Files
YooAssetScene/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSClearAllBundleFilesOperation.cs
T
何冠峰 ff02da5c54 refactor the runtime code
重构了运行时代码,支持全新的文件系统。
2024-07-04 20:36:26 +08:00

45 lines
1.4 KiB
C#

namespace YooAsset
{
internal sealed class DBFSClearAllBundleFilesOperation : FSClearAllBundleFilesOperation
{
private enum ESteps
{
None,
ClearUnpackFileSystem,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private FSClearAllBundleFilesOperation _unpackClearAllBundleFilesOp;
private ESteps _steps = ESteps.None;
internal DBFSClearAllBundleFilesOperation(DefaultBuildinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalOnStart()
{
_steps = ESteps.ClearUnpackFileSystem;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.ClearUnpackFileSystem)
{
if (_unpackClearAllBundleFilesOp == null)
_unpackClearAllBundleFilesOp = _fileSystem.UnpackFileSystem.ClearAllBundleFilesAsync();
Progress = _unpackClearAllBundleFilesOp.Progress;
if (_unpackClearAllBundleFilesOp.IsDone == false)
return;
_steps = ESteps.Done;
Status = _unpackClearAllBundleFilesOp.Status;
Error = _unpackClearAllBundleFilesOp.Error;
}
}
}
}