hevinci
|
d0b7ae020c
|
Update patch manifest
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2022-07-25 15:46:20 +08:00 |
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hevinci
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1370ffb3bb
|
Update UpdateManifestOperation.cs
不期望删除断点续传的资源文件
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2022-07-21 18:00:57 +08:00 |
|
hevinci
|
d64b31f6ce
|
Fixed #26
修复多个场景打进一个AB包时,卸载子场景时抛出异常。
|
2022-07-20 15:05:28 +08:00 |
|
hevinci
|
d5a4b3365f
|
Update YooAssets.cs
|
2022-07-20 10:57:56 +08:00 |
|
hevinci
|
86142ed4db
|
Fixed #25
修复了资源文件不存在返回的handle无法完成的问题。
|
2022-07-20 10:57:40 +08:00 |
|
hevinci
|
d1439da54e
|
Update AssetBundleBuilder
支持可编程构建管线
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2022-07-15 19:34:59 +08:00 |
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hevinci
|
ea9b8874cc
|
Update decryption services
解密服务接口增加解密文件信息。
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2022-07-13 10:48:49 +08:00 |
|
hevinci
|
fb5e289de0
|
Update patch system
优化代码逻辑结构
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2022-07-07 19:10:44 +08:00 |
|
hevinci
|
7d5b6504f4
|
Update YooAssets.cs
检测原生文件加载方法,预防传入无效文件。
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2022-07-05 20:07:32 +08:00 |
|
Y-way
|
8538d0de28
|
拼写错误
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2022-06-30 14:09:07 +08:00 |
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hevinci
|
5425e17d6f
|
Update AssetOperationHandle.cs
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2022-06-30 12:12:44 +08:00 |
|
何冠峰
|
bb3065d08d
|
Merge pull request #17 from Y-way/OptimizeAssetOperationHandle
AssetOperationHandle类新增便捷方法,便于链式编程
|
2022-06-30 12:03:57 +08:00 |
|
hevinci
|
556b23b488
|
Update OperationHandleBase.cs
|
2022-06-29 12:41:06 +08:00 |
|
hevinci
|
5b0c189d75
|
Update InitializationOperation.cs
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2022-06-29 11:59:39 +08:00 |
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hevinci
|
9ac07e94d1
|
Update UpdateManifestOperation
增加在弱联网环境下的更新支持
|
2022-06-28 20:13:32 +08:00 |
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Y-way
|
fee6e8f4dd
|
增加失败提示
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2022-06-28 19:45:37 +08:00 |
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Y-way
|
1e39b1af6d
|
AssetOperationHandle类新增便捷方法,便于链式编程
TextAsset asset;
YooAssets.LoadAssetAsync<TextAsset>(name).WaitForAsyncOperationComplete().GetAssetObjet<TextAsset>(out asset).Release();
YooAssets.LoadAssetAsync<TextAsset>(name).Completed += handler => {
handler.GetAssetObjet(out asset).Release();
};
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2022-06-28 19:17:47 +08:00 |
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hevinci
|
fbb9bff3c7
|
Remove AutoReleaseGameObjectHandle param.
移除自动释放资源对象句柄的功能。
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2022-06-25 12:09:20 +08:00 |
|
hevinci
|
6471b237ce
|
Update Patch System
离线模式移除资内置资源解压功能。
|
2022-06-25 11:42:50 +08:00 |
|
hevinci
|
32148821a1
|
Add AutoReleaseGameObjectHandle initialize parameters
支持自动释放游戏对象句柄的功能。
|
2022-06-23 16:02:53 +08:00 |
|
hevinci
|
3cbf891674
|
Add GetAssetPath method.
增加YooAssets.GetAssetPath方法
|
2022-06-21 17:21:37 +08:00 |
|
hevinci
|
00688a65af
|
Add VerifyLevel filed.
增加了下载文件校验等级初始化参数。
|
2022-06-21 16:04:59 +08:00 |
|
hevinci
|
c0099cb90c
|
Update RawFileOperation.cs
优化原生文件加载逻辑
|
2022-06-21 14:08:02 +08:00 |
|
hevinci
|
43248408fc
|
Update DownloaderOperation.cs
Add OnStartDownloadFileCallback filed.
Change OnDownloadFileFailedCallback to OnDownloadErrorCallback.
