Files
YooAssetScene/Assets/YooAsset/Runtime/Profiler/DebugSummy.cs
T
2022-03-09 23:57:04 +08:00

80 lines
1.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
public class DebugSummy
{
/// <summary>
/// 资源包调试信息
/// </summary>
public class DebugBundleInfo
{
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName { set; get; }
/// <summary>
/// 资源版本
/// </summary>
public int Version { set; get; }
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { set; get; }
/// <summary>
/// 加载状态
/// </summary>
public int Status { set; get; }
}
/// <summary>
/// 资源加载对象调试信息
/// </summary>
public class DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
{
/// <summary>
/// 资源对象路径
/// </summary>
public string AssetPath { set; get; }
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { set; get; }
/// <summary>
/// 加载状态
/// </summary>
public int Status { set; get; }
/// <summary>
/// 依赖的资源包列表
/// </summary>
public readonly List<DebugBundleInfo> BundleInfos = new List<DebugBundleInfo>();
public int CompareTo(DebugProviderInfo other)
{
return Compare(this, other);
}
public int Compare(DebugProviderInfo a, DebugProviderInfo b)
{
return string.CompareOrdinal(a.AssetPath, b.AssetPath);
}
}
public readonly List<DebugProviderInfo> ProviderInfos = new List<DebugProviderInfo>(1000);
public int BundleCount { set; get; }
public int AssetCount { set; get; }
public void ClearAll()
{
ProviderInfos.Clear();
}
}
}