4.0-RC5 2011-07-29 15:44:21 +02:00
antirez 753e91b6c1 Version bumped to 2.3.8 2011-07-29 15:39:31 +02:00
Pieter Noordhuis a830d941a7 Fix adding bulk reply when getcwd fails 2011-07-27 16:22:47 +02:00
Pieter Noordhuis 9c3a89853c HDEL: Abort deleting fields when hash is removed 2011-07-27 12:30:35 +02:00
antirez 7ca6672338 version bumped to 2.3.7 2011-07-22 16:26:24 +02:00
antirez 6c68df4f32 Close the listening sockets. Apparently this allows faster restarts. 2011-07-22 12:12:45 +02:00
antirez 8b58723eb2 prepareForShutdown() fixed for correctness regarding what to do with AOF and RDB persistence on exit. 2011-07-22 11:55:34 +02:00
Salvatore Sanfilippo abd4cd7827 Added a 'runtest' script that is responsible to check if Tcl is available and run the test. This is invoked from Makefile as well. 2011-07-15 17:24:44 +02:00
antirez 81c74eb48f version bumped to 2.3.6 2011-07-15 11:30:54 +02:00
antirez a395ce2659 removed --file in test suite execution from Makefile. The option is no longer supported 2011-07-12 10:04:27 +02:00
antirez 3a4afb0473 Manual merge after cherry-pick 2011-07-12 10:03:22 +02:00
antirez 63aed54a27 Take a pointer to the relevant entry of the command table in the client structure. This is generally a more sounding design, simplifies a few functions prototype, and as a side effect fixes a bug related to the conversion of EXPIRE -1 to DEL: before of this fix Redis tried to convert it into an EXPIREAT in the AOF code, regardless of our rewrite of the command. 2011-07-12 10:00:12 +02:00
antirez 64cb15799c don't process EXPIRE with negative TTL or EXPIREAT with time in the past if we are a slave too (see http://groups.google.com/group/redis-db/browse_thread/thread/5a931fefb88b16d5). Also propagate it as DEL. 2011-07-12 09:57:17 +02:00
antirez 19453556d4 dataspace change hook functions backported to 2.4. They are just wrappers at this point but this makes simpler to cherry-pick between branches. 2011-07-12 09:56:41 +02:00
Hampus Wessman 91654a40e7 Don't expire keys while loading AOF.
They will be expired (and a DEL will be logged) after the loading is done
instead.
2011-07-12 09:46:17 +02:00
antirez 619174117d new test engine backported to 2.4 2011-07-12 09:40:54 +02:00
antirez 0462d983c2 Ingore jemalloc make distclean error in Makefile, caused by make clean against a tree that never compiled jemalloc. 2011-07-05 13:27:37 +02:00
antirez 847fc09855 Fixed typo in redis.conf related to slow log parameters 2011-07-03 15:50:07 +02:00
antirez d229160e18 childrens -> children in INFO output field names. This is a backward incompatible change, but really a minimal one. 2011-07-02 10:51:35 +02:00
antirez 5dc2a4885d no more allocation stats info in INFO, useless now that we have jemalloc. 2011-07-02 10:25:35 +02:00
antirez 30b345ddbb more slow log merge, I forgot to resolve a conflict. 2011-07-02 00:27:10 +02:00
antirez 06966abc66 Makefile deps updated 2011-07-02 00:25:46 +02:00
antirez 99509ab257 slow log merged into 2.4 2011-07-02 00:24:11 +02:00
antirez c755c637c6 Partial fix for a problem with AOF and BRPOP. We have at least a single evidence of an AOF that ended with a BRPOP call against an empty list, causing later issues at run time. Now the problem is detected while loading the AOF at startup, even if it is still to understand how the corrupted AOF was generated. 2011-06-29 16:11:06 +02:00
antirez 1ecfcb9380 Variadic SADD tests 2011-06-20 17:17:10 +02:00
antirez 616da6585a comment lines in config.h capitalized 2011-06-20 11:37:46 +02:00
antirez 5d5fe340e0 new INFO filed master_link_down_since_seconds 2011-06-17 16:13:22 +02:00
antirez b04e800b98 Use a safe iterator while saving the DB, since the getExpire() function will access the iterating dictionary. 2011-06-17 15:40:55 +02:00
antirez f2ac94876d Fixed init script bug, thanks to Henrik Westphal 2011-06-14 17:12:05 +02:00
antirez 13572dc21b useless call removed, thanks to Pieter for spotting this 2011-06-14 16:59:57 +02:00
Pieter Noordhuis eb48b10738 SETNX regression tests. 2011-06-14 16:59:50 +02:00
antirez 307868e149 DB API refactoring. The changes were designed together with Pieter Noordhuis. 2011-06-14 16:59:45 +02:00
antirez 322ad08697 Better init script 2011-06-14 13:48:49 +02:00
Hampus Wessman b90c72c86a Fix automatic rewrite starting too early.
Slight adjustment in growth calculation.
2011-06-14 10:29:24 +02:00
antirez 61751a4dc4 AOF auto rewrite backported to 2.4 2011-06-10 18:31:27 +02:00
Hampus Wessman 4dfecf64e1 Fix Makefile colors.
echo with escape sequences isn't portable. Use printf instead.
2011-06-09 16:37:32 +02:00
antirez 7638130d6e Two fixes for replication: Slave performs the AOF rewrite at the right point. Non blocking connect also uses readable handler as with old Linux kernels like 2.6.18 on connection refused the writable even is not fired (kernel bug). 2011-06-09 15:35:18 +02:00
antirez 6c194dae58 VM tests commented out for 2.4 2011-06-09 12:35:56 +02:00
antirez 7a4c4682f2 Warn the user in redis.conf that VM is deprecated and discouraged 2011-06-09 12:31:16 +02:00
antirez 054ed87d85 removed no longer useful files from utils directory 2011-06-09 12:29:05 +02:00
antirez 8dcec3bf25 INSTALL now points the user to the README file 2011-06-09 12:27:54 +02:00
antirez 7dc811b8cb Release notes updated for 2.4 2011-06-09 12:25:21 +02:00
antirez 0f3be53d7d README updated for 2.4 release 2011-06-09 12:00:28 +02:00
antirez 4e5b1d3851 version bumped to 2.3.5 2011-06-08 23:21:09 +02:00
antirez 27c8f84c66 INFO now contains the time (in usecs) needed to fork() in order to persist. The info is available in the stats section of INFO. 2011-06-08 23:20:11 +02:00
antirez 32463852be Add ustime() from unstable into utils.c 2011-06-08 23:13:47 +02:00
antirez 567d575dbe Color make backported to 2.4 2011-06-08 22:53:33 +02:00
antirez a7982fed9e Warn the user that will try to enable VM that VM sucks. But still allows him to enable VM with a special option. 2011-06-06 18:41:54 +02:00
antirez b590cedff1 no more client-libraries directory 2011-06-05 20:51:07 +02:00
antirez 02d71527d8 no more html documentation 2011-06-05 20:50:22 +02:00
antirez 112569d12d touch less pages in decrRefCount 2011-06-02 17:41:42 +02:00
Pieter Noordhuis 82c6e9c297 Ignore jemalloc build artifacts 2011-06-01 18:37:40 +02:00
antirez fcf862d22b Merge remote branch 'pietern/2.4-bench' into 2.4 2011-06-01 18:17:25 +02:00
antirez 16d227ef2d Removed useless stuff from config.h that are now moved into zmalloc.h 2011-06-01 18:07:40 +02:00
antirez ac1eda60b0 Fixed warning on Linux 2011-06-01 18:06:30 +02:00
antirez 598387b970 encoding agnostic intsets 2011-06-01 18:04:50 +02:00
antirez 8789dc82aa fmacros in utils.c to avoid warning about strcasecmp() 2011-06-01 17:58:20 +02:00
antirez 7f90bcfaee Added -ldl when linking against jemalloc, needed on Linux 2011-06-01 17:56:50 +02:00
antirez 860e3ade2d It is now possible to build with: make 32bit USE_JEMALLOC=yes 2011-06-01 17:08:12 +02:00
antirez 0042a2d737 jemalloc support backported in 2.4 using part of the Pieter Noordhuis and Didier Spezia original implementations 2011-06-01 16:52:53 +02:00
antirez 0811e89c80 jemalloc source added 2011-06-01 16:16:13 +02:00
Pieter Noordhuis fe71355df9 There is no debug mode in benchmark tool 2011-05-31 17:42:48 -07:00
Pieter Noordhuis 33d00ff7d5 Provide custom command to benchmark against via args 2011-05-31 17:42:47 -07:00
Pieter Noordhuis c60a0f588e More const's in redis-benchmark.c 2011-05-31 17:42:47 -07:00
antirez 942354f925 version bumped to 2.3.4 2011-05-31 20:46:38 +02:00
antirez cd7a497164 revert ZADD implementation to 2.4 WATCH API. 2011-05-31 20:40:24 +02:00
antirez 5fca35da3f disabled development test entry, tests moved in the right place 2011-05-31 20:37:59 +02:00
antirez d260b9a499 Variadic ZADD tests 2011-05-31 20:37:52 +02:00
antirez 45df42c9fe Variadic ZADD 2011-05-31 20:37:08 +02:00
antirez 6e326c81dc prepare to cherry pick variadic ZADD without conflicts 2011-05-31 20:36:17 +02:00
antirez 83533b622e ZREM tests 2011-05-31 20:34:02 +02:00
antirez 913090ec63 Variadic ZREM 2011-05-31 20:33:47 +02:00
antirez 51501514e9 Fix for the variadic version of SREM. Regression test added. 2011-05-31 20:15:25 +02:00
antirez 09843df1dd test for the BRPOPLPUSH issue 561 related issues 2011-05-31 12:16:16 +02:00
antirez 4f8cf6a23c use the new rewriteClientCommandVector() function for SPOP -> SREM replication translation as well. 2011-05-31 12:15:55 +02:00
antirez 0d119ad3a3 modified the BRPOPLPUSH target field cleanup strategy to fix it the proper way. 2011-05-31 12:14:26 +02:00
antirez 6a1275bcab Removed a leak in the BRPOPLPUSH unrelated to issue 561 2011-05-31 12:14:13 +02:00
antirez 3769dbd722 Fix for issue 516, rewriting the command vector to correctly repliate BRPOPLPUSH. Still to test everything, especially edge cases 2011-05-31 12:14:07 +02:00
Pieter Noordhuis afc151d3ba Make replication faster (biggest gain for small number of slaves) 2011-05-29 17:55:13 -07:00
antirez 6ac57f16cb Merge remote branch 'pietern/2.4-replnonblock' into 2.4 2011-05-29 14:24:50 +02:00
antirez 61a707af39 version bumped to 2.3.3 2011-05-28 23:04:03 +02:00
antirez 5cb0558e8c 2.4 redis-cli synched with the latest changes into unstable. 2011-05-28 23:02:49 +02:00
antirez e5dbbc20f1 Fix for Pub/Sub system, introduced in Redis 2.2.6 with the new copy-on-write safe iterator semantics. In the hope this is the last bug I introduced this way. 2011-05-25 12:31:32 +02:00
antirez 1f036c6587 Comment typo fixed 2011-05-24 10:43:19 +02:00
antirez 7dd1e95288 Fixed typo in comment 2011-05-24 10:35:48 +02:00
Pieter Noordhuis ecfc0583da Configurable synchronous I/O timeout 2011-05-22 12:57:56 +02:00
Pieter Noordhuis ff8d85885e Minor changes in non-blocking repl. connect 2011-05-22 12:48:10 +02:00
antirez d89db584fa Merge branch '2.4' of github.com:antirez/redis into 2.4 2011-05-20 11:44:38 +02:00
antirez 1f2af715cb Print version info before running the test 2011-05-20 11:44:32 +02:00
Pieter Noordhuis 78c05caf5e Non-blocking connect with master 2011-05-19 18:53:31 +02:00
antirez 10e4b58312 Fix for ZUNIONSTORE bug when there is an empty set among input sets. Regression test added. 2011-05-19 17:59:13 +02:00
antirez de6ba77bc4 Fixed misuse of the new iterator semantics in ZUNIONSTORE 2011-05-15 17:28:22 +02:00
antirez 5d64f21792 Fix for a possible bug related to ZINTER/UNIONSTORE called with the same source set more than one time. 2011-05-15 17:23:59 +02:00
antirez 86277eee4c Fixed SINTER[STORE] problem related to the new copy on write safe iterator 2011-05-15 12:18:56 +02:00
antirez 24430cb820 Fix for DEBUG DIGEST, key may expire on lookup 2011-05-13 11:44:14 +02:00
antirez 604d26ffde ZINTERSTORE regressiont test with two sets, intset+hashtable 2011-05-12 20:20:25 +02:00
antirez 338e44a6e7 replication with expire test modified to produce no or less false failures 2011-05-12 20:17:07 +02:00
antirez de77addb36 ziplist are now endianess agnostic 2011-05-12 13:26:55 +02:00
antirez 9f517b920e removed assert causing an illegal memory access. This was responsible of crashes during BLPOP and other list blocking operations. 2011-05-11 09:50:43 +02:00
antirez d0f710ea09 RDB version signature bumped to 2, now that direct saving of specially encoded types is implemented 2.2 instances are no longer able to read rdb files produced by 2.4 or unstable. 2011-05-10 11:33:29 +02:00
antirez d0d72c19d3 use safe Dict iteration in DEBUG DIGEST 2011-05-10 10:42:20 +02:00
antirez da49700d5a Introduced a safe iterator interface that can be used to iterate while accessing the dictionary at the same time. Now the default interface is consireded unsafe and should be used only with dictNext() 2011-05-10 10:22:14 +02:00
antirez ba07e1f505 Merge branch '2.4' of github.com:antirez/redis into 2.4 2011-05-07 12:10:11 +02:00
antirez 8ec9d6ef69 when Redis fails accepting a new connection reports the error at WARNING and not VERBOSE error level. Thanks to offby1 for proposing this in the Redis mailing list. #backport-candidate 2011-05-07 12:09:55 +02:00
antirez deff2338fa Merge remote branch 'pietern/2.4-misc' into 2.4 2011-05-05 16:50:28 +02:00
antirez 2ee7dd362c Merge branch '2.4' of github.com:antirez/redis into 2.4 2011-05-05 15:17:31 +02:00
Pieter Noordhuis fddd64e610 Fix ziplist regression and update stresser 2011-05-05 15:17:13 +02:00
antirez d275513b04 Merge branch '2.4' of github.com:antirez/redis into 2.4 2011-05-01 15:42:53 +02:00
antirez 2618476032 Fixed a problem with string2ll() 2011-05-01 15:40:43 +02:00
antirez c924df8c83 Fixed a bug with replication where SLAVEOF NO ONE caused a slave to close the connection with its slaves 2011-04-29 14:18:45 +02:00
Pieter Noordhuis 01f36192c8 Extra tests for string2ll 2011-04-27 14:38:58 +02:00
Pieter Noordhuis 6e258c76bf Check seplen and len before malloc'ing "tokens" 2011-04-27 14:33:21 +02:00
Pieter Noordhuis 355d8cb0b5 Use correct replacement length in sdscatrepr() 2011-04-27 14:31:18 +02:00
Pieter Noordhuis f1e072c57d Check for \n after finding \r 2011-04-27 14:29:27 +02:00
Pieter Noordhuis a244985d1d Show memory allocator in INFO output 2011-04-27 13:35:49 +02:00
Pieter Noordhuis b83a52c6f8 Use string2ll in ziplist code (faster) 2011-04-27 13:30:32 +02:00
Pieter Noordhuis 20dad91bdf Tests for string2ll; move isObject* to object.c 2011-04-27 13:26:33 +02:00
Pieter Noordhuis d548f3daad Move code 2011-04-27 13:16:23 +02:00
Pieter Noordhuis 992fe21706 Use correct argc/argv for cleanup when loading AOF 2011-04-22 09:42:38 +02:00
Pieter Noordhuis 2f170ad733 Reformat AOF tests 2011-04-22 09:42:38 +02:00
antirez 29a87f23b1 Variadic SREM backported from unstable 2011-04-21 17:31:10 +02:00
antirez 0882fe5e43 addReplyLongLong optimized to return shared objects when the value to reply is 0 or 1 2011-04-21 17:15:47 +02:00
antirez 7e5cf2660c CLIENT KILL implemented 2011-04-21 17:11:24 +02:00
antirez 91867a5ea2 CLIENT LIST implemented 2011-04-21 17:09:46 +02:00
antirez 1c30cad1ab peak mem in INFO backported from unstable branch 2011-04-21 16:55:27 +02:00
antirez bd50301f3e removed check for zmalloc return NULL in createClient(). The check was misplaced, and zmalloc never returns NULL. 2011-04-21 16:44:00 +02:00
antirez 760dec3a6c VM/direct-saving fixes 2011-04-20 17:48:46 +02:00
antirez e8852d782d encoding.c/h added, this new functions make sure that even our in memory represenation of encoded types is endianess agnostic, so we can save this stuff directly on disk without problems when reloading on a different arch. 2011-04-20 15:58:36 +02:00
antirez 1f84b0648b yet more manual backporting from unstable 2011-04-20 15:57:35 +02:00
antirez 73f01b0606 Some manual merging of encoded values direct saving 2011-04-20 15:49:32 +02:00
antirez 552a6fb39d fix type id for specially encoded data types, for direct blob saving of intsets, ziplists and zipmaps 2011-04-20 15:41:13 +02:00
antirez 5045ff843a direct saving of specially encoded types implemented for lists and sets too 2011-04-20 15:41:13 +02:00
antirez c92283770d added new RDB codes for ziplist encoded lists and intset encodeed sets 2011-04-20 15:41:13 +02:00
antirez 44d4b87f1f convert the zipmap into hash in rdb loading if the zipmap has too many elements 2011-04-20 15:41:13 +02:00
antirez cebac46589 API change function name fix 2011-04-20 15:41:13 +02:00
antirez 68495c46fe changed names of APIs to get blob len of special encoded data types 2011-04-20 15:41:13 +02:00
antirez 3dffb8e21e save zipmap encoded hashes as blobs. Work in progress. 2011-04-20 15:41:13 +02:00
Pieter Noordhuis 1c53928fca Functions to get size of specially encoded value in bytes 2011-04-20 15:32:44 +02:00
Pieter Noordhuis 660a0cdf02 Don't export unused function 2011-04-20 15:32:44 +02:00
Pieter Noordhuis 01fc59b787 More allocators 2011-04-19 23:54:43 +02:00
Pieter Noordhuis ff8187844a Inline sdslen and sdsavail (thanks to @bitbckt) 2011-04-19 23:10:45 +02:00
Pieter Noordhuis 1dabf116d8 Update hiredis 2011-04-19 23:07:36 +02:00
antirez 5b97a708fc variadic HDEL backported from unstable to 2.4 2011-04-19 17:14:44 +02:00
antirez 17f41d49b4 variadic SADD backported from unstable 2011-04-19 16:41:27 +02:00
antirez 8514f3c035 prepare to cherry pick 2011-04-19 16:35:07 +02:00
Pieter Noordhuis 3fa46ef069 Use custom string2ll and strchr 2011-04-18 21:25:52 +02:00
antirez 3c2fe3f88d version bumped to 2.3.2 after optimized sorted set merge 2011-04-15 17:51:03 +02:00
Pieter Noordhuis 687054849e Merge branch '2.4' into 2.4-zset 2011-04-15 17:47:10 +02:00
antirez 577b084e3c version bumped to 2.3.1 (2.4 unstable) 2011-04-15 17:43:21 +02:00
antirez 6a9764d183 Merge branch '2.2' of github.com:antirez/redis into 2.2 2011-04-15 17:28:03 +02:00
antirez c138dc7da4 variadic LPUSH/RPUSH backported to 2.2 2011-04-15 17:27:20 +02:00
antirez 1b905277bb tests for variadic list push 2011-04-15 17:15:59 +02:00
Pieter Noordhuis cf7a138684 Explicitly zero zval since it is stored on the stack 2011-04-06 16:57:08 +02:00
Pieter Noordhuis edfd6ae76b Test for ENCODING_SKIPLIST instead of ENCODING_RAW 2011-04-06 16:10:40 +02:00
Pieter Noordhuis 408e12dcaa Typo 2011-04-06 15:53:52 +02:00
Pieter Noordhuis dfeb899b2d Merge branch '2.2' into 2.2-zset
Conflicts:
	src/object.c
2011-04-06 15:46:33 +02:00
antirez 2b886275e9 Redis 2.2.4 2011-04-06 15:39:54 +02:00
antirez 93db956e06 make sure that OBJECT ENCODING returns skiplist for sorted sets, and not raw, so that once we will merge specially encoded sorted sets everything will make sense. 2011-04-06 15:38:08 +02:00
antirez 27fc6199ca CHANGELOG updated 2011-04-06 12:46:39 +02:00
antirez 0b01578d2e Merge branch '2.2' of github.com:antirez/redis into 2.2 2011-04-06 12:23:44 +02:00
antirez 920c45b818 version is now 2.2.3 2011-04-06 12:23:16 +02:00
antirez cf6c3f4b04 OBJECT command implemented 2011-04-06 12:22:09 +02:00
antirez fb90934c47 fixed memory leak introduced with the previous commit. Many thanks to Pieter Noordhuis for spotting it in no time 2011-03-31 19:54:08 +02:00
antirez 207ca3cedd Merge branch '2.2' of github.com:antirez/redis into 2.2 2011-03-31 16:45:27 +02:00
antirez 97d3b7dc8d Fixed issue #503. MONITOR + QUIT could crash the server, there are actually other interactions that could have the same effect (for instance Pub/Sub). 2011-03-31 16:45:05 +02:00
antirez abdbfc14c0 Fixed sdssplitargs() handling of hex-style escapes. 2011-03-22 22:49:33 +01:00
Pieter Noordhuis 724376a0df Backport patch: object swappability for encoded sorted sets 2011-03-22 16:35:50 +01:00
Pieter Noordhuis 476f044db6 Backport patch: don't use blob-saving 2011-03-22 16:30:29 +01:00
Pieter Noordhuis 8b2449dca0 Backport patch: signalModifiedKey (unstable) -> touchWatchedKey (2.2) 2011-03-22 16:12:26 +01:00
Pieter Noordhuis 763d6165ea Test that sorted sets are removed when empty 2011-03-22 16:09:22 +01:00
Pieter Noordhuis 2e18193f5b Remove sorted set when empty after ZREMRANGEBY* 2011-03-22 16:09:22 +01:00
Pieter Noordhuis 7f9c973467 Fix DEBUG DIGEST, SORT and AOF rewrite 2011-03-22 16:09:22 +01:00
Pieter Noordhuis 366e872d4d Test both sorted set encodings for every test 2011-03-22 16:09:22 +01:00
Pieter Noordhuis 4d8f13ddc3 Offset should be size_t 2011-03-22 16:09:21 +01:00
Pieter Noordhuis 3e518093b6 Remove unused function 2011-03-22 16:09:21 +01:00
Pieter Noordhuis 99cec798bb Test for empty inner range when looking for elements in range 2011-03-22 16:09:21 +01:00
Pieter Noordhuis ccf96e197b Make zzl API unaware of the robj where the ziplist is stored 2011-03-22 16:09:21 +01:00
Pieter Noordhuis 8f0a41be98 Encode sorted set after loading from dump 2011-03-22 16:09:21 +01:00
Pieter Noordhuis 63b29390b2 Convert encoding of result when in limits 2011-03-22 16:08:42 +01:00
Pieter Noordhuis 46aa0e2472 Remove comment 2011-03-22 16:08:03 +01:00
Pieter Noordhuis 07d9e35637 Generic iterator code for usage in ZUNIONSTORE/ZINTERSTORE 2011-03-22 16:08:03 +01:00
Pieter Noordhuis 2e12082b3e Make zzlLength take a ziplist argument 2011-03-22 16:08:03 +01:00
Pieter Noordhuis 08532b1e99 Add new string to long long function 2011-03-22 16:08:03 +01:00
Pieter Noordhuis 771ea6e1a6 Fix used function in ZCARD 2011-03-22 16:08:03 +01:00
Pieter Noordhuis c5802e3f4a Convert encoding when thresholds overflow 2011-03-22 16:08:03 +01:00
Pieter Noordhuis eab8382d18 Configurable thresholds for encoded sorted sets 2011-03-22 16:08:03 +01:00
Pieter Noordhuis efc77ad91c Persistence code for encoded sorted sets 2011-03-22 16:07:37 +01:00
Pieter Noordhuis a3886e29a6 Support dual encoding for more commands 2011-03-22 16:06:07 +01:00
Pieter Noordhuis db912c5a93 Support dual encoding for ZRANGEBYSCORE et al 2011-03-22 16:06:07 +01:00
Pieter Noordhuis 2165ac5573 Helpers to move around in encoded sorted set 2011-03-22 16:06:07 +01:00
Pieter Noordhuis f8224a4f90 Support dual encoding for ZREMRANGEBYRANK 2011-03-22 16:06:07 +01:00
Pieter Noordhuis 679de7ae2f Support dual encoding for ZRANGE 2011-03-22 16:05:45 +01:00
Pieter Noordhuis efc3f1783d Properly free encoded sorted set 2011-03-22 16:05:45 +01:00
Pieter Noordhuis 0b8c9eac68 Look up and remove elements by range 2011-03-22 16:05:45 +01:00
Pieter Noordhuis 4c36024f51 Typo 2011-03-22 16:05:05 +01:00
Pieter Noordhuis 8e1db6a05f Little less obfuscation 2011-03-22 16:05:05 +01:00
Pieter Noordhuis d3882605c0 Support dual encoding in ZREM 2011-03-22 16:05:05 +01:00
Pieter Noordhuis 3d6eade781 Don't encode element argument when dealing with ziplist 2011-03-22 16:04:33 +01:00
Pieter Noordhuis 6b017e615f Initial work for ziplist backed sorted sets 2011-03-22 16:04:33 +01:00
Pieter Noordhuis 3164869d78 Add function to create ziplist-backed sorted set 2011-03-22 16:03:23 +01:00
Pieter Noordhuis b38c299886 Fast conversion of double when representable as long long 2011-03-22 16:03:23 +01:00
Pieter Noordhuis 5b40d6e656 Rename zset range functions 2011-03-22 16:03:22 +01:00
Pieter Noordhuis 8c3b630561 Test for ranges where min > max 2011-03-22 16:03:22 +01:00
Pieter Noordhuis 4484e3b591 Compiler should decide on inlining 2011-03-22 16:03:22 +01:00
Pieter Noordhuis 453a906fc9 Move logic concerned with zset ranges
This also optimizes ZREVRANGEBYSCORE for pathological cases where a
sorted set contains many elements with the same score. Previously,
it would traverse the list from back to front in such a case.
2011-03-22 16:03:22 +01:00
antirez de5d4be994 Merge remote branch 'pietern/2.2-sigs' into 2.2 2011-03-07 12:21:41 +01:00
Pieter Noordhuis 69bfdcf7d4 Show database number in cli prompt when non-zero 2011-03-06 21:10:50 +01:00
Pieter Noordhuis 699465c31e Store SELECTed database for reconnect (issue #468) 2011-03-06 20:53:13 +01:00
Pieter Noordhuis 45332cc47b Minor memory leak in redis-cli (issue #464) 2011-03-06 20:53:12 +01:00
Pieter Noordhuis 2d2c17b075 Save RDB on SIGTERM (see issue #471) 2011-03-06 17:49:22 +01:00
antirez 048c0f0f37 RELEASE NOTES updated 2011-03-04 16:31:20 +01:00
antirez 3eb3cc9da4 version is now 2.2.2 2011-03-04 16:29:38 +01:00
antirez 74f6ee8dd5 Fixed return value of GETRANGE / SUBSTR 2011-03-04 16:23:18 +01:00
antirez 7a55d72f28 AOF file descriptor leak fixed 2011-03-04 16:14:09 +01:00
antirez 4e4b3b943c Redis 2.1.1, release notes updated 2011-02-23 15:48:24 +01:00
Pieter Noordhuis 61e2547675 Restore argc/argv in EXEC after command is executed 2011-02-23 09:39:29 +01:00
antirez 595b5974f8 fixed client-libraries/README to reflect the new site path instead of google code 2011-02-22 18:22:00 +01:00
antirez 58418d7c3e linenoise updated 2011-02-22 17:40:33 +01:00
antirez c02bda324f fixed color support for test suite. Now colors are shown as long as there is xterm somewhere inside the TERM env var 2011-02-22 16:40:24 +01:00
Paul Gideon Dann 1afef16d88 Allow port to be 0 in configuration, in order to allow disabling of TCP. 2011-02-22 12:12:30 +01:00
antirez 7377aacd84 seed the random number generator at startup 2011-02-22 00:01:48 +01:00
antirez eece2d528c suppress a Linux warning, for 2.2 sake 2011-02-21 17:50:54 +01:00
antirez eb5aeaf138 check return value of getcwd() 2011-02-21 17:41:25 +01:00
antirez 1a6281f52f version bumped to 2.2.0 and release notes added 2011-02-17 17:15:52 +01:00
antirez c2571b314a CONFIG SET/GET for all the special encoding parameters of sets, lists, hashes 2011-02-17 12:21:22 +01:00
Pieter Noordhuis 97aeda9828 Morph SPOP to SREM for correct behavior on log replay/replication 2011-02-16 00:24:54 +01:00
antirez ca9d961073 CONFIG GET/SET dir implemented 2011-02-14 02:51:49 +01:00
antirez 2446fbb3bb Merge remote branch 'pietern/2.2-brpoplpush' into 2.2 2011-02-07 15:27:45 +01:00
antirez 970e813be2 Fix for the previous port 0 patch, thanks to Pieter for noticing the error 2011-02-07 13:43:55 +01:00
antirez a36d524562 If port zero is specified, Redis will not listen for TCP connections 2011-02-07 12:52:40 +01:00
Pieter Noordhuis bbaf76ea2f Clarify comment 2011-01-31 16:50:17 +01:00
Pieter Noordhuis 669f302e16 Reply with single null bulk for unsuccesful BRPOPLPUSH 2011-01-31 16:50:00 +01:00
antirez 71791e7a8e propagate key eviction to slaves and AOF, like for expires, so that replicas and AOFs are always consistent even in maxmemory mode. 2011-01-27 16:53:23 +01:00
antirez 2f91d7ada4 add tarball script added 2011-01-25 10:45:53 +01:00
antirez 5ef8f9531d other minor README changes 2011-01-25 10:26:00 +01:00
antirez 3ce30a6906 README updated 2011-01-25 10:25:05 +01:00
antirez 65e79a8272 release noted updated, version bumped to 2.1.12 (2.2.0 RC4) 2011-01-25 10:21:13 +01:00
antirez ef8bc13d0d Merge branch '2.2' of github.com:antirez/redis into 2.2 2011-01-24 10:07:18 +01:00
antirez 0ffeadd290 portability fix in redis benchmark, using zu format specified with size_t instead of lu 2011-01-24 10:06:09 +01:00
antirez db0e263b42 Fixed issue #435 and at the same time introduced explicit ping in the master-slave channel that will detect a blocked master or a broken even if apparently connected TCP link. 2011-01-20 18:02:51 +01:00
antirez d526d09e41 Merge branch '2.2' of github.com:antirez/redis into 2.2 2011-01-20 16:50:02 +01:00
antirez 9738e587da Fixed compilation on FreeBSD 2011-01-20 10:59:25 +01:00
antirez da67b5f59a typo fixed in release notes for 2.2.0 RC3 2011-01-17 12:21:59 +01:00
antirez 825d2904d1 release notes updated for 2.2.0 RC3 2011-01-17 12:19:15 +01:00
Pieter Noordhuis 3becef9ee6 Reverse commits changing sorted set code for 2.2 2011-01-17 11:15:50 +01:00
antirez 2ccf6e81a6 version bumped to 2.1.11 2011-01-17 10:12:57 +01:00
Pieter Noordhuis e18b59ae7e Remove client from list of unblocked clients when it is free'd 2011-01-17 10:03:21 +01:00
Pieter Noordhuis 8ff1353766 Merge branch '2.2' of git://github.com/antirez/redis into 2.2 2011-01-17 09:44:12 +01:00
antirez 99677e89d0 default hash encoding settings also fixed in redis.conf 2011-01-15 22:32:34 +01:00
antirez f43502fb0e lame typo causing bad hashes memory characteristic 2011-01-15 22:24:48 +01:00
antirez ebb07fb4bb implemented two new INFO fields showing the size of clients max input and output buffers. 2011-01-14 10:20:35 +01:00
antirez c13c4080e5 useless expression removed in zmalloc.c 2011-01-14 09:57:07 +01:00
antirez 360664c9c8 master-slave replication fixed, it was not listing any key using KEYS command in the slave. 2011-01-14 09:54:41 +01:00
Pieter Noordhuis 7ac1b364fe Merge branch 'zset-range' into 2.2 2011-01-13 16:30:02 +01:00
Pieter Noordhuis 1b2b8cbbde Compiler should decide on inlining 2011-01-13 16:06:03 +01:00
antirez f487bbbfe2 allocation stats in INFO 2011-01-09 15:57:46 +01:00
Pieter Noordhuis 4b2499cf2f Remove newlines for networking errors 2011-01-05 10:50:47 +01:00
Pieter Noordhuis 01a0b09886 Remove glueoutputbuf from redis.conf 2011-01-05 10:44:54 +01:00
Pieter Noordhuis 90419b5681 Remove glueoutputbuf option and broken code 2011-01-05 10:37:23 +01:00
antirez ae7db3fe83 Merge remote branch 'pietern/bench-fix' into 2.2 2010-12-23 13:17:54 +01:00
Pieter Noordhuis 454f4bfd28 Fix compiler warnings on Solaris 2010-12-23 13:02:22 +01:00
Pieter Noordhuis 1408d147e4 limits.h is already included from redis.h 2010-12-23 13:02:22 +01:00
Pieter Noordhuis 78055bd4ca Solaris 10 doesn't know AF_LOCAL 2010-12-23 13:02:22 +01:00
Pieter Noordhuis 736d447380 Solaris doesn't support -rdynamic 2010-12-23 13:02:22 +01:00
Pieter Noordhuis 71b6f64f2a Update hiredis to 0.9.2 2010-12-23 13:02:21 +01:00
antirez c4e93cadfb Merge branch '2.2' of github.com:antirez/redis into 2.2 2010-12-20 13:35:13 +01:00
antirez 0540df22ba version bumped to 2.1.10 2010-12-20 13:34:07 +01:00
antirez 9ac5be2ebe Improved release notes. Added RC2 changes 2010-12-20 13:32:54 +01:00
antirez b902c1413e TODO file just pointing to the master branch TODO file 2010-12-20 13:16:38 +01:00
antirez 54e9f28922 Merge branch '2.2' of github.com:antirez/redis into 2.2 2010-12-20 13:14:36 +01:00
antirez dd889d884f removed some dead code, added evicted keys counter separated from expired keys. 2010-12-19 15:15:33 +01:00
antirez 1443a814d0 overflow detection in INCR family functions 2010-12-19 12:23:35 +01:00
antirez 076ff11c06 fixed typo in release notes 2010-12-15 18:10:15 +01:00
antirez 6418b4c790 help.h updated 2010-12-15 17:39:40 +01:00
Pieter Noordhuis 4769dc7826 Undo rename of function names where something went wrong 2010-12-09 10:37:35 +01:00
Pieter Noordhuis 039357e471 Move logic concerned with zset ranges
This also optimizes ZREVRANGEBYSCORE for pathological cases where a
sorted set contains many elements with the same score. Previously,
it would traverse the list from back to front in such a case.
2010-12-07 23:21:07 +01:00
285 changed files with 13015 additions and 13898 deletions
+20 -2
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@@ -9,13 +9,31 @@ redis-check-aof
doc-tools
mkrelease.sh
release
myredis.conf
misc/*
src/release.h
appendonly.aof
SHORT_TERM_TODO
redis.conf.*
release.h
src/transfer.sh
src/configs
src/redis-server.dSYM
*.user
*.exe
*.sdf
*.suo
deps/pthreads-win32/
msvs/Debug/
msvs/Release/
msvs/RedisBenchmark/Debug/
msvs/RedisBenchmark/Release/
msvs/RedisCheckAof/Debug/
msvs/RedisCheckAof/Release/
msvs/RedisCheckDump/Debug/
msvs/RedisCheckDump/Release/
msvs/RedisCli/Debug/
msvs/RedisCli/Release/
msvs/hiredis/Debug/
msvs/hiredis/Release/
msvs/ipch
msvs/RedisServer.opensdf
+165 -30
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@@ -1,38 +1,173 @@
Welcome to Redis 2.1.9 (2.2 Release Candidate 1)
Redis 2.4 release notes
This is the first Release Candidate of Redis 2.2, in our experience the
server is very stable, but in the latest weeks we rewrote part of the internals
in order to use a lot less memory while the saving child process is performing
a BGREWRITEAOF or a BGSAVE, so handle with care for a couple of weeks.
Migrating from 2.2 to 2.4
=========================
Oh, and I've some very good news: the majority of apps can work if you simply replace 2.2 in your old 2.0 environment. I can't think of any breakage.
Redis 2.2 is mostly a strict subset of 2.4.
The only thing you should be aware is that you can't use .rdb and AOF files
generated with 2.4 into a 2.2 instance.
WHAT'S NEW IN REDIS 2.2.x
2.4 slaves can be attached to 2.2 masters, but not the contrary, and only for
the time needed to perform the version upgrade.
* Specially encoded data types, small lists and sets can now use up to an order of magnitude less memory.
* VM partial rewrite for code cleaness and memory usage.
* Change to the implementation of the top level dictionary for better memory efficienty.
* redis-cli is hugely improved: tab completion, inline help (Thanks to TJ Holowaychuk), raw output, rewritten using the new hiredis C library.
* Networking internals rewritten for efficiency. You can expect LRANGE and similar commands to be at least 10 times faster.
* Most read only commands are now copy-on-write friendly, this means that Redis will use little memory when a saving child is active and the parent process is mostly stressed by read queries.
* Non blocking replication even from the point of view of the slave, with configurable behavior about what to do when the link is disconnected. You can select if serving old data or replying with an error.
* Check-and-set (CAS) transactions with the new WATCH command.
* Now write operations work against keys with an EXPIRE set! Imagine the possibilities.
* New maxmemory eviction policies. It is possible to select among LRU, farest TTL expire, and other algorithms, and if when the memory limit is reached only keys with an expire set or all the keys should be expired.
* SETBIT / GETBIT / SETRANGE / GETRANGE / STRLEN. Now your strings are your arrays!
* Syslog support (Thanks to Jonah H. Harris)
* Unix domain socket support.
* New List related functions LINSERT, LPUSHX, RPUSHX (Thanks to Robey Pointer)
* BRPOPLPUSH (Thanks to Michel Martens and Damian Janowski)
* Much more interesting informations in the INFO output.
* Sorted sets are now less memory hungry.
* Non blocking loading of .rdb / AOF file on startup, with process information in the INFO output.
* Now Redis has a clean, powerful, supported C library: hiredis.
* Code layout completely new, the 2.0.x huge redis.c file is now splitted in many parts.
* Redis-benchmark rewritten to be faster and in order to use hiredis as well.
* Endless other CPU optimizations and bugs fixed.
From the point of view of the API Redis 2.4 only adds new commands
(other commands now accepts a variable number of arguments) so you don't need
to modify your program in order to use Redis 2.4.
Credits: Where not specified the implementation and design are done by Salvatore Sanfilippo and Pieter Noordhuis. Thanks to VMware for making all this possible. Also many thanks to all the other contributors and the amazing community we have.
---------
CHANGELOG
---------
What's new in Redis 2.4.6
=========================
* [BUGFIX] Fixed issue #141 part 1: Possible protocol desyncs when clients send
wrong protocol is now fixed. (See issue 141 for more details)
* [BUGFIX] Fixed issue #141 part 2: Connection of multiple slaves used to result
from time to time into corrupted protocol send to slaves connected
after the first one. (See issue 141 for more details)
* [BUGFIX] Do not propagate DEBUG LOADAOF.
* New INFO contains information such as ip/port/state for every conneced slave.
* Show GCC version in INFO output.
What's new in Redis 2.4.5
=========================
* [BUGFIX] Fixed a ZUNIONSTORE/ZINTERSTORE bug that can cause a NaN to be
inserted as a sorted set element score. This happens when one of the
elements has +inf/-inf score and the weight used is 0.
* [BUGFIX] Fixed memory leak in CLIENT INFO.
* [BUGFIX] Fixed a non critical SORT bug (Issue 224).
* [BUGFIX] Fixed a replication bug: now the timeout configuration is respected
during the connection with the master.
* --quiet option implemented in the Redis test.
