133 lines
5.4 KiB
C#
133 lines
5.4 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Text;
|
|
using System.Collections;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using UnityEngine.U2D;
|
|
using UnityEngine.TestTools;
|
|
using NUnit.Framework;
|
|
using YooAsset;
|
|
|
|
public class BuildinFileSystemTester : IPrebuildSetup, IPostBuildCleanup
|
|
{
|
|
private const string TEST_PACKAGE_ROOT_KEY = "TEST_PACKAGE_ROOT_KEY";
|
|
private const string RAW_PACKAGE_ROOT_KEY = "RAW_PACKAGE_ROOT_KEY";
|
|
|
|
void IPrebuildSetup.Setup()
|
|
{
|
|
#if UNITY_EDITOR
|
|
AssetBundleCollectorMaker.MakeCollectorSettingData();
|
|
|
|
// 构建TestPackage
|
|
{
|
|
var simulateParams = new EditorSimulateBuildParam("TestPackage");
|
|
simulateParams.BuildPipelineName = "ScriptableBuildPipeline";
|
|
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
|
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
|
simulateParams.InvokeMethodName = "SimulateBuild";
|
|
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
|
UnityEditor.EditorPrefs.SetString(TEST_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
|
}
|
|
|
|
// 构建RawPackage
|
|
{
|
|
var simulateParams = new EditorSimulateBuildParam("RawPackage");
|
|
simulateParams.BuildPipelineName = "RawFileBuildPipeline";
|
|
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
|
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
|
simulateParams.InvokeMethodName = "SimulateBuild";
|
|
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
|
UnityEditor.EditorPrefs.SetString(RAW_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
|
}
|
|
#endif
|
|
}
|
|
void IPostBuildCleanup.Cleanup()
|
|
{
|
|
}
|
|
|
|
[UnitySetUp]
|
|
public virtual IEnumerator RuntimeSetup()
|
|
{
|
|
// 初始化YooAsset
|
|
YooAssets.Initialize();
|
|
|
|
// 初始化TestPackage
|
|
{
|
|
string packageRoot = string.Empty;
|
|
#if UNITY_EDITOR
|
|
packageRoot = UnityEditor.EditorPrefs.GetString(TEST_PACKAGE_ROOT_KEY);
|
|
#endif
|
|
if (Directory.Exists(packageRoot) == false)
|
|
throw new Exception($"Not found package root : {packageRoot}");
|
|
|
|
var package = YooAssets.CreatePackage("TestPackage");
|
|
|
|
// 初始化资源包
|
|
var initParams = new OfflinePlayModeParameters();
|
|
initParams.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters(null, packageRoot);
|
|
var initializeOp = package.InitializeAsync(initParams);
|
|
yield return initializeOp;
|
|
if (initializeOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(initializeOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, initializeOp.Status);
|
|
|
|
// 请求资源版本
|
|
var requetVersionOp = package.RequestPackageVersionAsync();
|
|
yield return requetVersionOp;
|
|
if (requetVersionOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(requetVersionOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, requetVersionOp.Status);
|
|
|
|
// 更新资源清单
|
|
var updateManifestOp = package.UpdatePackageManifestAsync(requetVersionOp.PackageVersion);
|
|
yield return updateManifestOp;
|
|
if (updateManifestOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(updateManifestOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, updateManifestOp.Status);
|
|
}
|
|
|
|
// 初始化RawPackage
|
|
{
|
|
string packageRoot = string.Empty;
|
|
#if UNITY_EDITOR
|
|
packageRoot = UnityEditor.EditorPrefs.GetString(RAW_PACKAGE_ROOT_KEY);
|
|
#endif
|
|
if (Directory.Exists(packageRoot) == false)
|
|
throw new Exception($"Not found package root : {packageRoot}");
|
|
|
|
var package = YooAssets.CreatePackage("RawPackage");
|
|
|
|
// 初始化资源包
|
|
var initParams = new OfflinePlayModeParameters();
|
|
initParams.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters(null, packageRoot);
|
|
initParams.BuildinFileSystemParameters.AddParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, true);
|
|
var initializeOp = package.InitializeAsync(initParams);
|
|
yield return initializeOp;
|
|
if (initializeOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(initializeOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, initializeOp.Status);
|
|
|
|
// 请求资源版本
|
|
var requetVersionOp = package.RequestPackageVersionAsync();
|
|
yield return requetVersionOp;
|
|
if (requetVersionOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(requetVersionOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, requetVersionOp.Status);
|
|
|
|
// 更新资源清单
|
|
var updateManifestOp = package.UpdatePackageManifestAsync(requetVersionOp.PackageVersion);
|
|
yield return updateManifestOp;
|
|
if (updateManifestOp.Status != EOperationStatus.Succeed)
|
|
Debug.LogError(updateManifestOp.Error);
|
|
Assert.AreEqual(EOperationStatus.Succeed, updateManifestOp.Status);
|
|
}
|
|
}
|
|
|
|
[UnityTest]
|
|
public IEnumerator RuntimeInit()
|
|
{
|
|
// 声明该方法可以被自动化流程识别!
|
|
yield break;
|
|
}
|
|
} |