AssetsPackage.WeaklyUpdateManifestAsync(string packageVersion)移除了packageVersion参数。 优化了HostPlayMode的初始化逻辑,优先读取沙盒内的清单,如果不存在则读取内置清单。
174 lines
4.6 KiB
C#
174 lines
4.6 KiB
C#
using System.IO;
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using System.Collections.Generic;
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namespace YooAsset
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{
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/// <summary>
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/// 资源路径帮助类
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/// </summary>
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internal static class PathHelper
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{
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/// <summary>
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/// 获取规范化的路径
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/// </summary>
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public static string GetRegularPath(string path)
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{
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return path.Replace('\\', '/').Replace("\\", "/"); //替换为Linux路径格式
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}
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/// <summary>
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/// 获取文件所在的目录路径(Linux格式)
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/// </summary>
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public static string GetDirectory(string filePath)
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{
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string directory = Path.GetDirectoryName(filePath);
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return GetRegularPath(directory);
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}
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/// <summary>
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/// 获取基于流文件夹的加载路径
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/// </summary>
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public static string MakeStreamingLoadPath(string path)
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{
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return StringUtility.Format("{0}/{1}/{2}", UnityEngine.Application.streamingAssetsPath, YooAssetSettings.StreamingAssetsBuildinFolder, path);
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}
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/// <summary>
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/// 获取基于沙盒文件夹的加载路径
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/// </summary>
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public static string MakePersistentLoadPath(string path)
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{
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string root = MakePersistentRootPath();
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return StringUtility.Format("{0}/{1}", root, path);
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}
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/// <summary>
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/// 获取沙盒文件夹路径
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/// </summary>
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public static string MakePersistentRootPath()
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{
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#if UNITY_EDITOR
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// 注意:为了方便调试查看,编辑器下把存储目录放到项目里
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string projectPath = GetDirectory(UnityEngine.Application.dataPath);
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return StringUtility.Format("{0}/Sandbox", projectPath);
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#else
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return StringUtility.Format("{0}/Sandbox", UnityEngine.Application.persistentDataPath);
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#endif
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}
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/// <summary>
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/// 获取WWW加载本地资源的路径
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/// </summary>
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public static string ConvertToWWWPath(string path)
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{
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#if UNITY_EDITOR
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return StringUtility.Format("file:///{0}", path);
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#elif UNITY_IPHONE
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return StringUtility.Format("file://{0}", path);
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#elif UNITY_ANDROID
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return path;
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#elif UNITY_STANDALONE
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return StringUtility.Format("file:///{0}", path);
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#elif UNITY_WEBGL
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return path;
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#endif
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}
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}
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/// <summary>
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/// 持久化目录帮助类
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/// </summary>
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internal static class PersistentHelper
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{
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private const string CacheFolderName = "CacheFiles";
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/// <summary>
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/// 删除沙盒总目录
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/// </summary>
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public static void DeleteSandbox()
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{
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string directoryPath = PathHelper.MakePersistentLoadPath(string.Empty);
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if (Directory.Exists(directoryPath))
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Directory.Delete(directoryPath, true);
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}
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/// <summary>
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/// 删除沙盒内的缓存文件夹
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/// </summary>
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public static void DeleteCacheFolder()
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{
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string directoryPath = GetCacheFolderPath();
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if (Directory.Exists(directoryPath))
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Directory.Delete(directoryPath, true);
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}
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/// <summary>
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/// 获取缓存文件夹路径
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/// </summary>
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public static string GetCacheFolderPath()
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{
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return PathHelper.MakePersistentLoadPath(CacheFolderName);
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}
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#region 沙盒内清单相关
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/// <summary>
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/// 获取沙盒内清单文件的路径
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/// </summary>
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public static string GetCacheManifestFilePath(string packageName)
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileNameWithoutVersion(packageName);
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return PathHelper.MakePersistentLoadPath(fileName);
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}
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/// <summary>
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/// 加载沙盒内清单文件
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/// </summary>
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public static PatchManifest LoadCacheManifestFile(string packageName)
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{
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YooLogger.Log($"Load sandbox patch manifest file : {packageName}");
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string filePath = GetCacheManifestFilePath(packageName);
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string jsonData = File.ReadAllText(filePath);
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return PatchManifest.Deserialize(jsonData);
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}
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/// <summary>
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/// 存储沙盒内清单文件
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/// </summary>
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public static PatchManifest SaveCacheManifestFile(string packageName, string fileContent)
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{
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YooLogger.Log($"Save sandbox patch manifest file : {packageName}");
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var manifest = PatchManifest.Deserialize(fileContent);
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string savePath = GetCacheManifestFilePath(packageName);
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FileUtility.CreateFile(savePath, fileContent);
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return manifest;
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}
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/// <summary>
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/// 检测沙盒内清单文件是否存在
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/// </summary>
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public static bool CheckCacheManifestFileExists(string packageName)
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{
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string filePath = GetCacheManifestFilePath(packageName);
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return File.Exists(filePath);
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}
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/// <summary>
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/// 删除沙盒内清单文件
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/// </summary>
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public static bool DeleteCacheManifestFile(string packageName)
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{
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string filePath = GetCacheManifestFilePath(packageName);
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if (File.Exists(filePath))
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{
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YooLogger.Warning($"Invalid cache manifest file have been removed : {filePath}");
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File.Delete(filePath);
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return true;
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}
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else
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{
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return false;
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}
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}
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#endregion
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}
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} |