What's new in Redis 2.4.4
=========================
* [BUGFIX] jemalloc upgraded to version 2.2.5, previous versions had a
potentially serious issue when allocating big memory areas, something that
Redis actually does. However we never received bug reports that appear
to be caused by jemalloc.
* [BUGFIX] DISCARD now clears DIRTY_CAS flag in the client. Now the next
transaction will not fail if the previous transaction used WATCH and
the key was touched.
* CLIENT LIST output modified to include the last command executed by clients.
* Better bug report on crash.
* Protocol errors are now logged for loglevel >= verbose.
* Two new INFO fields related to AOF, that can be useful when investigating
Redis issues.
What's new in Redis 2.4.3
=========================
* redis-cli now supports 'single quotes' style strings.
* It is possible to disable password auth with CONFIG SET.
* Some section of redis.conf better documented.
* Default timeout for client connections now is 0 (no timeout).
* I/O buffer length modified for better performances with big payloads.
* Fixed crash on SPARC due to improper alighment due to bad assumptions about data types size.
* CLIENT LIST output improved, code refactored.
* [BUGFIX] Max log message length set to 4k to avoid truncation in INFO output written in the log file after a crash.
* [BUGFIX] Close client connection when the query buffer reaches 1GB and log informaiton about the offending client, instead of crashing the instance when the query buffer reaches 2GB (for sds.c string overflow). This is related to issue #141 (github issues) and should fix the effect of this rare bug related to replication, but the cause is still not perfectly clear.
What's new in Redis 2.4.2
=========================
* [BUGFIX] Unix socket creation mask config directive fixed.
* [BUGFIX] Fixed a bug that forced Redis to continously rewrite the AOF file
when a manual BGREWRITEAOF was issued during a BGSAVE was
still in progress.
* [BUGFIX] Fixed a server crash resulting from bad handling of SLAVEOF NO ONE.
* [BUGFIX] Fixed a memory leak in redis-cli.
* Debian/Ubuntu Redis system-wide installation script added under /utils.
What's new in Redis 2.4.1
=========================
* [BUGFIX] FLUSHALL was not replicated nor written into the Append Only File.
* [BUGFIX] FLUSHALL now only performs a sync SAVE if there is at least
one save point configured.
What's new in Redis 2.4.0
=========================
* [BUGFIX] redis-cli segfault with single numerical argument fixed.
* [BUGFIX] OpenBSD compilation problem fixed.
* [BUGFIX] More robust Redis test, with better random port selection.
* [BUGFIX] Fix for bug #128 about the RENAME command.
* [BUGFIX] Fixed Issue #131. stime/utime reported in INFO was inverted.
* [BUGFIX] Unlink Unix socket file on shutdown.
* [BUGFIX] AUTH now returns error if no password is set on the server.
* [BUGFIX] Exit with Fatal error at startup on RDB loading errors.
* redis-check-dump: RDB version 2 now supported.
* More informative error when DEBUG RELOAD fails.
* Added a config directive for a Unix socket mask.
* CONFIG SET/GET for loglevel.
What's new in Redis 2.3.11 (2.4 Release Candidate 8)
====================================================
* [BUGFIX] Fixed a rare but possible AOF race condition that could result into
duplicated commands inside the AOF.
* [BUGFIX] Fixed issue 620, don't segfault on corrupted (by hand) AOF.
* [BUGFIX] Fixed compilation on Mac/PPC.
* [BUGFIX] Don't replicate SAVE.
* LRANGE optimization may drastically improve performances when querying the
final part of a long list.
* redis-cli now implements a --latency mode to monitory Redis delay.
* Hash type settings removed from INFO (same info is available via config GET)
* Include port number on error when can't bind.
* AOF fsync is now performed in background when fsync policy is 'everysec'.
* AOF performances improved moving in background a possibly slow close(2) call.
* AOF protocol synthesis speedup.
What's new in Redis 2.3.10 (2.4 Release Candidate 7)
====================================================
* [BUGFIX] Fixed issue 593 (BRPOPLPUSH related crash).
* [BUGFIX] Fixed an issue with the networking layer that may prevent Redis from sending the whole reply back to client under extreme conditions.
What's new in Redis 2.3.9 (2.4 Release Candidate 6)
===================================================
* [BUGFIX] Fixed a bug with the automatic AOF rewrite causing continuous
rewrites for AOF files bigger than 4 GB.
* New maxmemory tests.
What's new in Redis 2.3.8 (2.4 Release Candidate 5)
===================================================
Compared to Redis 2.3.7 (RC4) there are the following changes:
* [BUGFIX] HDEL: Abort deleting fields when hash is removed.
* [BUGFIX] Fix adding bulk reply when getcwd fails.
WHAT'S NEW IN REDIS 2.4 compared to the 2.2 version?
====================================================
* Specially encoded sorted sets, now small sorted sets will use little memory.
* Native persistence of specially encoded data types (ziplists, zipmaps,
intsets). Many data sets will be saved and loaded an order of magnitude
faster.
* Variadic versions of commands: SADD, HDEL, SREM, ZREM, ZADD, L/RPUSH.
* Jemalloc support (enabled by default for Linux build) in order to
avoid fragmentation issues.
* Reduced memory usage while saving.
* More info fields (peak memory, fork time, ...)
* OBJECT command for objects introspection.
* CLIENT command for clients introspection.
* Non blocking slave -> master connection.
* Better redis-cli connection handling. New redis-cli features.
* Better redis-benchmark, now able to benchmark user provided commands.
* Colorized Make.
* VM deprecated. Still supported but with a big warning... don't use it.
* Many speed optimizations and bug fixes.
Credits: Where not specified the implementation and design are done by
Salvatore Sanfilippo and Pieter Noordhuis. Thanks to VMware for making all
this possible. Also many thanks to all the other contributors and the amazing
community we have.
Cheers,
Salvatore
-1032
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+1 -30
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@@ -1,30 +1 @@
To compile Redis, do the following:
cd src; make
The compilation will produce a redis-server binary.
To install Redis, use
make install
and all the binaries will be installed on /usr/local/bin.
Alternatively:
make PREFIX=/some/other/directory
to have the binaries in /some/other/directory/bin.
Run the server using the following command line:
/path/to/redis-server
This will start a Redis server with the default configuration.
Otherwise if you want to provide your configuration use:
/path/to/redis-server /path/to/redis.conf
You can find an example redis.conf file in the root directory
of this source distribution.
Please check the README file.
-86
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@@ -1,86 +0,0 @@
Where to find complete Redis documentation?
-------------------------------------------
This README is just a fast "quick start" document. You can find more detailed
documentation here:
1) http://code.google.com/p/redis
2) Check the 'doc' directory. doc/README.html is a good starting point :)
Building Redis
--------------
It is as simple as:
% make
Redis is just a single binary, but if you want to install it you can use
the "make install" target that will copy the binary in /usr/local/bin
for default. You can also use "make PREFIX=/some/other/directory install"
if you wish to use a different destination.
You can run a 32 bit Redis binary using:
% make 32bit
After you build Redis is a good idea to test it, using:
% make test
Buliding using tcmalloc
-----------------------
tcmalloc is a fast and space efficient implementation (for little objects)
of malloc(). Compiling Redis with it can improve performances and memeory
usage. You can read more about it here:
http://goog-perftools.sourceforge.net/doc/tcmalloc.html
In order to compile Redis with tcmalloc support install tcmalloc on your system
and then use:
% make USE_TCMALLOC=yes
Note that you can pass any other target to make, as long as you append
USE_TCMALLOC=yes at the end.
Running Redis
-------------
To run Redis with the default configuration just type:
% cd src
% ./redis-server
If you want to provide your redis.conf, you have to run it using an additional
parameter (the path of the configuration file):
% cd src
% ./redis-server /path/to/redis.conf
Playing with Redis
------------------
You can use redis-cli to play with Redis. Start a redis-server instance,
then in another terminal try the following:
% cd src
% ./redis-cli
redis> ping
PONG
redis> set foo bar
OK
redis> get foo
"bar"
redis> incr mycounter
(integer) 1
redis> incr mycounter
(integer) 2
redis>
You can find the list of all the available commands here:
http://code.google.com/p/redis/wiki/CommandReference
Enjoy!
+75
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@@ -0,0 +1,75 @@
Redis on Windows prototype
===
## What's new in this release
- The project is now a fork of https://github.com/antirez/redis
- libuv dependency was removed in favor of calling Win32 APIs directly. This was done in order to make integrations with upstream repo more manageable.
- Improvement to the snapshotting (save on disk) algorithm. The code now serializes to buffer on a background thread then writes to disk. The main thread is blocked only on writes while the background thread is writing to buffer. This is an improvement to a full block where the snapshot was written to disk on the main thread.
- Improved unit tests pass rate
===
Special thanks to Dušan Majkic (https://github.com/dmajkic, https://github.com/dmajkic/redis/) for his project on GitHub that gave us the opportunity to quickly learn some on the intricacies of Redis code. His project also helped us to build our prototype quickly.
## How to build Redis
### Build pthreads library using Visual Studio
You can use the free Express Edition available at http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express.
Redis uses pthreads. The build assumes it is linked as a static library.
You need to get Windows pthreads sources and build as a static library.
1. You can download the code from ftp://sourceware.org/pub/pthreads-win32/pthreads-w32-2-8-0-release.exe.
2. Extract the files to a folder on your local drive.
3. From your local folder, copy all the files from Pre-built.2/include to your redis folder under
deps/pthreads-win32/include (the directory needs to be created).
4. From Visual Studio, do Open Project, and navigate to the installed folder, and then pthreads.2.
5. Open the pthread project file (pthread.dsp).
6. VS will ask to convert to the current version format. Select Yes.
7. Open project properties and change the following:
- Change configuration type from Dynamic Library (.dll) to Static Library (.lib)
- Change Target Extension for .dll to .lib
- Under C-C++/Code Generation, change Runtime Library choice to Multi-threaded (/MT)
8. Build the project. This will create a pthread.lib under pthreads.2 directory.
9. Copy pthread.lib to your redis folder under deps/pthreads-win32/lib/release|debug (you have to create the directories).
### Build Redis using Visual Studio
- Open the solution file msvs\redisserver.sln in Visual Studio 10, and build.
This should create the following executables in the msvs\$(Configuration) folder:
- redis-server.exe
- redis-benchmark.exe
- redis-cli.exe
- redis-check-dump.exe
- redis-check-aof.exe
If there is an error in finding the pthreads.lib file, check that you have selected the same configuration as used for building the pthreads.lib file, and that you copied it to the expected location.
### Release Notes
This is a pre-release version of the software and is not fully tested.
This is intended to be a 32bit release only. No work has been done in order to produce a 64bit version of Redis on Windows.
To run the test suite requires some manual work:
- The tests assume that the binaries are in the src folder, so you need to copy the binaries from the msvs folder to src.
- The tests make use of TCL. This must be installed separately.
- To run the tests in a command window: `tclsh8.5.exe tests/test_helper.tcl`.
### Plan for the next release
- Update code base to Redis 2.4.7
- We plan to improve further the snapshotting process. We are working on some ideas on how to we can simulate the Copy-On-Write feature at the application level.
+3 -65
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@@ -1,66 +1,4 @@
Redis TODO and Roadmap
----------------------
This is a stable release! No TODO file here.
Please check the TODO file in the master branch on github.
VERSION 2.2 TODO (Optimizations and latency)
============================================
* Support for syslog(3).
* Change the implementation of ZCOUNT to use the augmented skiplist in order to be much faster.
* Add an explicit test for MULTI/EXEC reloaded in the AOF.
* Command table -> hash table, with support for command renaming
VM TODO
=======
* Use multiple open FDs against the VM file, one for thread.
* Check what happens performance-wise if instead of creating threads again and again the same threads are reused forever. Note: this requires a way to disable this clients in the child, but waiting for empty new jobs queue can be enough.
STRING COMMANDS
===============
* Implement STRLEN, PEEK, POKE, SETBIT, GETBIT
OTHER IMPORTANT THINGS THAT WILL BE ADDED BUT I'M NOT SURE WHEN
===============================================================
BIG ONES:
* BRPOPLPUSH
* Specially encoded memory-saving integer sets.
* A command to export a JSON dump (there should be mostly working patch needing major reworking).
* Specially encoded sets of integers (this includes a big refactoring providing an higher level layer for Sets manipulation)
SMALL ONES:
* If sizeof(double) == sizeof(void*) we could store the double value of sorted sets directly in place of the pointer instead of allocating it in the heap.
* Delete on writes against expire policy should only happen after argument parsing for commands doing their own arg parsing stuff.
* Give errors when incrementing a key that does not look like an integer, when providing as a sorted set score something can't be parsed as a double, and so forth.
* MSADD (n keys) (n values). See this thread in the Redis google group: http://groups.google.com/group/redis-db/browse_thread/thread/e766d84eb375cd41
* Don't save empty lists / sets / zsets on disk with snapshotting.
* Remove keys when a list / set / zset reaches length of 0.
* An option to exec a command slave-side if the master connection is lost: even cooler: if the script returns "0" the slave elects itself as master, otherwise continue trying to reconnect.
* PING the master from time to time to check if it's gone.
THE "MAYBE" TODO LIST: things that may or may not get implemented
=================================================================
Most of this can be seen just as proposals, the fact they are in this list
it's not a guarantee they'll ever get implemented ;)
* SORT: Don't copy the list into a vector when BY argument is constant.
* Write the hash table size of every db in the dump, so that Redis can resize the hash table just one time when loading a big DB.
* Byte Array type (BA prefixed commands): BASETBIT BAGETBIT BASETU8 U16 U32 U64 S8 S16 S32 S64, ability to atomically INCRBY all the base types. BARANGE to get a range of bytes as a bulk value, BASETRANGE to set a range of bytes.
* Read-only mode.
* Kill the delete-on-write behavior of expires, replicating DELs
* Multiple BY in SORT.
KNOWN BUGS
==========
* LRANGE and other commands are using 32 bit integers for ranges, and overflows are not detected. So LRANGE mylist 0 23498204823094823904823904 will have random effects.
REDIS CLI TODO
==============
* Computer parsable output generation
* Memoize return values so that they can be used later as arguments, like $1
https://github.com/antirez/redis/raw/master/TODO
-11
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@@ -1,11 +0,0 @@
An updated list of client libraries for Redis can be found here:
http://code.google.com/p/redis
All the links are in the front page.
Most mainstream (and less mainstream) languages are supported.
If you plan to write a new client library for a missing language, please
get in touch with the other developers writing a message to the Redis google
group that is located here: http://groups.google.com/group/redis-db
+7 -4
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@@ -15,8 +15,9 @@ ifeq ($(uname_S),SunOS)
DYLIB_MAKE_CMD?=$(CC) -G -o ${DYLIBNAME} ${OBJ}
STLIBNAME?=libhiredis.a
STLIB_MAKE_CMD?=ar rcs ${STLIBNAME} ${OBJ}
else ifeq ($(uname_S),Darwin)
CFLAGS?=-std=c99 -pedantic $(OPTIMIZATION) -fPIC -Wall -W -Wwrite-strings $(ARCH) $(PROF)
else
ifeq ($(uname_S),Darwin)
CFLAGS?=-std=c99 -pedantic $(OPTIMIZATION) -fPIC -Wall -W -Wstrict-prototypes -Wwrite-strings $(ARCH) $(PROF)
CCLINK?=-lm -pthread
LDFLAGS?=-L. -Wl,-rpath,.
OBJARCH?=-arch i386 -arch x86_64
@@ -25,7 +26,7 @@ else ifeq ($(uname_S),Darwin)
STLIBNAME?=libhiredis.a
STLIB_MAKE_CMD?=libtool -static -o ${STLIBNAME} - ${OBJ}
else
CFLAGS?=-std=c99 -pedantic $(OPTIMIZATION) -fPIC -Wall -W -Wwrite-strings $(ARCH) $(PROF)
CFLAGS?=-std=c99 -pedantic $(OPTIMIZATION) -fPIC -Wall -W -Wstrict-prototypes -Wwrite-strings $(ARCH) $(PROF)
CCLINK?=-lm -pthread
LDFLAGS?=-L. -Wl,-rpath,.
DYLIBNAME?=libhiredis.so
@@ -33,6 +34,8 @@ else
STLIBNAME?=libhiredis.a
STLIB_MAKE_CMD?=ar rcs ${STLIBNAME} ${OBJ}
endif
endif
CCOPT= $(CFLAGS) $(CCLINK)
DEBUG?= -g -ggdb
@@ -45,7 +48,7 @@ all: ${DYLIBNAME} ${BINS}
# Deps (use make dep to generate this)
net.o: net.c fmacros.h net.h
async.o: async.c async.h hiredis.h sds.h util.h
async.o: async.c async.h hiredis.h sds.h util.h dict.c dict.h
example.o: example.c hiredis.h
hiredis.o: hiredis.c hiredis.h net.h sds.h util.h
sds.o: sds.c sds.h
+2 -2
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@@ -108,7 +108,7 @@ was received:
* **`REDIS_REPLY_ARRAY`**:
* A multi bulk reply. The number of elements in the multi bulk reply is stored in
`reply->elements`. Every element in the multi bulk reply is a `redisReply` object as well
and can be accessed via `reply->elements[..index..]`.
and can be accessed via `reply->element[..index..]`.
Redis may reply with nested arrays but this is fully supported.
Replies should be freed using the `freeReplyObject()` function.
@@ -171,7 +171,7 @@ the latter means an error occurred while reading a reply. Just as with the other
the `err` field in the context can be used to find out what the cause of this error is.
The following examples shows a simple pipeline (resulting in only a single call to `write(2)` and
a single call to `write(2)`):
a single call to `read(2)`):
redisReply *reply;
redisAppendCommand(context,"SET foo bar");
+286 -55
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@@ -30,14 +30,65 @@
*/
#include <string.h>
#ifndef _WIN32
#include <strings.h>
#endif
#include <assert.h>
#include <ctype.h>
#include "async.h"
#include "dict.c"
#include "sds.h"
#include "util.h"
#ifdef _WIN32
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#endif
/* Forward declaration of function in hiredis.c */
void __redisAppendCommand(redisContext *c, char *cmd, size_t len);
/* Functions managing dictionary of callbacks for pub/sub. */
static unsigned int callbackHash(const void *key) {
return dictGenHashFunction((unsigned char*)key,sdslen((char*)key));
}
static void *callbackValDup(void *privdata, const void *src) {
redisCallback *dup = malloc(sizeof(*dup));
((void) privdata);
memcpy(dup,src,sizeof(*dup));
return dup;
}
static int callbackKeyCompare(void *privdata, const void *key1, const void *key2) {
int l1, l2;
((void) privdata);
l1 = sdslen((sds)key1);
l2 = sdslen((sds)key2);
if (l1 != l2) return 0;
return memcmp(key1,key2,l1) == 0;
}
static void callbackKeyDestructor(void *privdata, void *key) {
((void) privdata);
sdsfree((sds)key);
}
static void callbackValDestructor(void *privdata, void *val) {
((void) privdata);
free(val);
}
static dictType callbackDict = {
callbackHash,
NULL,
callbackValDup,
callbackKeyCompare,
callbackKeyDestructor,
callbackValDestructor
};
static redisAsyncContext *redisAsyncInitialize(redisContext *c) {
redisAsyncContext *ac = realloc(c,sizeof(redisAsyncContext));
c = &(ac->c);
@@ -50,19 +101,23 @@ static redisAsyncContext *redisAsyncInitialize(redisContext *c) {
ac->err = 0;
ac->errstr = NULL;
ac->data = NULL;
ac->_adapter_data = NULL;
ac->evAddRead = NULL;
ac->evDelRead = NULL;
ac->evAddWrite = NULL;
ac->evDelWrite = NULL;
ac->evCleanup = NULL;
ac->ev.data = NULL;
ac->ev.addRead = NULL;
ac->ev.delRead = NULL;
ac->ev.addWrite = NULL;
ac->ev.delWrite = NULL;
ac->ev.cleanup = NULL;
ac->onConnect = NULL;
ac->onDisconnect = NULL;
ac->replies.head = NULL;
ac->replies.tail = NULL;
ac->sub.invalid.head = NULL;
ac->sub.invalid.tail = NULL;
ac->sub.channels = dictCreate(&callbackDict,NULL);
ac->sub.patterns = dictCreate(&callbackDict,NULL);
return ac;
}
@@ -96,6 +151,11 @@ int redisAsyncSetReplyObjectFunctions(redisAsyncContext *ac, redisReplyObjectFun
int redisAsyncSetConnectCallback(redisAsyncContext *ac, redisConnectCallback *fn) {
if (ac->onConnect == NULL) {
ac->onConnect = fn;
/* The common way to detect an established connection is to wait for
* the first write event to be fired. This assumes the related event
* library functions are already set. */
if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
return REDIS_OK;
}
return REDIS_ERR;
@@ -114,11 +174,11 @@ static int __redisPushCallback(redisCallbackList *list, redisCallback *source) {
redisCallback *cb;
/* Copy callback from stack to heap */
cb = calloc(1,sizeof(*cb));
cb = malloc(sizeof(*cb));
if (!cb) redisOOM();
if (source != NULL) {
cb->fn = source->fn;
cb->privdata = source->privdata;
memcpy(cb,source,sizeof(*cb));
cb->next = NULL;
}
/* Store callback in list */
@@ -146,51 +206,150 @@ static int __redisShiftCallback(redisCallbackList *list, redisCallback *target)
return REDIS_ERR;
}
/* Tries to do a clean disconnect from Redis, meaning it stops new commands
* from being issued, but tries to flush the output buffer and execute
* callbacks for all remaining replies.
*
* This functions is generally called from within a callback, so the
* processCallbacks function will pick up the flag when there are no
* more replies. */
void redisAsyncDisconnect(redisAsyncContext *ac) {
static void __redisRunCallback(redisAsyncContext *ac, redisCallback *cb, redisReply *reply) {
redisContext *c = &(ac->c);
c->flags |= REDIS_DISCONNECTING;
if (cb->fn != NULL) {
c->flags |= REDIS_IN_CALLBACK;
cb->fn(ac,reply,cb->privdata);
c->flags &= ~REDIS_IN_CALLBACK;
}
}
/* Helper function to free the context. */
static void __redisAsyncFree(redisAsyncContext *ac) {
redisContext *c = &(ac->c);
redisCallback cb;
dictIterator *it;
dictEntry *de;
/* Execute pending callbacks with NULL reply. */
while (__redisShiftCallback(&ac->replies,&cb) == REDIS_OK)
__redisRunCallback(ac,&cb,NULL);
/* Execute callbacks for invalid commands */
while (__redisShiftCallback(&ac->sub.invalid,&cb) == REDIS_OK)
__redisRunCallback(ac,&cb,NULL);
/* Run subscription callbacks callbacks with NULL reply */
it = dictGetIterator(ac->sub.channels);
while ((de = dictNext(it)) != NULL)
__redisRunCallback(ac,dictGetEntryVal(de),NULL);
dictReleaseIterator(it);
dictRelease(ac->sub.channels);
it = dictGetIterator(ac->sub.patterns);
while ((de = dictNext(it)) != NULL)
__redisRunCallback(ac,dictGetEntryVal(de),NULL);
dictReleaseIterator(it);
dictRelease(ac->sub.patterns);
/* Signal event lib to clean up */
if (ac->ev.cleanup) ac->ev.cleanup(ac->ev.data);
/* Execute disconnect callback. When redisAsyncFree() initiated destroying
* this context, the status will always be REDIS_OK. */
if (ac->onDisconnect && (c->flags & REDIS_CONNECTED)) {
if (c->flags & REDIS_FREEING) {
ac->onDisconnect(ac,REDIS_OK);
} else {
ac->onDisconnect(ac,(ac->err == 0) ? REDIS_OK : REDIS_ERR);
}
}
/* Cleanup self */
redisFree(c);
}
/* Free the async context. When this function is called from a callback,
* control needs to be returned to redisProcessCallbacks() before actual
* free'ing. To do so, a flag is set on the context which is picked up by
* redisProcessCallbacks(). Otherwise, the context is immediately free'd. */
void redisAsyncFree(redisAsyncContext *ac) {
redisContext *c = &(ac->c);
c->flags |= REDIS_FREEING;
if (!(c->flags & REDIS_IN_CALLBACK))
__redisAsyncFree(ac);
}
/* Helper function to make the disconnect happen and clean up. */
static void __redisAsyncDisconnect(redisAsyncContext *ac) {
redisContext *c = &(ac->c);
redisCallback cb;
int status;
/* Make sure error is accessible if there is any */
__redisAsyncCopyError(ac);
status = (ac->err == 0) ? REDIS_OK : REDIS_ERR;
if (status == REDIS_OK) {
/* When the connection is cleanly disconnected, there should not
* be pending callbacks. */
if (ac->err == 0) {
/* For clean disconnects, there should be no pending callbacks. */
assert(__redisShiftCallback(&ac->replies,NULL) == REDIS_ERR);
} else {
/* Callbacks should not be able to issue new commands. */
/* Disconnection is caused by an error, make sure that pending
* callbacks cannot call new commands. */
c->flags |= REDIS_DISCONNECTING;
/* Execute pending callbacks with NULL reply. */
while (__redisShiftCallback(&ac->replies,&cb) == REDIS_OK) {
if (cb.fn != NULL)
cb.fn(ac,NULL,cb.privdata);
}
}
/* Signal event lib to clean up */
if (ac->evCleanup) ac->evCleanup(ac->_adapter_data);
/* For non-clean disconnects, __redisAsyncFree() will execute pending
* callbacks with a NULL-reply. */
__redisAsyncFree(ac);
}
/* Execute callback with proper status */
if (ac->onDisconnect) ac->onDisconnect(ac,status);
/* Tries to do a clean disconnect from Redis, meaning it stops new commands
* from being issued, but tries to flush the output buffer and execute
* callbacks for all remaining replies. When this function is called from a
* callback, there might be more replies and we can safely defer disconnecting
* to redisProcessCallbacks(). Otherwise, we can only disconnect immediately
* when there are no pending callbacks. */
void redisAsyncDisconnect(redisAsyncContext *ac) {
redisContext *c = &(ac->c);
c->flags |= REDIS_DISCONNECTING;
if (!(c->flags & REDIS_IN_CALLBACK) && ac->replies.head == NULL)
__redisAsyncDisconnect(ac);
}
/* Cleanup self */
redisFree(c);
static int __redisGetSubscribeCallback(redisAsyncContext *ac, redisReply *reply, redisCallback *dstcb) {
redisContext *c = &(ac->c);
dict *callbacks;
dictEntry *de;
int pvariant;
char *stype;
sds sname;
/* Custom reply functions are not supported for pub/sub. This will fail
* very hard when they are used... */
if (reply->type == REDIS_REPLY_ARRAY) {
assert(reply->elements >= 2);
assert(reply->element[0]->type == REDIS_REPLY_STRING);
stype = reply->element[0]->str;
pvariant = (tolower(stype[0]) == 'p') ? 1 : 0;
if (pvariant)
callbacks = ac->sub.patterns;
else
callbacks = ac->sub.channels;
/* Locate the right callback */
assert(reply->element[1]->type == REDIS_REPLY_STRING);
sname = sdsnewlen(reply->element[1]->str,reply->element[1]->len);
de = dictFind(callbacks,sname);
if (de != NULL) {
memcpy(dstcb,dictGetEntryVal(de),sizeof(*dstcb));
/* If this is an unsubscribe message, remove it. */
if (strcasecmp(stype+pvariant,"unsubscribe") == 0) {
dictDelete(callbacks,sname);
/* If this was the last unsubscribe message, revert to
* non-subscribe mode. */
assert(reply->element[2]->type == REDIS_REPLY_INTEGER);
if (reply->element[2]->integer == 0)
c->flags &= ~REDIS_SUBSCRIBED;
}
}
sdsfree(sname);
} else {
/* Shift callback for invalid commands. */
__redisShiftCallback(&ac->sub.invalid,dstcb);
}
return REDIS_OK;
}
void redisProcessCallbacks(redisAsyncContext *ac) {
@@ -213,11 +372,28 @@ void redisProcessCallbacks(redisAsyncContext *ac) {
break;
}
/* Shift callback and execute it */
assert(__redisShiftCallback(&ac->replies,&cb) == REDIS_OK);
/* Even if the context is subscribed, pending regular callbacks will
* get a reply before pub/sub messages arrive. */
if (__redisShiftCallback(&ac->replies,&cb) != REDIS_OK) {
/* No more regular callbacks, the context *must* be subscribed. */
assert(c->flags & REDIS_SUBSCRIBED);
__redisGetSubscribeCallback(ac,reply,&cb);
}
if (cb.fn != NULL) {
cb.fn(ac,reply,cb.privdata);
__redisRunCallback(ac,&cb,reply);
c->fn->freeObject(reply);
/* Proceed with free'ing when redisAsyncFree() was called. */
if (c->flags & REDIS_FREEING) {
__redisAsyncFree(ac);
return;
}
} else {
/* No callback for this reply. This can either be a NULL callback,
* or there were no callbacks to begin with. Either way, don't
* abort with an error, but simply ignore it because the client
* doesn't know what the server will spit out over the wire. */
c->fn->freeObject(reply);
}
}
@@ -237,7 +413,7 @@ void redisAsyncHandleRead(redisAsyncContext *ac) {
__redisAsyncDisconnect(ac);
} else {
/* Always re-schedule reads */
if (ac->evAddRead) ac->evAddRead(ac->_adapter_data);
if (ac->ev.addRead) ac->ev.addRead(ac->ev.data);
redisProcessCallbacks(ac);
}
}
@@ -251,13 +427,13 @@ void redisAsyncHandleWrite(redisAsyncContext *ac) {
} else {
/* Continue writing when not done, stop writing otherwise */
if (!done) {
if (ac->evAddWrite) ac->evAddWrite(ac->_adapter_data);
if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
} else {
if (ac->evDelWrite) ac->evDelWrite(ac->_adapter_data);
if (ac->ev.delWrite) ac->ev.delWrite(ac->ev.data);
}
/* Always schedule reads after writes */
if (ac->evAddRead) ac->evAddRead(ac->_adapter_data);
if (ac->ev.addRead) ac->ev.addRead(ac->ev.data);
/* Fire onConnect when this is the first write event. */
if (!(c->flags & REDIS_CONNECTED)) {
@@ -267,26 +443,81 @@ void redisAsyncHandleWrite(redisAsyncContext *ac) {
}
}
/* Helper function for the redisAsyncCommand* family of functions.
*
* Write a formatted command to the output buffer and register the provided
* callback function with the context.
*/
/* Sets a pointer to the first argument and its length starting at p. Returns
* the number of bytes to skip to get to the following argument. */
static char *nextArgument(char *start, char **str, size_t *len) {
char *p = start;
if (p[0] != '$') {
p = strchr(p,'$');
if (p == NULL) return NULL;
}
*len = (int)strtol(p+1,NULL,10);
p = strchr(p,'\r');
assert(p);
*str = p+2;
return p+2+(*len)+2;
}
/* Helper function for the redisAsyncCommand* family of functions. Writes a
* formatted command to the output buffer and registers the provided callback
* function with the context. */
static int __redisAsyncCommand(redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, char *cmd, size_t len) {
redisContext *c = &(ac->c);
redisCallback cb;
int pvariant, hasnext;
char *cstr, *astr;
size_t clen, alen;
char *p;
sds sname;
/* Don't accept new commands when the connection is lazily closed. */
if (c->flags & REDIS_DISCONNECTING) return REDIS_ERR;
__redisAppendCommand(c,cmd,len);
/* Don't accept new commands when the connection is about to be closed. */
if (c->flags & (REDIS_DISCONNECTING | REDIS_FREEING)) return REDIS_ERR;
/* Store callback */
/* Setup callback */
cb.fn = fn;
cb.privdata = privdata;
__redisPushCallback(&ac->replies,&cb);
/* Find out which command will be appended. */
p = nextArgument(cmd,&cstr,&clen);
assert(p != NULL);
hasnext = (p[0] == '$');
pvariant = (tolower(cstr[0]) == 'p') ? 1 : 0;
cstr += pvariant;
clen -= pvariant;
if (hasnext && strncasecmp(cstr,"subscribe\r\n",11) == 0) {
c->flags |= REDIS_SUBSCRIBED;
/* Add every channel/pattern to the list of subscription callbacks. */
while ((p = nextArgument(p,&astr,&alen)) != NULL) {
sname = sdsnewlen(astr,alen);
if (pvariant)
dictReplace(ac->sub.patterns,sname,&cb);
else
dictReplace(ac->sub.channels,sname,&cb);
}
} else if (strncasecmp(cstr,"unsubscribe\r\n",13) == 0) {
/* It is only useful to call (P)UNSUBSCRIBE when the context is
* subscribed to one or more channels or patterns. */
if (!(c->flags & REDIS_SUBSCRIBED)) return REDIS_ERR;
/* (P)UNSUBSCRIBE does not have its own response: every channel or
* pattern that is unsubscribed will receive a message. This means we
* should not append a callback function for this command. */
} else {
if (c->flags & REDIS_SUBSCRIBED)
/* This will likely result in an error reply, but it needs to be
* received and passed to the callback. */
__redisPushCallback(&ac->sub.invalid,&cb);
else
__redisPushCallback(&ac->replies,&cb);
}
__redisAppendCommand(c,cmd,len);
/* Always schedule a write when the write buffer is non-empty */
if (ac->evAddWrite) ac->evAddWrite(ac->_adapter_data);
if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
return REDIS_OK;
}
+24 -10
View File
@@ -1,5 +1,7 @@
/*
* Copyright (c) 2009-2010, Salvatore Sanfilippo <antirez at gmail dot com>
* Copyright (c) 2010, Pieter Noordhuis <pcnoordhuis at gmail dot com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -36,6 +38,7 @@ extern "C" {
#endif
struct redisAsyncContext; /* need forward declaration of redisAsyncContext */
struct dict; /* dictionary header is included in async.c */
/* Reply callback prototype and container */
typedef void (redisCallbackFn)(struct redisAsyncContext*, void*, void*);
@@ -66,16 +69,18 @@ typedef struct redisAsyncContext {
/* Not used by hiredis */
void *data;
/* Used by the different event lib adapters to store their private data */
void *_adapter_data;
/* Event library data and hooks */
struct {
void *data;
/* Called when the library expects to start reading/writing.
* The supplied functions should be idempotent. */
void (*evAddRead)(void *privdata);
void (*evDelRead)(void *privdata);
void (*evAddWrite)(void *privdata);
void (*evDelWrite)(void *privdata);
void (*evCleanup)(void *privdata);
/* Hooks that are called when the library expects to start
* reading/writing. These functions should be idempotent. */
void (*addRead)(void *privdata);
void (*delRead)(void *privdata);
void (*addWrite)(void *privdata);
void (*delWrite)(void *privdata);
void (*cleanup)(void *privdata);
} ev;
/* Called when either the connection is terminated due to an error or per
* user request. The status is set accordingly (REDIS_OK, REDIS_ERR). */
@@ -84,16 +89,25 @@ typedef struct redisAsyncContext {
/* Called when the first write event was received. */
redisConnectCallback *onConnect;
/* Reply callbacks */
/* Regular command callbacks */
redisCallbackList replies;
/* Subscription callbacks */
struct {
redisCallbackList invalid;
struct dict *channels;
struct dict *patterns;
} sub;
} redisAsyncContext;
/* Functions that proxy to hiredis */
redisAsyncContext *redisAsyncConnect(const char *ip, int port);
redisAsyncContext *redisAsyncConnectUnix(const char *path);
int redisAsyncSetReplyObjectFunctions(redisAsyncContext *ac, redisReplyObjectFunctions *fn);
int redisAsyncSetConnectCallback(redisAsyncContext *ac, redisConnectCallback *fn);
int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn);
void redisAsyncDisconnect(redisAsyncContext *ac);
void redisAsyncFree(redisAsyncContext *ac);
/* Handle read/write events */
void redisAsyncHandleRead(redisAsyncContext *ac);
+403
View File
@@ -0,0 +1,403 @@
/* Hash table implementation.
*
* This file implements in memory hash tables with insert/del/replace/find/
* get-random-element operations. Hash tables will auto resize if needed
* tables of power of two in size are used, collisions are handled by
* chaining. See the source code for more information... :)
*
* Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "fmacros.h"
#include <stdlib.h>
#include <assert.h>
#include <limits.h>
#include "dict.h"
/* -------------------------- private prototypes ---------------------------- */
static int _dictExpandIfNeeded(dict *ht);
#ifdef _WIN32
static size_t _dictNextPower(size_t size);
#else
static unsigned long _dictNextPower(unsigned long size);
#endif
static int _dictKeyIndex(dict *ht, const void *key);
static int _dictInit(dict *ht, dictType *type, void *privDataPtr);
/* -------------------------- hash functions -------------------------------- */
/* Generic hash function (a popular one from Bernstein).
* I tested a few and this was the best. */
static unsigned int dictGenHashFunction(const unsigned char *buf, int len) {
unsigned int hash = 5381;
while (len--)
hash = ((hash << 5) + hash) + (*buf++); /* hash * 33 + c */
return hash;
}
/* ----------------------------- API implementation ------------------------- */
/* Reset an hashtable already initialized with ht_init().
* NOTE: This function should only called by ht_destroy(). */
static void _dictReset(dict *ht) {
ht->table = NULL;
ht->size = 0;
ht->sizemask = 0;
ht->used = 0;
}
/* Create a new hash table */
static dict *dictCreate(dictType *type, void *privDataPtr) {
dict *ht = malloc(sizeof(*ht));
_dictInit(ht,type,privDataPtr);
return ht;
}
/* Initialize the hash table */
static int _dictInit(dict *ht, dictType *type, void *privDataPtr) {
_dictReset(ht);
ht->type = type;
ht->privdata = privDataPtr;
return DICT_OK;
}
/* Expand or create the hashtable */
#ifdef _WIN32
static int dictExpand(dict *ht, size_t size) {
dict n; /* the new hashtable */
size_t realsize = _dictNextPower(size), i;
/* the size is invalid if it is smaller than the number of
* elements already inside the hashtable */
if (ht->used > size)
return DICT_ERR;
_dictInit(&n, ht->type, ht->privdata);
n.size = realsize;
n.sizemask = realsize-1;
n.table = calloc(realsize,sizeof(dictEntry*));
/* Copy all the elements from the old to the new table:
* note that if the old hash table is empty ht->size is zero,
* so dictExpand just creates an hash table. */
n.used = ht->used;
for (i = 0; i < ht->size && ht->used > 0; i++) {
dictEntry *he, *nextHe;
if (ht->table[i] == NULL) continue;
/* For each hash entry on this slot... */
he = ht->table[i];
while(he) {
unsigned int h;
nextHe = he->next;
/* Get the new element index */
h = dictHashKey(ht, he->key) & n.sizemask;
he->next = n.table[h];
n.table[h] = he;
ht->used--;
/* Pass to the next element */
he = nextHe;
}
}
assert(ht->used == 0);
free(ht->table);
/* Remap the new hashtable in the old */
*ht = n;
return DICT_OK;
}
#else
static int dictExpand(dict *ht, unsigned long size) {
dict n; /* the new hashtable */
unsigned long realsize = _dictNextPower(size), i;
/* the size is invalid if it is smaller than the number of
* elements already inside the hashtable */
if (ht->used > size)
return DICT_ERR;
_dictInit(&n, ht->type, ht->privdata);
n.size = realsize;
n.sizemask = realsize-1;
n.table = calloc(realsize,sizeof(dictEntry*));
/* Copy all the elements from the old to the new table:
* note that if the old hash table is empty ht->size is zero,
* so dictExpand just creates an hash table. */
n.used = ht->used;
for (i = 0; i < ht->size && ht->used > 0; i++) {
dictEntry *he, *nextHe;
if (ht->table[i] == NULL) continue;
/* For each hash entry on this slot... */
he = ht->table[i];
while(he) {
unsigned int h;
nextHe = he->next;
/* Get the new element index */
h = dictHashKey(ht, he->key) & n.sizemask;
he->next = n.table[h];
n.table[h] = he;
ht->used--;
/* Pass to the next element */
he = nextHe;
}
}
assert(ht->used == 0);
free(ht->table);
/* Remap the new hashtable in the old */
*ht = n;
return DICT_OK;
}
#endif
/* Add an element to the target hash table */
static int dictAdd(dict *ht, void *key, void *val) {
int index;
dictEntry *entry;
/* Get the index of the new element, or -1 if
* the element already exists. */
if ((index = _dictKeyIndex(ht, key)) == -1)
return DICT_ERR;
/* Allocates the memory and stores key */
entry = malloc(sizeof(*entry));
entry->next = ht->table[index];
ht->table[index] = entry;
/* Set the hash entry fields. */
dictSetHashKey(ht, entry, key);
dictSetHashVal(ht, entry, val);
ht->used++;
return DICT_OK;
}
/* Add an element, discarding the old if the key already exists.
