fix mouse cursor mono mask bug.
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@@ -8,14 +8,13 @@ namespace uDesktopDuplication
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RequireComponent(typeof(Texture))]
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public class Cursor : MonoBehaviour
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{
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[SerializeField] Vector2 modelScale = Vector2.one;
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Vector3 worldPosition { get; set; }
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private Texture uddTexture_;
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private Monitor monitor { get { return uddTexture_.monitor; } }
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private Texture2D currentTexture_;
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private Dictionary<Vector2, Texture2D> textures_ = new Dictionary<Vector2, Texture2D>();
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[SerializeField] Vector2 modelScale = Vector2.one;
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void Start()
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{
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