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3 Commits

Author SHA1 Message Date
hecomi
4c225c21c9 rebuild DLLs. 2018-11-16 01:13:02 +09:00
hecomi
b8b4238b5f update unity version to Unity 2018.2.15f1. 2018-11-16 01:09:01 +09:00
hecomi
4d2766ce3f fix Shader.PropertyToID error on Unity 5.x #26 2018-11-13 00:16:55 +09:00
5 changed files with 13 additions and 8 deletions

View File

@@ -240,6 +240,13 @@ public class Texture : MonoBehaviour
}
}
int clipPositionScaleKey_;
void Awake()
{
clipPositionScaleKey_ = Shader.PropertyToID("_ClipPositionScale");
}
void OnEnable()
{
if (monitor == null) {
@@ -271,8 +278,7 @@ public class Texture : MonoBehaviour
void RequireUpdate()
{
if (monitor != null)
{
if (monitor != null) {
monitor.shouldBeUpdated = true;
}
}
@@ -283,7 +289,6 @@ public class Texture : MonoBehaviour
monitor = Manager.GetMonitor(lastMonitorId_);
}
int clipPositionScaleKey_ = Shader.PropertyToID("_ClipPositionScale");
void UpdateMaterial()
{
width = transform.localScale.x;

View File

@@ -28,26 +28,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>

View File

@@ -1 +1 @@
m_EditorVersion: 2018.2.7f1
m_EditorVersion: 2018.2.15f1