* Return 1 if the key was added from scratch, 0 if there was already an
* element with such key and dictReplace() just performed a value update
* operation. */
static int dictReplace(dict *ht, void *key, void *val) {
dictEntry *entry, auxentry;
/* Try to add the element. If the key
* does not exists dictAdd will suceed. */
if (dictAdd(ht, key, val) == DICT_OK)
return 1;
/* It already exists, get the entry */
entry = dictFind(ht, key);
/* Free the old value and set the new one */
/* Set the new value and free the old one. Note that it is important
* to do that in this order, as the value may just be exactly the same
* as the previous one. In this context, think to reference counting,
* you want to increment (set), and then decrement (free), and not the
* reverse. */
auxentry = *entry;
dictSetHashVal(ht, entry, val);
dictFreeEntryVal(ht, &auxentry);
return 0;
}
/* Search and remove an element */
static int dictDelete(dict *ht, const void *key) {
unsigned int h;
dictEntry *de, *prevde;
if (ht->size == 0)
return DICT_ERR;
h = dictHashKey(ht, key) & ht->sizemask;
de = ht->table[h];
prevde = NULL;
while(de) {
if (dictCompareHashKeys(ht,key,de->key)) {
/* Unlink the element from the list */
if (prevde)
prevde->next = de->next;
else
ht->table[h] = de->next;
dictFreeEntryKey(ht,de);
dictFreeEntryVal(ht,de);
free(de);
ht->used--;
return DICT_OK;
}
prevde = de;
de = de->next;
}
return DICT_ERR; /* not found */
}
/* Destroy an entire hash table */
static int _dictClear(dict *ht) {
unsigned long i;
/* Free all the elements */
for (i = 0; i < ht->size && ht->used > 0; i++) {
dictEntry *he, *nextHe;
if ((he = ht->table[i]) == NULL) continue;
while(he) {
nextHe = he->next;
dictFreeEntryKey(ht, he);
dictFreeEntryVal(ht, he);
free(he);
ht->used--;
he = nextHe;
}
}
/* Free the table and the allocated cache structure */
free(ht->table);
/* Re-initialize the table */
_dictReset(ht);
return DICT_OK; /* never fails */
}
/* Clear & Release the hash table */
static void dictRelease(dict *ht) {
_dictClear(ht);
free(ht);
}
static dictEntry *dictFind(dict *ht, const void *key) {
dictEntry *he;
unsigned int h;
if (ht->size == 0) return NULL;
h = dictHashKey(ht, key) & ht->sizemask;
he = ht->table[h];
while(he) {
if (dictCompareHashKeys(ht, key, he->key))
return he;
he = he->next;
}
return NULL;
}
static dictIterator *dictGetIterator(dict *ht) {
dictIterator *iter = malloc(sizeof(*iter));
iter->ht = ht;
iter->index = -1;
iter->entry = NULL;
iter->nextEntry = NULL;
return iter;
}
static dictEntry *dictNext(dictIterator *iter) {
while (1) {
if (iter->entry == NULL) {
iter->index++;
if (iter->index >=
(signed)iter->ht->size) break;
iter->entry = iter->ht->table[iter->index];
} else {
iter->entry = iter->nextEntry;
}
if (iter->entry) {
/* We need to save the 'next' here, the iterator user
* may delete the entry we are returning. */
iter->nextEntry = iter->entry->next;
return iter->entry;
}
}
return NULL;
}
static void dictReleaseIterator(dictIterator *iter) {
free(iter);
}
/* ------------------------- private functions ------------------------------ */
/* Expand the hash table if needed */
static int _dictExpandIfNeeded(dict *ht) {
/* If the hash table is empty expand it to the intial size,
* if the table is "full" dobule its size. */
if (ht->size == 0)
return dictExpand(ht, DICT_HT_INITIAL_SIZE);
if (ht->used == ht->size)
return dictExpand(ht, ht->size*2);
return DICT_OK;
}
/* Our hash table capability is a power of two */
#ifdef _WIN32
static size_t _dictNextPower(size_t size) {
size_t i = DICT_HT_INITIAL_SIZE;
if (size >= LONG_MAX) return LONG_MAX;
while(1) {
if (i >= size)
return i;
i *= 2;
}
}
#else
static unsigned long _dictNextPower(unsigned long size) {
unsigned long i = DICT_HT_INITIAL_SIZE;
if (size >= LONG_MAX) return LONG_MAX;
while(1) {
if (i >= size)
return i;
i *= 2;
}
}
#endif
/* Returns the index of a free slot that can be populated with
* an hash entry for the given 'key'.
* If the key already exists, -1 is returned. */
static int _dictKeyIndex(dict *ht, const void *key) {
unsigned int h;
dictEntry *he;
/* Expand the hashtable if needed */
if (_dictExpandIfNeeded(ht) == DICT_ERR)
return -1;
/* Compute the key hash value */
h = dictHashKey(ht, key) & ht->sizemask;
/* Search if this slot does not already contain the given key */
he = ht->table[h];
while(he) {
if (dictCompareHashKeys(ht, key, he->key))
return -1;
he = he->next;
}
return h;
}
+136
View File
@@ -0,0 +1,136 @@
/* Hash table implementation.
*
* This file implements in memory hash tables with insert/del/replace/find/
* get-random-element operations. Hash tables will auto resize if needed
* tables of power of two in size are used, collisions are handled by
* chaining. See the source code for more information... :)
*
* Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __DICT_H
#define __DICT_H
#define DICT_OK 0
#define DICT_ERR 1
/* Unused arguments generate annoying warnings... */
#define DICT_NOTUSED(V) ((void) V)
typedef struct dictEntry {
void *key;
void *val;
struct dictEntry *next;
} dictEntry;
typedef struct dictType {
unsigned int (*hashFunction)(const void *key);
void *(*keyDup)(void *privdata, const void *key);
void *(*valDup)(void *privdata, const void *obj);
int (*keyCompare)(void *privdata, const void *key1, const void *key2);
void (*keyDestructor)(void *privdata, void *key);
void (*valDestructor)(void *privdata, void *obj);
} dictType;
typedef struct dict {
dictEntry **table;
dictType *type;
#ifdef _WIN32
size_t size;
size_t sizemask;
size_t used;
#else
unsigned long size;
unsigned long sizemask;
unsigned long used;
#endif
void *privdata;
} dict;
typedef struct dictIterator {
dict *ht;
int index;
dictEntry *entry, *nextEntry;
} dictIterator;
/* This is the initial size of every hash table */
#define DICT_HT_INITIAL_SIZE 4
/* ------------------------------- Macros ------------------------------------*/
#define dictFreeEntryVal(ht, entry) \
if ((ht)->type->valDestructor) \
(ht)->type->valDestructor((ht)->privdata, (entry)->val)
#define dictSetHashVal(ht, entry, _val_) do { \
if ((ht)->type->valDup) \
entry->val = (ht)->type->valDup((ht)->privdata, _val_); \
else \
entry->val = (_val_); \
} while(0)
#define dictFreeEntryKey(ht, entry) \
if ((ht)->type->keyDestructor) \
(ht)->type->keyDestructor((ht)->privdata, (entry)->key)
#define dictSetHashKey(ht, entry, _key_) do { \
if ((ht)->type->keyDup) \
entry->key = (ht)->type->keyDup((ht)->privdata, _key_); \
else \
entry->key = (_key_); \
} while(0)
#define dictCompareHashKeys(ht, key1, key2) \
(((ht)->type->keyCompare) ? \
(ht)->type->keyCompare((ht)->privdata, key1, key2) : \
(key1) == (key2))
#define dictHashKey(ht, key) (ht)->type->hashFunction(key)
#define dictGetEntryKey(he) ((he)->key)
#define dictGetEntryVal(he) ((he)->val)
#define dictSlots(ht) ((ht)->size)
#define dictSize(ht) ((ht)->used)
/* API */
static unsigned int dictGenHashFunction(const unsigned char *buf, int len);
static dict *dictCreate(dictType *type, void *privDataPtr);
#ifdef _WIN32
static int dictExpand(dict *ht, size_t size);
#else
static int dictExpand(dict *ht, unsigned long size);
#endif
static int dictAdd(dict *ht, void *key, void *val);
static int dictReplace(dict *ht, void *key, void *val);
static int dictDelete(dict *ht, const void *key);
static void dictRelease(dict *ht);
static dictEntry * dictFind(dict *ht, const void *key);
static dictIterator *dictGetIterator(dict *ht);
static dictEntry *dictNext(dictIterator *iter);
static void dictReleaseIterator(dictIterator *iter);
#endif /* __DICT_H */
+2 -1
View File
@@ -9,7 +9,8 @@ int main(void) {
redisContext *c;
redisReply *reply;
c = redisConnect((char*)"127.0.0.1", 6379);
struct timeval timeout = { 1, 500000 }; // 1.5 seconds
c = redisConnectWithTimeout((char*)"127.0.0.2", 6379, timeout);
if (c->err) {
printf("Connection error: %s\n", c->errstr);
exit(1);
+4 -5
View File
@@ -1,7 +1,9 @@
#ifndef _REDIS_FMACRO_H
#define _REDIS_FMACRO_H
#ifndef __HIREDIS_FMACRO_H
#define __HIREDIS_FMACRO_H
#ifndef _BSD_SOURCE
#define _BSD_SOURCE
#endif
#ifdef __linux__
#define _XOPEN_SOURCE 700
@@ -9,7 +11,4 @@
#define _XOPEN_SOURCE
#endif
#define _LARGEFILE_SOURCE
#define _FILE_OFFSET_BITS 64
#endif
+160 -59
View File
@@ -31,7 +31,9 @@
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <assert.h>
#include <errno.h>
#include <ctype.h>
@@ -50,7 +52,7 @@ typedef struct redisReader {
size_t pos; /* buffer cursor */
size_t len; /* buffer length */
redisReadTask rstack[3]; /* stack of read tasks */
redisReadTask rstack[9]; /* stack of read tasks */
int ridx; /* index of stack */
void *privdata; /* user-settable arbitrary field */
} redisReader;
@@ -271,14 +273,17 @@ static int processLineItem(redisReader *r) {
int len;
if ((p = readLine(r,&len)) != NULL) {
if (r->fn) {
if (cur->type == REDIS_REPLY_INTEGER) {
if (cur->type == REDIS_REPLY_INTEGER) {
if (r->fn && r->fn->createInteger)
obj = r->fn->createInteger(cur,readLongLong(p));
} else {
obj = r->fn->createString(cur,p,len);
}
else
obj = (void*)REDIS_REPLY_INTEGER;
} else {
obj = (void*)(size_t)(cur->type);
/* Type will be error or status. */
if (r->fn && r->fn->createString)
obj = r->fn->createString(cur,p,len);
else
obj = (void*)(size_t)(cur->type);
}
/* Set reply if this is the root object. */
@@ -293,7 +298,11 @@ static int processBulkItem(redisReader *r) {
redisReadTask *cur = &(r->rstack[r->ridx]);
void *obj = NULL;
char *p, *s;
#ifdef _WIN32
long long len;
#else
long len;
#endif
unsigned long bytelen;
int success = 0;
@@ -306,15 +315,19 @@ static int processBulkItem(redisReader *r) {
if (len < 0) {
/* The nil object can always be created. */
obj = r->fn ? r->fn->createNil(cur) :
(void*)REDIS_REPLY_NIL;
if (r->fn && r->fn->createNil)
obj = r->fn->createNil(cur);
else
obj = (void*)REDIS_REPLY_NIL;
success = 1;
} else {
/* Only continue when the buffer contains the entire bulk item. */
bytelen += len+2; /* include \r\n */
bytelen += (unsigned long)len+2; /* include \r\n */
if (r->pos+bytelen <= r->len) {
obj = r->fn ? r->fn->createString(cur,s+2,len) :
(void*)REDIS_REPLY_STRING;
if (r->fn && r->fn->createString)
obj = r->fn->createString(cur,s+2,(size_t)len);
else
obj = (void*)REDIS_REPLY_STRING;
success = 1;
}
}
@@ -336,13 +349,17 @@ static int processMultiBulkItem(redisReader *r) {
redisReadTask *cur = &(r->rstack[r->ridx]);
void *obj;
char *p;
#ifdef _WIN32
long long elements;
#else
long elements;
#endif
int root = 0;
/* Set error for nested multi bulks with depth > 1 */
if (r->ridx == 2) {
if (r->ridx == 8) {
redisSetReplyReaderError(r,sdscatprintf(sdsempty(),
"No support for nested multi bulk replies with depth > 1"));
"No support for nested multi bulk replies with depth > 7"));
return -1;
}
@@ -351,16 +368,20 @@ static int processMultiBulkItem(redisReader *r) {
root = (r->ridx == 0);
if (elements == -1) {
obj = r->fn ? r->fn->createNil(cur) :
(void*)REDIS_REPLY_NIL;
if (r->fn && r->fn->createNil)
obj = r->fn->createNil(cur);
else
obj = (void*)REDIS_REPLY_NIL;
moveToNextTask(r);
} else {
obj = r->fn ? r->fn->createArray(cur,elements) :
(void*)REDIS_REPLY_ARRAY;
if (r->fn && r->fn->createArray)
obj = r->fn->createArray(cur,(int)elements);
else
obj = (void*)REDIS_REPLY_ARRAY;
/* Modify task stack when there are more than 0 elements. */
if (elements > 0) {
cur->elements = elements;
cur->elements = (int)elements;
cur->obj = obj;
r->ridx++;
r->rstack[r->ridx].type = -1;
@@ -434,7 +455,7 @@ static int processItem(redisReader *r) {
}
}
void *redisReplyReaderCreate() {
void *redisReplyReaderCreate(void) {
redisReader *r = calloc(sizeof(redisReader),1);
r->error = NULL;
r->fn = &defaultFunctions;
@@ -493,7 +514,7 @@ static void redisSetReplyReaderError(redisReader *r, sds err) {
if (r->buf != NULL) {
sdsfree(r->buf);
r->buf = sdsempty();
r->pos = 0;
r->pos = r->len = 0;
}
r->ridx = -1;
r->error = err;
@@ -504,11 +525,18 @@ char *redisReplyReaderGetError(void *reader) {
return r->error;
}
void redisReplyReaderFeed(void *reader, char *buf, size_t len) {
void redisReplyReaderFeed(void *reader, const char *buf, size_t len) {
redisReader *r = reader;
/* Copy the provided buffer. */
if (buf != NULL && len >= 1) {
/* Destroy internal buffer when it is empty and is quite large. */
if (r->len == 0 && sdsavail(r->buf) > 16*1024) {
sdsfree(r->buf);
r->buf = sdsempty();
r->pos = 0;
}
r->buf = sdscatlen(r->buf,buf,len);
r->len = sdslen(r->buf);
}
@@ -538,15 +566,10 @@ int redisReplyReaderGetReply(void *reader, void **reply) {
if (processItem(r) < 0)
break;
/* Discard the consumed part of the buffer. */
if (r->pos > 0) {
if (r->pos == r->len) {
/* sdsrange has a quirck on this edge case. */
sdsfree(r->buf);
r->buf = sdsempty();
} else {
r->buf = sdsrange(r->buf,r->pos,r->len);
}
/* Discard part of the buffer when we've consumed at least 1k, to avoid
* doing unnecessary calls to memmove() in sds.c. */
if (r->pos >= 1024) {
r->buf = sdsrange(r->buf,r->pos,-1);
r->pos = 0;
r->len = sdslen(r->buf);
}
@@ -556,13 +579,6 @@ int redisReplyReaderGetReply(void *reader, void **reply) {
void *aux = r->reply;
r->reply = NULL;
/* Destroy the buffer when it is empty and is quite large. */
if (r->len == 0 && sdsavail(r->buf) > 16*1024) {
sdsfree(r->buf);
r->buf = sdsempty();
r->pos = 0;
}
/* Check if there actually *is* a reply. */
if (r->error != NULL) {
return REDIS_ERR;
@@ -590,7 +606,7 @@ static int intlen(int i) {
/* Helper function for redisvFormatCommand(). */
static void addArgument(sds a, char ***argv, int *argc, int *totlen) {
(*argc)++;
if ((*argv = realloc(*argv, sizeof(char*)*(*argc))) == NULL) redisOOM();
if ((*argv = (char **)realloc(*argv, sizeof(char*)*(*argc))) == NULL) redisOOM();
if (totlen) *totlen = *totlen+1+intlen(sdslen(a))+2+sdslen(a)+2;
(*argv)[(*argc)-1] = a;
}
@@ -601,7 +617,7 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
char *cmd = NULL; /* final command */
int pos; /* position in final command */
sds current; /* current argument */
int interpolated = 0; /* did we do interpolation on an argument? */
int touched = 0; /* was the current argument touched? */
char **argv = NULL;
int argc = 0, j;
int totlen = 0;
@@ -615,13 +631,14 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
while(*c != '\0') {
if (*c != '%' || c[1] == '\0') {
if (*c == ' ') {
if (sdslen(current) != 0) {
if (touched) {
addArgument(current, &argv, &argc, &totlen);
current = sdsempty();
interpolated = 0;
touched = 0;
}
} else {
current = sdscatlen(current,c,1);
touched = 1;
}
} else {
switch(c[1]) {
@@ -630,14 +647,12 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
size = strlen(arg);
if (size > 0)
current = sdscatlen(current,arg,size);
interpolated = 1;
break;
case 'b':
arg = va_arg(ap,char*);
size = va_arg(ap,size_t);
if (size > 0)
current = sdscatlen(current,arg,size);
interpolated = 1;
break;
case '%':
current = sdscat(current,"%");
@@ -683,7 +698,6 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
_format[_l] = '\0';
va_copy(_cpy,ap);
current = sdscatvprintf(current,_format,_cpy);
interpolated = 1;
va_end(_cpy);
/* Update current position (note: outer blocks
@@ -693,16 +707,21 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
}
/* Consume and discard vararg */
#ifdef _WIN32
va_arg(ap,void *);
#else
va_arg(ap,void);
#endif
}
}
touched = 1;
c++;
}
c++;
}
/* Add the last argument if needed */
if (interpolated || sdslen(current) != 0) {
if (touched) {
addArgument(current, &argv, &argc, &totlen);
} else {
sdsfree(current);
@@ -712,11 +731,15 @@ int redisvFormatCommand(char **target, const char *format, va_list ap) {
totlen += 1+intlen(argc)+2;
/* Build the command at protocol level */
cmd = malloc(totlen+1);
cmd = (char *)malloc(totlen+1);
if (!cmd) redisOOM();
pos = sprintf(cmd,"*%d\r\n",argc);
for (j = 0; j < argc; j++) {
#ifdef _WIN32
pos += sprintf(cmd+pos,"$%llu\r\n",(unsigned long long)sdslen(argv[j]));
#else
pos += sprintf(cmd+pos,"$%zu\r\n",sdslen(argv[j]));
#endif
memcpy(cmd+pos,argv[j],sdslen(argv[j]));
pos += sdslen(argv[j]);
sdsfree(argv[j]);
@@ -775,7 +798,11 @@ int redisFormatCommandArgv(char **target, int argc, const char **argv, const siz
pos = sprintf(cmd,"*%d\r\n",argc);
for (j = 0; j < argc; j++) {
len = argvlen ? argvlen[j] : strlen(argv[j]);
#ifdef _WIN32
pos += sprintf(cmd+pos,"$%llu\r\n",(unsigned long long)len);
#else
pos += sprintf(cmd+pos,"$%zu\r\n",len);
#endif
memcpy(cmd+pos,argv[j],len);
pos += len;
cmd[pos++] = '\r';
@@ -798,7 +825,7 @@ void __redisSetError(redisContext *c, int type, const sds errstr) {
}
}
static redisContext *redisContextInit() {
static redisContext *redisContextInit(void) {
redisContext *c = calloc(sizeof(redisContext),1);
c->err = 0;
c->errstr = NULL;
@@ -809,9 +836,12 @@ static redisContext *redisContextInit() {
}
void redisFree(redisContext *c) {
/* Disconnect before free'ing if not yet disconnected. */
if (c->flags & REDIS_CONNECTED)
if (c->fd > 0)
#ifdef _WIN32
closesocket(c->fd);
#else
close(c->fd);
#endif
if (c->errstr != NULL)
sdsfree(c->errstr);
if (c->obuf != NULL)
@@ -827,31 +857,67 @@ void redisFree(redisContext *c) {
redisContext *redisConnect(const char *ip, int port) {
redisContext *c = redisContextInit();
c->flags |= REDIS_BLOCK;
redisContextConnectTcp(c,ip,port);
redisContextConnectTcp(c,ip,port,NULL);
return c;
}
redisContext *redisConnectWithTimeout(const char *ip, int port, struct timeval tv) {
redisContext *c = redisContextInit();
c->flags |= REDIS_BLOCK;
redisContextConnectTcp(c,ip,port,&tv);
return c;
}
redisContext *redisConnectNonBlock(const char *ip, int port) {
redisContext *c = redisContextInit();
c->flags &= ~REDIS_BLOCK;
redisContextConnectTcp(c,ip,port);
redisContextConnectTcp(c,ip,port,NULL);
return c;
}
redisContext *redisConnectUnix(const char *path) {
redisContext *c = redisContextInit();
c->flags |= REDIS_BLOCK;
redisContextConnectUnix(c,path);
redisContextConnectUnix(c,path,NULL);
return c;
}
redisContext *redisConnectUnixWithTimeout(const char *path, struct timeval tv) {
redisContext *c = redisContextInit();
c->flags |= REDIS_BLOCK;
redisContextConnectUnix(c,path,&tv);
return c;
}
redisContext *redisConnectUnixNonBlock(const char *path) {
redisContext *c = redisContextInit();
c->flags &= ~REDIS_BLOCK;
redisContextConnectUnix(c,path);
redisContextConnectUnix(c,path,NULL);
return c;
}
/* initializers if caller handles connection */
redisContext *redisConnected() {
redisContext *c = redisContextInit();
c->fd = -1;
c->flags |= REDIS_BLOCK;
return c;
}
redisContext *redisConnectedNonBlock() {
redisContext *c = redisContextInit();
c->fd = -1;
c->flags &= ~REDIS_BLOCK;
return c;
}
/* Set read/write timeout on a blocking socket. */
int redisSetTimeout(redisContext *c, struct timeval tv) {
if (c->flags & REDIS_BLOCK)
return redisContextSetTimeout(c,tv);
return REDIS_ERR;
}
/* Set the replyObjectFunctions to use. Returns REDIS_ERR when the reader
* was already initialized and the function set could not be re-set.
* Return REDIS_OK when they could be set. */
@@ -877,9 +943,18 @@ static void __redisCreateReplyReader(redisContext *c) {
* see if there is a reply available. */
int redisBufferRead(redisContext *c) {
char buf[2048];
int nread = read(c->fd,buf,sizeof(buf));
#ifdef _WIN32
int nread = recv((SOCKET)c->fd,buf,sizeof(buf),0);
if (nread == -1) {
if (errno == EAGAIN) {
errno = WSAGetLastError();
if ((errno == ENOENT) || (errno == WSAEWOULDBLOCK))
errno = EAGAIN;
}
#else
int nread = read(c->fd,buf,sizeof(buf));
#endif
if (nread == -1) {
if (errno == EAGAIN && !(c->flags & REDIS_BLOCK)) {
/* Try again later */
} else {
__redisSetError(c,REDIS_ERR_IO,NULL);
@@ -896,6 +971,23 @@ int redisBufferRead(redisContext *c) {
return REDIS_OK;
}
/* Use this function if the caller has already read the data. It will
* feed bytes to the reply parser.
*
* After this function is called, you may use redisContextReadReply to
* see if there is a reply available. */
int redisBufferReadDone(redisContext *c, char *buf, int nread) {
if (nread == 0) {
__redisSetError(c,REDIS_ERR_EOF,
sdsnew("Server closed the connection"));
return REDIS_ERR;
} else {
__redisCreateReplyReader(c);
redisReplyReaderFeed(c->reader,buf,nread);
}
return REDIS_OK;
}
/* Write the output buffer to the socket.
*
* Returns REDIS_OK when the buffer is empty, or (a part of) the buffer was
@@ -908,9 +1000,18 @@ int redisBufferRead(redisContext *c) {
int redisBufferWrite(redisContext *c, int *done) {
int nwritten;
if (sdslen(c->obuf) > 0) {
nwritten = write(c->fd,c->obuf,sdslen(c->obuf));
#ifdef _WIN32
nwritten = send((SOCKET)c->fd,c->obuf,sdslen(c->obuf),0);
if (nwritten == -1) {
if (errno == EAGAIN) {
errno = WSAGetLastError();
if ((errno == ENOENT) || (errno == WSAEWOULDBLOCK))
errno = EAGAIN;
}
#else
nwritten = write(c->fd,c->obuf,sdslen(c->obuf));
#endif
if (nwritten == -1) {
if (errno == EAGAIN && !(c->flags & REDIS_BLOCK)) {
/* Try again later */
} else {
__redisSetError(c,REDIS_ERR_IO,NULL);
+36 -2
View File
@@ -33,6 +33,20 @@
#define __HIREDIS_H
#include <stdio.h> /* for size_t */
#include <stdarg.h> /* for va_list */
#ifndef _WIN32
#include <sys/time.h> /* for struct timeval */
#endif
#ifdef _WIN32
#ifndef FD_SETSIZE
#define FD_SETSIZE 16000
#endif
#include <winsock2.h>
#include <windows.h>
#ifndef va_copy
#define va_copy(d,s) d = (s)
#endif
#endif
#define HIREDIS_MAJOR 0
#define HIREDIS_MINOR 9
@@ -64,6 +78,16 @@
* should be terminated once all replies have been read. */
#define REDIS_DISCONNECTING 0x4
/* Flag specific to the async API which means that the context should be clean
* up as soon as possible. */
#define REDIS_FREEING 0x8
/* Flag that is set when an async callback is executed. */
#define REDIS_IN_CALLBACK 0x10
/* Flag that is set when the async context has one or more subscriptions. */
#define REDIS_SUBSCRIBED 0x20
#define REDIS_REPLY_STRING 1
#define REDIS_REPLY_ARRAY 2
#define REDIS_REPLY_INTEGER 3
@@ -106,7 +130,11 @@ struct redisContext; /* need forward declaration of redisContext */
/* Context for a connection to Redis */
typedef struct redisContext {
#ifdef _WIN32
SOCKET fd;
#else
int fd;
#endif
int flags;
char *obuf; /* Write buffer */
int err; /* Error flags, 0 when there is no error */
@@ -118,13 +146,13 @@ typedef struct redisContext {
} redisContext;
void freeReplyObject(void *reply);
void *redisReplyReaderCreate();
void *redisReplyReaderCreate(void);
int redisReplyReaderSetReplyObjectFunctions(void *reader, redisReplyObjectFunctions *fn);
int redisReplyReaderSetPrivdata(void *reader, void *privdata);
void *redisReplyReaderGetObject(void *reader);
char *redisReplyReaderGetError(void *reader);
void redisReplyReaderFree(void *ptr);
void redisReplyReaderFeed(void *reader, char *buf, size_t len);
void redisReplyReaderFeed(void *reader, const char *buf, size_t len);
int redisReplyReaderGetReply(void *reader, void **reply);
/* Functions to format a command according to the protocol. */
@@ -133,13 +161,19 @@ int redisFormatCommand(char **target, const char *format, ...);
int redisFormatCommandArgv(char **target, int argc, const char **argv, const size_t *argvlen);
redisContext *redisConnect(const char *ip, int port);
redisContext *redisConnectWithTimeout(const char *ip, int port, struct timeval tv);
redisContext *redisConnectNonBlock(const char *ip, int port);
redisContext *redisConnectUnix(const char *path);
redisContext *redisConnectUnixWithTimeout(const char *path, struct timeval tv);
redisContext *redisConnectUnixNonBlock(const char *path);
redisContext *redisConnected();
redisContext *redisConnectedNonBlock();
int redisSetTimeout(redisContext *c, struct timeval tv);
int redisSetReplyObjectFunctions(redisContext *c, redisReplyObjectFunctions *fn);
void redisFree(redisContext *c);
int redisBufferRead(redisContext *c);
int redisBufferWrite(redisContext *c, int *done);
int redisBufferReadDone(redisContext *c, char *buf, int nread);
/* In a blocking context, this function first checks if there are unconsumed
* replies to return and returns one if so. Otherwise, it flushes the output
+279 -19
View File
@@ -4,6 +4,7 @@
* Copyright (c) 2010, Pieter Noordhuis <pcnoordhuis at gmail dot com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
@@ -31,15 +32,26 @@
#include "fmacros.h"
#include <sys/types.h>
#ifdef _WIN32
#ifndef FD_SETSIZE
#define FD_SETSIZE 16000
#endif
#include "winsock2.h"
#include "windows.h"
#define socklen_t int
#else
#include <sys/socket.h>
#include <sys/select.h>
#include <sys/un.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netdb.h>
#endif
#include <fcntl.h>
#include <string.h>
#include <netdb.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
@@ -50,6 +62,31 @@
/* Forward declaration */
void __redisSetError(redisContext *c, int type, sds err);
#ifdef _WIN32
static int redisCreateSocket(redisContext *c, int type) {
SOCKET s;
int on=1;
s = socket(type, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
__redisSetError(c,REDIS_ERR_IO,sdscatprintf(sdsempty(), "socket error: %d\n", WSAGetLastError()));
return REDIS_ERR;
}
if (type == AF_INET) {
LINGER l;
l.l_onoff = 1;
l.l_linger = 2;
setsockopt(s, SOL_SOCKET, SO_LINGER, (const char *) &l, sizeof(l));
if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *) &on, sizeof(on)) == -1) {
__redisSetError(c,REDIS_ERR_IO,NULL);
closesocket(s);
return REDIS_ERR;
}
}
return (int)s;
}
#else
static int redisCreateSocket(redisContext *c, int type) {
int s, on = 1;
if ((s = socket(type, SOCK_STREAM, 0)) == -1) {
@@ -65,8 +102,32 @@ static int redisCreateSocket(redisContext *c, int type) {
}
return s;
}
#endif
static int redisSetNonBlock(redisContext *c, int fd) {
#ifdef _WIN32
static int redisSetBlocking(redisContext *c, int fd, int blocking) {
/* If iMode = 0, blocking is enabled; */
/* If iMode != 0, non-blocking mode is enabled. */
u_long flags;
if (blocking)
flags = (u_long)0;
else
flags = (u_long)1;
if (ioctlsocket((SOCKET)fd, FIONBIO, &flags) == SOCKET_ERROR) {
errno = WSAGetLastError();
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "ioctlsocket(FIONBIO): %d\n", errno));
closesocket(fd);
return REDIS_ERR;
};
return REDIS_OK;
}
#else
static int redisSetBlocking(redisContext *c, int fd, int blocking) {
int flags;
/* Set the socket nonblocking.
@@ -78,33 +139,219 @@ static int redisSetNonBlock(redisContext *c, int fd) {
close(fd);
return REDIS_ERR;
}
if (fcntl(fd, F_SETFL, flags | O_NONBLOCK) == -1) {
if (blocking)
flags &= ~O_NONBLOCK;
else
flags |= O_NONBLOCK;
if (fcntl(fd, F_SETFL, flags) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "fcntl(F_SETFL,O_NONBLOCK): %s", strerror(errno)));
sdscatprintf(sdsempty(), "fcntl(F_SETFL): %s", strerror(errno)));
close(fd);
return REDIS_ERR;
}
return REDIS_OK;
}
#endif
#ifdef _WIN32
static int redisSetTcpNoDelay(redisContext *c, int fd) {
int yes = 1;
if (setsockopt((SOCKET)fd, IPPROTO_TCP, TCP_NODELAY, (const char *)&yes, sizeof(yes)) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(TCP_NODELAY): %d", (int)GetLastError()));
closesocket(fd);
return REDIS_ERR;
}
return REDIS_OK;
}
#else
static int redisSetTcpNoDelay(redisContext *c, int fd) {
int yes = 1;
if (setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &yes, sizeof(yes)) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(TCP_NODELAY): %s", strerror(errno)));
close(fd);
return REDIS_ERR;
}
return REDIS_OK;
}
#endif
int redisContextConnectTcp(redisContext *c, const char *addr, int port) {
static int redisContextWaitReady(redisContext *c, int fd, const struct timeval *timeout) {
struct timeval to;
struct timeval *toptr = NULL;
fd_set wfd;
int err;
socklen_t errlen;
/* Only use timeout when not NULL. */
if (timeout != NULL) {
to = *timeout;
toptr = &to;
}
if (errno == EINPROGRESS) {
FD_ZERO(&wfd);
#ifdef _WIN32
FD_SET((SOCKET)fd, &wfd);
#else
FD_SET(fd, &wfd);
#endif
if (select(FD_SETSIZE, NULL, &wfd, NULL, toptr) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "select(2): %s", strerror(errno)));
#ifdef _WIN32
closesocket(fd);
#else
close(fd);
#endif
return REDIS_ERR;
}
if (!FD_ISSET(fd, &wfd)) {
#ifdef _WIN32
errno = WSAGetLastError();
__redisSetError(c,REDIS_ERR_IO,NULL);
closesocket(fd);
#else
errno = ETIMEDOUT;
__redisSetError(c,REDIS_ERR_IO,NULL);
close(fd);
#endif
return REDIS_ERR;
}
err = 0;
errlen = sizeof(err);
#ifdef _WIN32
if (getsockopt(fd, SOL_SOCKET, SO_ERROR, (char *)&err, &errlen) == SOCKET_ERROR) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "getsockopt(SO_ERROR): %d", WSAGetLastError()));
closesocket(fd);
return REDIS_ERR;
}
#else
if (getsockopt(fd, SOL_SOCKET, SO_ERROR, &err, &errlen) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "getsockopt(SO_ERROR): %s", strerror(errno)));
close(fd);
return REDIS_ERR;
}
#endif
if (err) {
errno = err;
__redisSetError(c,REDIS_ERR_IO,NULL);
#ifdef _WIN32
closesocket(fd);
#else
close(fd);
#endif
return REDIS_ERR;
}
return REDIS_OK;
}
__redisSetError(c,REDIS_ERR_IO,NULL);
#ifdef _WIN32
closesocket(fd);
#else
close(fd);
#endif
return REDIS_ERR;
}
#ifdef _WIN32
int redisContextSetTimeout(redisContext *c, struct timeval tv) {
if (setsockopt(c->fd,SOL_SOCKET,SO_RCVTIMEO,(const char *)&tv,sizeof(tv)) == SOCKET_ERROR ) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(SO_RCVTIMEO): %d", WSAGetLastError()));
return REDIS_ERR;
}
if (setsockopt(c->fd,SOL_SOCKET,SO_SNDTIMEO,(const char *)&tv,sizeof(tv)) == SOCKET_ERROR ) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(SO_SNDTIMEO): %d", WSAGetLastError()));
return REDIS_ERR;
}
return REDIS_OK;
}
#else
int redisContextSetTimeout(redisContext *c, struct timeval tv) {
if (setsockopt(c->fd,SOL_SOCKET,SO_RCVTIMEO,&tv,sizeof(tv)) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(SO_RCVTIMEO): %s", strerror(errno)));
return REDIS_ERR;
}
if (setsockopt(c->fd,SOL_SOCKET,SO_SNDTIMEO,&tv,sizeof(tv)) == -1) {
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(), "setsockopt(SO_SNDTIMEO): %s", strerror(errno)));
return REDIS_ERR;
}
return REDIS_OK;
}
#endif
#ifdef _WIN32
int redisContextConnectTcp(redisContext *c, const char *addr, int port, struct timeval *timeout) {
int s;
int blocking = (c->flags & REDIS_BLOCK);
struct sockaddr_in sa;
unsigned long inAddress;
if ((s = redisCreateSocket(c,AF_INET)) < 0)
return REDIS_ERR;
sa.sin_family = AF_INET;
sa.sin_port = htons(port);
if (redisSetTcpNoDelay(c,s) != REDIS_OK)
return REDIS_ERR;
inAddress = inet_addr(addr);
if (inAddress == INADDR_NONE || inAddress == INADDR_ANY) {
struct hostent *he;
he = gethostbyname(addr);
if (he == NULL) {
__redisSetError(c,REDIS_ERR_OTHER,
sdscatprintf(sdsempty(),"can't resolve: %s\n", addr));
closesocket(s);
return REDIS_ERR;;
}
memcpy(&sa.sin_addr, he->h_addr, sizeof(struct in_addr));
}
else {
sa.sin_addr.s_addr = inAddress;
}
if (connect((SOCKET)s, (struct sockaddr*)&sa, sizeof(sa)) == -1) {
errno = WSAGetLastError();
if ((errno == WSAEINVAL) || (errno == WSAEWOULDBLOCK))
errno = EINPROGRESS;
if (errno == EINPROGRESS && !blocking) {
/* This is ok. */
} else {
if (redisContextWaitReady(c,s,timeout) != REDIS_OK)
return REDIS_ERR;
}
}
c->fd = s;
c->flags |= REDIS_CONNECTED;
return REDIS_OK;
}
#else
int redisContextConnectTcp(redisContext *c, const char *addr, int port, struct timeval *timeout) {
int s;
int blocking = (c->flags & REDIS_BLOCK);
struct sockaddr_in sa;
if ((s = redisCreateSocket(c,AF_INET)) == REDIS_ERR)
if ((s = redisCreateSocket(c,AF_INET)) < 0)
return REDIS_ERR;
if (!blocking && redisSetNonBlock(c,s) == REDIS_ERR)
if (redisSetBlocking(c,s,0) != REDIS_OK)
return REDIS_ERR;
sa.sin_family = AF_INET;
@@ -126,30 +373,39 @@ int redisContextConnectTcp(redisContext *c, const char *addr, int port) {
if (errno == EINPROGRESS && !blocking) {
/* This is ok. */
} else {
__redisSetError(c,REDIS_ERR_IO,NULL);
close(s);
return REDIS_ERR;
if (redisContextWaitReady(c,s,timeout) != REDIS_OK)
return REDIS_ERR;
}
}
if (redisSetTcpNoDelay(c,s) != REDIS_OK) {
close(s);
/* Reset socket to be blocking after connect(2). */
if (blocking && redisSetBlocking(c,s,1) != REDIS_OK)
return REDIS_ERR;
if (redisSetTcpNoDelay(c,s) != REDIS_OK)
return REDIS_ERR;
}
c->fd = s;
c->flags |= REDIS_CONNECTED;
return REDIS_OK;
}
#endif
int redisContextConnectUnix(redisContext *c, const char *path) {
int redisContextConnectUnix(redisContext *c, const char *path, struct timeval *timeout) {
#ifdef _WIN32
(void) timeout;
__redisSetError(c,REDIS_ERR_IO,
sdscatprintf(sdsempty(),"Unix sockets are not suported on Windows platform. (%s)\n", path));
return REDIS_ERR;
#else
int s;
int blocking = (c->flags & REDIS_BLOCK);
struct sockaddr_un sa;
if ((s = redisCreateSocket(c,AF_LOCAL)) == REDIS_ERR)
if ((s = redisCreateSocket(c,AF_LOCAL)) < 0)
return REDIS_ERR;
if (!blocking && redisSetNonBlock(c,s) != REDIS_OK)
if (redisSetBlocking(c,s,0) != REDIS_OK)
return REDIS_ERR;
sa.sun_family = AF_LOCAL;
@@ -158,13 +414,17 @@ int redisContextConnectUnix(redisContext *c, const char *path) {
if (errno == EINPROGRESS && !blocking) {
/* This is ok. */
} else {
__redisSetError(c,REDIS_ERR_IO,NULL);
close(s);
return REDIS_ERR;
if (redisContextWaitReady(c,s,timeout) != REDIS_OK)
return REDIS_ERR;
}
}
/* Reset socket to be blocking after connect(2). */
if (blocking && redisSetBlocking(c,s,1) != REDIS_OK)
return REDIS_ERR;
c->fd = s;
c->flags |= REDIS_CONNECTED;
return REDIS_OK;
#endif
}
+5 -2
View File
@@ -1,6 +1,8 @@
/* Extracted from anet.c to work properly with Hiredis error reporting.