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2022-06-21 10:40:16 +08:00 |
|
hevinci
|
d535500b9e
|
Update AssetBundleDebugger
|
2022-06-20 19:56:19 +08:00 |
|
hevinci
|
9cea3e1ba9
|
Update YooAssets.cs
Add IsInitialized filed
|
2022-06-20 15:38:55 +08:00 |
|
hevinci
|
3693f1ea98
|
Update AssetInfo.cs
Add Address filed.
|
2022-06-20 10:18:51 +08:00 |
|
hevinci
|
0b1990f040
|
Yooasset add destroy methods
增加销毁机制
|
2022-06-15 18:14:04 +08:00 |
|
hevinci
|
8deb239450
|
Update remote debugger
Support remote mobie device debugging
|
2022-06-15 16:52:54 +08:00 |
|
hevinci
|
9c49d8d54a
|
Update manifest operation add FoundNewManifest filed.
补丁清单更新操作,增加了查询发现了新的清单的字段。
|
2022-05-27 15:17:10 +08:00 |
|
hevinci
|
e9841a65c6
|
Added pause method and resume method to patch downloader
补丁下载器增加暂停方法和恢复方法
|
2022-05-21 22:36:06 +08:00 |
|
hevinci
|
0dcbe0574c
|
Fixed load sprite issues in editor simulate mode
修复加载精灵图片失败的问题在编辑器模拟模式下。
|
2022-05-16 20:16:10 +08:00 |
|
hevinci
|
8dc0560537
|
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
|
2022-05-13 23:53:19 +08:00 |
|
hevinci
|
a054740de6
|
Optimize assetbundle build parameters
优化了资源包的构建参数:始终开启DisableLoadAssetByFileName
|
2022-05-13 21:58:23 +08:00 |
|
hevinci
|
029b850d6b
|
Update asset system
新增获取所有子资源对象的方法。
|
2022-05-13 14:57:49 +08:00 |
|
Allen Jiang
|
316294f449
|
feat(AssetSystem): 获取图集下所有的精灵对象集合
|
2022-05-13 14:08:36 +08:00 |
|
hevinci
|
09fac3bd64
|
Add warning when asset path is invalid.
|
2022-05-12 23:13:21 +08:00 |
|
hevinci
|
4cad587609
|
Optimized asset system and patch system framework
优化了资源定位不正确导致的错误报告方式。
YooAssets.ProcessOperation()重命名为YooAssets.StartOperation()
YooAssets.GetBundleInfo()已经移除方法。
YooAssets.IsNeedDownloadFromRemote()新增加方法。
|
2022-05-11 16:48:17 +08:00 |
|
hevinci
|
67eeae31c7
|
Update patch manifest
更新资源清单:资源对象增加分类标签。
|
2022-05-11 16:23:31 +08:00 |
|
hevinci
|
79efe6237d
|
Update asset system
|
2022-05-09 21:18:15 +08:00 |
|
hevinci
|
bf0f479234
|
Update download system
|
2022-05-09 18:44:49 +08:00 |
|
hevinci
|
b8ba4219cd
|
Update YooAssets.cs
|
2022-05-08 22:09:44 +08:00 |
|
hevinci
|
bd87e982ef
|
Add progress of async operation
异步操作类增加进度查询。
|
2022-05-07 20:30:16 +08:00 |
|
hevinci
|
ecd4973948
|
Update editor simulate mode parameters
更新编辑器下模拟模式的初始化参数类
|
2022-05-07 19:20:52 +08:00 |
|
hevinci
|
6dd1eee6c3
|
Remove LoadAllAssets method.
移除YooAssets.LoadAllAssets方法。
|
2022-05-07 18:45:15 +08:00 |
|
hevinci
|
42703def02
|
Add process operation method.
增加开启异步操作的方法。
|
2022-05-07 18:23:00 +08:00 |
|
hevinci
|
afc08d4e46
|
Add load all asset method.
增加新的资源加载方法:加载资源对象所属资源包里的所有资源。
|
2022-05-06 23:15:03 +08:00 |
|
hevinci
|
c395a7a750
|
Supports location to lower
支持资源定位地址小写。
|
2022-05-05 23:11:26 +08:00 |
|
hevinci
|
2ab045658b
|
Compatible with Unity2018
兼容Unity2018版本
|
2022-05-05 22:03:35 +08:00 |
|
hevinci
|
c196cd84d3
|
Optimized the speed of simulate build.
优化了编辑器下模拟构建的速度。
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2022-05-05 21:12:44 +08:00 |
|