Files
YooAssetScene/Assets/YooAsset/Runtime/Logger/DebugSummy.cs
T
2022-03-01 10:44:12 +08:00

80 lines
1.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
public class DebugSummy
{
/// <summary>
/// 资源包调试信息
/// </summary>
public class BundleInfo
{
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName { set; get; }
/// <summary>
/// 资源版本
/// </summary>
public int Version { set; get; }
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { set; get; }
/// <summary>
/// 加载状态
/// </summary>
public ELoaderStates States { set; get; }
}
/// <summary>
/// 资源加载对象调试信息
/// </summary>
public class ProviderInfo : IComparer<ProviderInfo>, IComparable<ProviderInfo>
{
/// <summary>
/// 资源对象路径
/// </summary>
public string AssetPath { set; get; }
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { set; get; }
/// <summary>
/// 加载状态
/// </summary>
public EAssetStates States { set; get; }
/// <summary>
/// 依赖的资源包列表
/// </summary>
public readonly List<BundleInfo> BundleInfos = new List<BundleInfo>();
public int CompareTo(ProviderInfo other)
{
return Compare(this, other);
}
public int Compare(ProviderInfo a, ProviderInfo b)
{
return string.CompareOrdinal(a.AssetPath, b.AssetPath);
}
}
public readonly List<ProviderInfo> ProviderInfos = new List<ProviderInfo>(1000);
public int BundleCount { set; get; }
public int AssetCount { set; get; }
public void ClearAll()
{
ProviderInfos.Clear();
}
}
}