*
* Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
* Copyright (c) 2010, Pieter Noordhuis <pcnoordhuis at gmail dot com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -37,7 +39,8 @@
#define AF_LOCAL AF_UNIX
#endif
int redisContextConnectTcp(redisContext *c, const char *addr, int port);
int redisContextConnectUnix(redisContext *c, const char *path);
int redisContextSetTimeout(redisContext *c, struct timeval tv);
int redisContextConnectTcp(redisContext *c, const char *addr, int port, struct timeval *timeout);
int redisContextConnectUnix(redisContext *c, const char *path, struct timeval *timeout);
#endif
+130 -15
View File
@@ -30,11 +30,11 @@
#define SDS_ABORT_ON_OOM
#include "sds.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "sds.h"
static void sdsOomAbort(void) {
fprintf(stderr,"SDS: Out Of Memory (SDS_ABORT_ON_OOM defined)\n");
@@ -69,11 +69,6 @@ sds sdsnew(const char *init) {
return sdsnewlen(init, initlen);
}
size_t sdslen(const sds s) {
struct sdshdr *sh = (void*) (s-(sizeof(struct sdshdr)));
return sh->len;
}
sds sdsdup(const sds s) {
return sdsnewlen(s, sdslen(s));
}
@@ -83,11 +78,6 @@ void sdsfree(sds s) {
free(s-sizeof(struct sdshdr));
}
size_t sdsavail(sds s) {
struct sdshdr *sh = (void*) (s-(sizeof(struct sdshdr)));
return sh->free;
}
void sdsupdatelen(sds s) {
struct sdshdr *sh = (void*) (s-(sizeof(struct sdshdr)));
int reallen = strlen(s);
@@ -115,6 +105,25 @@ static sds sdsMakeRoomFor(sds s, size_t addlen) {
return newsh->buf;
}
/* Grow the sds to have the specified length. Bytes that were not part of
* the original length of the sds will be set to zero. */
sds sdsgrowzero(sds s, size_t len) {
struct sdshdr *sh = (void*)(s-(sizeof(struct sdshdr)));
size_t totlen, curlen = sh->len;
if (len <= curlen) return s;
s = sdsMakeRoomFor(s,len-curlen);
if (s == NULL) return NULL;
/* Make sure added region doesn't contain garbage */
sh = (void*)(s-(sizeof(struct sdshdr)));
memset(s+curlen,0,(len-curlen+1)); /* also set trailing \0 byte */
totlen = sh->len+sh->free;
sh->len = len;
sh->free = totlen-sh->len;
return s;
}
sds sdscatlen(sds s, const void *t, size_t len) {
struct sdshdr *sh;
size_t curlen = sdslen(s);
@@ -222,13 +231,16 @@ sds sdsrange(sds s, int start, int end) {
}
newlen = (start > end) ? 0 : (end-start)+1;
if (newlen != 0) {
if (start >= (signed)len) start = len-1;
if (end >= (signed)len) end = len-1;
newlen = (start > end) ? 0 : (end-start)+1;
if (start >= (signed)len) {
newlen = 0;
} else if (end >= (signed)len) {
end = len-1;
newlen = (start > end) ? 0 : (end-start)+1;
}
} else {
start = 0;
}
if (start != 0) memmove(sh->buf, sh->buf+start, newlen);
if (start && newlen) memmove(sh->buf, sh->buf+start, newlen);
sh->buf[newlen] = 0;
sh->free = sh->free+(sh->len-newlen);
sh->len = newlen;
@@ -477,3 +489,106 @@ err:
if (current) sdsfree(current);
return NULL;
}
#ifdef SDS_TEST_MAIN
#include <stdio.h>
int __failed_tests = 0;
int __test_num = 0;
#define test_cond(descr,_c) do { \
__test_num++; printf("%d - %s: ", __test_num, descr); \
if(_c) printf("PASSED\n"); else {printf("FAILED\n"); __failed_tests++;} \
} while(0);
#define test_report() do { \
printf("%d tests, %d passed, %d failed\n", __test_num, \
__test_num-__failed_tests, __failed_tests); \
if (__failed_tests) { \
printf("=== WARNING === We have failed tests here...\n"); \
} \
} while(0);
int main(void) {
{
sds x = sdsnew("foo"), y;
test_cond("Create a string and obtain the length",
sdslen(x) == 3 && memcmp(x,"foo\0",4) == 0)
sdsfree(x);
x = sdsnewlen("foo",2);
test_cond("Create a string with specified length",
sdslen(x) == 2 && memcmp(x,"fo\0",3) == 0)
x = sdscat(x,"bar");
test_cond("Strings concatenation",
sdslen(x) == 5 && memcmp(x,"fobar\0",6) == 0);
x = sdscpy(x,"a");
test_cond("sdscpy() against an originally longer string",
sdslen(x) == 1 && memcmp(x,"a\0",2) == 0)
x = sdscpy(x,"xyzxxxxxxxxxxyyyyyyyyyykkkkkkkkkk");
test_cond("sdscpy() against an originally shorter string",
sdslen(x) == 33 &&
memcmp(x,"xyzxxxxxxxxxxyyyyyyyyyykkkkkkkkkk\0",33) == 0)
sdsfree(x);
x = sdscatprintf(sdsempty(),"%d",123);
test_cond("sdscatprintf() seems working in the base case",
sdslen(x) == 3 && memcmp(x,"123\0",4) ==0)
sdsfree(x);
x = sdstrim(sdsnew("xxciaoyyy"),"xy");
test_cond("sdstrim() correctly trims characters",
sdslen(x) == 4 && memcmp(x,"ciao\0",5) == 0)
y = sdsrange(sdsdup(x),1,1);
test_cond("sdsrange(...,1,1)",
sdslen(y) == 1 && memcmp(y,"i\0",2) == 0)
sdsfree(y);
y = sdsrange(sdsdup(x),1,-1);
test_cond("sdsrange(...,1,-1)",
sdslen(y) == 3 && memcmp(y,"iao\0",4) == 0)
sdsfree(y);
y = sdsrange(sdsdup(x),-2,-1);
test_cond("sdsrange(...,-2,-1)",
sdslen(y) == 2 && memcmp(y,"ao\0",3) == 0)
sdsfree(y);
y = sdsrange(sdsdup(x),2,1);
test_cond("sdsrange(...,2,1)",
sdslen(y) == 0 && memcmp(y,"\0",1) == 0)
sdsfree(y);
y = sdsrange(sdsdup(x),1,100);
test_cond("sdsrange(...,1,100)",
sdslen(y) == 3 && memcmp(y,"iao\0",4) == 0)
sdsfree(y);
y = sdsrange(sdsdup(x),100,100);
test_cond("sdsrange(...,100,100)",
sdslen(y) == 0 && memcmp(y,"\0",1) == 0)
sdsfree(y);
sdsfree(x);
x = sdsnew("foo");
y = sdsnew("foa");
test_cond("sdscmp(foo,foa)", sdscmp(x,y) > 0)
sdsfree(y);
sdsfree(x);
x = sdsnew("bar");
y = sdsnew("bar");
test_cond("sdscmp(bar,bar)", sdscmp(x,y) == 0)
sdsfree(y);
sdsfree(x);
x = sdsnew("aar");
y = sdsnew("bar");
test_cond("sdscmp(bar,bar)", sdscmp(x,y) < 0)
}
test_report()
}
#endif
+17 -1
View File
@@ -34,6 +34,11 @@
#include <sys/types.h>
#include <stdarg.h>
#ifdef _WIN32
#define inline __inline
#define va_copy(d,s) d = (s)
#endif
typedef char *sds;
struct sdshdr {
@@ -42,13 +47,24 @@ struct sdshdr {
char buf[];
};
static inline size_t sdslen(const sds s) {
struct sdshdr *sh = (struct sdshdr *)(s-(sizeof(struct sdshdr)));
return sh->len;
}
static inline size_t sdsavail(const sds s) {
struct sdshdr *sh = (struct sdshdr *)(s-(sizeof(struct sdshdr)));
return sh->free;
}
sds sdsnewlen(const void *init, size_t initlen);
sds sdsnew(const char *init);
sds sdsempty();
sds sdsempty(void);
size_t sdslen(const sds s);
sds sdsdup(const sds s);
void sdsfree(sds s);
size_t sdsavail(sds s);
sds sdsgrowzero(sds s, size_t len);
sds sdscatlen(sds s, const void *t, size_t len);
sds sdscat(sds s, const char *t);
sds sdscpylen(sds s, char *t, size_t len);
+69 -16
View File
@@ -6,6 +6,7 @@
#include <assert.h>
#include <unistd.h>
#include <signal.h>
#include <errno.h>
#include "hiredis.h"
@@ -31,7 +32,7 @@ static void __connect(redisContext **target) {
}
}
static void test_format_commands() {
static void test_format_commands(void) {
char *cmd;
int len;
@@ -53,6 +54,12 @@ static void test_format_commands() {
len == 4+4+(3+2)+4+(3+2)+4+(0+2));
free(cmd);
test("Format command with an empty string in between proper interpolations: ");
len = redisFormatCommand(&cmd,"SET %s %s","","foo");
test_cond(strncmp(cmd,"*3\r\n$3\r\nSET\r\n$0\r\n\r\n$3\r\nfoo\r\n",len) == 0 &&
len == 4+4+(3+2)+4+(0+2)+4+(3+2));
free(cmd);
test("Format command with %%b string interpolation: ");
len = redisFormatCommand(&cmd,"SET %b %b","foo",3,"b\0r",3);
test_cond(strncmp(cmd,"*3\r\n$3\r\nSET\r\n$3\r\nfoo\r\n$3\r\nb\0r\r\n",len) == 0 &&
@@ -115,7 +122,7 @@ static void test_format_commands() {
free(cmd);
}
static void test_blocking_connection() {
static void test_blocking_connection(void) {
redisContext *c;
redisReply *reply;
int major, minor;
@@ -246,13 +253,21 @@ static void test_blocking_connection() {
* conditions, the error will be set to EOF. */
assert(c->err == REDIS_ERR_EOF &&
strcmp(c->errstr,"Server closed the connection") == 0);
/* Clean up context and reconnect again */
redisFree(c);
__connect(&c);
test("Returns I/O error on socket timeout: ");
struct timeval tv = { 0, 1000 };
assert(redisSetTimeout(c,tv) == REDIS_OK);
test_cond(redisGetReply(c,(void**)&reply) == REDIS_ERR &&
c->err == REDIS_ERR_IO && errno == EAGAIN);
redisFree(c);
/* Context should be connected */
__connect(&c);
}
static void test_reply_reader() {
static void test_reply_reader(void) {
void *reader;
void *reply;
char *err;
@@ -309,10 +324,19 @@ static void test_reply_reader() {
ret = redisReplyReaderGetReply(reader,&reply);
test_cond(ret == REDIS_OK && reply == (void*)REDIS_REPLY_STATUS);
redisReplyReaderFree(reader);
test("Properly reset state after protocol error: ");
reader = redisReplyReaderCreate();
redisReplyReaderSetReplyObjectFunctions(reader,NULL);
redisReplyReaderFeed(reader,(char*)"x",1);
ret = redisReplyReaderGetReply(reader,&reply);
assert(ret == REDIS_ERR);
ret = redisReplyReaderGetReply(reader,&reply);
test_cond(ret == REDIS_OK && reply == NULL)
}
static void test_throughput() {
int i;
static void test_throughput(void) {
int i, num;
long long t1, t2;
redisContext *c = blocking_context;
redisReply **replies;
@@ -321,31 +345,60 @@ static void test_throughput() {
for (i = 0; i < 500; i++)
freeReplyObject(redisCommand(c,"LPUSH mylist foo"));
replies = malloc(sizeof(redisReply*)*1000);
num = 1000;
replies = malloc(sizeof(redisReply*)*num);
t1 = usec();
for (i = 0; i < 1000; i++) {
for (i = 0; i < num; i++) {
replies[i] = redisCommand(c,"PING");
assert(replies[i] != NULL && replies[i]->type == REDIS_REPLY_STATUS);
}
t2 = usec();
for (i = 0; i < 1000; i++) freeReplyObject(replies[i]);
for (i = 0; i < num; i++) freeReplyObject(replies[i]);
free(replies);
printf("\t(1000x PING: %.2fs)\n", (t2-t1)/1000000.0);
printf("\t(%dx PING: %.3fs)\n", num, (t2-t1)/1000000.0);
replies = malloc(sizeof(redisReply*)*1000);
replies = malloc(sizeof(redisReply*)*num);
t1 = usec();
for (i = 0; i < 1000; i++) {
for (i = 0; i < num; i++) {
replies[i] = redisCommand(c,"LRANGE mylist 0 499");
assert(replies[i] != NULL && replies[i]->type == REDIS_REPLY_ARRAY);
assert(replies[i] != NULL && replies[i]->elements == 500);
}
t2 = usec();
for (i = 0; i < 1000; i++) freeReplyObject(replies[i]);
for (i = 0; i < num; i++) freeReplyObject(replies[i]);
free(replies);
printf("\t(1000x LRANGE with 500 elements: %.2fs)\n", (t2-t1)/1000000.0);
printf("\t(%dx LRANGE with 500 elements: %.3fs)\n", num, (t2-t1)/1000000.0);
num = 10000;
replies = malloc(sizeof(redisReply*)*num);
for (i = 0; i < num; i++)
redisAppendCommand(c,"PING");
t1 = usec();
for (i = 0; i < num; i++) {
assert(redisGetReply(c, (void*)&replies[i]) == REDIS_OK);
assert(replies[i] != NULL && replies[i]->type == REDIS_REPLY_STATUS);
}
t2 = usec();
for (i = 0; i < num; i++) freeReplyObject(replies[i]);
free(replies);
printf("\t(%dx PING (pipelined): %.3fs)\n", num, (t2-t1)/1000000.0);
replies = malloc(sizeof(redisReply*)*num);
for (i = 0; i < num; i++)
redisAppendCommand(c,"LRANGE mylist 0 499");
t1 = usec();
for (i = 0; i < num; i++) {
assert(redisGetReply(c, (void*)&replies[i]) == REDIS_OK);
assert(replies[i] != NULL && replies[i]->type == REDIS_REPLY_ARRAY);
assert(replies[i] != NULL && replies[i]->elements == 500);
}
t2 = usec();
for (i = 0; i < num; i++) freeReplyObject(replies[i]);
free(replies);
printf("\t(%dx LRANGE with 500 elements (pipelined): %.3fs)\n", num, (t2-t1)/1000000.0);
}
static void cleanup() {
static void cleanup(void) {
redisContext *c = blocking_context;
redisReply *reply;
+257 -4
View File
@@ -82,24 +82,31 @@
*
*/
#ifndef _WIN32
#include <termios.h>
#include <unistd.h>
#include <sys/ioctl.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include "linenoise.h"
#ifdef _WIN32
#include "../../src/win32fixes.h"
#define REDIS_NOTUSED(V) ((void) V)
#endif
#define LINENOISE_DEFAULT_HISTORY_MAX_LEN 100
#define LINENOISE_MAX_LINE 4096
static char *unsupported_term[] = {"dumb","cons25",NULL};
static linenoiseCompletionCallback *completionCallback = NULL;
#ifndef _WIN32
static struct termios orig_termios; /* in order to restore at exit */
#endif
static int rawmode = 0; /* for atexit() function to check if restore is needed*/
static int atexit_registered = 0; /* register atexit just 1 time */
static int history_max_len = LINENOISE_DEFAULT_HISTORY_MAX_LEN;
@@ -109,13 +116,141 @@ char **history = NULL;
static void linenoiseAtExit(void);
int linenoiseHistoryAdd(const char *line);
#ifdef _WIN32
#ifndef STDIN_FILENO
#define STDIN_FILENO (_fileno(stdin))
#endif
HANDLE hOut;
HANDLE hIn;
DWORD consolemode;
static int win32read(char *c) {
DWORD foo;
INPUT_RECORD b;
KEY_EVENT_RECORD e;
while (1) {
if (!ReadConsoleInput(hIn, &b, 1, &foo)) return 0;
if (!foo) return 0;
if (b.EventType == KEY_EVENT && b.Event.KeyEvent.bKeyDown) {
e = b.Event.KeyEvent;
*c = b.Event.KeyEvent.uChar.AsciiChar;
//if (e.dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
/* Alt+key ignored */
//} else
if (e.dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) {
/* Ctrl+Key */
switch (*c) {
case 'D':
*c = 4;
return 1;
case 'C':
*c = 3;
return 1;
case 'H':
*c = 8;
return 1;
case 'T':
*c = 20;
return 1;
case 'B': /* ctrl-b, left_arrow */
*c = 2;
return 1;
case 'F': /* ctrl-f right_arrow*/
*c = 6;
return 1;
case 'P': /* ctrl-p up_arrow*/
*c = 16;
return 1;
case 'N': /* ctrl-n down_arrow*/
*c = 14;
return 1;
case 'U': /* Ctrl+u, delete the whole line. */
*c = 21;
return 1;
case 'K': /* Ctrl+k, delete from current to end of line. */
*c = 11;
return 1;
case 'A': /* Ctrl+a, go to the start of the line */
*c = 1;
return 1;
case 'E': /* ctrl+e, go to the end of the line */
*c = 5;
return 1;
}
/* Other Ctrl+KEYs ignored */
} else {
switch (e.wVirtualKeyCode) {
case VK_ESCAPE: /* ignore - send ctrl-c, will return -1 */
*c = 3;
return 1;
case VK_RETURN: /* enter */
*c = 13;
return 1;
case VK_LEFT: /* left */
*c = 2;
return 1;
case VK_RIGHT: /* right */
*c = 6;
return 1;
case VK_UP: /* up */
*c = 16;
return 1;
case VK_DOWN: /* down */
*c = 14;
return 1;
case VK_HOME:
*c = 1;
return 1;
case VK_END:
*c = 5;
return 1;
case VK_BACK:
*c = 8;
return 1;
case VK_DELETE:
*c = 127;
return 1;
default:
if (*c) return 1;
}
}
}
}
return -1; /* Makes compiler happy */
}
#ifdef __STRICT_ANSI__
char *strdup(const char *s) {
size_t l = strlen(s)+1;
char *p = malloc(l);
memcpy(p,s,l);
return p;
}
#endif /* __STRICT_ANSI__ */
#endif /* _WIN32 */
static int isUnsupportedTerm(void) {
#ifndef _WIN32
char *term = getenv("TERM");
int j;
if (term == NULL) return 0;
for (j = 0; unsupported_term[j]; j++)
if (!strcasecmp(term,unsupported_term[j])) return 1;
#endif
return 0;
}
@@ -130,6 +265,7 @@ static void freeHistory(void) {
}
static int enableRawMode(int fd) {
#ifndef _WIN32
struct termios raw;
if (!isatty(STDIN_FILENO)) goto fatal;
@@ -157,6 +293,37 @@ static int enableRawMode(int fd) {
/* put terminal in raw mode after flushing */
if (tcsetattr(fd,TCSAFLUSH,&raw) < 0) goto fatal;
rawmode = 1;
#else
REDIS_NOTUSED(fd);
if (!atexit_registered) {
/* Init windows console handles only once */
hOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (hOut==INVALID_HANDLE_VALUE) goto fatal;
if (!GetConsoleMode(hOut, &consolemode)) {
CloseHandle(hOut);
errno = ENOTTY;
return -1;
};
hIn = GetStdHandle(STD_INPUT_HANDLE);
if (hIn == INVALID_HANDLE_VALUE) {
CloseHandle(hOut);
errno = ENOTTY;
return -1;
}
GetConsoleMode(hIn, &consolemode);
SetConsoleMode(hIn, ENABLE_PROCESSED_INPUT);
/* Cleanup them at exit */
atexit(linenoiseAtExit);
atexit_registered = 1;
}
rawmode = 1;
#endif
return 0;
fatal:
@@ -165,26 +332,49 @@ fatal:
}
static void disableRawMode(int fd) {
#ifdef _WIN32
REDIS_NOTUSED(fd);
rawmode = 0;
#else
/* Don't even check the return value as it's too late. */
if (rawmode && tcsetattr(fd,TCSAFLUSH,&orig_termios) != -1)
rawmode = 0;
#endif
}
/* At exit we'll try to fix the terminal to the initial conditions. */
static void linenoiseAtExit(void) {
#ifdef _WIN32
SetConsoleMode(hIn, consolemode);
CloseHandle(hOut);
CloseHandle(hIn);
#else
disableRawMode(STDIN_FILENO);
#endif
freeHistory();
}
static int getColumns(void) {
#ifdef _WIN32
CONSOLE_SCREEN_BUFFER_INFO b;
if (!GetConsoleScreenBufferInfo(hOut, &b)) return 80;
return b.srWindow.Right - b.srWindow.Left;
#else
struct winsize ws;
if (ioctl(1, TIOCGWINSZ, &ws) == -1) return 80;
return ws.ws_col;
#endif
}
static void refreshLine(int fd, const char *prompt, char *buf, size_t len, size_t pos, size_t cols) {
char seq[64];
#ifdef _WIN32
DWORD pl, bl, w;
CONSOLE_SCREEN_BUFFER_INFO b;
COORD coord;
#endif
size_t plen = strlen(prompt);
while((plen+pos) >= cols) {
@@ -196,6 +386,7 @@ static void refreshLine(int fd, const char *prompt, char *buf, size_t len, size_
len--;
}
#ifndef _WIN32
/* Cursor to left edge */
snprintf(seq,64,"\x1b[0G");
if (write(fd,seq,strlen(seq)) == -1) return;
@@ -208,6 +399,27 @@ static void refreshLine(int fd, const char *prompt, char *buf, size_t len, size_
/* Move cursor to original position. */
snprintf(seq,64,"\x1b[0G\x1b[%dC", (int)(pos+plen));
if (write(fd,seq,strlen(seq)) == -1) return;
#else
REDIS_NOTUSED(seq);
REDIS_NOTUSED(fd);
/* Get buffer console info */
if (!GetConsoleScreenBufferInfo(hOut, &b)) return;
/* Erase Line */
coord.X = 0;
coord.Y = b.dwCursorPosition.Y;
FillConsoleOutputCharacterA(hOut, ' ', b.dwSize.X, coord, &w);
/* Cursor to the left edge */
SetConsoleCursorPosition(hOut, coord);
/* Write the prompt and the current buffer content */
WriteConsole(hOut, prompt, plen, &pl, NULL);
WriteConsole(hOut, buf, len, &bl, NULL);
/* Move cursor to original position. */
coord.X = (int)(pos+plen);
coord.Y = b.dwCursorPosition.Y;
SetConsoleCursorPosition(hOut, coord);
#endif
}
static void beep() {
@@ -290,6 +502,9 @@ static int linenoisePrompt(int fd, char *buf, size_t buflen, const char *prompt)
size_t len = 0;
size_t cols = getColumns();
int history_index = 0;
#ifdef _WIN32
DWORD foo;
#endif
buf[0] = '\0';
buflen--; /* Make sure there is always space for the nulterm */
@@ -298,13 +513,21 @@ static int linenoisePrompt(int fd, char *buf, size_t buflen, const char *prompt)
* initially is just an empty string. */
linenoiseHistoryAdd("");
#ifdef _WIN32
if (!WriteConsole(hOut, prompt, plen, &foo, NULL)) return -1;
#else
if (write(fd,prompt,plen) == -1) return -1;
#endif
while(1) {
char c;
int nread;
char seq[2], seq2[2];
#ifdef _WIN32
nread = win32read(&c);
#else
nread = read(fd,&c,1);
#endif
if (nread <= 0) return len;
/* Only autocomplete when the callback is set. It returns < 0 when
@@ -320,14 +543,24 @@ static int linenoisePrompt(int fd, char *buf, size_t buflen, const char *prompt)
switch(c) {
case 13: /* enter */
case 4: /* ctrl-d */
history_len--;
free(history[history_len]);
return (len == 0 && c == 4) ? -1 : (int)len;
return (int)len;
case 3: /* ctrl-c */
errno = EAGAIN;
return -1;
case 127: /* backspace */
#ifdef _WIN32
/* delete in _WIN32*/
/* win32read() will send 127 for DEL and 8 for BS and Ctrl-H */
if (pos < len && len > 0) {
memmove(buf+pos,buf+pos+1,len-pos);
len--;
buf[len] = '\0';
refreshLine(fd,prompt,buf,len,pos,cols);
}
break;
#endif
case 8: /* ctrl-h */
if (pos > 0 && len > 0) {
memmove(buf+pos-1,buf+pos,len-pos);
@@ -337,6 +570,18 @@ static int linenoisePrompt(int fd, char *buf, size_t buflen, const char *prompt)
refreshLine(fd,prompt,buf,len,pos,cols);
}
break;
case 4: /* ctrl-d, remove char at right of cursor */
if (len > 1 && pos < (len-1)) {
memmove(buf+pos,buf+pos+1,len-pos);
len--;
buf[len] = '\0';
refreshLine(fd,prompt,buf,len,pos,cols);
} else if (len == 0) {
history_len--;
free(history[history_len]);
return -1;
}
break;
case 20: /* ctrl-t */
if (pos > 0 && pos < len) {
int aux = buf[pos-1];
@@ -419,7 +664,11 @@ up_down_arrow:
if (plen+len < cols) {
/* Avoid a full update of the line in the
* trivial case. */
#ifdef _WIN32
if (!WriteConsole(hOut, &c, 1, &foo, NULL)) return -1;
#else
if (write(fd,&c,1) == -1) return -1;
#endif
} else {
refreshLine(fd,prompt,buf,len,pos,cols);
}
@@ -564,7 +813,11 @@ int linenoiseHistorySetMaxLen(int len) {
/* Save the history in the specified file. On success 0 is returned
* otherwise -1 is returned. */
int linenoiseHistorySave(char *filename) {
#ifdef _WIN32
FILE *fp = fopen(filename,"wb");
#else
FILE *fp = fopen(filename,"w");
#endif
int j;
if (fp == NULL) return -1;
-214
View File
@@ -1,214 +0,0 @@
Redis Cluster Design Proposal (work in progress)
28 Nov 2010: Ver 1.0 - initial version
22 APr 2010: Ver 1.1 - more details and rationales
Overview
========
Redis is a fast key-value store supporting complex aggregate data types as
values. For instance keys can be bound to lists with many elements, sets,
sub-dictionaries (hashes) and so forth.
While Redis is very fast, currently it lacks scalability in the form of ability
to transparently run across different nodes. This is desirable mainly for the
following three rasons:
A) Fault tolerance. Some node may go off line without affecting the operations.
B) Holding bigger datasets without using a single box with a lot of RAM.
C) Scaling writes.
Since a single Redis instance supports 140,000 operations per second in a good
Linux box costing less than $1000, the need for Redis Cluster arises more
from "A" and "B". Scaling writes can also be useful in very high load
environments. Scaling reads is already easily accomplished using Redis built-in
replication.
Design goals
============
Designing a DHT in 2010 is hard as there is too much bias towards good designs
that are already well tested in practice, like the Amazon Dynamo design.
Still a Dynamo alike DHT may not be the best fit for Redis.
Redis is very simple and fast at its core, so Redis cluster should try to
follow the same guidelines. The first problem with a Dynamo-alike DHT is that
Redis supports complex data types. Merging complex values like lsits, where
in the case of a netsplit may diverge in very complex ways, is not going to
be easy. The "most recent data" wins is not applicable and all the resolution
business should be in the application.
Even a simple application can end up with complex schema of keys and complex
values. Writing code in order to resolve conflicts is not going to be
programmer friendly.
So the author of this document claims that Redis does not need to resist to
netsplits, but it is enough to resist to M-1 nodes going offline, where
M is the number of nodes storing every key-value pair.
For instance in a three nodes cluster I may configure the cluster in order to
store every key into two instances (M=2). Such a cluster can resist to a single
node going offline without interruption of the service.
When more than M-1 nodes are off line the cluster should detect such a condition
and refusing any further query. The system administrator should check why
M-1 nodes are offline and bring them back again if possible.
Once resisting to big net splits is no longer a requirement as there is no
conflict resolution stage, since at least an original node responsible of
holding every possible key must be online for the cluster to work, there is
also no need for a design where every node can act as an independent entity
receiving queries and forwarding this queries to other nodes as needed.
Instead a more decoupled approach can be used, in the form of a Redis Proxy
node (or multiple Proxy nodes) that is contacted by clients, and
is responsible of forwarding queries and replies back and forth from data nodes.
Data nodes can be just vanilla redis-server instances.
Network layout
==============
- One ore more Data Nodes. Every node is identified by ip:port.
- A single Configuration Node.
- One more more Proxy Nodes (redis-cluster nodes).
- A single Handling Node.
Data Nodes and the Configuration Node are just vanilla redis-server instances.
Configuration Node
==================
- Contains information about all the Data nodes in the cluster.
- Contains information about all the Proxy nodes in the cluster.
- Contains information about what Data Node holds a given sub-space of keys.
The keyspace is divided into 1024 different "hashing slots".
(1024 is just an example, this value should be configurable)
Given a key perform SHA1(key) and use the last 10 bits of the result to get a 10 bit number representing the "key slot" (from 0 to 1023).
The Configuration node maps every slot of the keyspace to M different Data Nodes (every key is stored into M nodes, configurable).
The Configuration node can be modified by a single client at a time. Locking is performed using SETNX.
The Configuration node should be replicated as there is a single configuration node for the whole network. It is the only single point of failure of the system.
When a Configuration node fails the cluster does not stop operating, but is not
able to recover if there is some exceptional condition to handle, like a Data
Node going off line or the addition of a new Data Node to the cluster.
The Configuration node is a standard Redis server, like every other Data node.
Data Nodes
==========
Data nodes just hold data, and are normal Redis processes. There is no configuration stored on nodes, nor the nodes are "active" in the cluster, they just receive normal Redis commands.
Proxy Nodes
===========
Proxy nodes get requests from clients and route this requests to the right Redis nodes.
Proxy nodes take persistent connections to all the Data Nodes and the
Configuration Node. This connections are keep alive with PING requests from time
to time if there is no traffic. This way Proxy Nodes can understand asap if
there is a problem in some Data Node or in the Configuration Node.
When a Proxy Node is started it needs to know the Configuration node address in order to load the infomration about the Data nodes and the mapping between the key space and the nodes.
On startup a Proxy Node will also register itself in the Configuration node, and will make sure to refresh it's configuration every N seconds (via an EXPIREing key) so that it's possible to detect when a Proxy node fails.
Clients can submit queries to any Proxy Node, so well designed clients may ask
at startup the list of Proxy Nodes querying the Configuration Node. Then if
a query fails against a given Proxy Node it can be retried against the next.
The Proxy Node is also in charge of signaling failing Data nodes to the Configuration node, so that the Handling Node can take appropriate actions.
When a new Data node joins or leaves the cluster, and in general when the cluster configuration changes, all the Proxy nodes will receive a notification and will reload the configuration from the Configuration node.
Proxy Nodes - how queries are submited
======================================
This is how a query is processed:
1) A client sends a query to a Proxy Node, using the Redis protocol like if it was a plain Redis Node.
2) The Proxy Node inspects the command arguments to detect the key. The key is hashed. The Proxy Node has the table mapping a given key to M nodes, and persistent connections to all the nodes.
At this point the process is different in case of read or write queries:
WRITE QUERY:
3a) The Proxy Node forwards the query to M Data Nodes at the same time, waiting for replies.
3b) Once all the replies are received the Proxy Node checks that the replies are consistent. For instance all the M nodes need to reply with OK and so forth. If the query fails in a subset of nodes but succeeds in other nodes, the failing nodes are considered unreliable and are put off line notifying the configuration node.
3c) The reply is transfered back to the client.
READ QUERY:
3d) The Proxy Node forwards the query to a single random client, passing the reply back to the client.
Handling Node
=============
The handling node is a special Redis client with the following role:
- Handles the cluster configuration stored in the Config node.
- Is in charge for adding and removing nodes dynamically from the net.
- Relocates keys on nodes additions / removal.
- Signal a configuration change to Proxy nodes.
More details on hashing slots
============================
The Configuration node holds 1024 keys in the following form:
hashingslot:0
hashingslot:1
...
hashingslot:1023
Every hashing slot is actually a Redis list, containing a single or more ip:port pairs. For instance:
hashingslot:10 => 192.168.1.19:6379, 192.168.1.200:6379
This mean that keys hashing to slot 10 will be saved in the two Data nodes 192.168.1.19:6379 and 192.168.1.200:6379.
When a client performs a read operation (via a proxy node), the proxy will contact a random Data node among the data nodes in charge for the given slot.
For instance a client can ask for the following operation to a given Proxy node:
GET mykey
"mykey" hashes to (for instance) slot 10, so the Proxy will forward the request to either Data node 192.168.1.19:6379 or 192.168.1.200:6379, and then forward back the reply to the client.
When a write operation is performed, it is forwarded to both the Data nodes in the example (and in general to all the data nodes).
Adding or removing a node
=========================
When a Data node is added to the cluster, it is added via an LPUSH operation into a Redis list representing a queue of Data nodes that are ready to enter the cluster. This list is hold by the Configuration node of course, and can be added manually or via a configuration utility.
LPUSH newnodes 192.168.1.55:6379
The Handling node will check from time to time for this new elements in the "newode" list. If there are new nodes pending to enter the cluster, they are processed one after the other in this way:
For instance let's assume there are already two Data nodes in the cluster:
192.168.1.1:6379
192.168.1.2:6379
We add a new node 192.168.1.3:6379 via the LPUSH operation.
We can imagine that the 1024 hash slots are assigned equally among the two inital nodes. In order to add the new (third) node what we have to do is to move incrementally 341 slots form the two old servers to the new one.
For now we can think that every hash slot is only stored in a single server, to generalize the idea later.
In order to simplify the implementation every slot can be moved from one Data node to another one in a blocking way, that is, read operations will continue to all the 1024 slots, but a single slot at a time will delay write operations until the moving from one Data node to another is completed.
In order to do so the Handler node, before to move a given node, marks it as "write-locked" in the Configuration server, than asks all the Proxy nodes to refresh the configuration.
Then the slot is moved (1/1024 of all the keys). The Configuration server is modified to reflect the new hashing slots configuration, the slot is unlocked, the Proxy nodes notified.
Implementation details
======================
To run the Handling node and the Configuration node in the same physical computer is probably a good idea.
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Redis Cluster - Alternative 1
28 Apr 2010: Ver 1.0 - initial version
Overview
========
The motivations and design goals of Redis Cluster are already outlined in the
first design document of Redis Cluster. This document is just an attempt to
provide a completely alternative approach in order to explore more ideas.
In this document the alternative explored is a cluster where communication is
performed directly from client to the target node, without intermediate layer.
The intermediate layer can be used, in the form of a proxy, in order to provide
the same functionality to clients not able to directly use the cluster protocol.
So in a first stage clients can use a proxy to implement the hash ring, but
later this clients can switch to a native implementation, following a
specification that the Redis project will provide.
In this new design fault tolerance is achieved by replicating M-1 times every
data node instead of storing the same key M times across nodes.
From the point of view of CAP our biggest sacrifice is about "P", that is
resistance to partitioning. Only M-1 nodes can go down for the cluster still
be functional. Also when possible "A" is somewhat sacrificed for "L", that
is, Latency. Not really in the CAP equation but a very important parameter.
Network layout
==============
In this alternative design the network layout is simple as there are only
clients talking directly to N data nodes. So we can imagine to have:
- K Redis clients, directly talking to the data nodes.
- N Redis data nodes, that are, normal Redis instances.
Data nodes are replicate M-1 times (so there are a total of M copies for
every node). If M is one, the system is not fault tolerant. If M is 2 one
data node can go off line without affecting the operations. And so forth.
Hash slots
==========
The key space is divided into 1024 slots.
Given a key, the SHA1 function is applied to it.
The first 10 bytes of the SHA1 digest are interpreted as an unsigned integer
from 0 to 1023. This is the hash slot of the key.
Data nodes
==========
Data nodes are normal Redis instances, but a few additional commands are
provided.
HASHRING ADD ... list of hash slots ...
HASHRING DEL ... list of hash slots ...
HASHRING REHASHING slot
HASHRING SLOTS => returns the list of configured slots
HSAHRING KEYS ... list of hash slots ...
By default Redis instances are configured to accept operations about all
the hash slots. With this commands it's possible to configure a Redis instance
to accept only a subset of the key space.
If an operation is performed against a key hashing to a slot that is not
configured to be accepted, the Redis instance will reply with:
"-ERR wrong hash slot"
More details on the HASHRING command and sub commands will be showed later
in this document.
Additionally three other commands are added:
DUMP key
RESTORE key <dump data>
MIGRATE key host port
DUMP is used to output a very compact binary representation of the data stored at key.
RESTORE re-creates a value (storing it at key) starting from the output produced by DUMP.
MIGRATE is like a server-side DUMP+RESTORE command. This atomic command moves one key from the connected instance to another instance, returning the status code of the operation (+OK or an error).
The protocol described in this draft only uses the MIGRATE command, but this in turn will use RESTORE internally when connecting to another server, and DUMP is provided for symmetry.
Querying the cluster
====================
1) Reading the cluster config
-----------------------------
Clients of the cluster are required to have the cluster configuration loaded
into memory. The cluster configuration is the sum of the following info:
- Number of data nodes in the cluster, for instance, 10
- A map between hash slots and nodes, so for instnace:
hash slot 1 -> node 0
hash slot 2 -> node 5
hash slot 3 -> node 3
... and so forth ...
- Physical address of nodes, and their replicas.
node 0 addr -> 192.168.1.100
node 0 replicas -> 192.168.1.101, 192.168.1.105
- Configuration version: the SHA1 of the whole configuration
The configuration is stored in every single data node of the cluster.
A client without the configuration in memory is require, as a first step, to
read the config. In order to do so the client requires to have a list of IPs
that are with good probability data nodes of the cluster.
The client will try to get the config from all this nodes. If no node is found
responding, an error is reported to the user.
2) Caching and refreshing the configuration
-------------------------------------------
A node is allowed to cache the configuration in memory or in a different way
(for instance storing the configuration into a file), but every client is
required to check if the configuration changed at max every 10 seconds, asking
for the configuration version key with a single GET call, and checking if the
configuration version matches the one loaded in memory.
Also a client is required to refresh the configuration every time a node
replies with:
"-ERR wrong hash slot"
As this means that hash slots were reassigned in some way.
Checking the configuration every 10 seconds is not required in theory but is
a good protection against errors and failures that may happen in real world
environments. It is also very cheap to perform, as a GET operation from time
to time is going to have no impact in the overall performance.
3) Read query
-------------
To perform a read query the client hashes the key argument from the command
(in the intiial version of Redis Cluster only single-key commands are
allowed). Using the in memory configuration it maps the hash key to the
node ID.
If the client is configured to support read-after-write consistency, then
the "master" node for this hash slot is queried.
Otherwise the client picks a random node from the master and the replicas
available.
4) Write query
--------------
A write query is exactly like a read query, with the difference that the
write always targets the master node, instead of the replicas.
Creating a cluster
==================
In order to create a new cluster, the redis-cluster command line utility is
used. It gets a list of available nodes and replicas, in order to write the
initial configuration in all the nodes.
At this point the cluster is usable by clients.
Adding nodes to the cluster
===========================
The command line utility redis-cluster is used in order to add a node to the
cluster:
1) The cluster configuration is loaded.
2) A fair number of hash slots are assigned to the new data node.
3) Hash slots moved to the new node are marked as "REHASHING" in the old
nodes, using the HASHRING command:
HASHRING SETREHASHING 1 192.168.1.103 6380
The above command set the hash slot "1" in rehashing state, with the
"forwarding address" to 192.168.1.103:6380. As a result if this node receives
a query about a key hashing to hash slot 1, that *is not present* in the
current data set, it replies with:
"-MIGRATED 192.168.1.103:6380"
The client can then reissue the query against the new node.
Instead even if the hash slot is marked as rehashing but the requested key
is still there, the query is processed. This allows for non blocking
rehashing.
Note that no additional memory is used by Redis in order to provide such a
feature.
4) While the Hash slot is marked as "REHASHING", redis-cluster asks this node
the list of all the keys matching the specified hash slot. Then all the keys
are moved to the new node using the MIGRATE command.
5) Once all the keys are migrated, the hash slot is deleted from the old
node configuration with "HASHRING DEL 1". And the configuration is update.
Using this algorithm all the hash slots are migrated one after the other to the new node. In practical implementation before to start the migration the
redis-cluster utility should write a log into the configuration so that
in case of crash or any other problem the utility is able to recover from
were it left.
Fault tolerance
===============
Fault tolerance is reached replicating every data node M-1 times, so that we
have one master and M-1 replicas for a total of M nodes holding the same
hash slots. Up to M-1 nodes can go down without affecting the cluster.
The tricky part about fault tolerance is detecting when a node is failing and
signaling it to all the other clients.
When a master node is failing in a permanent way, promoting the first slave
is easy:
1) At some point a client will notice there are problems accessing a given node. It will try to refresh the config, but will notice that the config is already up to date.
2) In order to make sure the problem is not about the client connectivity itself, it will try to reach other nodes as well. If more than M-1 nodes appear to be down, it's either a client networking problem or alternatively the cluster can't be fixed as too many nodes are down anyway. So no action is taken, but an error is reported.
3) If instead only 1 or at max M-1 nodes appear to be down, the client promotes a slave as master and writes the new configuration to all the data nodes.
All the other clients will see the data node not working, and as a first step will try to refresh the configuration. They will successful refresh the configuration and the cluster will work again.
