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YooAssetScene/Assets/YooAsset/Samples~/Test Sample/Runtime/TestLoadScriptableObject.cs
T
何冠峰 b1abeb4ec2 update test sample
单元测试用例
2025-01-02 20:55:47 +08:00

28 lines
793 B
C#

using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadScriptableObject
{
[UnityTest]
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage("TestPackage");
Assert.IsNotNull(package);
var assetHandle = package.LoadAssetAsync("game_config");
yield return assetHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetHandle.Status);
var testScriptableObject = assetHandle.AssetObject as TestScriptableObject;
Assert.IsNotNull(testScriptableObject);
TestLogger.Log(this, testScriptableObject.ConfigName);
}
}