Fixed an issue where Chinese IME candidate characters were being incorrectly inserted into TextFields (PackageDesc, GroupDesc, etc.), causing garbled text like "默认包baobabmo'rmom". The fix sets `isDelayed = true` on all TextFields in AssetBundleCollectorWindow, which defers value change callbacks until the user completes input (by pressing Enter or losing focus), thus avoiding interference from IME candidate characters. Modified TextFields: - PackageName - PackageDesc - GroupName - GroupDesc - GroupTags - User Data (collector) - Asset Tags (collector) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
YooAsset是一套用于Unity3D的资源管理系统,用于帮助研发团队快速部署和交付游戏。
它可以满足商业化游戏的各类需求,并且经历多款百万DAU游戏产品的验证。
更多信息请了解官方主页:https://github.com/tuyoogame/YooAsset