Every time a slave is promoted, the information is written in a log that is actually a Redis list, in all the data nodes, so that system administration tools can detect what happened in order to send notifications to the admin.
Intermittent problems
---------------------
In the above scenario a master was failing in a permanent way. Now instead
let's think to a case where a network cable is not working well so a node
appears to be a few seconds up and a few seconds down.
When this happens recovering can be much harder, as a client may notice the
problem and will promote a slave to master as a result, but then the host
will be up again and the other clients will not see the problem, writing to
the old master for at max 10 seconds (after 10 seconds all the clients are
required to perform a few GETs to check the configuration version of the
cluster and update if needed).
One way to fix this problem is to delegate the fail over mechanism to a
failover agent. When clients notice problems will not take any active action
but will just log the problem into a redis list in all the reachable nodes,
wait, check for configuration change, and retry.
The failover agent constantly monitor this logs: if some client is reporting
a failing node, it can take appropriate actions, checking if the failure is
permanent or not. If it's not he can send a SHUTDOWN command to the failing
master if possible. The failover agent can also consider better the problem
checking if the failing mode is advertised by all the clients or just a single
one, and can check itself if there is a real problem before to proceed with
the fail over.
Redis proxy
===========
In order to make the switch to the clustered version of Redis simpler, and
because the client-side protocol is non trivial to implement compared to the
usual Redis client lib protocol (where a minimal lib can be as small as
100 lines of code), a proxy will be provided to implement the cluster protocol
as a proxy.
Every client will talk to a redis-proxy node that is responsible of using
the new protocol and forwarding back the replies.
In the long run the aim is to switch all the major client libraries to the
new protocol in a native way.
Supported commands
==================
Because with this design we talk directly to data nodes and there is a single
"master" version of every value (that's the big gain dropping "P" from CAP!)
almost all the redis commands can be supported by the clustered version
including MULTI/EXEC and multi key commands as long as all the keys will hash
to the same hash slot. In order to guarantee this, key tags can be used,
where when a specific pattern is present in the key name, only that part is
hashed in order to obtain the hash index.
Random remarks
==============
- It's still not clear how to perform an atomic election of a slave to master.
- In normal conditions (all the nodes working) this new design is just
K clients talking to N nodes without intermediate layers, no routes:
this means it is horizontally scalable with O(1) lookups.
- The cluster should optionally be able to work with manual fail over
for environments where it's desirable to do so. For instance it's possible
to setup periodic checks on all the nodes, and switch IPs when needed
or other advanced configurations that can not be the default as they
are too environment dependent.
A few ideas about client-side slave election
============================================
Detecting failures in a collaborative way
-----------------------------------------
In order to take the node failure detection and slave election a distributed
effort, without any "control program" that is in some way a single point
of failure (the cluster will not stop when it stops, but errors are not
corrected without it running), it's possible to use a few consensus-alike
algorithms.
For instance all the nodes may take a list of errors detected by clients.
If Client-1 detects some failure accessing Node-3, for instance a connection
refused error or a timeout, it logs what happened with LPUSH commands against
all the other nodes. This "error messages" will have a timestamp and the Node
id. Something like:
LPUSH __cluster__:errors 3:1272545939
So if the error is reported many times in a small amount of time, at some
point a client can have enough hints about the need of performing a
slave election.
Atomic slave election
---------------------
In order to avoid races when electing a slave to master (that is in order to
avoid that some client can still contact the old master for that node in
the 10 seconds timeframe), the client performing the election may write
some hint in the configuration, change the configuration SHA1 accordingly and
wait for more than 10 seconds, in order to be sure all the clients will
refresh the configuration before a new access.
The config hint may be something like:
"we are switching to a new master, that is x.y.z.k:port, in a few seconds"
When a client updates the config and finds such a flag set, it starts to
continuously refresh the config until a change is noticed (this will take
at max 10-15 seconds).
The client performing the election will wait that famous 10 seconds time frame
and finally will update the config in a definitive way setting the new
slave as mater. All the clients at this point are guaranteed to have the new
config either because they refreshed or because in the next query their config
is already expired and they'll update the configuration.
EOF
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<b>AppendCommand: Contents</b><br>&nbsp;&nbsp;<a href="#APPEND _key_ _value_">APPEND _key_ _value_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Examples">Examples</a>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="APPEND _key_ _value_">APPEND _key_ _value_</a></h1>
<i>Time complexity: O(1). The amortized time complexity is O(1) assuming the appended value is small and the already present value is of any size, since the dynamic string library used by Redis will double the free space available on every reallocation.</i><blockquote>If the <i>key</i> already exists and is a string, this command appends theprovided value at the end of the string.If the <i>key</i> does not exist it is created and set as an empty string, soAPPEND will be very similar to SET in this special case.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically the total length of the string after the append operation.<h2><a name="Examples">Examples</a></h2><pre class="codeblock python" name="code">
redis&gt; exists mykey
(integer) 0
redis&gt; append mykey &quot;Hello &quot;
(integer) 6
redis&gt; append mykey &quot;World&quot;
(integer) 11
redis&gt; get mykey
&quot;Hello World&quot;
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<b>AppendOnlyFileHowto: Contents</b><br>&nbsp;&nbsp;<a href="#Append Only File HOWTO">Append Only File HOWTO</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#General Information">General Information</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Log rewriting">Log rewriting</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Wait... but how does this work?">Wait... but how does this work?</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#How durable is the append only file?">How durable is the append only file?</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#What should I do if my Append Only File gets corrupted?">What should I do if my Append Only File gets corrupted?</a>
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&iuml;&raquo;&iquest;#sidebar <a href="RedisGuides.html">RedisGuides</a>
<h1><a name="Append Only File HOWTO">Append Only File HOWTO</a></h1><h2><a name="General Information">General Information</a></h2>Append only file is an alternative durability option for Redis. What this mean? Let's start with some fact:<br/><br/><ul><li> For default Redis saves snapshots of the dataset on disk, in a binary file called dump.rdb (by default at least). For instance you can configure Redis to save the dataset every 60 seconds if there are at least 100 changes in the dataset, or every 1000 seconds if there is at least a single change in the dataset. This is known as &quot;Snapshotting&quot;.</li><li> Snapshotting is not very durable. If your computer running Redis stops, your power line fails, or you write killall -9 redis-server for a mistake, the latest data written on Redis will get lost. There are applications where this is not a big deal. There are applications where this is not acceptable and Redis <b>was</b> not an option for this applications.</li></ul>
What is the solution? To use append only file as alternative to snapshotting. How it works?<br/><br/><ul><li> It is an 1.1 only feature.</li><li> You have to turn it on editing the configuration file. Just make sure you have &quot;appendonly yes&quot; somewhere.</li><li> Append only files work this way: every time Redis receive a command that changes the dataset (for instance a SET or LPUSH command) it appends this command in the append only file. When you restart Redis it will first <b>re-play</b> the append only file to rebuild the state.</li></ul>
<h2><a name="Log rewriting">Log rewriting</a></h2>As you can guess... the append log file gets bigger and bigger, every time there is a new operation changing the dataset. Even if you set always the same key &quot;mykey&quot; to the values of &quot;1&quot;, &quot;2&quot;, &quot;3&quot;, ... up to 10000000000 in the end you'll have just a single key in the dataset, just a few bytes! but how big will be the append log file? Very very big.<br/><br/>So Redis supports an interesting feature: it is able to rebuild the append log file, in background, without to stop processing client commands. The key is the command <a href="BGREWRITEAOF.html">BGREWRITEAOF</a>. This command basically is able to use the dataset in memory in order to rewrite the shortest sequence of commands able to rebuild the exact dataset that is currently in memory.<br/><br/>So from time to time when the log gets too big, try this command. It's safe as if it fails you will not lost your old log (but you can make a backup copy given that currently 1.1 is still in beta!).<h2><a name="Wait... but how does this work?">Wait... but how does this work?</a></h2>Basically it uses the same fork() copy-on-write trick that snapshotting already uses. This is how the algorithm works:<br/><br/><ul><li> Redis forks, so now we have a child and a parent.</li><li> The child starts writing the new append log file in a temporary file.</li><li> The parent accumulates all the new changes in an in-memory buffer (but at the same time it writes the new changes in the <b>old</b> append only file, so if the rewriting fails, we are safe).</li><li> When the child finished to rewrite the file, the parent gets a signal, and append the in-memory buffer at the end of the file generated by the child.</li><li> Profit! Now Redis atomically renames the old file into the new one, and starts appending new data into the new file.</li></ul>
<h2><a name="How durable is the append only file?">How durable is the append only file?</a></h2>Check redis.conf, you can configure how many times Redis will fsync() data on disk. There are three options:<br/><br/><ul><li> Fsync() every time a new command is appended to the append log file. Very very slow, very safe.</li><li> Fsync() one time every second. Fast enough, and you can lose 1 second of data if there is a disaster.</li><li> Never fsync(), just put your data in the hands of the Operating System. The faster and unsafer method.</li></ul>
The suggested (and default) policy is &quot;everysec&quot;. It is both very fast and pretty safe. The &quot;always&quot; policy is very slow in practice, even if it was improved in Redis 2.0.0 there is no way to make fsync() faster than it is.<h2><a name="What should I do if my Append Only File gets corrupted?">What should I do if my Append Only File gets corrupted?</a></h2>It is possible that the server crashes while writing the AOF file (this still should never lead to inconsistencies) corrupting the file in a way that is no longer loadable by Redis. When this happens you can fix this problem using the following procedure:<br/><br/><ul><li> Make a backup copy of your AOF file.</li><li> Fix the original file with: ./redis-check-aof --fix <code name="code" class="python">&lt;filename&gt;</code></li><li> Optionally use diff -u to check what is the difference between two files.</li><li> Restart the server with the fixed file.</li></ul>
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<b>AuthCommand: Contents</b><br>&nbsp;&nbsp;<a href="#AUTH _password_">AUTH _password_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="ConnectionHandlingSidebar.html">ConnectionHandlingSidebar</a><h1><a name="AUTH _password_">AUTH _password_</a></h1><blockquote>Request for authentication in a password protected Redis server.A Redis server can be instructed to require a password before to allow clientsto issue commands. This is done using the <i>requirepass</i> directive in theRedis configuration file.</blockquote>
<blockquote>If the password given by the client is correct the server replies withan OK status code reply and starts accepting commands from the client.Otherwise an error is returned and the clients needs to try a new password.Note that for the high performance nature of Redis it is possible to trya lot of passwords in parallel in very short time, so make sure to generatea strong and very long password so that this attack is infeasible.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a>
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<b>Benchmarks: Contents</b><br>&nbsp;&nbsp;<a href="#How Fast is Redis?">How Fast is Redis?</a><br>&nbsp;&nbsp;<a href="#Latency percentiles">Latency percentiles</a>
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<h1 class="wikiname">Benchmarks</h1>
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<h1><a name="How Fast is Redis?">How Fast is Redis?</a></h1>Redis includes the <code name="code" class="python">redis-benchmark</code> utility that simulates <a href="SETs.html">SETs</a>/GETs done by N clients at the same time sending M total queries (it is similar to the Apache's <code name="code" class="python">ab</code> utility). Below you'll find the full output of the benchmark executed against a Linux box.<br/><br/><ul><li> The test was done with 50 simultaneous clients performing 100000 requests.</li><li> The value SET and GET is a 256 bytes string.</li><li> The Linux box is running <b>Linux 2.6</b>, it's <b>Xeon X3320 2.5Ghz</b>.</li><li> Text executed using the loopback interface (127.0.0.1).</li></ul>
Results: <b>about 110000 <a href="SETs.html">SETs</a> per second, about 81000 GETs per second.</b><h1><a name="Latency percentiles">Latency percentiles</a></h1><pre class="codeblock python" name="code">
./redis-benchmark -n 100000
====== SET ======
100007 requests completed in 0.88 seconds
50 parallel clients
3 bytes payload
keep alive: 1
58.50% &lt;= 0 milliseconds
99.17% &lt;= 1 milliseconds
99.58% &lt;= 2 milliseconds
99.85% &lt;= 3 milliseconds
99.90% &lt;= 6 milliseconds
100.00% &lt;= 9 milliseconds
114293.71 requests per second
====== GET ======
100000 requests completed in 1.23 seconds
50 parallel clients
3 bytes payload
keep alive: 1
43.12% &lt;= 0 milliseconds
96.82% &lt;= 1 milliseconds
98.62% &lt;= 2 milliseconds
100.00% &lt;= 3 milliseconds
81234.77 requests per second
====== INCR ======
100018 requests completed in 1.46 seconds
50 parallel clients
3 bytes payload
keep alive: 1
32.32% &lt;= 0 milliseconds
96.67% &lt;= 1 milliseconds
99.14% &lt;= 2 milliseconds
99.83% &lt;= 3 milliseconds
99.88% &lt;= 4 milliseconds
99.89% &lt;= 5 milliseconds
99.96% &lt;= 9 milliseconds
100.00% &lt;= 18 milliseconds
68458.59 requests per second
====== LPUSH ======
100004 requests completed in 1.14 seconds
50 parallel clients
3 bytes payload
keep alive: 1
62.27% &lt;= 0 milliseconds
99.74% &lt;= 1 milliseconds
99.85% &lt;= 2 milliseconds
99.86% &lt;= 3 milliseconds
99.89% &lt;= 5 milliseconds
99.93% &lt;= 7 milliseconds
99.96% &lt;= 9 milliseconds
100.00% &lt;= 22 milliseconds
100.00% &lt;= 208 milliseconds
88109.25 requests per second
====== LPOP ======
100001 requests completed in 1.39 seconds
50 parallel clients
3 bytes payload
keep alive: 1
54.83% &lt;= 0 milliseconds
97.34% &lt;= 1 milliseconds
99.95% &lt;= 2 milliseconds
99.96% &lt;= 3 milliseconds
99.96% &lt;= 4 milliseconds
100.00% &lt;= 9 milliseconds
100.00% &lt;= 208 milliseconds
71994.96 requests per second
</pre>Notes: changing the payload from 256 to 1024 or 4096 bytes does not change the numbers significantly (but reply packets are glued together up to 1024 bytes so GETs may be slower with big payloads). The same for the number of clients, from 50 to 256 clients I got the same numbers. With only 10 clients it starts to get a bit slower.<br/><br/>You can expect different results from different boxes. For example a low profile box like <b>Intel core duo T5500 clocked at 1.66Ghz running Linux 2.6</b> will output the following:
<pre class="codeblock python python" name="code">
./redis-benchmark -q -n 100000
SET: 53684.38 requests per second
GET: 45497.73 requests per second
INCR: 39370.47 requests per second
LPUSH: 34803.41 requests per second
LPOP: 37367.20 requests per second
</pre>Another one using a 64 bit box, a Xeon L5420 clocked at 2.5 Ghz:<br/><br/><pre class="codeblock python python python" name="code">
./redis-benchmark -q -n 100000
PING: 111731.84 requests per second
SET: 108114.59 requests per second
GET: 98717.67 requests per second
INCR: 95241.91 requests per second
LPUSH: 104712.05 requests per second
LPOP: 93722.59 requests per second
</pre>
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<b>BgrewriteaofCommand: Contents</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#BGREWRITEAOF">BGREWRITEAOF</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h3><a name="BGREWRITEAOF">BGREWRITEAOF</a></h3>
<blockquote>Please for detailed information about the Redis Append Only File check<a href="AppendOnlyFileHowto.html">the Append Only File Howto</a>.</blockquote>
<blockquote>BGREWRITEAOF rewrites the Append Only File in background when it gets toobig. The Redis Append Only File is a Journal, so every operation modifyingthe dataset is logged in the Append Only File (and replayed at startup).This means that the Append Only File always grows. In order to rebuildits content the BGREWRITEAOF creates a new version of the append only filestarting directly form the dataset in memory in order to guarantee thegeneration of the minimal number of commands needed to rebuild the database.</blockquote>
<blockquote>The <a href="AppendOnlyFileHowto.html">Append Only File Howto</a> contains further details.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a>
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<b>BgsaveCommand: Contents</b><br>&nbsp;&nbsp;<a href="#BGSAVE">BGSAVE</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">BgsaveCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h1><a name="BGSAVE">BGSAVE</a></h1>
<blockquote>Save the DB in background. The OK code is immediately returned.Redis forks, the parent continues to server the clients, the childsaves the DB on disk then exit. A client my be able to check if theoperation succeeded using the <a href="LastsaveCommand.html">LASTSAVE</a> command.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a>
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<b>BlpopCommand: Contents</b><br>&nbsp;&nbsp;<a href="#BLPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;">BLPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#BRPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;">BRPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Non blocking behavior">Non blocking behavior</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Blocking behavior">Blocking behavior</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Multiple clients blocking for the same keys">Multiple clients blocking for the same keys</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#blocking POP inside a MULTI/EXEC transaction">blocking POP inside a MULTI/EXEC transaction</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">BlpopCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="BLPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;">BLPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;</a></h1> 1.3.1) =
<h1><a name="BRPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;">BRPOP _key1_ _key2_ ... _keyN_ _timeout_ (Redis &gt;</a></h1> 1.3.1) =
<i>Time complexity: O(1)</i><blockquote>BLPOP (and BRPOP) is a blocking list pop primitive. You can see this commandsas blocking versions of <a href="LpopCommand.html">LPOP</a> and <a href="LpopCommand.html">RPOP</a> able toblock if the specified keys don't exist or contain empty lists.</blockquote>
<blockquote>The following is a description of the exact semantic. We describe BLPOP butthe two commands are identical, the only difference is that BLPOP pops theelement from the left (head) of the list, and BRPOP pops from the right (tail).</blockquote>
<h2><a name="Non blocking behavior">Non blocking behavior</a></h2><blockquote>When BLPOP is called, if at least one of the specified keys contain a nonempty list, an element is popped from the head of the list and returned tothe caller together with the name of the key (BLPOP returns a two elementsarray, the first element is the key, the second the popped value).</blockquote>
<blockquote>Keys are scanned from left to right, so for instance if youissue <b>BLPOP list1 list2 list3 0</b> against a dataset where <b>list1</b> does notexist but <b>list2</b> and <b>list3</b> contain non empty lists, BLPOP guaranteesto return an element from the list stored at <b>list2</b> (since it is the firstnon empty list starting from the left).</blockquote>
<h2><a name="Blocking behavior">Blocking behavior</a></h2><blockquote>If none of the specified keys exist or contain non empty lists, BLPOPblocks until some other client performs a <a href="RpushCommand.html">LPUSH</a> oran <a href="RpushCommand.html">RPUSH</a> operation against one of the lists.</blockquote>
<blockquote>Once new data is present on one of the lists, the client finally returnswith the name of the key unblocking it and the popped value.</blockquote>
<blockquote>When blocking, if a non-zero timeout is specified, the client will unblockreturning a nil special value if the specified amount of seconds passedwithout a push operation against at least one of the specified keys.</blockquote>
<blockquote>The timeout argument is interpreted as an integer value. A timeout of zero means instead to block forever.</blockquote>
<h2><a name="Multiple clients blocking for the same keys">Multiple clients blocking for the same keys</a></h2><blockquote>Multiple clients can block for the same key. They are put intoa queue, so the first to be served will be the one that started to waitearlier, in a first-blpopping first-served fashion.</blockquote>
<h2><a name="blocking POP inside a MULTI/EXEC transaction">blocking POP inside a MULTI/EXEC transaction</a></h2><blockquote>BLPOP and BRPOP can be used with pipelining (sending multiple commands and reading the replies in batch), but it does not make sense to use BLPOP or BRPOP inside a MULTI/EXEC block (a Redis transaction).</blockquote>
<blockquote>The behavior of BLPOP inside MULTI/EXEC when the list is empty is to return a multi-bulk nil reply, exactly what happens when the timeout is reached. If you like science fiction, think at it like if inside MULTI/EXEC the time will flow at infinite speed :) </blockquote>
<h2><a name="Return value">Return value</a></h2><blockquote>BLPOP returns a two-elements array via a multi bulk reply in order to returnboth the unblocking key and the popped value.</blockquote>
<blockquote>When a non-zero timeout is specified, and the BLPOP operation timed out,the return value is a nil multi bulk reply. Most client values will returnfalse or nil accordingly to the programming language used.</blockquote>
<a href="ReplyTypes.html">Multi bulk reply</a>
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<b>BrpoplpushCommand: Contents</b><br>&nbsp;&nbsp;<a href="#BRPOPLPUSH _srckey_ _dstkey_ _timeout_ (Redis &gt;">BRPOPLPUSH _srckey_ _dstkey_ _timeout_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1><a name="BRPOPLPUSH _srckey_ _dstkey_ _timeout_ (Redis &gt;">BRPOPLPUSH _srckey_ _dstkey_ _timeout_ (Redis &gt;</a></h1> 2.1.8) =
<i>Time complexity: O(1)</i><blockquote>Blocking version of the <a href="RpoplpushCommand.html">RPOPLPUSH</a> command. Atomically removes and returnsthe last element (tail) of the source list at <i>srckey</i>, and as a side effect pushes the returned element in the head of the list at <i>dstkey</i>.</blockquote>
If the source list is empty, the client blocks until another client pushes against the source list. Of course in such a case the push operation against the destination list will be performed after the command unblocks detecting a push against the source list.<br/><br/>Note that the command returns an error if the target key already exists but is not a list. The error is delayed at the time the push operation is attempted, that is, immediately if the source list is not empty, or when the first push against the source list happens in the case the command would block.<br/><br/>The timeout value can be 0 or a positive integer value. When it is zero the command will block forever, until something is pushed against <i>srckey</i>. Otherwise the command will wait the specified number of seconds at max, returning an nil value when the timeout expires.<br/><br/>The source and destination of the list can be the same, having the effect of rotating the list. Please check <a href="RpoplpushCommand.html">RPOPLPUSH</a> for more information.<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>
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<b>Comparisons: Contents</b><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Memcached">Memcached</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Tokyo Cabinet / Toyo Tyrant">Tokyo Cabinet / Toyo Tyrant</a>
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<h1 class="wikiname">Comparisons</h1>
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&iuml;&raquo;&iquest;if your are asking yourself how is Redis different fom other key-value stores here you will find it compared to some of the most popular contendors (all great software) in this category. <h2><a name="Memcached">Memcached</a></h2><ul><li> Memcached is not persistent, it just holds everything in memory without saving since its main goal is to be used as a cache, while Redis is <a href="Persistence.html">persistent</a>.</li></ul>
<ul><li> Like memcached Redis uses a key-value model, but while keys can just be strings, values in Redis can be <a href="Lists.html">Lists</a>, <a href="Sets.html">Sets</a> or <a href="SortedSets.html">SortedSets</a> and complex operations like intersections, set/get n-th element of lists, pop/push of elements, can be performed against sets and lists.</li></ul>
<h2><a name="Tokyo Cabinet / Toyo Tyrant">Tokyo Cabinet / Toyo Tyrant</a></h2>Redis and Tokyo Cabinet can be used for the same applications, but actually they are <i>very different</i> beasts. If you read Twitter messages of people involved in scalable things both products are reported to work well, but surely there are times where one or the other can be the best choice.<br/><br/><ul><li> Tokyo Cabinet writes synchronously on disk, Redis takes the whole dataset on memory and writes on disk asynchronously. Tokyo Cabinet is safer and probably a better idea if your dataset is going to be bigger than RAM, but Redis is faster (note that Redis supports master-slave replication that is trivial to setup, so you are safe anyway if you want a setup where data can't be lost even after a disaster). </li></ul>
<ul><li> Redis supports higher level operations and data structures. Tokyo Cabinet supports a kind of database that is able to organize data into rows with named fields (in a way very similar to Berkeley DB) but can't do things like server side List and Set operations Redis is able to do: pushing or popping from Lists in an atomic way, in O(1) time complexity, server side Set intersections, Sorting of schema free data in complex ways (By the way TC supports sorting in the table-based database format). Redis on the other hand does not support the abstraction of tables with fields, the idea is that you can build this stuff in software easily if you really need a table-alike approach. </li></ul>
<ul><li> Tokyo Cabinet does not implement a networking layer. You have to use a networking layer called Tokyo Tyrant that interfaces to Tokyo Cabinet so you can talk to Tokyo Cabinet in a client-server fashion. In Redis the networking support is built-in inside the server, and is basically the only interface between the external world and the dataset. </li></ul>
<ul><li> Redis is reported to be much faster, especially if you plan to access Tokyo Cabinet via Tokyo Tyrant. Here I can only say that with Redis you can expect 100,000 operations/seconds with a normal Linux box and 50 concurrent clients. You should test Redis, Tokyo, and the other alternatives with your specific work load to get a feeling about performances for your application. </li></ul>
<ul><li> Redis is not an on-disk DB engine like Tokyo: the latter can be used as a fast DB engine in your C project without the networking overhead just linking to the library. Still in many scalable applications you need multiple servers talking with multiple clients, so the client-server model is almost always needed, this is why in Redis this is built-in. </li></ul>
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<b>ConfigCommand: Contents</b><br>&nbsp;&nbsp;<a href="#CONFIG GET _pattern_ (Redis &gt;">CONFIG GET _pattern_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#CONFIG SET _parameter_ _value_ (Redis &gt;">CONFIG SET _parameter_ _value_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#CONFIG GET _pattern_">CONFIG GET _pattern_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#CONFIG SET _parameter_ _value_">CONFIG SET _parameter_ _value_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Parameters value format">Parameters value format</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#See Also">See Also</a>
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<h1 class="wikiname">ConfigCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h1><a name="CONFIG GET _pattern_ (Redis &gt;">CONFIG GET _pattern_ (Redis &gt;</a></h1> 2.0)=
<h1><a name="CONFIG SET _parameter_ _value_ (Redis &gt;">CONFIG SET _parameter_ _value_ (Redis &gt;</a></h1> 2.0)=<br/><br/><blockquote>The CONFIG command is able to retrieve or alter the configuration of a runningRedis server. Not all the configuration parameters are supported.</blockquote>
<blockquote>CONFIG has two sub commands, GET and SET. The GET command is used to readthe configuration, while the SET command is used to alter the configuration.</blockquote>
<h2><a name="CONFIG GET _pattern_">CONFIG GET _pattern_</a></h2><blockquote>CONFIG GET returns the current configuration parameters. This sub commandonly accepts a single argument, that is glob style pattern. All theconfiguration parameters matching this parameter are reported as alist of key-value pairs. Example:</blockquote><pre class="codeblock python" name="code">
$ redis-cli config get '*'
1. &quot;dbfilename&quot;
2. &quot;dump.rdb&quot;
3. &quot;requirepass&quot;
4. (nil)
5. &quot;masterauth&quot;
6. (nil)
7. &quot;maxmemory&quot;
8. &quot;0\n&quot;
9. &quot;appendfsync&quot;
10. &quot;everysec&quot;
11. &quot;save&quot;
12. &quot;3600 1 300 100 60 10000&quot;
$ redis-cli config get 'm*'
1. &quot;masterauth&quot;
2. (nil)
3. &quot;maxmemory&quot;
4. &quot;0\n&quot;
</pre>The return type of the command is a <a href="ReplyTypes.html">bulk reply</a>.<h2><a name="CONFIG SET _parameter_ _value_">CONFIG SET _parameter_ _value_</a></h2><blockquote>CONFIG SET is used in order to reconfigure the server, setting a specificconfiguration parameter to a new value.</blockquote>
<blockquote>The list of configuration parameters supported by CONFIG SET can beobtained issuing a <code name="code" class="python">CONFIG GET *</code> command.</blockquote>
<blockquote>The configuration set using CONFIG SET is immediately loaded by the Redisserver that will start acting as specified starting from the next command.</blockquote>
<blockquote>Example:</blockquote><pre class="codeblock python python" name="code">
$ ./redis-cli
redis&gt; set x 10
OK
redis&gt; config set maxmemory 200
OK
redis&gt; set y 20
(error) ERR command not allowed when used memory &gt; 'maxmemory'
redis&gt; config set maxmemory 0
OK
redis&gt; set y 20
OK
</pre><h2><a name="Parameters value format">Parameters value format</a></h2><blockquote>The value of the configuration parameter is the same as the one of thesame parameter in the Redis configuration file, with the following exceptions:</blockquote>
<ul><li> The <code name="code" class="python">save</code> paramter is a list of space-separated integers. Every pair of integers specify the time and number of changes limit to trigger a save. For instance the command <code name="code" class="python">CONFIG SET save &quot;3600 10 60 10000&quot;</code> will configure the server to issue a background saving of the RDB file every 3600 seconds if there are at least 10 changes in the dataset, and every 60 seconds if there are at least 10000 changes. To completely disable automatic snapshots just set the parameter as an empty string.</li><li> All the integer parameters representing memory are returned and accepted only using bytes as unit.</li></ul>
<h2><a name="See Also">See Also</a></h2>The <a href="InfoCommand.html">INFO</a> command can be used in order to read configuriaton parameters that are not available in the CONFIG command.
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<b>Configuration: Contents</b>
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The <code name="code" class="python">redis.conf</code> file included in the source code distribution is a starting point, you should be able to modify it in order do adapt it to your needs without troubles reading the comments inside the file.<br/><br/>In order to start Redis using a configuration file just pass the file name as the sole argument when starting the server:<br/><br/><pre class="codeblock python" name="code">
$ ./redis-server redis.conf
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<b>ConnectionHandlingSidebar: Contents</b>
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&iuml;&raquo;&iquest;== Connection handling ==<br/><br/><ul><li> <a href="QuitCommand.html">QUIT</a></li><li> <a href="AuthCommand.html">AUTH</a></li></ul>
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<b>ControlCommandsSidebar: Contents</b>
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&iuml;&raquo;&iquest;== Control Commands ==<br/><br/><ul><li> <a href="SaveCommand.html">SAVE</a></li><li> <a href="BgsaveCommand.html">BGSAVE</a></li><li> <a href="BgrewriteaofCommand.html">BGREWRITEAOF</a></li><li> <a href="LastsaveCommand.html">LASTSAVE</a></li><li> <a href="ShutdownCommand.html">SHUTDOWN</a></li><li> <a href="InfoCommand.html">INFO</a></li><li> <a href="MonitorCommand.html">MONITOR</a></li><li> <a href="SlaveofCommand.html">SLAVEOF</a></li></ul>
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<b>Credits: Contents</b><br>&nbsp;&nbsp;<a href="#Credits">Credits</a>
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<h1 class="wikiname">Credits</h1>
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<h1><a name="Credits">Credits</a></h1><ul><li> The Redis server was designed and written by <a href="http://invece.org" target="_blank">Salvatore Sanfilippo (aka antirez)</a></li><li> <a href="http://brainspl.at/" target="_blank">Ezra Zygmuntowicz (aka ezmobius)</a> - Ruby client lib initial version and hacking</li><li> <a href="http://qix.it" target="_blank">Ludovico Magnocavallo (aka ludo)</a> - Python clinet lib</li><li> <a href="http://www.adroll.com/" target="_blank">Valentino Volonghi of Adroll</a> - Erlang client lib</li><li> <b>brettbender</b> - found and fixed a bug in sds.c that caused the server to crash at least on 64 bit systems, and anyway to be buggy since we used the same vararg thing against vsprintf without to call va_start and va_end every time.</li><li> <a href="http://www.rot13.org/~dpavlin" target="_blank">Dobrica Pavlinusic</a> - Perl client lib</li><li> Brian Hammond - AUTH command implementation, C++ client lib</li><li> <a href="http://www.clorophilla.net/" target="_blank">Daniele Alessandri</a> - Lua client lib</li><li> Corey Stup - C99 cleanups</li><li> Taylor Weibley - Ruby client improvements</li><li> Bob Potter - Rearrange redisObject struct to reduce memory usage in 64bit environments</li><li> Luca Guidi and Brian McKinney - Ruby client improvements</li><li> Aman Gupta - SDIFF / SDIFFSTORE, other Set operations improvements, ability to disable clients timeout.</li><li> Diego Rosario Brogna - Code and ideas about dumping backtrace on sigsegv and similar error conditions.</li></ul>
p.s. sorry to take this file in sync is hard in this early days. Please drop me an email if I forgot to add your name here!
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<b>DbsizeCommand: Contents</b><br>&nbsp;&nbsp;<a href="#DBSIZE">DBSIZE</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="DBSIZE">DBSIZE</a></h1><blockquote>Return the number of keys in the currently selected database.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>DelCommand: Contents</b><br>&nbsp;&nbsp;<a href="#DEL _key1_ _key2_ ... _keyN_">DEL _key1_ _key2_ ... _keyN_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="DEL _key1_ _key2_ ... _keyN_">DEL _key1_ _key2_ ... _keyN_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Remove the specified keys. If a given key does not existno operation is performed for this key. The command returns the number ofkeys removed.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
an integer greater than 0 if one or more keys were removed
0 if none of the specified key existed
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<b>DesignPatterns: Contents</b>
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<h1 class="wikiname">DesignPatterns</h1>
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Use random keys instead of incremental keys in order to avoid a single-key that gets incremented by many servers. This can can't be distributed among servers.
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<b>EventLibray: Contents</b><br>&nbsp;&nbsp;<a href="#Event Library">Event Library</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Why is an Event Library needed at all?">Why is an Event Library needed at all?</a>
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<h1><a name="Event Library">Event Library</a></h1><h2><a name="Why is an Event Library needed at all?">Why is an Event Library needed at all?</a></h2>Let us figure it out through a series of Q&amp;As.<br/><br/>Q: What do you expect a network server to be doing all the time? &lt;br/&gt;
A: Watch for inbound connections on the port its listening and accept them.<br/><br/>Q: Calling <a href="http://man.cx/accept%282%29" target="_blank">accept</a> yields a descriptor. What do I do with it?&lt;br/&gt;
A: Save the descriptor and do a non-blocking read/write operation on it.<br/><br/>Q: Why does the read/write have to be non-blocking?&lt;br/&gt;
A: If the file operation ( even a socket in Unix is a file ) is blocking how could the server for example accept other connection requests when its blocked in a file I/O operation.<br/><br/>Q: I guess I have to do many such non-blocking operations on the socket to see when it's ready. Am I right?&lt;br/&gt;
A: Yes. That is what an event library does for you. Now you get it.<br/><br/>Q: How do Event Libraries do what they do?&lt;br/&gt;
A: They use the operating system's <a href="http://www.devshed.com/c/a/BrainDump/Linux-Files-and-the-Event-Poll-Interface/" target="_blank">polling</a> facility along with timers.<br/><br/>Q: So are there any open source event libraries that do what you just described? &lt;br/&gt;
A: Yes. Libevent and Libev are two such event libraries that I can recall off the top of my head.<br/><br/>Q: Does Redis use such open source event libraries for handling socket I/O?&lt;br/&gt;
A: No. For various <a href="http://groups.google.com/group/redis-db/browse_thread/thread/b52814e9ef15b8d0/" target="_blank">reasons</a> Redis uses its own event library.
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<b>ExistsCommand: Contents</b><br>&nbsp;&nbsp;<a href="#EXISTS _key_">EXISTS _key_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="EXISTS _key_">EXISTS _key_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Test if the specified key exists. The command returns&quot;0&quot; if the key exists, otherwise &quot;1&quot; is returned.Note that even keys set with an empty string as value willreturn &quot;1&quot;.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
1 if the key exists.
0 if the key does not exist.
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<b>ExpireCommand: Contents</b><br>&nbsp;&nbsp;<a href="#EXPIRE _key_ _seconds_">EXPIRE _key_ _seconds_</a><br>&nbsp;&nbsp;<a href="#EXPIREAT _key_ _unixtime_ (Redis &gt;">EXPIREAT _key_ _unixtime_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#PERSIST _key_ (Redis &gt;">PERSIST _key_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#How the expire is removed from a key">How the expire is removed from a key</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Restrictions with write operations against volatile keys">Restrictions with write operations against volatile keys</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Restrictions for write operations with volatile keys as sources">Restrictions for write operations with volatile keys as sources</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Setting the timeout again on already volatile keys">Setting the timeout again on already volatile keys</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Enhanced Lazy Expiration algorithm">Enhanced Lazy Expiration algorithm</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Version 1.0">Version 1.0</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Version 1.1">Version 1.1</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#FAQ: Can you explain better why Redis &lt; 2.1.3 deletes keys with an EXPIRE on write operations?">FAQ: Can you explain better why Redis &lt; 2.1.3 deletes keys with an EXPIRE on write operations?</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#FAQ: How this limitations were solved in Redis versions &gt; 2.1.3?">FAQ: How this limitations were solved in Redis versions &gt; 2.1.3?</a>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="EXPIRE _key_ _seconds_">EXPIRE _key_ _seconds_</a></h1>
<h1><a name="EXPIREAT _key_ _unixtime_ (Redis &gt;">EXPIREAT _key_ _unixtime_ (Redis &gt;</a></h1> 1.1)=
<h1><a name="PERSIST _key_ (Redis &gt;">PERSIST _key_ (Redis &gt;</a></h1> 2.1.3) =
<i>Time complexity: O(1)</i><blockquote>Set a timeout on the specified key. After the timeout the key will beautomatically deleted by the server. A key with an associated timeout issaid to be <i>volatile</i> in Redis terminology.</blockquote>
<blockquote>Voltile keys are stored on disk like the other keys, the timeout is persistenttoo like all the other aspects of the dataset. Saving a dataset containingexpires and stopping the server does not stop the flow of time as Redisstores on disk the time when the key will no longer be available as Unixtime, and not the remaining seconds.</blockquote>
<blockquote>EXPIREAT works exctly like EXPIRE but instead to get the number of secondsrepresenting the Time To Live of the key as a second argument (that is arelative way of specifing the TTL), it takes an absolute one in the form ofa UNIX timestamp (Number of seconds elapsed since 1 Gen 1970).</blockquote>
<blockquote>EXPIREAT was introduced in order to implement <a href="AppendOnlyFileHowto.html">the Append Only File persistence mode</a>so that EXPIRE commands are automatically translated into EXPIREAT commands for the append only file. Of course EXPIREAT can alsoused by programmers that need a way to simply specify that a given key should expire at a given time in the future.</blockquote>
<blockquote>Since Redis 2.1.3 you can update the value of the timeout of a key alreadyhaving an expire set. It is also possible to undo the expire at allturning the key into a normal key using the PERSIST command.</blockquote>
<h2><a name="How the expire is removed from a key">How the expire is removed from a key</a></h2><blockquote>When the key is set to a new value using the SET command, or when a keyis destroied via DEL, the timeout is removed from the key.</blockquote>
<h2><a name="Restrictions with write operations against volatile keys">Restrictions with write operations against volatile keys</a></h2><blockquote>IMPORTANT: Since Redis 2.1.3 or greater, there are no restrictions aboutthe operations you can perform against volatile keys, however older versionsof Redis, including the current stable version 2.0.0, has the followinglimitations:</blockquote>
<blockquote>Write operations like LPUSH, LSET and every other command that has theeffect of modifying the value stored at a volatile key have a special semantic:basically a volatile key is destroyed when it is target of a write operation.See for example the following usage pattern:</blockquote>
<pre class="codeblock python" name="code">
% ./redis-cli lpush mylist foobar /Users/antirez/hack/redis
OK
% ./redis-cli lpush mylist hello /Users/antirez/hack/redis
OK
% ./redis-cli expire mylist 10000 /Users/antirez/hack/redis
1
% ./redis-cli lpush mylist newelement
OK
% ./redis-cli lrange mylist 0 -1 /Users/antirez/hack/redis
1. newelement
</pre><blockquote>What happened here is that LPUSH against the key with a timeout set deletedthe key before to perform the operation. There is so a simple rule, writeoperations against volatile keys will destroy the key before to perform theoperation. Why Redis uses this behavior? In order to retain an importantproperty: a server that receives a given number of commands in the samesequence will end with the same dataset in memory. Without the delete-on-writesemantic what happens is that the state of the server depends on the timethe commands were issued. This is not a desirable property in a distributed databasethat supports replication.</blockquote>
<h2><a name="Restrictions for write operations with volatile keys as sources">Restrictions for write operations with volatile keys as sources</a></h2>Even when the volatile key is not modified as part of a write operation, if it is
read in a composite write operation (such as SINTERSTORE) it will be cleared at the
start of the operation. This is done to avoid concurrency issues in replication.
Imagine a key that is about to expire and the composite operation is run against it.
