Files
YooAssetScene/Assets/YooAsset/Samples~/Basic Sample/GameArt/ShaderVariants/MyShaderVariants.json
T
2022-11-03 20:18:05 +08:00

195 lines
5.7 KiB
JSON

{
"ShaderTotalCount": 12,
"VariantTotalCount": 16,
"ShaderVariantInfos": [
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/BlitCopy",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Skybox/Procedural",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
"BILLBOARD_FACE_CAMERA_POS",
"_SUNDISK_SIMPLE"
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUITextureClip",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUITextureClipText",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUITexture",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUITextureBlit",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUIRoundedRect",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-GUIRoundedRectWithColorPerBorder",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/Internal-UIRAtlasBlitCopy",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
""
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Hidden/UIElements/EditorUIE",
"ShaderVariantElements": [
{
"PassType": 0,
"Keywords": [
"BILLBOARD_FACE_CAMERA_POS"
]
}
]
},
{
"AssetPath": "Resources/unity_builtin_extra",
"ShaderName": "Mobile/Diffuse",
"ShaderVariantElements": [
{
"PassType": 4,
"Keywords": [
"BILLBOARD_FACE_CAMERA_POS",
"DIRECTIONAL",
"LIGHTPROBE_SH",
"SHADOWS_SCREEN",
"SHADOWS_SOFT",
"SHADOWS_SPLIT_SPHERES"
]
},
{
"PassType": 8,
"Keywords": [
""
]
},
{
"PassType": 8,
"Keywords": [
"SHADOWS_DEPTH",
"SHADOWS_SOFT",
"SHADOWS_SPLIT_SPHERES"
]
}
]
},
{
"AssetPath": "Assets/Samples/Basic Sample/GameArt/Shaders/StandardMobile.shader",
"ShaderName": "Mobile/Standard",
"ShaderVariantElements": [
{
"PassType": 1,
"Keywords": [
"BILLBOARD_FACE_CAMERA_POS",
"SHADOWS_SCREEN",
"SHADOWS_SOFT",
"SHADOWS_SPLIT_SPHERES",
"_EMISSION",
"_METALLICGLOSSMAP",
"_NORMALMAP"
]
},
{
"PassType": 8,
"Keywords": [
"_EMISSION",
"_METALLICGLOSSMAP",
"_NORMALMAP"
]
},
{
"PassType": 8,
"Keywords": [
"SHADOWS_DEPTH",
"SHADOWS_SOFT",
"SHADOWS_SPLIT_SPHERES",
"_EMISSION",
"_METALLICGLOSSMAP",
"_NORMALMAP"
]
}
]
}
]
}