On a slave node, this key might already be expired, which leaves you with a
desync in your dataset.<h2><a name="Setting the timeout again on already volatile keys">Setting the timeout again on already volatile keys</a></h2><blockquote>Trying to call EXPIRE against a key that already has an associated timeoutwill not change the timeout of the key, but will just return 0. If insteadthe key does not have a timeout associated the timeout will be set and EXPIREwill return 1.</blockquote>
<h2><a name="Enhanced Lazy Expiration algorithm">Enhanced Lazy Expiration algorithm</a></h2><blockquote>Redis does not constantly monitor keys that are going to be expired.Keys are expired simply when some client tries to access a key, andthe key is found to be timed out.</blockquote>
<blockquote>Of course this is not enough as there are expired keys that will neverbe accessed again. This keys should be expired anyway, so once everysecond Redis test a few keys at random among keys with an expire set.All the keys that are already expired are deleted from the keyspace. </blockquote>
<h3><a name="Version 1.0">Version 1.0</a></h3><blockquote>Each time a fixed number of keys where tested (100 by default). So ifyou had a client setting keys with a very short expire faster than 100for second the memory continued to grow. When you stopped to insertnew keys the memory started to be freed, 100 keys every second in thebest conditions. Under a peak Redis continues to use more and more RAMeven if most keys are expired in each sweep.</blockquote>
<h3><a name="Version 1.1">Version 1.1</a></h3><blockquote>Each time Redis:</blockquote>
<ol><li> Tests 100 random keys from expired keys set.</li><li> Deletes all the keys found expired.</li><li> If more than 25 keys were expired, it start again from 1.</li></ol>
<blockquote>This is a trivial probabilistic algorithm, basically the assumption isthat our sample is representative of the whole key space,and we continue to expire until the percentage of keys that are likelyto be expired is under 25%</blockquote>
<blockquote>This means that at any given moment the maximum amount of keys alreadyexpired that are using memory is at max equal to max setting operations per second divided by 4.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python python" name="code">
1: the timeout was set.
0: the timeout was not set since the key already has an associated timeout
(this may happen only in Redis versions &lt; 2.1.3, Redis &gt;= 2.1.3 will
happily update the timeout), or the key does not exist.
</pre><h2><a name="FAQ: Can you explain better why Redis &lt; 2.1.3 deletes keys with an EXPIRE on write operations?">FAQ: Can you explain better why Redis &lt; 2.1.3 deletes keys with an EXPIRE on write operations?</a></h2>
Ok let's start with the problem:
<pre class="codeblock python python python" name="code">
redis&gt; set a 100
OK
redis&gt; expire a 360
(integer) 1
redis&gt; incr a
(integer) 1
</pre>
I set a key to the value of 100, then set an expire of 360 seconds, and then incremented the key (before the 360 timeout expired of course). The obvious result would be: 101, instead the key is set to the value of 1. Why?
There is a very important reason involving the Append Only File and Replication. Let's rework a bit our example adding the notion of time to the mix:
<pre class="codeblock python python python python" name="code">
SET a 100
EXPIRE a 5
... wait 10 seconds ...
INCR a
</pre>
Imagine a Redis version that does not implement the &quot;Delete keys with an expire set on write operation&quot; semantic.
Running the above example with the 10 seconds pause will lead to 'a' being set to the value of 1, as it no longer exists when INCR is called 10 seconds later.<br/><br/>Instead if we drop the 10 seconds pause, the result is that 'a' is set to 101.<br/><br/>And in the practice timing changes! For instance the client may wait 10 seconds before INCR, but the sequence written in the Append Only File (and later replayed-back as fast as possible when Redis is restarted) will not have the pause. Even if we add a timestamp in the AOF, when the time difference is smaller than our timer resolution, we have a race condition.<br/><br/>The same happens with master-slave replication. Again, consider the example above: the client will use the same sequence of commands without the 10 seconds pause, but the replication link will slow down for a few seconds due to a network problem. Result? The master will contain 'a' set to 101, the slave 'a' set to 1.<br/><br/>The only way to avoid this but at the same time have reliable non time dependent timeouts on keys is to destroy volatile keys when a write operation is attempted against it.<br/><br/>After all Redis is one of the rare fully persistent databases that will give you EXPIRE. This comes to a cost :)<h2><a name="FAQ: How this limitations were solved in Redis versions &gt; 2.1.3?">FAQ: How this limitations were solved in Redis versions &gt; 2.1.3?</a></h2>Since Redis 2.1.3 there are no longer restrictions in the use you can do of write commands against volatile keys, still the replication and AOF file are guaranteed to be fully consistent.<br/><br/>In order to obtain a correct behavior without sacrificing consistency now when a key expires, a DEL operation is synthesized in both the AOF file and against all the attached slaves. This way the expiration process is centralized in the master instance, and there is no longer a chance of consistency errors.<br/><br/>However while the slaves while connected to a master will not expire keys independently, they'll still take the full state of the expires existing in the dataset, so when a slave is elected to a master it will be able to expire the keys independently, fully acting as a master.
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<b>FlushallCommand: Contents</b><br>&nbsp;&nbsp;<a href="#FLUSHALL">FLUSHALL</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<blockquote>Delete all the keys of all the existing databases, not just the currently selected one. This command never fails.</blockquote>
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<blockquote>Delete all the keys of the currently selected DB. This command never fails.</blockquote>
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<b>FromSqlToDataStructures: Contents</b><br>&nbsp;&nbsp;<a href="#Introduction (IDEA MORE THAN A DRAFT)">Introduction (IDEA MORE THAN A DRAFT)</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Data Structures">Data Structures</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Dude where is my SELECT statement?">Dude where is my SELECT statement?</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#LISTs">LISTs</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#SETs">SETs</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#SORT to the rescue">SORT to the rescue</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#SORT BY">SORT BY</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#HASHEs">HASHEs</a>
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<h1><a name="Introduction (IDEA MORE THAN A DRAFT)">Introduction (IDEA MORE THAN A DRAFT)</a></h1><b>&Acirc;&iquest;Coming from SQLand?</b> <i>&Acirc;&iquest;Who doesn't?</i> Redis is simple, <i>primitive</i> when comapred to the world you are used to in the world of Relational Database Managers (RDBMS) and Structure Query Language (SQL), here you will find insight to build bridges between both worlds to model real life problems.<h2><a name="Data Structures">Data Structures</a></h2>When I was young, happy and single ;) I studied <b>Data Structures</b> at the university, actually I learnt Data Structures and Algorithms <i>before</i> learning anything about Databases, and particularly RDBMS and SQL. This is natural because you need to know about Data Structures and Algorithms to understand a Database.<br/><br/>Redis can be seen as a <b>Data Structures Server</b>, a very simple interface to a extremly fast and efficient <h2><a name="Dude where is my SELECT statement?">Dude where is my SELECT statement?</a></h2><h2><a name="LISTs">LISTs</a></h2>In SQL there is no such thing as a &quot;natural&quot; order, a SELECT statement without a ORDER BY clause will return data in a undefined order. In Redis <a href="LISTs.html">LISTs</a> address the problem of natural ordering, ...<h2><a name="SETs">SETs</a></h2>So you have a bunch of unordered data, <h2><a name="SORT to the rescue">SORT to the rescue</a></h2>But sometimes we <i>need</i> to actually sort a LIST in a order different from its natural or take a SET and have it ordered, there is where the <i>fast</i> SORT commands comes handy... <h3><a name="SORT BY">SORT BY</a></h3>Just SORTing keys would be kind of boring, sometimes useless right? Well, you can SORT...<h2><a name="HASHEs">HASHEs</a></h2>Umm, sorry you will have to wait for a <a href="RoadMap.html">upcoming version of Redis</a> to have Hashes, but here are Idioms you should house to manage Dictionary like data...
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<b>GenericCommandsSidebar: Contents</b>
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<h1 class="wikiname">GenericCommandsSidebar</h1>
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&iuml;&raquo;&iquest;== Generic Commands ==<br/><br/><ul><li> <a href="ExistsCommand.html">EXISTS</a></li><li> <a href="DelCommand.html">DEL</a></li><li> <a href="TypeCommand.html">TYPE</a></li><li> <a href="KeysCommand.html">KEYS</a></li><li> <a href="RandomkeyCommand.html">RANDOMKEY</a></li><li> <a href="RenameCommand.html">RENAME</a></li><li> <a href="RenamenxCommand.html">RENAMENX</a></li><li> <a href="DbsizeCommand.html">DBSIZE</a></li><li> <a href="ExpireCommand.html">EXPIRE</a></li><li> <a href="ExpireCommand.html">PERSIST</a></li><li> <a href="TtlCommand.html">TTL</a></li><li> <a href="SelectCommand.html">SELECT</a></li><li> <a href="MoveCommand.html">MOVE</a></li><li> <a href="FlushdbCommand.html">FLUSHDB</a></li><li> <a href="FlushallCommand.html">FLUSHALL</a></li><li> <a href="MultiExecCommand.html">Redis Transactions</a></li></ul>
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<b>GetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#GET _key_">GET _key_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">GetCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="GET _key_">GET _key_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Get the value of the specified key. If the keydoes not exist the special value 'nil' is returned.If the value stored at <i>key</i> is not a string an erroris returned because GET can only handle string values.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>
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<b>GetbitCommand: Contents</b><br>&nbsp;&nbsp;<a href="#GETBIT _key_ _offset_ (Redis &gt;">GETBIT _key_ _offset_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1><a name="GETBIT _key_ _offset_ (Redis &gt;">GETBIT _key_ _offset_ (Redis &gt;</a></h1> 2.1.8) =
<i>Time complexity: O(1)</i><blockquote>Returns the bit value at <i>offset</i> in the string value stored at <i>key</i>.</blockquote>
When <i>offset</i> is beyond the string length, the string is assumed to be a contiguous space with 0 bits. When <i>key</i> does not exist it is assumed to be an empty string, so <i>offset</i> is always out of range and the value is also assumed to be a contiguous space with 0 bits.<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically: the bit value stored at <i>offset</i>.
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<b>GetsetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#GETSET _key_ _value_">GETSET _key_ _value_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Design patterns">Design patterns</a>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="GETSET _key_ _value_">GETSET _key_ _value_</a></h1>
<i>Time complexity: O(1)</i><blockquote>GETSET is an atomic <i>set this value and return the old value</i> command.Set <i>key</i> to the string <i>value</i> and return the old value stored at <i>key</i>.The string can't be longer than 1073741824 bytes (1 GB).</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a><h2><a name="Design patterns">Design patterns</a></h2><blockquote>GETSET can be used together with INCR for counting with atomic reset whena given condition arises. For example a process may call INCR against thekey <i>mycounter</i> every time some event occurred, but from time totime we need to get the value of the counter and reset it to zero atomicallyusing <code name="code" class="python">GETSET mycounter 0</code>.</blockquote>
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<b>HackingStrings: Contents</b><br>&nbsp;&nbsp;<a href="#Hacking Strings">Hacking Strings</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Creating Redis Strings">Creating Redis Strings</a>
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<h1><a name="Hacking Strings">Hacking Strings</a></h1>The implementation of Redis strings is contained in <b></b>sds.c<b></b> ( sds stands for Simple Dynamic Strings ).<br/><br/>The C structure <i>sdshdr</i> declared in <b>sds.h</b> represents a Redis string:<br/><br/><pre class="codeblock python" name="code">
struct sdshdr {
long len;
long free;
char buf[];
};
</pre>The <i>buf</i> character array stores the actual string.<br/><br/>The <i>len</i> field stores the length of <i>buf</i>. This makes obtaining the length
of a Redis string an O(1) operation.<br/><br/>The <i>free</i> field stores the number of additional bytes available for use.<br/><br/>Together the <i>len</i> and <i>free</i> field can be thought of as holding the metadata of the
<i>buf</i> character array.<h2><a name="Creating Redis Strings">Creating Redis Strings</a></h2>A new data type named <code name="code" class="python">sds</code> is defined in <b>sds.h</b> to be a synonymn for a character pointer:<br/><br/><pre class="codeblock python python" name="code">
typedef char *sds;
</pre><code name="code" class="python">sdsnewlen</code> function defined in <b>sds.c</b> creates a new Redis String: <br/><br/><pre class="codeblock python python python" name="code">
sds sdsnewlen(const void *init, size_t initlen) {
struct sdshdr *sh;
sh = zmalloc(sizeof(struct sdshdr)+initlen+1);
#ifdef SDS_ABORT_ON_OOM
if (sh == NULL) sdsOomAbort();
#else
if (sh == NULL) return NULL;
#endif
sh-&gt;len = initlen;
sh-&gt;free = 0;
if (initlen) {
if (init) memcpy(sh-&gt;buf, init, initlen);
else memset(sh-&gt;buf,0,initlen);
}
sh-&gt;buf[initlen] = '\0';
return (char*)sh-&gt;buf;
}
</pre>Remember a Redis string is a variable of type <code name="code" class="python">struct sdshdr</code>. But <code name="code" class="python">sdsnewlen</code> returns a character pointer!!<br/><br/>That's a trick and needs some explanation.<br/><br/>Suppose I create a Redis string using <code name="code" class="python">sdsnewlen</code> like below:<br/><br/><pre class="codeblock python python python python" name="code">
sdsnewlen(&quot;redis&quot;, 5);
</pre>This creates a new variable of type <code name="code" class="python">struct sdshdr</code> allocating memory for <i>len</i> and <i>free</i>
fields as well as for the <i>buf</i> character array.<br/><br/><pre class="codeblock python python python python python" name="code">
sh = zmalloc(sizeof(struct sdshdr)+initlen+1); // initlen is length of init argument.
</pre>After <code name="code" class="python">sdsnewlen</code> succesfully creates a Redis string the result is something like:<br/><br/><pre class="codeblock python python python python python python" name="code">
-----------
|5|0|redis|
-----------
^ ^
sh sh-&gt;buf
</pre><code name="code" class="python">sdsnewlen</code> returns sh-&gt;buf to the caller.<br/><br/>What do you do if you need to free the Redis string pointed by <code name="code" class="python">sh</code>?<br/><br/>You want the pointer <code name="code" class="python">sh</code> but you only have the pointer <code name="code" class="python">sh-&gt;buf</code>.<br/><br/>Can you get the pointer <code name="code" class="python">sh</code> from <code name="code" class="python">sh-&gt;buf</code>?<br/><br/>Yes. Pointer arithmetic. Notice from the above ASCII art that if you subtract
the size of two longs from <code name="code" class="python">sh-&gt;buf</code> you get the pointer <code name="code" class="python">sh</code>. <br/><br/>The sizeof two longs happens to be the size of <code name="code" class="python">struct sdshdr</code>.<br/><br/>Look at <code name="code" class="python">sdslen</code> function and see this trick at work:<br/><br/><pre class="codeblock python python python python python python python" name="code">
size_t sdslen(const sds s) {
struct sdshdr *sh = (void*) (s-(sizeof(struct sdshdr)));
return sh-&gt;len;
}
</pre>Knowing this trick you could easily go through the rest of the functions in <b>sds.c</b>.<br/><br/>The Redis string implementation is hidden behind an interface that accepts only character pointers. The users of Redis strings need not care about how its implemented and treat Redis strings as a character pointer.
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<b>HashCommandsSidebar: Contents</b>
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<h1 class="wikiname">HashCommandsSidebar</h1>
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&iuml;&raquo;&iquest;== Hash Commands ==<br/><br/><ul><li> <a href="HsetCommand.html">HSET</a></li><li> <a href="HgetCommand.html">HGET</a></li><li> <a href="HsetnxCommand.html">HSETNX</a></li><li> <a href="HmsetCommand.html">HMSET</a></li><li> <a href="HmgetCommand.html">HMGET</a></li><li> <a href="HincrbyCommand.html">HINCRBY</a></li><li> <a href="HexistsCommand.html">HEXISTS</a></li><li> <a href="HdelCommand.html">HDEL</a></li><li> <a href="HlenCommand.html">HLEN</a></li><li> <a href="HgetallCommand.html">HKEYS</a></li><li> <a href="HgetallCommand.html">HVALS</a></li><li> <a href="HgetallCommand.html">HGETALL</a></li></ul>
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<b>Hashes: Contents</b><br>&nbsp;&nbsp;<a href="#Redis Hash Type">Redis Hash Type</a><br>&nbsp;&nbsp;<a href="#Implementation details">Implementation details</a>
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&iuml;&raquo;&iquest;#sidebar <a href="HashCommandsSidebar.html">HashCommandsSidebar</a><h1><a name="Redis Hash Type">Redis Hash Type</a></h1>Redis Hashes are unordered maps of <a href="String.html">Redis Strings</a> between fields and values. It is possible to add, remove, test for existence of fields in O(1) amortized time. It is also possible to enumerate all the keys, values, or both, in O(N) (where N is the number of fields inside the hash).<br/><br/>Redis Hashes are interesting because they are very well suited to represent objects. For instance web applications users can be represented by a Redis Hash containing fields such username, encrpypted_password, lastlogin, and so forth.<br/><br/>Another very important property of Redis Hashes is that they use very little memory for hashes composed of a small number of fields (configurable, check redis.conf for details), compared to storing every field as a top level Redis key. This is obtained using a different specialized representation for small hashes. See the implementation details paragraph below for more information.<br/><br/>Commands operating on hashes try to make a good use of the return value in order to signal the application about previous existence of fields. For instance the <a href="HsetCommand.html">HSET</a> command will return 1 if the field set was not already present in the hash, otherwise will return 0 (and the user knows this was just an update operation).<br/><br/>The max number of fields in a set is 232-1 (4294967295, more than 4 billion of members per hash).<h1><a name="Implementation details">Implementation details</a></h1>The obvious internal representation of hashes is indeed an hash table, as the name of the data structure itself suggests. Still the drawback of this representation is that there is a lot of space overhead for hash table metadata.<br/><br/>Because one of the most interesting uses of Hashes is object encoding, and objects are often composed of a few fields each, Redis uses a different internal representation for small hashes (for Redis to consider a hash small, this must be composed a limited number of fields, and each field and value can't exceed a given number of bytes. All this is user-configurable).<br/><br/>Small hashes are thus encoded using a data structure called zipmap (is not something you can find in a CS book, the name is a Redis invention), that is a very memory efficient data structure to represent string to string maps, at the cost of being O(N) instead of O(1) for most operations. Since the constant times of this data structure are very small, and the zipmaps are converted into real hash tables once they are big enough, the amortized time of Redis hashes is still O(1), and in the practice small zipmaps are not slower than small hash tables because they are designed for good cache locality and fast access.<br/><br/>The result is that small hashes are both memory efficient and fast, while bigger hashes are fast but not as memory efficient than small hashes.
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<b>HdelCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HDEL _key_ _field_ (Redis &gt;">HDEL _key_ _field_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="HashCommandsSidebar.html">HashCommandsSidebar</a><h1><a name="HDEL _key_ _field_ (Redis &gt;">HDEL _key_ _field_ (Redis &gt;</a></h1> 1.3.10)=
<i>Time complexity: O(1)</i><blockquote>Remove the specified <i>field</i> from an hash stored at <i>key</i>.</blockquote>
<blockquote>If the <i>field</i> was present in the hash it is deleted and 1 is returned, otherwise 0 is returned and no operation is performed.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>HexistsCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HEXISTS _key_ _field_ (Redis &gt;">HEXISTS _key_ _field_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="HashCommandsSidebar.html">HashCommandsSidebar</a><h1><a name="HEXISTS _key_ _field_ (Redis &gt;">HEXISTS _key_ _field_ (Redis &gt;</a></h1> 1.3.10)=
<i>Time complexity: O(1)</i><blockquote>Return 1 if the hash stored at <i>key</i> contains the specified <i>field</i>.</blockquote>
<blockquote>Return 0 if the <i>key</i> is not found or the <i>field</i> is not present.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>HgetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HGET _key_ _field_ (Redis &gt;">HGET _key_ _field_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">HgetCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="HashCommandsSidebar.html">HashCommandsSidebar</a><h1><a name="HGET _key_ _field_ (Redis &gt;">HGET _key_ _field_ (Redis &gt;</a></h1> 1.3.10)=
<i>Time complexity: O(1)</i><blockquote>If <i>key</i> holds a hash, retrieve the value associated to the specified <i>field</i>.</blockquote>
<blockquote>If the <i>field</i> is not found or the <i>key</i> does not exist, a special 'nil' value is returned.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>
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<b>HgetallCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HKEYS _key_ (Redis &gt;">HKEYS _key_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#HVALS _key_ (Redis &gt;">HVALS _key_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#HGETALL _key_ (Redis &gt;">HGETALL _key_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">HgetallCommand</h1>
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<h1><a name="HVALS _key_ (Redis &gt;">HVALS _key_ (Redis &gt;</a></h1> 1.3.10)=
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<i>Time complexity: O(N), where N is the total number of fields in the hash</i><blockquote>HKEYS returns all the fields names contained into a hash, HVALS all the associated values, while HGETALL returns both the fields and values in the form of <i>field1</i>, <i>value1</i>, <i>field2</i>, <i>value2</i>, ..., <i>fieldN</i>, <i>valueN</i>.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Multi Bulk Reply</a>
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<b>HincrbyCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HINCRBY _key_ _field_ _value_ (Redis &gt;">HINCRBY _key_ _field_ _value_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Examples">Examples</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(1)</i><blockquote>Increment the number stored at <i>field</i> in the hash at <i>key</i> by <i>value</i>. If <i>key</i> does not exist, a new key holding a hash is created. If <i>field</i> does not exist or holds a string, the value is set to 0 before applying the operation.</blockquote>
<blockquote>The range of values supported by HINCRBY is limited to 64 bit signed integers.</blockquote><h2><a name="Examples">Examples</a></h2>
Since the <i>value</i> argument is signed you can use this command to perform both increments and decrements:<br/><br/><pre class="codeblock python" name="code">
HINCRBY key field 1 (increment by one)
HINCRBY key field -1 (decrement by one, just like the DECR command)
HINCRBY key field -10 (decrement by 10)
</pre>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a> The new value at <i>field</i> after the increment operation.
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<b>HlenCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HLEN _key_ (Redis &gt;">HLEN _key_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(1)</i><blockquote>Return the number of entries (fields) contained in the hash stored at <i>key</i>. If the specified <i>key</i> does not exist, 0 is returned assuming an empty hash. </blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>HmgetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HMGET _key_ _field1_ ... _fieldN_ (Redis &gt;">HMGET _key_ _field1_ ... _fieldN_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(N) (with N being the number of fields)</i><blockquote>Retrieve the values associated to the specified <i>fields</i>.</blockquote>
<blockquote>If some of the specified <i>fields</i> do not exist, nil values are returned.Non existing keys are considered like empty hashes.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Multi Bulk Reply</a> specifically a list of all the values associated with the specified fields, in the same order of the request.
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<b>HmsetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HMSET _key_ _field1_ _value1_ ... _fieldN_ _valueN_ (Redis &gt;">HMSET _key_ _field1_ _value1_ ... _fieldN_ _valueN_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(N) (with N being the number of fields)</i><blockquote>Set the respective fields to the respective values. HMSET replaces old values with new values.</blockquote>
<blockquote>If <i>key</i> does not exist, a new key holding a hash is created.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a> Always +OK because HMSET can't fail
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<b>HsetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HSET _key_ _field_ _value_ (Redis &gt;">HSET _key_ _field_ _value_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(1)</i><blockquote>Set the specified hash <i>field</i> to the specified <i>value</i>.</blockquote>
<blockquote>If <i>key</i> does not exist, a new key holding a hash is created.</blockquote>
<blockquote>If the field already exists, and the HSET just produced an update of thevalue, 0 is returned, otherwise if a new field is created 1 is returned.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>HsetnxCommand: Contents</b><br>&nbsp;&nbsp;<a href="#HSETNX _key_ _field_ _value_ (Redis &gt;">HSETNX _key_ _field_ _value_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<i>Time complexity: O(1)</i><blockquote>Set the specified hash <i>field</i> to the specified <i>value</i>, if <i>field</i> does not exist yet.</blockquote>
<blockquote>If <i>key</i> does not exist, a new key holding a hash is created.</blockquote>
<blockquote>If the field already exists, this operation has no effect and returns 0.Otherwise, the field is set to <i>value</i> and the operation returns 1.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>
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<b>IncrCommand: Contents</b><br>&nbsp;&nbsp;<a href="#INCR _key_">INCR _key_</a><br>&nbsp;&nbsp;<a href="#INCRBY _key_ _integer_">INCRBY _key_ _integer_</a><br>&nbsp;&nbsp;<a href="#DECR _key_ _integer_">DECR _key_ _integer_</a><br>&nbsp;&nbsp;<a href="#DECRBY _key_ _integer_">DECRBY _key_ _integer_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="INCR _key_">INCR _key_</a></h1>
<h1><a name="INCRBY _key_ _integer_">INCRBY _key_ _integer_</a></h1>
<h1><a name="DECR _key_ _integer_">DECR _key_ _integer_</a></h1>
<h1><a name="DECRBY _key_ _integer_">DECRBY _key_ _integer_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Increment or decrement the number stored at <i>key</i> by one. If the key doesnot exist or contains a value of a wrong type, set the key to thevalue of &quot;0&quot; before to perform the increment or decrement operation.</blockquote>
<blockquote>INCRBY and DECRBY work just like INCR and DECR but instead toincrement/decrement by 1 the increment/decrement is <i>integer</i>.</blockquote>
<blockquote>INCR commands are limited to 64 bit signed integers.</blockquote>
Note: this is actually a string operation, that is, in Redis there are not &quot;integer&quot; types. Simply the string stored at the key is parsed as a base 10 64 bit signed integer, incremented, and then converted back as a string.<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, this commands will reply with the new value of <i>key</i> after the increment or decrement.
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<b>InfoCommand: Contents</b><br>&nbsp;&nbsp;<a href="#INFO">INFO</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Notes">Notes</a>
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&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h1><a name="INFO">INFO</a></h1><blockquote>The info command returns different information and statistics about the server in an format that's simple to parse by computers and easy to red by huamns.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>, specifically in the following format:<br/><br/><pre class="codeblock python" name="code">
edis_version:0.07
connected_clients:1
connected_slaves:0
used_memory:3187
changes_since_last_save:0
last_save_time:1237655729
total_connections_received:1
total_commands_processed:1
uptime_in_seconds:25
uptime_in_days:0
</pre>All the fields are in the form <code name="code" class="python">field:value</code><h2><a name="Notes">Notes</a></h2><ul><li> <code name="code" class="python">used_memory</code> is returned in bytes, and is the total number of bytes allocated by the program using <code name="code" class="python">malloc</code>.</li><li> <code name="code" class="python">uptime_in_days</code> is redundant since the uptime in seconds contains already the full uptime information, this field is only mainly present for humans.</li><li> <code name="code" class="python">changes_since_last_save</code> does not refer to the number of key changes, but to the number of operations that produced some kind of change in the dataset.</li></ul>
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<b>IntroductionToRedisDataTypes: Contents</b><br>&nbsp;&nbsp;<a href="#A fifteen minutes introduction to Redis data types">A fifteen minutes introduction to Redis data types</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Redis keys">Redis keys</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#The string type">The string type</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#The List type">The List type</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#First steps with Redis lists">First steps with Redis lists</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Pushing IDs instead of the actual data in Redis lists">Pushing IDs instead of the actual data in Redis lists</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Redis Sets">Redis Sets</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#A digression. How to get unique identifiers for strings">A digression. How to get unique identifiers for strings</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Sorted sets">Sorted sets</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Operating on ranges">Operating on ranges</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Back to the reddit example">Back to the reddit example</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Updating the scores of a sorted set">Updating the scores of a sorted set</a>
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<h1><a name="A fifteen minutes introduction to Redis data types">A fifteen minutes introduction to Redis data types</a></h1>As you already probably know Redis is not a plain key-value store, actually it is a <b>data structures server</b>, supporting different kind of values. That is, you can't just set strings as values of keys. All the following data types are supported as values:<br/><br/><ul><li> Binary-safe strings.</li><li> Lists of binary-safe strings.</li><li> Sets of binary-safe strings, that are collection of unique unsorted elements. You can think at this as a Ruby hash where all the keys are set to the 'true' value.</li><li> Sorted sets, similar to Sets but where every element is associated to a floating number score. The elements are taken sorted by score. You can think at this as Ruby hashes where the key is the element and the value is the score, but where elements are always taken in order without requiring a sorting operation.</li></ul>
It's not always trivial to grasp how this data types work and what to use in order to solve a given problem from the <a href="CommandReference.html">Redis command reference</a>, so this document is a crash course to Redis data types and their most used patterns.<br/><br/>For all the examples we'll use the <b>redis-cli</b> utility, that's a simple but handy command line utility to issue commands against the Redis server.<h2><a name="Redis keys">Redis keys</a></h2>Before to start talking about the different kind of values supported by Redis it is better to start saying that keys are not binary safe strings in Redis, but just strings not containing a space or a newline character. For instance &quot;foo&quot; or &quot;123456789&quot; or &quot;foo_bar&quot; are valid keys, while &quot;hello world&quot; or &quot;hello\n&quot; are not.<br/><br/>Actually there is nothing inside the Redis internals preventing the use of binary keys, it's just a matter of protocol, and actually the new protocol introduced with Redis 1.2 (1.2 betas are 1.1.x) in order to implement commands like MSET, is totally binary safe. Still for now consider this as an hard limit as the database is only tested with &quot;normal&quot; keys.<br/><br/>A few other rules about keys:<br/><br/><ul><li> Too long keys are not a good idea, for instance a key of 1024 bytes is not a good idea not only memory-wise, but also because the lookup of the key in the dataset may require several costly key-comparisons.</li><li> Too short keys are not a good idea. There is no point in writing &quot;u:1000:pwd&quot; as key if you can write instead &quot;user:1000:password&quot;, the latter is more readable and the added space is very little compared to the space used by the key object itself.</li><li> Try to stick with a schema. For instance &quot;object-type:id:field&quot; can be a nice idea, like in &quot;user:1000:password&quot;. I like to use dots for multi-words fields, like in &quot;comment:1234:reply.to&quot;.</li></ul>
<h2><a name="The string type">The string type</a></h2>This is the simplest Redis type. If you use only this type, Redis will be something like a memcached server with persistence.<br/><br/>Let's play a bit with the string type:<br/><br/><pre class="codeblock python" name="code">
$ ./redis-cli set mykey &quot;my binary safe value&quot;
OK
$ ./redis-cli get mykey
my binary safe value
</pre>As you can see using the <a href="SetCommand.html">Set command</a> and the <a href="GetCommand.html">Get command</a> is trivial to set values to strings and have this strings returned back.<br/><br/>Values can be strings (including binary data) of every kind, for instance you can store a jpeg image inside a key. A value can't be bigger than 1 Gigabyte.<br/><br/>Even if strings are the basic values of Redis, there are interesting operations you can perform against them. For instance one is atomic increment:<br/><br/><pre class="codeblock python python" name="code">
$ ./redis-cli set counter 100
OK
$ ./redis-cli incr counter
(integer) 101
$ ./redis-cli incr counter
(integer) 102
$ ./redis-cli incrby counter 10
(integer) 112
</pre>The <a href="IncrCommand.html">INCR</a> command parses the string value as an integer, increments it by one, and finally sets the obtained value as the new string value. There are other similar commands like <a href="IncrCommand.html">INCRBY</a>, <a href="IncrCommand.html">DECR</a> and <a href="IncrCommand.html">DECRBY</a>. Actually internally it's always the same command, acting in a slightly different way.<br/><br/>What means that INCR is atomic? That even multiple clients issuing INCR against the same key will never incur into a race condition. For instance it can't never happen that client 1 read &quot;10&quot;, client 2 read &quot;10&quot; at the same time, both increment to 11, and set the new value of 11. The final value will always be of 12 ad the read-increment-set operation is performed while all the other clients are not executing a command at the same time.<br/><br/>Another interesting operation on string is the <a href="GetsetCommand.html">GETSET</a> command, that does just what its name suggests: Set a key to a new value, returning the old value, as result. Why this is useful? Example: you have a system that increments a Redis key using the <a href="IncrCommand.html">INCR</a> command every time your web site receives a new visit. You want to collect this information one time every hour, without loosing a single key. You can GETSET the key assigning it the new value of &quot;0&quot; and reading the old value back.<h2><a name="The List type">The List type</a></h2>To explain the List data type it's better to start with a little of theory, as the term <b>List</b> is often used in an improper way by information technology folks. For instance &quot;Python Lists&quot; are not what the name may suggest (Linked Lists), but them are actually Arrays (the same data type is called Array in Ruby actually).<br/><br/>From a very general point of view a List is just a sequence of ordered elements: 10,20,1,2,3 is a list, but when a list of items is implemented using an Array and when instead a <b>Linked List</b> is used for the implementation, the properties change a lot.<br/><br/>Redis lists are implemented via Linked Lists, this means that even if you have million of elements inside a list, the operation of adding a new element in the head or in the tail of the list is performed <b>in constant time</b>. Adding a new element with the <a href="LpushCommand.html">LPUSH</a> command to the head of a ten elements list is the same speed as adding an element to the head of a 10 million elements list.<br/><br/>What's the downside? That accessing an element <b>by index</b> is very fast in lists implemented with an Array and not so fast in lists implemented by linked lists.<br/><br/>Redis Lists are implemented with linked lists because for a database system is crucial to be able to add elements to a very long list in a very fast way. Another strong advantage is, as you'll see in a moment, that Redis Lists can be taken at constant length in constant time.<h3><a name="First steps with Redis lists">First steps with Redis lists</a></h3>The <a href="RpushCommand.html">LPUSH</a> command add a new element into a list, on the left (on head), while the <a href="RpushCommand.html">RPUSH</a> command add a new element into alist, ot the right (on tail). Finally the <a href="LrangeCommand.html">LRANGE</a> command extract ranges of elements from lists:<br/><br/><pre class="codeblock python python python" name="code">
$ ./redis-cli rpush messages &quot;Hello how are you?&quot;
OK
$ ./redis-cli rpush messages &quot;Fine thanks. I'm having fun with Redis&quot;
OK
$ ./redis-cli rpush messages &quot;I should look into this NOSQL thing ASAP&quot;
OK
$ ./redis-cli lrange messages 0 2
1. Hello how are you?
2. Fine thanks. I'm having fun with Redis
3. I should look into this NOSQL thing ASAP
</pre>Note that <a href="LrangeCommand.html">LRANGE</a> takes two indexes, the first and the last element of the range to return. Both the indexes can be negative to tell Redis to start to count for the end, so -1 is the last element, -2 is the penultimate element of the list, and so forth.<br/><br/>As you can guess from the example above, lists can be used, for instance, in order to implement a chat system. Another use is as queues in order to route messages between different processes. But the key point is that <b>you can use Redis lists every time you require to access data in the same order they are added</b>. This will not require any SQL ORDER BY operation, will be very fast, and will scale to millions of elements even with a toy Linux box.<br/><br/>For instance in ranking systems like the social news reddit.com you can add every new submitted link into a List, and with <a href="LrangeCommand.html">LRANGE</a> it's possible to paginate results in a trivial way.<br/><br/>In a blog engine implementation you can have a list for every post, where to push blog comments, and so forth.<h3><a name="Pushing IDs instead of the actual data in Redis lists">Pushing IDs instead of the actual data in Redis lists</a></h3>In the above example we pushed our &quot;objects&quot; (simply messages in the example) directly inside the Redis list, but this is often not the way to go, as objects can be referenced in multiple times: in a list to preserve their chronological order, in a Set to remember they are about a specific category, in another list but only if this object matches some kind of requisite, and so forth.<br/><br/>Let's return back to the reddit.com example. A more credible pattern for adding submitted links (news) to the list is the following:<br/><br/><pre class="codeblock python python python python" name="code">
$ ./redis-cli incr next.news.id
(integer) 1
$ ./redis-cli set news:1:title &quot;Redis is simple&quot;
OK
$ ./redis-cli set news:1:url &quot;http://code.google.com/p/redis&quot;
OK
$ ./redis-cli lpush submitted.news 1
OK
</pre>We obtained an unique incremental ID for our news object just incrementing a key, then used this ID to create the object setting a key for every field in the object. Finally the ID of the new object was pushed on the <b>submitted.news</b> list.<br/><br/>This is just the start. Check the <a href="CommandReference.html">Command Reference</a> and read about all the other list related commands. You can remove elements, rotate lists, get and set elements by index, and of course retrieve the length of the list with <a href="LLenCommand.html">LLEN</a>.<h2><a name="Redis Sets">Redis Sets</a></h2>Redis Sets are unordered collection of binary-safe strings. The <a href="SaddCommand.html">SADD</a> command adds a new element to a set. It's also possible to do a number of other operations against sets like testing if a given element already exists, performing the intersection, union or difference between multiple sets and so forth. An example is worth 1000 words:<br/><br/><pre class="codeblock python python python python python" name="code">
$ ./redis-cli sadd myset 1
(integer) 1
$ ./redis-cli sadd myset 2
(integer) 1
$ ./redis-cli sadd myset 3
(integer) 1
$ ./redis-cli smembers myset
1. 3
2. 1
3. 2
</pre>I added three elements to my set and told Redis to return back all the elements. As you can see they are not sorted.<br/><br/>Now let's check if a given element exists:<br/><br/><pre class="codeblock python python python python python python" name="code">
$ ./redis-cli sismember myset 3
(integer) 1
$ ./redis-cli sismember myset 30
(integer) 0
</pre>&quot;3&quot; is a member of the set, while &quot;30&quot; is not. Sets are very good in order to express relations between objects. For instance we can easily use Redis Sets in order to implement tags.<br/><br/>A simple way to model this is to have, for every object you want to tag, a Set with all the IDs of the tags associated with the object, and for every tag that exists, a Set of of all the objects tagged with this tag.<br/><br/>For instance if our news ID 1000 is tagged with tag 1,2,5 and 77, we can specify the following two Sets:<br/><br/><pre class="codeblock python python python python python python python" name="code">
$ ./redis-cli sadd news:1000:tags 1
(integer) 1
$ ./redis-cli sadd news:1000:tags 2
(integer) 1
$ ./redis-cli sadd news:1000:tags 5
(integer) 1
$ ./redis-cli sadd news:1000:tags 77
(integer) 1
$ ./redis-cli sadd tag:1:objects 1000
(integer) 1
$ ./redis-cli sadd tag:2:objects 1000
(integer) 1
$ ./redis-cli sadd tag:5:objects 1000
(integer) 1
$ ./redis-cli sadd tag:77:objects 1000
(integer) 1
</pre>To get all the tags for a given object is trivial:<br/><br/>$ ./redis-cli smembers <a href="news:1000:tags" target="_blank">news:1000:tags</a>
1. 5
2. 1
3. 77
4. 2<br/><br/>But there are other non trivial operations that are still easy to implement using the right Redis commands. For instance we may want the list of all the objects having as tags 1, 2, 10, and 27 at the same time. We can do this using the <a href="SinterCommand.html">SinterCommand</a> that performs the intersection between different sets. So in order to reach our goal we can just use:<br/><br/><pre class="codeblock python python python python python python python python" name="code">
$ ./redis-cli sinter tag:1:objects tag:2:objects tag:10:objects tag:27:objects
... no result in our dataset composed of just one object ;) ...
</pre>Look at the <a href="CommandReference.html">Command Reference</a> to discover other Set related commands, there are a bunch of interesting one. Also make sure to check the <a href="SortCommand.html">SORT</a> command as both Redis Sets and Lists are sortable.<h2><a name="A digression. How to get unique identifiers for strings">A digression. How to get unique identifiers for strings</a></h2>In our tags example we showed tag IDs without to mention how this IDs can be obtained. Basically for every tag added to the system, you need an unique identifier. You also want to be sure that there are no race conditions if multiple clients are trying to add the same tag at the same time. Also, if a tag already exists, you want its ID returned, otherwise a new unique ID should be created and associated to the tag.<br/><br/>Redis 1.4 will add the Hash type. With it it will be trivial to associate strings with unique IDs, but how to do this today with the current commands exported by Redis in a reliable way?<br/><br/>Our first attempt (that is broken) can be the following. Let's suppose we want to get an unique ID for the tag &quot;redis&quot;:<br/><br/><ul><li> In order to make this algorithm binary safe (they are just tags but think to utf8, spaces and so forth) we start performing the SHA1 sum of the tag. SHA1(redis) = b840fc02d524045429941cc15f59e41cb7be6c52.</li><li> Let's check if this tag is already associated with an unique ID with the command <b>GET tag:b840fc02d524045429941cc15f59e41cb7be6c52:id</b>.</li><li> If the above GET returns an ID, return it back to the user. We already have the unique ID.</li><li> Otherwise... create a new unique ID with <b>INCR next.tag.id</b> (assume it returned 123456).</li><li> Finally associate this new ID to our tag with <b>SET tag:b840fc02d524045429941cc15f59e41cb7be6c52:id 123456</b> and return the new ID to the caller.</li></ul>
Nice. Or better.. broken! What about if two clients perform this commands at the same time trying to get the unique ID for the tag &quot;redis&quot;? If the timing is right they'll both get <b>nil</b> from the GET operation, will both increment the <b>next.tag.id</b> key and will set two times the key. One of the two clients will return the wrong ID to the caller. To fix the algorithm is not hard fortunately, and this is the sane version:<br/><br/><ul><li> In order to make this algorithm binary safe (they are just tags but think to utf8, spaces and so forth) we start performing the SHA1 sum of the tag. SHA1(redis) = b840fc02d524045429941cc15f59e41cb7be6c52.</li><li> Let's check if this tag is already associated with an unique ID with the command <b>GET tag:b840fc02d524045429941cc15f59e41cb7be6c52:id</b>.</li><li> If the above GET returns an ID, return it back to the user. We already have the unique ID.</li><li> Otherwise... create a new unique ID with <b>INCR next.tag.id</b> (assume it returned 123456).</li><li> Finally associate this new ID to our tag with <b>SETNX tag:b840fc02d524045429941cc15f59e41cb7be6c52:id 123456</b>. By using SETNX if a different client was faster than this one the key wil not be setted. Not only, SETNX returns 1 if the key is set, 0 otherwise. So... let's add a final step to our computation.</li><li> If SETNX returned 1 (We set the key) return 123456 to the caller, it's our tag ID, otherwise perform <b>GET tag:b840fc02d524045429941cc15f59e41cb7be6c52:id</b> and return the value to the caller.</li></ul>
<h2><a name="Sorted sets">Sorted sets</a></h2>Sets are a very handy data type, but... they are a bit too unsorted in order to fit well for a number of problems ;) This is why Redis 1.2 introduced Sorted Sets. They are very similar to Sets, collections of binary-safe strings, but this time with an associated score, and an operation similar to the List LRANGE operation to return items in order, but working against Sorted Sets, that is, the <a href="ZrangeCommand.html">ZRANGE</a> command.<br/><br/>Basically Sorted Sets are in some way the Redis equivalent of Indexes in the SQL world. For instance in our reddit.com example above there was no mention about how to generate the actual home page with news raked by user votes and time. We'll see how sorted sets can fix this problem, but it's better to start with something simpler, illustrating the basic working of this advanced data type. Let's add a few selected hackers with their year of birth as &quot;score&quot;.<br/><br/><pre class="codeblock python python python python python python python python python" name="code">
$ ./redis-cli zadd hackers 1940 &quot;Alan Kay&quot;
(integer) 1
$ ./redis-cli zadd hackers 1953 &quot;Richard Stallman&quot;
(integer) 1
$ ./redis-cli zadd hackers 1965 &quot;Yukihiro Matsumoto&quot;
(integer) 1
$ ./redis-cli zadd hackers 1916 &quot;Claude Shannon&quot;
(integer) 1
$ ./redis-cli zadd hackers 1969 &quot;Linus Torvalds&quot;
(integer) 1
$ ./redis-cli zadd hackers 1912 &quot;Alan Turing&quot;
(integer) 1
</pre>For sorted sets it's a joke to return these hackers sorted by their birth year because actually <b>they are already sorted</b>. Sorted sets are implemented via a dual-ported data structure containing both a skip list and an hash table, so every time we add an element Redis performs an O(log(N)) operation, that's good, but when we ask for sorted elements Redis does not have to do any work at all, it's already all sorted:<br/><br/><pre class="codeblock python python python python python python python python python python" name="code">
$ ./redis-cli zrange hackers 0 -1
1. Alan Turing
2. Claude Shannon
3. Alan Kay
4. Richard Stallman
5. Yukihiro Matsumoto
6. Linus Torvalds
</pre>Didn't know that Linus was younger than Yukihiro btw ;)<br/><br/>Anyway I want to order this elements the other way around, using <a href="ZREVRANGE.html">ZrangeCommand</a> instead of <a href="ZRANGE.html">ZrangeCommand</a> this time:<br/><br/><pre class="codeblock python python python python python python python python python python python" name="code">
$ ./redis-cli zrevrange hackers 0 -1
1. Linus Torvalds
2. Yukihiro Matsumoto
3. Richard Stallman
4. Alan Kay
5. Claude Shannon
6. Alan Turing
</pre>A very important note, ZSets have just a &quot;default&quot; ordering but you are still free to call the <a href="SortCommand.html">SORT</a> command against sorted sets to get a different ordering (but this time the server will waste CPU). An alternative for having multiple orders is to add every element in multiple sorted sets at the same time.<h3><a name="Operating on ranges">Operating on ranges</a></h3>Sorted sets are more powerful than this. They can operate on ranges. For instance let's try to get all the individuals that born up to the 1950. We use the <a href="ZrangebyscoreCommand.html">ZRANGEBYSCORE</a> command to do it:<br/><br/><pre class="codeblock python python python python python python python python python python python python" name="code">
$ ./redis-cli zrangebyscore hackers -inf 1950
1. Alan Turing
2. Claude Shannon
3. Alan Kay
</pre>We asked Redis to return all the elements with a score between negative infinite and 1950 (both extremes are included).<br/><br/>It's also possible to remove ranges of elements. For instance let's remove all the hackers born between 1940 and 1960 from the sorted set:<br/><br/><pre class="codeblock python python python python python python python python python python python python python" name="code">
$ ./redis-cli zremrangebyscore hackers 1940 1960
(integer) 2
</pre><a href="ZremrangebyscoreCommand.html">ZREMRANGEBYSCORE</a> is not the best command name, but it can be very useful, and returns the number of removed elements.<h3><a name="Back to the reddit example">Back to the reddit example</a></h3>For the last time, back to the Reddit example. Now we have a decent plan to populate a sorted set in order to generate the home page. A sorted set can contain all the news that are not older than a few days (we remove old entries from time to time using ZREMRANGEBYSCORE). A background job gets all the elements from this sorted set, get the user votes and the time of the news, and compute the score to populate the <b>reddit.home.page</b> sorted set with the news IDs and associated scores. To show the home page we have just to perform a blazingly fast call to ZRANGE.<br/><br/>From time to time we'll remove too old news from the <b>reddit.home.page</b> sorted set as well in order for our system to work always against a limited set of news.<h3><a name="Updating the scores of a sorted set">Updating the scores of a sorted set</a></h3>Just a final note before to finish this tutorial. Sorted sets scores can be updated at any time. Just calling again ZADD against an element already included in the sorted set will update its score (and position) in O(log(N)), so sorted sets are suitable even when there are tons of updates.<br/><br/>This tutorial is in no way complete, this is just the basics to get started with Redis, read the <a href="CommandReference.html">Command Reference</a> to discover a lot more.<br/><br/>Thanks for reading. Salvatore.
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<b>KeysCommand: Contents</b><br>&nbsp;&nbsp;<a href="#KEYS _pattern_">KEYS _pattern_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="KEYS _pattern_">KEYS _pattern_</a></h1>
<i>Time complexity: O(n) (with n being the number of keys in the DB, and assuming keys and pattern of limited length)</i><blockquote>Returns all the keys matching the glob-style <i>pattern</i> asspace separated strings. For example if you have in thedatabase the keys &quot;foo&quot; and &quot;foobar&quot; the command &quot;KEYS foo<code name="code" class="python">*</code>&quot;will return &quot;foo foobar&quot;.</blockquote>
<blockquote>Note that while the time complexity for this operation is O(n)the constant times are pretty low. For example Redis runningon an entry level laptop can scan a 1 million keys databasein 40 milliseconds. <b>Still it's better to consider this one of
<blockquote>the slow commands that may ruin the DB performance if not usedwith care*.</blockquote>
<blockquote>In other words this command is intended only for debugging and *special* operations like creating a script to change the DB schema. Don't use it in your normal code. Use Redis <a href="Sets.html">Sets</a> in order to group together a subset of objects.</blockquote>
Glob style patterns examples:
<blockquote>* h?llo will match hello hallo hhllo* h*llo will match hllo heeeello* h<code name="code" class="python">[</code>ae<code name="code" class="python">]</code>llo will match hello and hallo, but not hillo</blockquote>Use \ to escape special chars if you want to match them verbatim.<h2><a name="Return value">Return value</a></h2>
<a href="ReplyTypes.html">Multi bulk reply</a></b></blockquote>
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&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h1><a name="LASTSAVE">LASTSAVE</a></h1>
<blockquote>Return the UNIX TIME of the last DB save executed with success.A client may check if a <a href="BgsaveCommand.html">BGSAVE</a> command succeeded reading the LASTSAVEvalue, then issuing a <a href="BgsaveCommand.html">BGSAVE</a> command and checking at regular intervalsevery N seconds if LASTSAVE changed.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically an UNIX time stamp.
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<h1 class="wikiname">LindexCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LINDEX _key_ _index_">LINDEX _key_ _index_</a></h1>
<i>Time complexity: O(n) (with n being the length of the list)</i><blockquote>Return the specified element of the list stored at the specifiedkey. 0 is the first element, 1 the second and so on. Negative indexesare supported, for example -1 is the last element, -2 the penultimateand so on.</blockquote>
<blockquote>If the value stored at key is not of list type an error is returned.If the index is out of range a 'nil' reply is returned.</blockquote>
<blockquote>Note that even if the average time complexity is O(n) asking forthe first or the last element of the list is O(1).</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>, specifically the requested element.
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&iuml;&raquo;&iquest;== List Commands ==<br/><br/><ul><li> <a href="RpushCommand.html">RPUSH</a></li><li> <a href="RpushCommand.html">LPUSH</a></li><li> <a href="LlenCommand.html">LLEN</a></li><li> <a href="LrangeCommand.html">LRANGE</a></li><li> <a href="LtrimCommand.html">LTRIM</a></li><li> <a href="LindexCommand.html">LINDEX</a></li><li> <a href="LsetCommand.html">LSET</a></li><li> <a href="LremCommand.html">LREM</a></li><li> <a href="LpopCommand.html">LPOP</a></li><li> <a href="LpopCommand.html">RPOP</a></li><li> <a href="BlpopCommand.html">BLPOP</a></li><li> <a href="BlpopCommand.html">BRPOP</a></li><li> <a href="RpoplpushCommand.html">RPOPLPUSH</a></li><li> <a href="BrpoplpushCommand.html">BRPOPLPUSH</a></li><li> <a href="SortCommand.html">SORT</a></li></ul>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="Redis List Type">Redis List Type</a></h1>Redis Lists are lists of <a href="Strings.html">Redis Strings</a>, sorted by insertion order. It's possible to add elements to a Redis List pushing new elements on the head (on the left) or on the tail (on the right) of the list.<br/><br/>The <a href="RpushCommand.html">LPUSH</a> command inserts a new elmenet on head, while <a href="RpushCommand.html">RPUSH</a> inserts a new element on tail. A new list is created when one of this operations is performed against an empty key.<br/><br/>For instance if perform the following operations:
<pre class="codeblock python" name="code">
LPUSH mylist a # now the list is &quot;a&quot;
LPUSH mylist b # now the list is &quot;b&quot;,&quot;a&quot;
RPUSH mylist c # now the list is &quot;b&quot;,&quot;a&quot;,&quot;c&quot; (RPUSH was used this time)
</pre>
The resulting list stored at <i>mylist</i> will contain the elements &quot;b&quot;,&quot;a&quot;,&quot;c&quot;.<br/><br/>The max length of a list is 232-1 elements (4294967295, more than 4 billion of elements per list).<h1><a name="Implementation details">Implementation details</a></h1>Redis Lists are implemented as doubly liked lists. A few commands benefit from the fact the lists are doubly linked in order to reach the needed element starting from the nearest extreme (head or tail). <a href="LrangeCommand.html">LRANGE</a> and <a href="LindexCommand.html">LINDEX</a> are examples of such commands.<br/><br/>The use of linked lists also guarantees that regardless of the length of the list pushing and popping are O(1) operations.<br/><br/>Redis Lists cache length information so <a href="LlenCommand.html">LLEN</a> is O(1) as well.
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<b>LlenCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LLEN _key_">LLEN _key_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LLEN _key_">LLEN _key_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Return the length of the list stored at the specified key. If thekey does not exist zero is returned (the same behaviour as forempty lists). If the value stored at <i>key</i> is not a list an error is returned.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
The length of the list.
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<b>LpopCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LPOP _key_">LPOP _key_</a><br>&nbsp;&nbsp;<a href="#RPOP _key_">RPOP _key_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">LpopCommand</h1>
<div class="summary">
</div>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LPOP _key_">LPOP _key_</a></h1>
<h1><a name="RPOP _key_">RPOP _key_</a></h1>
<i>Time complexity: O(1)</i><blockquote>Atomically return and remove the first (LPOP) or last (RPOP) elementof the list. For example if the list contains the elements &quot;a&quot;,&quot;b&quot;,&quot;c&quot; LPOPwill return &quot;a&quot; and the list will become &quot;b&quot;,&quot;c&quot;.</blockquote>
<blockquote>If the <i>key</i> does not exist or the list is already empty the specialvalue 'nil' is returned.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Bulk reply</a>
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<b>LrangeCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LRANGE _key_ _start_ _end_">LRANGE _key_ _start_ _end_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Consistency with range functions in various programming languages">Consistency with range functions in various programming languages</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Out-of-range indexes">Out-of-range indexes</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">LrangeCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LRANGE _key_ _start_ _end_">LRANGE _key_ _start_ _end_</a></h1>
<i>Time complexity: O(start+n) (with n being the length of the range and start being the start offset)</i>Return the specified elements of the list stored at the specified
key. Start and end are zero-based indexes. 0 is the first element
of the list (the list head), 1 the next element and so on.<br/><br/>For example LRANGE foobar 0 2 will return the first three elements
of the list.<br/><br/><i>start</i> and <i>end</i> can also be negative numbers indicating offsets
from the end of the list. For example -1 is the last element of
the list, -2 the penultimate element and so on.<h2><a name="Consistency with range functions in various programming languages">Consistency with range functions in various programming languages</a></h2>Note that if you have a list of numbers from 0 to 100, LRANGE 0 10 will return
11 elements, that is, rightmost item is included. This <b>may or may not</b> be consistent with
behavior of range-related functions in your programming language of choice (think Ruby's Range.new, Array#slice or Python's range() function).<br/><br/>LRANGE behavior is consistent with one of Tcl.<h2><a name="Out-of-range indexes">Out-of-range indexes</a></h2>Indexes out of range will not produce an error: if start is over
the end of the list, or start <code name="code" class="python">&gt;</code> end, an empty list is returned.
If end is over the end of the list Redis will threat it just like
the last element of the list.<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Multi bulk reply</a>, specifically a list of elements in the specified range.
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<b>LremCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LREM _key_ _count_ _value_">LREM _key_ _count_ _value_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">LremCommand</h1>
<div class="summary">
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LREM _key_ _count_ _value_">LREM _key_ _count_ _value_</a></h1>
<i>Time complexity: O(N) (with N being the length of the list)</i><blockquote>Remove the first <i>count</i> occurrences of the <i>value</i> element from the list.If <i>count</i> is zero all the elements are removed. If <i>count</i> is negativeelements are removed from tail to head, instead to go from head to tailthat is the normal behaviour. So for example LREM with count -2 and_hello_ as value to remove against the list (a,b,c,hello,x,hello,hello) willlave the list (a,b,c,hello,x). The number of removed elements is returnedas an integer, see below for more information about the returned value.Note that non existing keys are considered like empty lists by LREM, so LREMagainst non existing keys will always return 0.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer Reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
The number of removed elements if the operation succeeded
</pre>
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<b>LsetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LSET _key_ _index_ _value_">LSET _key_ _index_ _value_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">LsetCommand</h1>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LSET _key_ _index_ _value_">LSET _key_ _index_ _value_</a></h1>
<i>Time complexity: O(N) (with N being the length of the list)</i><blockquote>Set the list element at <i>index</i> (see LINDEX for information about the_index_ argument) with the new <i>value</i>. Out of range indexes willgenerate an error. Note that setting the first or last elements ofthe list is O(1).</blockquote>
<blockquote>Similarly to other list commands accepting indexes, the index can be negative to access elements starting from the end of the list. So -1 is the last element, -2 is the penultimate, and so forth.</blockquote><h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a>
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<b>LtrimCommand: Contents</b><br>&nbsp;&nbsp;<a href="#LTRIM _key_ _start_ _end_">LTRIM _key_ _start_ _end_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
</div>
<h1 class="wikiname">LtrimCommand</h1>
<div class="summary">
</div>
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&iuml;&raquo;&iquest;#sidebar <a href="ListCommandsSidebar.html">ListCommandsSidebar</a><h1><a name="LTRIM _key_ _start_ _end_">LTRIM _key_ _start_ _end_</a></h1>
<i>Time complexity: O(n) (with n being len of list - len of range)</i><blockquote>Trim an existing list so that it will contain only the specifiedrange of elements specified. Start and end are zero-based indexes.0 is the first element of the list (the list head), 1 the next elementand so on.</blockquote>
<blockquote>For example LTRIM foobar 0 2 will modify the list stored at foobarkey so that only the first three elements of the list will remain.</blockquote>
<blockquote>_start_ and <i>end</i> can also be negative numbers indicating offsetsfrom the end of the list. For example -1 is the last element ofthe list, -2 the penultimate element and so on.</blockquote>
<blockquote>Indexes out of range will not produce an error: if start is overthe end of the list, or start &gt; end, an empty list is left as value.If end over the end of the list Redis will threat it just likethe last element of the list.</blockquote>
<blockquote>Hint: the obvious use of LTRIM is together with LPUSH/RPUSH. For example:</blockquote>
<pre class="codeblock python" name="code">
LPUSH mylist &lt;someelement&gt;
LTRIM mylist 0 99
</pre><blockquote>The above two commands will push elements in the list taking care thatthe list will not grow without limits. This is very useful when usingRedis to store logs for example. It is important to note that when usedin this way LTRIM is an O(1) operation because in the average casejust one element is removed from the tail of the list.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Status code reply</a>
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<b>MgetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#MGET _key1_ _key2_ ... _keyN_">MGET _key1_ _key2_ ... _keyN_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Example">Example</a>
</div>
<h1 class="wikiname">MgetCommand</h1>
<div class="summary">
</div>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="MGET _key1_ _key2_ ... _keyN_">MGET _key1_ _key2_ ... _keyN_</a></h1>
<i>Time complexity: O(1) for every key</i><blockquote>Get the values of all the specified keys. If one or more keys dont existor is not of type String, a 'nil' value is returned instead of the valueof the specified key, but the operation never fails.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Multi bulk reply</a><h2><a name="Example">Example</a></h2><pre class="codeblock python" name="code">
$ ./redis-cli set foo 1000
+OK
$ ./redis-cli set bar 2000
+OK
$ ./redis-cli mget foo bar
1. 1000
2. 2000
$ ./redis-cli mget foo bar nokey
1. 1000
2. 2000
3. (nil)
$
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<b>MonitorCommand: Contents</b><br>&nbsp;&nbsp;<a href="#MONITOR">MONITOR</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
</div>
<h1 class="wikiname">MonitorCommand</h1>
<div class="summary">
</div>
<div class="narrow">
&iuml;&raquo;&iquest;#sidebar <a href="ControlCommandsSidebar.html">ControlCommandsSidebar</a><h1><a name="MONITOR">MONITOR</a></h1><blockquote>MONITOR is a debugging command that outputs the whole sequence of commandsreceived by the Redis server. is very handy in order to understandwhat is happening into the database. This command is used directlyvia telnet.</blockquote>
<pre class="codeblock python" name="code">
% telnet 127.0.0.1 6379
Trying 127.0.0.1...
Connected to segnalo-local.com.
Escape character is '^]'.
MONITOR
+OK
monitor
keys *
dbsize
set x 6
foobar
get x
del x
get x
set key_x 5
hello
set key_y 5
hello
set key_z 5
hello
set foo_a 5
hello
</pre><blockquote>The ability to see all the requests processed by the server is useful in orderto spot bugs in the application both when using Redis as a database and asa distributed caching system.</blockquote>
<blockquote>In order to end a monitoring session just issue a QUIT command by hand.</blockquote>
<h2><a name="Return value">Return value</a></h2><b>Non standard return value</b>, just dumps the received commands in an infinite flow.
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<b>MoveCommand: Contents</b><br>&nbsp;&nbsp;<a href="#MOVE _key_ _dbindex_">MOVE _key_ _dbindex_</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
</div>
<h1 class="wikiname">MoveCommand</h1>
<div class="summary">
</div>
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="MOVE _key_ _dbindex_">MOVE _key_ _dbindex_</a></h1>
<blockquote>Move the specified key from the currently selected DB to the specifieddestination DB. Note that this command returns 1 only if the key wassuccessfully moved, and 0 if the target key was already there or if thesource key was not found at all, so it is possible to use MOVE as a lockingprimitive.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
1 if the key was moved
0 if the key was not moved because already present on the target DB or was not found in the current DB.
</pre>
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<b>MsetCommand: Contents</b><br>&nbsp;&nbsp;<a href="#MSET _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;">MSET _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#MSETNX _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;">MSETNX _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#MSET Return value">MSET Return value</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#MSETNX Return value">MSETNX Return value</a>
</div>
<h1 class="wikiname">MsetCommand</h1>
<div class="summary">
</div>
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&iuml;&raquo;&iquest;#sidebar <a href="StringCommandsSidebar.html">StringCommandsSidebar</a><h1><a name="MSET _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;">MSET _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;</a></h1> 1.1) =
<h1><a name="MSETNX _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;">MSETNX _key1_ _value1_ _key2_ _value2_ ... _keyN_ _valueN_ (Redis &gt;</a></h1> 1.1) =
<i>Time complexity: O(1) to set every key</i><blockquote>Set the the respective keys to the respective values. MSET will replace oldvalues with new values, while MSETNX will not perform any operation at alleven if just a single key already exists.</blockquote>
<blockquote>Because of this semantic MSETNX can be used in order to set different keysrepresenting different fields of an unique logic object in a way thatensures that either all the fields or none at all are set.</blockquote>
<blockquote>Both MSET and MSETNX are atomic operations. This means that for instanceif the keys A and B are modified, another client talking to Redis can eithersee the changes to both A and B at once, or no modification at all.</blockquote>
<h2><a name="MSET Return value">MSET Return value</a></h2><a href="ReplyTypes.html">Status code reply</a> Basically +OK as MSET can't fail<h2><a name="MSETNX Return value">MSETNX Return value</a></h2><a href="ReplyTypes.html">Integer reply</a>, specifically:<br/><br/><pre class="codeblock python" name="code">
1 if the all the keys were set
0 if no key was set (at least one key already existed)
</pre>
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<b>MultiExecCommand: Contents</b><br>&nbsp;&nbsp;<a href="#WATCH key1 key2 ... keyN (Redis &gt;">WATCH key1 key2 ... keyN (Redis &gt;</a><br>&nbsp;&nbsp;<a href="#UNWATCH">UNWATCH</a><br>&nbsp;&nbsp;<a href="#MULTI">MULTI</a><br>&nbsp;&nbsp;<a href="#COMMAND_1 ...">COMMAND_1 ...</a><br>&nbsp;&nbsp;<a href="#COMMAND_2 ...">COMMAND_2 ...</a><br>&nbsp;&nbsp;<a href="#COMMAND_N ...">COMMAND_N ...</a><br>&nbsp;&nbsp;<a href="#EXEC or DISCARD">EXEC or DISCARD</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Usage">Usage</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#The DISCARD command">The DISCARD command</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Check and Set (CAS) transactions using WATCH">Check and Set (CAS) transactions using WATCH</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#WATCH explained">WATCH explained</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#WATCH used to implement ZPOP">WATCH used to implement ZPOP</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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<h1 class="wikiname">MultiExecCommand</h1>
<div class="summary">
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="WATCH key1 key2 ... keyN (Redis &gt;">WATCH key1 key2 ... keyN (Redis &gt;</a></h1> 2.1.0)=
<h1><a name="UNWATCH">UNWATCH</a></h1>
<h1><a name="MULTI">MULTI</a></h1>
<h1><a name="COMMAND_1 ...">COMMAND_1 ...</a></h1>
<h1><a name="COMMAND_2 ...">COMMAND_2 ...</a></h1>
<h1><a name="COMMAND_N ...">COMMAND_N ...</a></h1>
<h1><a name="EXEC or DISCARD">EXEC or DISCARD</a></h1>MULTI, EXEC, DISCARD and WATCH commands are the foundation of Redis Transactions.
A Redis Transaction allows the execution of a group of Redis commands in a single
step, with two important guarantees:<br/><br/><ul><li> All the commands in a transaction are serialized and executed sequentially. It can never happen that a request issued by another client is served <b>in the middle</b> of the execution of a Redis transaction. This guarantees that the commands are executed as a single atomic operation.</li><li> Either all of the commands or none are processed. The EXEC command triggers the execution of all the commands in the transaction, so if a client loses the connection to the server in the context of a transaction before calling the MULTI command none of the operations are performed, instead if the EXEC command is called, all the operations are performed. An exception to this rule is when the Append Only File is enabled: every command that is part of a Redis transaction will log in the AOF as long as the operation is completed, so if the Redis server crashes or is killed by the system administrator in some hard way it is possible that only a partial number of operations are registered.</li></ul>
Since Redis 2.1.0, it's also possible to add a further guarantee to the above two, in the form of optimistic locking of a set of keys in a way very similar to a CAS (check and set) operation. This is documented later in this manual page.<h2><a name="Usage">Usage</a></h2>A Redis transaction is entered using the MULTI command. The command always
replies with OK. At this point the user can issue multiple commands. Instead
of executing these commands, Redis will &quot;queue&quot; them. All the commands are
executed once EXEC is called.<br/><br/>Calling DISCARD instead will flush the transaction queue and will exit
the transaction.<br/><br/>The following is an example using the Ruby client:
<pre class="codeblock python" name="code">
?&gt; r.multi
=&gt; &quot;OK&quot;
&gt;&gt; r.incr &quot;foo&quot;
=&gt; &quot;QUEUED&quot;
&gt;&gt; r.incr &quot;bar&quot;
=&gt; &quot;QUEUED&quot;
&gt;&gt; r.incr &quot;bar&quot;
=&gt; &quot;QUEUED&quot;
&gt;&gt; r.exec
=&gt; [1, 1, 2]
</pre>
As it is possible to see from the session above, MULTI returns an &quot;array&quot; of
replies, where every element is the reply of a single command in the
transaction, in the same order the commands were queued.<br/><br/>When a Redis connection is in the context of a MULTI request, all the commands
will reply with a simple string &quot;QUEUED&quot; if they are correct from the
point of view of the syntax and arity (number of arguments) of the commaand.
Some commands are still allowed to fail during execution time.<br/><br/>This is more clear on the protocol level; In the following example one command
will fail when executed even if the syntax is right:
<pre class="codeblock python python" name="code">
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
MULTI
+OK
SET a 3
abc
+QUEUED
LPOP a
+QUEUED
EXEC
*2
+OK
-ERR Operation against a key holding the wrong kind of value
</pre>
MULTI returned a two elements bulk reply where one is an +OK
code and one is a -ERR reply. It's up to the client lib to find a sensible
way to provide the error to the user.<br/><br/><blockquote>IMPORTANT: even when a command will raise an error, all the other commandsin the queue will be processed. Redis will NOT stop the processing ofcommands once an error is found.</blockquote>
Another example, again using the write protocol with telnet, shows how
syntax errors are reported ASAP instead:
<pre class="codeblock python python python" name="code">
MULTI
+OK
INCR a b c
-ERR wrong number of arguments for 'incr' command
</pre>
This time due to the syntax error the &quot;bad&quot; INCR command is not queued
at all.<h2><a name="The DISCARD command">The DISCARD command</a></h2>DISCARD can be used in order to abort a transaction. No command will be executed, and the state of the client is again the normal one, outside of a transaction. Example using the Ruby client:
<pre class="codeblock python python python python" name="code">
?&gt; r.set(&quot;foo&quot;,1)
=&gt; true
&gt;&gt; r.multi
=&gt; &quot;OK&quot;
&gt;&gt; r.incr(&quot;foo&quot;)
=&gt; &quot;QUEUED&quot;
&gt;&gt; r.discard
=&gt; &quot;OK&quot;
&gt;&gt; r.get(&quot;foo&quot;)
=&gt; &quot;1&quot;
</pre><h2><a name="Check and Set (CAS) transactions using WATCH">Check and Set (CAS) transactions using WATCH</a></h2>WATCH is used in order to provide a CAS (Check and Set) behavior to
Redis Transactions.<br/><br/>WATCHed keys are monitored in order to detect changes against this keys.
If at least a watched key will be modified before the EXEC call, the
whole transaction will abort, and EXEC will return a nil object
(A Null Multi Bulk reply) to notify that the transaction failed.<br/><br/>For example imagine we have the need to atomically increment the value
of a key by 1 (I know we have INCR, let's suppose we don't have it).<br/><br/>The first try may be the following:
<pre class="codeblock python python python python python" name="code">
val = GET mykey
val = val + 1
SET mykey $val
</pre>
This will work reliably only if we have a single client performing the operation in a given time.
If multiple clients will try to increment the key about at the same time
there will be a race condition. For instance client A and B will read the
old value, for instance, 10. The value will be incremented to 11 by both
the clients, and finally SET as the value of the key. So the final value
will be &quot;11&quot; instead of &quot;12&quot;.<br/><br/>Thanks to WATCH we are able to model the problem very well:
<pre class="codeblock python python python python python python" name="code">
WATCH mykey
val = GET mykey
val = val + 1
MULTI
SET mykey $val
EXEC
</pre>
Using the above code, if there are race conditions and another client
modified the result of <i>val</i> in the time between our call to WATCH and
our call to EXEC, the transaction will fail.<br/><br/>We'll have just to re-iterate the operation hoping this time we'll not get
a new race. This form of locking is called <b>optimistic locking</b> and is
a very powerful form of locking as in many problems there are multiple
clients accessing a much bigger number of keys, so it's very unlikely that
there are collisions: usually operations don't need to be performed
multiple times.<h2><a name="WATCH explained">WATCH explained</a></h2>So what is WATCH really about? It is a command that will make the EXEC
conditional: we are asking Redis to perform the transaction only if no
other client modified any of the WATCHed keys. Otherwise the transaction is not
entered at all. (Note that if you WATCH a volatile key and Redis expires the key after you WATCHed it, EXEC will still work. <a href="http://code.google.com/p/redis/issues/detail?id=270" target="_blank">More</a>.)<br/><br/>WATCH can be called multiple times. Simply all the WATCH calls will
have the effects to watch for changes starting from the call, up to the
moment EXEC is called.<br/><br/>When EXEC is called, either if it will fail or succeed, all keys are
UNWATCHed. Also when a client connection is closed, everything gets
UNWATCHed.<br/><br/>It is also possible to use the UNWATCH command (without arguments) in order
to flush all the watched keys. Sometimes this is useful as we
optimistically lock a few keys, since possibly we need to perform a transaction
to alter those keys, but after reading the current content of the keys
we don't want to proceed. When this happens we just call UNWATCH so that
the connection can already be used freely for new transactions.<h2><a name="WATCH used to implement ZPOP">WATCH used to implement ZPOP</a></h2>A good example to illustrate how WATCH can be used to create new atomic
operations otherwise not supported by Redis is to implement ZPOP, that is
a command that pops the element with the lower score from a sorted set
in an atomic way. This is the simplest implementation:
<pre class="codeblock python python python python python python python" name="code">
WATCH zset
ele = ZRANGE zset 0 0
MULTI
ZREM zset ele
EXEC
</pre>
If EXEC fails (returns a nil value) we just re-iterate the operation.<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Multi bulk reply</a>, specifically:<br/><br/><pre class="codeblock python python python python python python python python" name="code">
The result of a MULTI/EXEC command is a multi bulk reply where every element is the return value of every command in the atomic transaction.
</pre>If a MULTI/EXEC transaction is aborted because of WATCH detected modified keys, a <a href="ReplyTypes.html">Null Multi Bulk reply</a> is returned.
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<b>NonexistentCommands: Contents</b><br>&nbsp;&nbsp;<a href="#HGETSET">HGETSET</a><br>&nbsp;&nbsp;<a href="#SET with expire">SET with expire</a><br>&nbsp;&nbsp;<a href="#ZADDNX">ZADDNX</a>
</div>
<h1 class="wikiname">NonexistentCommands</h1>
<div class="summary">
A list of commands that don't exist in Redis, but can be accomplished in a different way.
</div>
<div class="narrow">
This is a list of commands that don't exist in Redis, but can be accomplished in a different way, usually by means of <a href="MultiExecCommand.html">WATCH/MULTI/EXEC</a>.<br/><br/>For better performance, you can pipeline multiple commands.<h1><a name="HGETSET">HGETSET</a></h1><a href="GetsetCommand.html">GETSET</a> for Hashes.<br/><br/><pre class="codeblock python" name="code">
WATCH foo
old_value = HGET foo field
MULTI
HSET foo field new_value
EXEC
</pre><h1><a name="SET with expire">SET with expire</a></h1>See <a href="SetexCommand.html">SETEX</a>.<h1><a name="ZADDNX">ZADDNX</a></h1>Add an element to a sorted set, only if the element doesn't already exist (by default, <a href="ZaddCommand.html">ZADD</a> would update the element's score if it already exists). <a href="http://groups.google.com/group/redis-db/browse_thread/thread/fc4c79d72e5bd346/6cdc07ecc36b81e7" target="_blank">See thread</a>.<br/><br/><pre class="codeblock python python" name="code">
WATCH foo
score = ZSCORE foo bar
IF score != NIL
MULTI
ZADD foo 1 bar
EXEC
ENDIF
</pre>
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<b>ObjectHashMappers: Contents</b><br>&nbsp;&nbsp;<a href="#Object Hash Mappers">Object Hash Mappers</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Ruby">Ruby</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Ohm">Ohm</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#dm-redis-adapter">dm-redis-adapter</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#redis-models">redis-models</a>
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<h1 class="wikiname">ObjectHashMappers</h1>
<div class="summary">
</div>
<div class="narrow">
<h1><a name="Object Hash Mappers">Object Hash Mappers</a></h1>Looking for a higher level if abstraction for your Objects, their Properties and Relationships?<br/><br/>There is not need to stick to the <a href="SupportedLanguages.html">client libraries</a> exposing the raw features of Redis, here you will find a list of <b>Object Hash Mappers</b>, working in the same fashion a ORM does.<h2><a name="Ruby">Ruby</a></h2><h3><a name="Ohm">Ohm</a></h3><ul><li> Object-hash mapping library for Redis. It includes an extensible list of validations and has very good performance.</li><li> Authors: <a href="http://soveran.com/" target="_blank">Michel Martens</a>, <a href="http://twitter.com/soveran" target="_blank">@soveran</a>; and Damian Janowski <a href="http://twitter.com/djanowski" target="_blank">@djanowski</a>.</li><li> Repository: <a href="http://github.com/soveran/ohm" target="_blank">http://github.com/soveran/ohm</a></li><li> Group: <a href="http://groups.google.com/group/ohm-ruby" target="_blank">http://groups.google.com/group/ohm-ruby</a></li></ul>
<h3><a name="dm-redis-adapter">dm-redis-adapter</a></h3><ul><li> This is a DataMapper (ORM that is based on the IdentityMap pattern) adapter for the Redis key-value database.</li><li> Author: <a href="http://whoahbot.com/" target="_blank">Whoahbot</a>, <a href="http://twitter.com/whoahbot" target="_blank">@whoahbot</a>.</li><li> Repository: <a href="http://github.com/whoahbot/dm-redis-adapter/" target="_blank">http://github.com/whoahbot/dm-redis-adapter/</a></li></ul>
<h3><a name="redis-models">redis-models</a></h3><ul><li> Minimal model support for Redis. Directly maps Ruby properties to model_name:id:field_name keys in redis. Scalar, List and Set properties are supported. Values can be marshaled to/from Integer, Float, DateTime, JSON. </li><li> Repository: <a href="http://github.com/voloko/redis-model" target="_blank">http://github.com/voloko/redis-model</a></li></ul>
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<b>Pipelining: Contents</b><br>&nbsp;&nbsp;<a href="#Pipelining (DRAFT)">Pipelining (DRAFT)</a>
</div>
<h1 class="wikiname">Pipelining</h1>
<div class="summary">
</div>
<div class="narrow">
<h1><a name="Pipelining (DRAFT)">Pipelining (DRAFT)</a></h1>A client library can use the same connection in order to issue multiple commands. But Redis supports <b>pipelining</b>, so multiple commands can be sent to the server with a single write operation by the client, without need to read the server reply in order to issue the next command. All the replies can be read at the end.<br/><br/>Usually Redis server and client will have a very fast link so this is not very important to support this feature in a client implementation, still if an application needs to issue a very large number of commands in s short time, using pipelining can be much faster.<br/><br/>Please read the <a href="ProtocolSpecification.html">ProtocolSpecification</a> if you want to learn more about the way Redis <a href="SupportedLanguages.html">clients</a> and the server communicate.<br/><br/>Pipelining is one of the <a href="Speed.html">Speed</a> <a href="Features.html">Features</a> of Redis, you can also check the support for <a href="MultiBulkCommands.html">send and receive multiple values in a single command</a>.
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<b>ProgrammingExamples: Contents</b><br>&nbsp;&nbsp;<a href="#Programming Examples (DRAFT)">Programming Examples (DRAFT)</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#TODO">TODO</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Java">Java</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Twayis">Twayis</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#PHP">PHP</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Retwis">Retwis</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Ruby">Ruby</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#twatcher-lite">twatcher-lite</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Resque">Resque</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Retwis-rb">Retwis-rb</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#scanty-redis">scanty-redis</a><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Note Taking">Note Taking</a>
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<h1 class="wikiname">ProgrammingExamples</h1>
<div class="summary">
</div>
<div class="narrow">
<h1><a name="Programming Examples (DRAFT)">Programming Examples (DRAFT)</a></h1><h2><a name="TODO">TODO</a></h2><ul><li> Add <a href="http://github.com/jodosha/redis-store" target="_blank">http://github.com/jodosha/redis-store</a></li></ul>
Nothing speaks better than code examples, here you are:<h2><a name="Java">Java</a></h2><h3><a name="Twayis">Twayis</a></h3> <br/><br/>A Java clone of <b>Retwis</b> showcase integration between the <a href="http://www.playframework.org/" target="_blank">Play! framework</a> and Redis <a href="http://code.google.com/p/twayis/" target="_blank">Google Code Project Page</a><h2><a name="PHP">PHP</a></h2><h3><a name="Retwis">Retwis</a></h3>A PHP Twitter clone, the original example of Redis capabilities. With a <a href="http://retwis.antirez.com/" target="_blank">live demo</a>, and an <a href="http://code.google.com/p/redis/wiki/TwitterAlikeExample" target="_blank">article explaining it design</a>. You can find the code in the Downloads tab.<h2><a name="Ruby">Ruby</a></h2><h3><a name="twatcher-lite">twatcher-lite</a></h3>A simplied version of the application running <a href="http://twatcher.com/" target="_blank">http://twatcher.com/</a> from Mirko Froehlich (<a href="http://twitter.com/digitalhobbit" target="_blank">@digitalhobbit</a>) with a full blog post explaining its development at <a href="http://www.digitalhobbit.com/2009/11/08/building-a-twitter-filter-with-sinatra-redis-and-tweetstream/" target="_blank"> Building a Twitter Filter With Sinatra, Redis, and TweetStream</a><h3><a name="Resque">Resque</a></h3>The &quot;simple&quot; Redis-based queue behind Github background jobs, that replaced SQS, Starling, ActiveMessaging, BackgroundJob, DelayedJob, and Beanstalkd. Developed by Chris Wanstrath (<a href="http://twitter.com/defunkt" target="_blank">@defunkt</a>) the code is at <a href="http://github.com/defunkt/resque" target="_blank">http://github.com/defunkt/resque</a>, be sure to read <a href="http://github.com/blog/542-introducing-resque" target="_blank">the introduction</a><h3><a name="Retwis-rb">Retwis-rb</a></h3>A port of <b>Retwis</b> to Ruby and <a href="http://www.sinatrarb.com/" target="_blank">Sinatra</a> written by Daniel Lucraft (<a href="http://twitter.com/DanLucraft" target="_blank">@DanLucraft</a>) Full source code is available at <a href="http://github.com/danlucraft/retwis-rb" target="_blank">http://github.com/danlucraft/retwis-rb</a><h3><a name="scanty-redis">scanty-redis</a></h3>Scanty is <i>minimal</i> blogging software developed by Adam Wiggins (<a href="http://twitter.com/hirodusk" target="_blank">@hirodusk</a>) It is not a blogging engine, but it&acirc;€™s small and easy to modify, so it could be the starting point for your blog. <a href="http://github.com/adamwiggins/scanty-redis" target="_blank">This fork</a> is modified to use Redis, a full featured key-value database, instead of SQL. <h3><a name="Note Taking">Note Taking</a></h3>A <i>very simple</i> note taking example of Ruby and Redis application using <a href="http://www.sinatrarb.com/" target="_blank">Sinatra</a>. Developed by Pieter Noordhuis <a href="http://twitter.com/pnoordhuis" target="_blank">@pnoordhuis</a>, you can check the code at <a href="http://gist.github.com/86714" target="_blank">http://gist.github.com/86714</a>
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<b>ProtocolSpecification: Contents</b><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Networking layer">Networking layer</a><br>&nbsp;&nbsp;<a href="#Requests">Requests</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#The new unified request protocol">The new unified request protocol</a><br>&nbsp;&nbsp;<a href="#Replies">Replies</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Single line reply">Single line reply</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Error reply">Error reply</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Integer reply">Integer reply</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Bulk replies">Bulk replies</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Multi-Bulk replies">Multi-Bulk replies</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Nil elements in Multi-Bulk replies">Nil elements in Multi-Bulk replies</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Multiple commands and pipelining">Multiple commands and pipelining</a><br>&nbsp;&nbsp;<a href="#The old protocol for sending commands">The old protocol for sending commands</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Inline Commands">Inline Commands</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Bulk commands">Bulk commands</a>
</div>
<h1 class="wikiname">ProtocolSpecification</h1>
<div class="summary">
</div>
<div class="narrow">
&iuml;&raquo;&iquest;= Protocol Specification =<br/><br/>The Redis protocol is a compromise between the following things:<br/><br/><ul><li> Simple to implement.</li><li> Fast to parse by a computer.</li><li> Easy enough to parse by a human.</li></ul>
<h2><a name="Networking layer">Networking layer</a></h2>A client connects to a Redis server creating a TCP connection to the port 6379.
Every Redis command or data transmitted by the client and the server is
terminated by &quot;\r\n&quot; (CRLF).<h1><a name="Requests">Requests</a></h1>Redis accepts commands composed of different arguments.
Once a command is received, it is processed and a reply is sent back to the client.<h2><a name="The new unified request protocol">The new unified request protocol</a></h2>The new unified protocol was introduced in Redis 1.2, but it became the standard way for talking with the Redis server in Redis 2.0.<br/><br/>In the unified protocol all the arguments sent to the Redis server are binary safe. This is the general form:<br/><br/><pre class="codeblock python" name="code">
*&lt;number of arguments&gt; CR LF
$&lt;number of bytes of argument 1&gt; CR LF
&lt;argument data&gt; CR LF
...
$&lt;number of bytes of argument N&gt; CR LF
&lt;argument data&gt; CR LF
</pre>See the following example:<br/><br/><pre class="codeblock python python" name="code">
*3
$3
SET
$5
mykey
$7
myvalue
</pre>This is how the above command looks as a quoted string, so that it is possible to see the exact value of every byte in the query:<br/><br/><pre class="codeblock python python python" name="code">
&quot;*3\r\n$3\r\nSET\r\n$5\r\nmykey\r\n$8\r\nmyvalue\r\n&quot;
</pre>As you will see in a moment this format is also used in Redis replies.
The format used for every argument &quot;$6\r\nmydata\r\n&quot; is called a Bulk Reply.
While the actual unified request protocol is what Redis uses to return list of items, and is called a Multi Bulk Reply. It is just the sum of N different
Bulk Replies prefixed by a <code name="code" class="python">*&lt;argc&gt;\r\n</code> string where <code name="code" class="python">&lt;argc&gt;</code> is the number of arguments (Bulk Replies) that will follow.<h1><a name="Replies">Replies</a></h1>Redis will reply to commands with different kinds of replies. It is possible to check the kind of reply from the first byte sent by the server:<br/><br/><ul><li> With a single line reply the first byte of the reply will be &quot;+&quot;</li><li> With an error message the first byte of the reply will be &quot;-&quot;</li><li> With an integer number the first byte of the reply will be &quot;:&quot;</li><li> With bulk reply the first byte of the reply will be &quot;$&quot;</li><li> With multi-bulk reply the first byte of the reply will be &quot;<code name="code" class="python">*</code>&quot;</li></ul>
<h2><a name="Single line reply">Single line reply</a></h2>A single line reply is in the form of a single line string
starting with &quot;+&quot; terminated by &quot;\r\n&quot;. For example:<br/><br/><pre class="codeblock python python python python" name="code">
+OK
</pre>The client library should return everything after the &quot;+&quot;, that is, the string &quot;OK&quot; in the example.<br/><br/>The following commands reply with a single line reply:
PING, SET, SELECT, SAVE, BGSAVE, SHUTDOWN, RENAME, LPUSH, RPUSH, LSET, LTRIM<h2><a name="Error reply">Error reply</a></h2>Errors are sent exactly like Single Line Replies. The only difference is that the first byte is &quot;-&quot; instead of &quot;+&quot;.<br/><br/>Error replies are only sent when something strange happened, for instance if you try to perform an operation against the wrong data type, or if the command does not exist and so forth. So an exception should be raised by the library client when an Error Reply is received.<h2><a name="Integer reply">Integer reply</a></h2>This type of reply is just a CRLF terminated string representing an integer, prefixed by a &quot;:&quot; byte. For example &quot;:0\r\n&quot;, or &quot;:1000\r\n&quot; are integer replies.<br/><br/>With commands like INCR or LASTSAVE using the integer reply to actually return a value there is no special meaning for the returned integer. It is just an incremental number for INCR, a UNIX time for LASTSAVE and so on.<br/><br/>Some commands like EXISTS will return 1 for true and 0 for false.<br/><br/>Other commands like SADD, SREM and SETNX will return 1 if the operation was actually done, 0 otherwise.<br/><br/>The following commands will reply with an integer reply: SETNX, DEL, EXISTS, INCR, INCRBY, DECR, DECRBY, DBSIZE, LASTSAVE, RENAMENX, MOVE, LLEN, SADD, SREM, SISMEMBER, SCARD<h2><a name="Bulk replies">Bulk replies</a></h2>Bulk replies are used by the server in order to return a single binary safe string.<br/><br/><pre class="codeblock python python python python python" name="code">
C: GET mykey
S: $6
S: foobar
</pre>The server sends as the first line a &quot;$&quot; byte followed by the number of bytes
of the actual reply, followed by CRLF, then the actual data bytes are sent,
followed by additional two bytes for the final CRLF.
The exact sequence sent by the server is:<br/><br/><pre class="codeblock python python python python python python" name="code">
&quot;$6\r\nfoobar\r\n&quot;
</pre>If the requested value does not exist the bulk reply will use the special
value -1 as data length, example:<br/><br/><pre class="codeblock python python python python python python python" name="code">
C: GET nonexistingkey
S: $-1
</pre>The client library API should not return an empty string, but a nil object, when the requested object does not exist.
For example a Ruby library should return 'nil' while a C library should return
NULL (or set a special flag in the reply object), and so forth.<h2><a name="Multi-Bulk replies">Multi-Bulk replies</a></h2>Commands like LRANGE need to return multiple values (every element
of the list is a value, and LRANGE needs to return more than a single element). This is accomplished using multiple bulk writes,
prefixed by an initial line indicating how many bulk writes will follow.
The first byte of a multi bulk reply is always <code name="code" class="python">*</code>. Example:<br/><br/><pre class="codeblock python python python python python python python python" name="code">
C: LRANGE mylist 0 3
S: *4
S: $3
S: foo
S: $3
S: bar
S: $5
S: Hello
S: $5
S: World
</pre>As you can see the multi bulk reply is exactly the same format used in order
to send commands to the Redis server unsing the unified protocol.<br/><br/>The first line the server sent is &quot;<b>4\r\n&quot; in order to specify that four bulk
replies will follow. Then every bulk write is transmitted.<br/><br/>If the specified key does not exist, instead of the number of elements in the
list the special value -1 is sent as count. Example:<br/><br/><pre class="codeblock python python python python python python python python python" name="code">
C: LRANGE nokey 0 1
S: *-1
</pre>A client library API SHOULD return a nil object and not an empty list when this
happens. This makes possible to distinguish between empty list and other error conditions (for instance a timeout condition in the BLPOP command).<h2><a name="Nil elements in Multi-Bulk replies">Nil elements in Multi-Bulk replies</a></h2>Single elements of a multi bulk reply may have -1 length, in order to signal that this elements are missing and not empty strings. This can happen with the SORT command when used with the GET <i>pattern</i> option when the specified key is missing. Example of a multi bulk reply containing an empty element:<br/><br/><pre class="codeblock python python python python python python python python python python" name="code">
S: *3
S: $3
S: foo
S: $-1
S: $3
S: bar
</pre>The second element is nul. The client library should return something like this:<br/><br/><pre class="codeblock python python python python python python python python python python python" name="code">
[&quot;foo&quot;,nil,&quot;bar&quot;]
</pre><h2><a name="Multiple commands and pipelining">Multiple commands and pipelining</a></h2>A client can use the same connection in order to issue multiple commands.
Pipelining is supported so multiple commands can be sent with a single
write operation by the client, it is not needed to read the server reply
in order to issue the next command. All the replies can be read at the end.<br/><br/>Usually Redis server and client will have a very fast link so this is not
very important to support this feature in a client implementation, still
if an application needs to issue a very large number of commands in short
time to use pipelining can be much faster.<h1><a name="The old protocol for sending commands">The old protocol for sending commands</a></h1>Before of the Unified Request Protocol Redis used a different protocol to send
commands, that is still supported since it is simpler to type by hand via telnet. In this protocol there are two kind of commands:<br/><br/><blockquote>* Inline commands: simple commands where argumnets are just space separated strings. No binary safeness is possible.* Bulk commands: bulk commands are exactly like inline commands, but the last argument is handled in a special way in order to allow for a binary-safe last argument.</blockquote>
<h2><a name="Inline Commands">Inline Commands</a></h2>The simplest way to send Redis a command is via </b>Inline Commands.
The following is an example of a server/client chat using an inline command (the server chat starts with S:, the client chat with C:)<br/><br/><pre class="codeblock python python python python python python python python python python python python" name="code">
C: PING
S: +PONG
</pre>The following is another example of an INLINE command returning an integer:<br/><br/><pre class="codeblock python python python python python python python python python python python python python" name="code">
C: EXISTS somekey
S: :0
</pre>Since 'somekey' does not exist the server returned ':0'.<br/><br/>Note that the EXISTS command takes one argument. Arguments are separated
by spaces.<h2><a name="Bulk commands">Bulk commands</a></h2>Some commands when sent as inline commands require a special form in order
to support a binary safe last argument. This commands will use the last argument
for a &quot;byte count&quot;, then the bulk data is sent (that can be binary safe since
the server knows how many bytes to read).<br/><br/>See for instance the following example:<br/><br/><pre class="codeblock python python python python python python python python python python python python python python" name="code">
C: SET mykey 6
C: foobar
S: +OK
</pre>The last argument of the commnad is '6'. This specify the number of DATA
bytes that will follow, that is, the string &quot;foobar&quot;. Note that even this bytes are terminated by two additional bytes of CRLF.<br/><br/>All the bulk commands are in this exact form: instead of the last argument
the number of bytes that will follow is specified, followed by the bytes
composing the argument itself, and CRLF. In order to be more clear for the programmer this is the string sent by the client in the above sample:<br/><br/><blockquote>&quot;SET mykey 6\r\nfoobar\r\n&quot;</blockquote>
Redis has an internal list of what command is inline and what command is bulk, so you have to send this commands accordingly. It is strongly suggested to use the new Unified Request Protocol instead.
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<b>PublishSubscribe: Contents</b><br>&nbsp;&nbsp;<a href="#UNSUBSCRIBE channel_1 channel_2 ... channel_N">UNSUBSCRIBE channel_1 channel_2 ... channel_N</a><br>&nbsp;&nbsp;<a href="#UNSUBSCRIBE (unsubscribe from all channels)">UNSUBSCRIBE (unsubscribe from all channels)</a><br>&nbsp;&nbsp;<a href="#PSUBSCRIBE pattern_1 pattern_2 ... pattern_N">PSUBSCRIBE pattern_1 pattern_2 ... pattern_N</a><br>&nbsp;&nbsp;<a href="#PUNSUBSCRIBE pattern_1 pattern_2 ... pattern_N">PUNSUBSCRIBE pattern_1 pattern_2 ... pattern_N</a><br>&nbsp;&nbsp;<a href="#PUNSUBSCRIBE (unsubscribe from all patterns)">PUNSUBSCRIBE (unsubscribe from all patterns)</a><br>&nbsp;&nbsp;<a href="#PUBLISH channel message">PUBLISH channel message</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Format of pushed messages">Format of pushed messages</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Unsubscribing from all the channels at once">Unsubscribing from all the channels at once</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Wire protocol example">Wire protocol example</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#PSUBSCRIBE and PUNSUBSCRIBE: pattern matching subscriptions">PSUBSCRIBE and PUNSUBSCRIBE: pattern matching subscriptions</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Messages matching both a pattern and a channel subscription">Messages matching both a pattern and a channel subscription</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#The meaning of the count of subscriptions with pattern matching">The meaning of the count of subscriptions with pattern matching</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#More details on the PUBLISH command">More details on the PUBLISH command</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Programming Example">Programming Example</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Client library implementations hints">Client library implementations hints</a>
</div>
<h1 class="wikiname">PublishSubscribe</h1>
<div class="summary">
</div>
<div class="narrow">
&iuml;&raquo;&iquest;=SUBSCRIBE channel_1 channel_2 ... channel_N=
<h1><a name="UNSUBSCRIBE channel_1 channel_2 ... channel_N">UNSUBSCRIBE channel_1 channel_2 ... channel_N</a></h1>
<h1><a name="UNSUBSCRIBE (unsubscribe from all channels)">UNSUBSCRIBE (unsubscribe from all channels)</a></h1>
<h1><a name="PSUBSCRIBE pattern_1 pattern_2 ... pattern_N">PSUBSCRIBE pattern_1 pattern_2 ... pattern_N</a></h1>
<h1><a name="PUNSUBSCRIBE pattern_1 pattern_2 ... pattern_N">PUNSUBSCRIBE pattern_1 pattern_2 ... pattern_N</a></h1>
<h1><a name="PUNSUBSCRIBE (unsubscribe from all patterns)">PUNSUBSCRIBE (unsubscribe from all patterns)</a></h1>
<h1><a name="PUBLISH channel message">PUBLISH channel message</a></h1>Time complexity: subscribe is O(1), unsubscribe is O(N) where N is the number of clients already subscribed to a channel, publish is O(N+M) where N is the number of clients subscribed to the receiving channel, and M is the total number of subscribed patterns (by any client). Psubscribe is O(N) where N is the number of patterns the Psubscribing client is already subscribed to. Punsubscribe is O(N+M) where N is the number of patterns the Punsubscribing client is already subscribed and M is the number of total patterns subscribed in the system (by any client).<br/><br/><b>Note</b>: this commands are available starting form Redis 2.0.0<br/><br/><blockquote>SUBSCRIBE, UNSUBSCRIBE and PUBLISH commands implement the<a href="http://en.wikipedia.org/wiki/Publish/subscribe" target="_blank">Publish/Subscribe messaging paradigm</a> where (citing Wikipedia) senders (publishers) are not programmed to send their messages to specific receivers (subscribers). Rather, published messages are characterized into channels, without knowledge of what (if any) subscribers there may be. Subscribers express interest in one or more channels, and only receive messages that are of interest, without knowledge of what (if any) publishers there are. This decoupling of publishers and subscribers can allow for greater scalability and a more dynamic network topology.</blockquote>
<blockquote>For instance in order to subscribe to the channels foo and bar the clientwill issue the SUBSCRIBE command followed by the names of the channels.</blockquote><pre class="codeblock python" name="code">
SUBSCRIBE foo bar
</pre>
<blockquote>All the messages sent by other clients to this channels will be pushed bythe Redis server to all the subscribed clients, in the form of a threeelements bulk reply, where the first element is the message type, thesecond the originating channel, and the third argument the message payload.</blockquote>
<blockquote>A client subscribed to 1 or more channels should NOT issue other commandsother than SUBSCRIBE and UNSUBSCRIBE, but can subscribe or unsubscribeto other channels dynamically.</blockquote>
<blockquote>The reply of the SUBSCRIBE and UNSUBSCRIBE operations are sent in the formof messages, so that the client can just read a coherent stream of messageswhere the first element indicates the kind of message.</blockquote><h2><a name="Format of pushed messages">Format of pushed messages</a></h2>
<blockquote>Messages are in the form of multi bulk replies with three elements.The first element is the kind of message:</blockquote><ul><li> &quot;subscribe&quot;: means that we successfully subscribed to the channel given as second element of the multi bulk reply. The third argument represents the number of channels we are currently subscribed to.</li><li> &quot;unsubscribe&quot;: means that we successfully unsubscribed from the channel given as second element of the multi bulk reply. The third argument represents the number of channels we are currently subscribed to. If this latest argument is zero, we are no longer subscribed to any channel, and the client can issue any kind of Redis command as we are outside the Pub/sub state.</li><li> &quot;message&quot;: it is a message received as result of a PUBLISH command issued by another client. The second element is the name of the originating channel, and the third the actual message payload.</li></ul><h2><a name="Unsubscribing from all the channels at once">Unsubscribing from all the channels at once</a></h2>
If the UNSUBSCRIBE command is issued without additional arguments, it is equivalent to unsubscribing to all the channels we are currently subscribed. A message for every unsubscribed channel will be received.
<h2><a name="Wire protocol example">Wire protocol example</a></h2>
<pre class="codeblock python python" name="code">
SUBSCRIBE first second
*3
$9
subscribe
$5
first
:1
*3
$9
subscribe
$6
second
:2
</pre>
at this point from another client we issue a PUBLISH operation against the channel named &quot;second&quot;. This is what the first client receives:
<pre class="codeblock python python python" name="code">
*3
$7
message
$6
second
$5
Hello
</pre>
Now the client unsubscribes itself from all the channels using the UNSUBSCRIBE command without additional arguments:
<pre class="codeblock python python python python" name="code">
UNSUBSCRIBE
*3
$11
unsubscribe
$6
second
:1
*3
$11
unsubscribe
$5
first
:0
</pre>
<h2><a name="PSUBSCRIBE and PUNSUBSCRIBE: pattern matching subscriptions">PSUBSCRIBE and PUNSUBSCRIBE: pattern matching subscriptions</a></h2>
Redis Pub/Sub implementation supports pattern matching. Clients may subscribe to glob style patterns in order to receive all the messages sent to channel names matching a given pattern.<br/><br/>For instance the command:
<pre class="codeblock python python python python python" name="code">
PSUBSCRIBE news.*
</pre>
Will receive all the messages sent to the channel news.art.figurative and news.music.jazz and so forth. All the glob style patterns as valid, so multiple wild cards are supported.<br/><br/>Messages received as a result of pattern matching are sent in a different format:
<ul><li> The type of the message is &quot;pmessage&quot;: it is a message received as result of a PUBLISH command issued by another client, matching a pattern matching subscription. The second element is the original pattern matched, the third element is the name of the originating channel, and the last element the actual message payload.</li></ul>
Similarly to SUBSCRIBE and UNSUBSCRIBE, PSUBSCRIBE and PUNSUBSCRIBE commands are acknowledged by the system sending a message of type &quot;psubscribe&quot; and &quot;punsubscribe&quot; using the same format as the &quot;subscribe&quot; and &quot;unsubscribe&quot; message format.
<h2><a name="Messages matching both a pattern and a channel subscription">Messages matching both a pattern and a channel subscription</a></h2>
A client may receive a single message multiple time if it's subscribed to multiple patterns matching a published message, or it is subscribed to both patterns and channels matching the message. Like in the following example:
<pre class="codeblock python python python python python python" name="code">
SUBSCRIBE foo
PSUBSCRIBE f*
</pre>
In the above example, if a message is sent to the <b>foo</b> channel, the client will receive two messages, one of type &quot;message&quot; and one of type &quot;pmessage&quot;.
<h2><a name="The meaning of the count of subscriptions with pattern matching">The meaning of the count of subscriptions with pattern matching</a></h2>
In <b>subscribe</b>, <b>unsubscribe</b>, <b>psubscribe</b> and <b>punsubscribe</b> message types, the last argument is the count of subscriptions still active. This number is actually the total number of channels and patterns the client is still subscribed to. So the client will exit the Pub/Sub state only when this count will drop to zero as a result of unsubscription from all the channels and patterns.
<h2><a name="More details on the PUBLISH command">More details on the PUBLISH command</a></h2>
The Publish command is a bulk command where the first argument is the target class, and the second argument the data to send. It returns an Integer Reply representing the number of clients that received the message (that is, the number of clients that were listening for this class).
<h2><a name="Programming Example">Programming Example</a></h2>
Pieter Noordhuis provided a great example using Event-machine and Redis to create <a href="http://chat.redis-db.com" target="_blank">a multi user high performance web chat</a>, with source code included of course!
<h2><a name="Client library implementations hints">Client library implementations hints</a></h2>
Because all the messages received contain the original subscription causing the message delivery (the channel in the case of &quot;message&quot; type, and the original pattern in the case of &quot;pmessage&quot; type) clinet libraries may bind the original subscription to callbacks (that can be anonymous functions, blocks, function pointers, and so forth), using an hash table.<br/><br/>When a message is received an O(1) lookup can be done in order to deliver the message to the registered callback.
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<b>QuickStart: Contents</b><br>&nbsp;&nbsp;<a href="#Quick Start">Quick Start</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Obtain the latest version">Obtain the latest version</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Compile">Compile</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Run the server">Run the server</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Play with the built in client">Play with the built in client</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Further reading">Further reading</a>
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&iuml;&raquo;&iquest;#sidebar <a href="RedisGuides.html">RedisGuides</a>
<h1><a name="Quick Start">Quick Start</a></h1>This quickstart is a five minutes howto on how to get started with Redis. For more information on Redis check <a href="http://code.google.com/p/redis/wiki/index" target="_blank">Redis Documentation Index</a>.<h2><a name="Obtain the latest version">Obtain the latest version</a></h2>The latest stable source distribution of Redis can be obtained <a href="http://code.google.com/p/redis/downloads/list" target="_blank">at this location as a tarball</a>.<br/><br/><pre class="codeblock python" name="code">
$ wget http://redis.googlecode.com/files/redis-1.02.tar.gz
</pre>The unstable source code, with more features but not ready for production, can be downloaded using git:<br/><br/><pre class="codeblock python python" name="code">
$ git clone git://github.com/antirez/redis.git
</pre><h2><a name="Compile">Compile</a></h2>Redis can be compiled in most <a href="SupportedPlatforms.html">POSIX systems</a>. To compile Redis just untar the tar.gz, enter the directly and type 'make'.<br/><br/><pre class="codeblock python python python" name="code">
$ tar xvzf redis-1.02.tar.gz
$ cd redis-1.02
$ make
</pre>In order to test if the Redis server is working well in your computer make sure to run <code name="code" class="python">make test</code> and check that all the tests are passed.<h2><a name="Run the server">Run the server</a></h2>Redis can run just fine without a configuration file (when executed without a config file a standard configuration is used). To run Redis just type the following command:<br/><br/><pre class="codeblock python python python python" name="code">
$ ./redis-server
</pre>With the <a href="Configuration.html">default configuration</a> Redis will log to the standard output so you can check what happens. Later, you can <a href="Configuration.html">change the default settings</a>.<h2><a name="Play with the built in client">Play with the built in client</a></h2>Redis ships with a command line client that is automatically compiled when you ran <code name="code" class="python">make</code> and it is called <code name="code" class="python">redis-cli</code>For instance to set a key and read back the value use the following:<br/><br/><pre class="codeblock python python python python python" name="code">
$ ./redis-cli set mykey somevalue
OK
$ ./redis-cli get mykey
somevalue
</pre>What about adding elements to a <a href="Lists.html">list</a>:<br/><br/><pre class="codeblock python python python python python python" name="code">
$ ./redis-cli lpush mylist firstvalue
OK
$ ./redis-cli lpush mylist secondvalue
OK
$ ./redis-cli lpush mylist thirdvalue
OK
$ ./redis-cli lrange mylist 0 -1
1. thirdvalue
2. secondvalue
3. firstvalue
$ ./redis-cli rpop mylist
firstvalue
$ ./redis-cli lrange mylist 0 -1
1. thirdvalue
2. secondvalue
</pre><h2><a name="Further reading">Further reading</a></h2><ul><li> What to play more with Redis? Read <a href="IntroductionToRedisDataTypes.html">Fifteen minutes introduction to Redis data types</a>.</li><li> Check all the <a href="Features.html">Features</a></li><li> Read the full list of available commands in the <a href="CommandReference.html">Command Reference</a>.</li><li> Start using Redis from your <a href="SupportedLanguages.html">favorite language</a>.</li><li> Take a look at some <a href="ProgrammingExamples.html">Programming Examples</a>. </li></ul>
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<b>QuitCommand: Contents</b><br>&nbsp;&nbsp;<a href="#Quit">Quit</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#Return value">Return value</a>
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&iuml;&raquo;&iquest;#sidebar <a href="ConnectionHandlingSidebar.html">ConnectionHandlingSidebar</a><h1><a name="Quit">Quit</a></h1><blockquote>Ask the server to silently close the connection.</blockquote>
<h2><a name="Return value">Return value</a></h2>None. The connection is closed as soon as the QUIT command is received.
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<b>README: Contents</b><br>&nbsp;&nbsp;<a href="#All data in memory, but saved on disk">All data in memory, but saved on disk</a><br>&nbsp;&nbsp;<a href="#Master-Slave replication made trivial">Master-Slave replication made trivial</a><br>&nbsp;&nbsp;<a href="#It's persistent but supports expires">It's persistent but supports expires</a><br>&nbsp;&nbsp;<a href="#Beyond key-value databases">Beyond key-value databases</a><br>&nbsp;&nbsp;<a href="#Multiple databases support">Multiple databases support</a><br>&nbsp;&nbsp;<a href="#Know more about Redis!">Know more about Redis!</a><br>&nbsp;&nbsp;<a href="#Redis Tutorial">Redis Tutorial</a><br>&nbsp;&nbsp;<a href="#License">License</a><br>&nbsp;&nbsp;<a href="#Credits">Credits</a>
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<h1 class="wikiname">README</h1>
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&iuml;&raquo;&iquest;= Introduction =<br/><br/>Redis is an extremely fast and powerful key-value store database and server implemented in ANSI C. Redis offers many different ways to do one straightforward thing: store a value (&quot;antirez&quot;) to a key (&quot;redis&quot;). While the format of keys must always be simple strings, the power is with the values, which support the following data types:<br/><br/><ul><li> <a href="Strings.html">Strings</a></li><li> <a href="Lists.html">Lists</a></li><li> <a href="Sets.html">Sets</a></li><li> <a href="SortedSets.html">Sorted Sets (zsets)</a></li><li> <a href="Hashes.html">Hashes</a></li></ul>
Each value type has an associated list of commands which can operate on them, and the <a href="CommandReference.html">The Redis Command Reference</a> contains an up to date list of these commands, organized primarily by data type. The Redis source also includes a <a href="RedisCLI.html">Redis command line interface</a> which allows you to interact directly with the server, and is the means by which this introduction will provide examples. Once you walk through the <a href="QuickStart.html">Redis Quick Start Guide</a> to get your instance of Redis running, you can follow along. <br/><br/>One of the most powerful aspects of Redis is the wide range of commands which are optimized to work with specific data value types and executed as atomic server-side operations. The <a href="Lists.html">List</a> type is a great example - Redis implements O(1) operations such as <a href="RpushCommand.html">LPUSH</a> or <a href="RpushCommand.html">RPUSH</a>, which have accompanying <a href="LpopCommand.html">LPOP</a> and <a href="LpopCommand.html">RPOP</a> methods:<br/><br/><pre class="codeblock python" name="code">
redis&gt; lpush programming_languages C
OK
redis&gt; lpush programming_languages Ruby
OK
redis&gt; rpush programming_languages Python
OK
redis&gt; rpop programming_languages
Python
redis&gt; lpop programming_languages
Ruby
</pre>More complex operations are available for each data type as well. Continuing with lists, you can get a range of elements with <a href="LrangeCommand.html">LRANGE</a> (O(start+n)) or trim the list with <a href="LtrimCommand.html">LTRIM</a> (O(n)):<br/><br/><pre class="codeblock python python" name="code">
redis&gt; lpush cities NYC
OK
redis&gt; lpush cities SF
OK
redis&gt; lpush cities Tokyo
OK
redis&gt; lpush cities London
OK
redis&gt; lpush cities Paris
OK
redis&gt; lrange cities 0 2
1. Paris
2. London
3. Tokyo
redis&gt; ltrim cities 0 1
OK
redis&gt; lpop cities
Paris
redis&gt; lpop cities
London
redis&gt; lpop cities
(nil)
</pre>You can also add and remove elements from a set, and perform intersections, unions, and differences. <br/><br/>Redis can also be looked at as a data structures server. A Redis user is virtually provided with an interface to <a href="http://en.wikipedia.org/wiki/Abstract_data_type" target="_blank">Abstract Data Types</a>, saving them from the responsibility of implementing concrete data structures and algorithms -- indeed both algorithms and data structures in Redis are properly chosen in order to obtain the best performance.<h1><a name="All data in memory, but saved on disk">All data in memory, but saved on disk</a></h1>Redis loads and mantains the whole dataset into memory, but the dataset is persistent, since at the same time it is saved on disk, so that when the server is restarted data can be loaded back in memory.<br/><br/>There are two kinds of persistence supported: the first one is called snapshotting. In this mode Redis periodically writes to disk asynchronously. The dataset is loaded from the dump every time the server is (re)started.<br/><br/>Redis can be configured to save the dataset when a certain number of changes is reached and after a given number of seconds elapses. For example, you can configure Redis to save after 1000 changes and at most 60 seconds since the last save. You can specify any combination for these numbers.<br/><br/>Because data is written asynchronously, when a system crash occurs, the last few queries can get lost (that is acceptable in many applications but not in all). In order to make this a non issue Redis supports another, safer persistence mode, called <a href="AppendOnlyFileHowto.html">Append Only File</a>, where every command received altering the dataset (so not a read-only command, but a write command) is written on an append only file ASAP. This commands are <i>replayed</i> when the server is restarted in order to rebuild the dataset in memory.<br/><br/>Redis Append Only File supports a very handy feature: the server is able to safely rebuild the append only file in background in a non-blocking fashion when it gets too long. You can find <a href="AppendOnlyFileHowto.html">more details in the Append Only File HOWTO</a>.<h1><a name="Master-Slave replication made trivial">Master-Slave replication made trivial</a></h1>Whatever will be the persistence mode you'll use Redis supports master-slave replications if you want to stay really safe or if you need to scale to huge amounts of reads.<br/><br/><b>Redis Replication is trivial to setup</b>. So trivial that all you need to do in order to configure a Redis server to be a slave of another one, with automatic synchronization if the link will go down and so forth, is the following config line: <code name="code" class="python">slaveof 192.168.1.100 6379</code>. <a href="ReplicationHowto.html">We provide a Replication Howto</a> if you want to know more about this feature.<h1><a name="It's persistent but supports expires">It's persistent but supports expires</a></h1>Redis can be used as a <b>memcached on steroids</b> because is as fast as memcached but with a number of features more. Like memcached, Redis also supports setting timeouts to keys so that this key will be automatically removed when a given amount of time passes.<h1><a name="Beyond key-value databases">Beyond key-value databases</a></h1>All these features allow to use Redis as the sole DB for your scalable application without the need of any relational database. <a href="TwitterAlikeExample.html">We wrote a simple Twitter clone in PHP + Redis</a> to show a real world example, the link points to an article explaining the design and internals in very simple words.<h1><a name="Multiple databases support">Multiple databases support</a></h1>Redis supports multiple databases with commands to atomically move keys from one database to the other. By default DB 0 is selected for every new connection, but using the SELECT command it is possible to select a different database. The MOVE operation can move an item from one DB to another atomically. This can be used as a base for locking free algorithms together with the 'RANDOMKEY' commands.<h1><a name="Know more about Redis!">Know more about Redis!</a></h1>To really get a feeling about what Redis is and how it works please try reading <a href="IntroductionToRedisDataTypes.html">A fifteen minutes introduction to Redis data types</a>.<br/><br/>To know a bit more about how Redis works <i>internally</i> continue reading.<h1><a name="Redis Tutorial">Redis Tutorial</a></h1>(note, you can skip this section if you are only interested in &quot;formal&quot; doc.)<br/><br/>Later in this document you can find detailed information about Redis commands,
the protocol specification, and so on. This kind of documentation is useful
but... if you are new to Redis it is also BORING! The Redis protocol is designed
so that is both pretty efficient to be parsed by computers, but simple enough
to be used by humans just poking around with the 'telnet' command, so this
section will show to the reader how to play a bit with Redis to get an initial
feeling about it, and how it works.<br/><br/>To start just compile redis with 'make' and start it with './redis-server'.
The server will start and log stuff on the standard output, if you want
it to log more edit redis.conf, set the loglevel to debug, and restart it.<br/><br/>You can specify a configuration file as unique parameter:<br/><br/><blockquote>./redis-server /etc/redis.conf</blockquote>
This is NOT required. The server will start even without a configuration file
using a default built-in configuration.<br/><br/>Now let's try to set a key to a given value:<br/><br/><pre class="codeblock python python python" name="code">
$ telnet localhost 6379
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
SET foo 3
bar
+OK
</pre>The first line we sent to the server is &quot;set foo 3&quot;. This means &quot;set the key
foo with the following three bytes I'll send you&quot;. The following line is
the &quot;bar&quot; string, that is, the three bytes. So the effect is to set the
key &quot;foo&quot; to the value &quot;bar&quot;. Very simple!<br/><br/>(note that you can send commands in lowercase and it will work anyway,
commands are not case sensitive)<br/><br/>Note that after the first and the second line we sent to the server there
is a newline at the end. The server expects commands terminated by &quot;\r\n&quot;
and sequence of bytes terminated by &quot;\r\n&quot;. This is a minimal overhead from
the point of view of both the server and client but allows us to play with
Redis with the telnet command easily.<br/><br/>The last line of the chat between server and client is &quot;+OK&quot;. This means
our key was added without problems. Actually SET can never fail but
the &quot;+OK&quot; sent lets us know that the server received everything and
the command was actually executed.<br/><br/>Let's try to get the key content now:<br/><br/><pre class="codeblock python python python python" name="code">
GET foo
$3
bar
</pre>Ok that's very similar to 'set', just the other way around. We sent &quot;get foo&quot;,
the server replied with a first line that is just the $ character follwed by
the number of bytes the value stored at key contained, followed by the actual
bytes. Again &quot;\r\n&quot; are appended both to the bytes count and the actual data. In Redis slang this is called a bulk reply.<br/><br/>What about requesting a non existing key?<br/><br/><pre class="codeblock python python python python python" name="code">
GET blabla
$-1
</pre>When the key does not exist instead of the length, just the &quot;$-1&quot; string is sent. Since a -1 length of a bulk reply has no meaning it is used in order to specifiy a 'nil' value and distinguish it from a zero length value. Another way to check if a given key exists or not is indeed the EXISTS command:<br/><br/><pre class="codeblock python python python python python python" name="code">
EXISTS nokey
:0
EXISTS foo
:1
</pre>As you can see the server replied ':0' the first time since 'nokey' does not
exist, and ':1' for 'foo', a key that actually exists. Replies starting with the colon character are integer reply.<br/><br/>Ok... now you know the basics, read the <a href="CommandReference.html">REDIS COMMAND REFERENCE</a> section to
learn all the commands supported by Redis and the <a href="ProtocolSpecification.html">PROTOCOL SPECIFICATION</a>
section for more details about the protocol used if you plan to implement one
for a language missing a decent client implementation.<h1><a name="License">License</a></h1>Redis is released under the BSD license. See the COPYING file for more information.<h1><a name="Credits">Credits</a></h1>Redis is written and maintained by Salvatore Sanfilippo, Aka 'antirez'.
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&iuml;&raquo;&iquest;#sidebar <a href="GenericCommandsSidebar.html">GenericCommandsSidebar</a><h1><a name="RANDOMKEY">RANDOMKEY</a></h1>
<i>Time complexity: O(1)</i><blockquote>Return a randomly selected key from the currently selected DB.</blockquote>
<h2><a name="Return value">Return value</a></h2><a href="ReplyTypes.html">Singe line reply</a>, specifically the randomly selected key or an empty string is the database is empty.
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<h1><a name="Redis 0.100 Changelog">Redis 0.100 Changelog</a></h1>
<pre class="codeblock python" name="code">
- SUNION, SDIFF, SUNIONSTORE, SDIFFSTORE commands implemented. (Aman Gupta, antirez)
- Non blocking replication. Now while N slaves are synchronizing, the master will continue to ask to client queries. (antirez)
- PHP client ported to PHP5 (antirez)
- FLUSHALL/FLUSHDB no longer sync on disk. Just increment the dirty counter by the number of elements removed, that will probably trigger a background saving operation (antirez)
- INCRBY/DECRBY now support 64bit increments, with tests (antirez)
- New fields in INFO command, bgsave_in_progress and replication related (antirez)
- Ability to specify a different file name for the DB (... can't remember ...)
- GETSET command, atomic GET + SET (antirez)
- SMOVE command implemented, atomic move-element across sets operation (antirez)
- Ability to work with huge data sets, tested up to 350 million keys (antirez)
- Warns if /proc/sys/vm/overcommit_memory is set to 0 on Linux. Also make sure to don't resize the hash tables while the child process is saving in order to avoid copy-on-write of memory pages (antirez)
- Infinite number of arguments for MGET and all the other commands (antirez)
- CPP client (Brian Hammond)
- DEL is now a vararg, IMPORTANT: memory leak fixed in loading DB code (antirez)
- Benchmark utility now supports random keys (antirez)
- Timestamp in log lines (antirez)
- Fix SINTER/UNIONSTORE to allow for &amp;=/|= style operations (i.e. SINTERSTORE set1 set1 set2) (Aman Gupta)
- Partial qsort implemented in SORT command, only when both BY and LIMIT is used (antirez)
- Allow timeout=0 config to disable client timeouts (Aman Gupta)
- Alternative (faster/simpler) ruby client API compatible with Redis-rb (antirez)
- S*STORE now return the cardinality of the resulting set (antirez)
- TTL command implemented (antirez)
- Critical bug about glueoutputbuffers=yes fixed. Under load and with pipelining and clients disconnecting on the middle of the chat with the server, Redis could block. (antirez)
- Different replication fixes (antirez)
- SLAVEOF command implemented for remote replication management (antirez)
- Issue with redis-client used in scripts solved, now to check if the latest argument must come from standard input we do not check that stdin is or not a tty but the command arity (antirez)
- Warns if using the default config (antirez)
- maxclients implemented, see redis.conf for details (antirez)
- max bytes of a received command enlarged from 1k to 32k (antirez)
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<b>Redis0900ChangeLog: Contents</b><br>&nbsp;&nbsp;<a href="#CHANGELOG for Redis 0.900">CHANGELOG for Redis 0.900</a>
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<h1><a name="CHANGELOG for Redis 0.900">CHANGELOG for Redis 0.900</a></h1><pre class="codeblock python" name="code">
2009-06-16 client libraries updated (antirez)
2009-06-16 Better handling of background saving process killed or crashed (antirez)
2009-06-14 number of keys info in INFO command (Diego Rosario Brogna)
2009-06-14 SPOP documented (antirez)
2009-06-14 Clojure library (Ragnar Dahl&Atilde;&copy;n)
2009-06-10 It is now possible to specify - as config file name to read it from stdin (antirez)
2009-06-10 max bytes in an inline command raised to 1024*1024 bytes, in order to allow for very large MGETs and still protect from client crashes (antirez)
2009-06-08 SPOP implemented. Hash table resizing for Sets and Expires too. Changed the resize policy to play better with RANDOMKEY and SPOP. (antirez)
2009-06-07 some minor changes to the backtrace code (antirez)
2009-06-07 enable backtrace capabilities only for Linux and MacOSX (antirez)
2009-06-07 Dump a backtrace on sigsegv/sigbus, original coded (Diego Rosario Brogna)
2009-06-05 Avoid a busy loop while sending very large replies against very fast links, this allows to be more responsive with other clients even under a KEY * against the loopback interface (antirez)
2009-06-05 Kill the background saving process before performing SHUTDOWN to avoid races (antirez)
2009-06-05 LREM now returns :0 for non existing keys (antirez)
2009-06-05 added config.h for #ifdef business isolation, added fstat64 for Mac OS X (antirez)
2009-06-04 macosx specific zmalloc.c, uses malloc_size function in order to avoid to waste memory and time to put an additional header (antirez)
2009-06-04 DEBUG OBJECT implemented (antirez)
2009-06-03 shareobjectspoolsize implemented in reds.conf, in order to control the pool size when object sharing is on (antirez)
2009-05-27 maxmemory implemented (antirez)
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