hevinci
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824d1c1501
|
update asset system
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2022-12-05 16:29:45 +08:00 |
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hevinci
|
ac88fd5cf6
|
update asset sytem
资源句柄类增加GetDownloadReport()方法。
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2022-12-05 14:36:26 +08:00 |
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hevinci
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6038e7acd6
|
Update asset system
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2022-12-03 19:13:11 +08:00 |
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gaozhou
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d1463e1fc6
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为handle 添加 using 支持
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2022-12-02 14:23:58 +08:00 |
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hevinci
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adf1776b1e
|
Update runtime code
优化调试信息的加载状态显示为文本。
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2022-11-26 15:31:35 +08:00 |
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hevinci
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015f09d27b
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Update runtime code
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2022-11-23 12:33:12 +08:00 |
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hevinci
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29b3ca4e69
|
Update runtime code
重构原生文件加载流程。
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2022-11-19 17:54:09 +08:00 |
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何冠峰
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c00594738f
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Update asset system
支持场景文件跨资源包配置。
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2022-11-16 16:25:43 +08:00 |
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hevinci
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e9af0c7042
|
Update asset system
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2022-10-14 11:20:14 +08:00 |
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hevinci
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a71921cdd1
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Update runtime code
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2022-09-29 18:40:43 +08:00 |
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hevinci
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dcd4475617
|
Fix #34
修复一个拼写错误
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2022-08-06 11:23:43 +08:00 |
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Y-way
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8538d0de28
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拼写错误
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2022-06-30 14:09:07 +08:00 |
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hevinci
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5425e17d6f
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Update AssetOperationHandle.cs
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2022-06-30 12:12:44 +08:00 |
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何冠峰
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bb3065d08d
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Merge pull request #17 from Y-way/OptimizeAssetOperationHandle
AssetOperationHandle类新增便捷方法,便于链式编程
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2022-06-30 12:03:57 +08:00 |
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hevinci
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556b23b488
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Update OperationHandleBase.cs
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2022-06-29 12:41:06 +08:00 |
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Y-way
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fee6e8f4dd
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增加失败提示
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2022-06-28 19:45:37 +08:00 |
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Y-way
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1e39b1af6d
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AssetOperationHandle类新增便捷方法,便于链式编程
TextAsset asset;
YooAssets.LoadAssetAsync<TextAsset>(name).WaitForAsyncOperationComplete().GetAssetObjet<TextAsset>(out asset).Release();
YooAssets.LoadAssetAsync<TextAsset>(name).Completed += handler => {
handler.GetAssetObjet(out asset).Release();
};
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2022-06-28 19:17:47 +08:00 |
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hevinci
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fbb9bff3c7
|
Remove AutoReleaseGameObjectHandle param.
移除自动释放资源对象句柄的功能。
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2022-06-25 12:09:20 +08:00 |
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hevinci
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32148821a1
|
Add AutoReleaseGameObjectHandle initialize parameters
支持自动释放游戏对象句柄的功能。
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2022-06-23 16:02:53 +08:00 |
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hevinci
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029b850d6b
|
Update asset system
新增获取所有子资源对象的方法。
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2022-05-13 14:57:49 +08:00 |
|
Allen Jiang
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316294f449
|
feat(AssetSystem): 获取图集下所有的精灵对象集合
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2022-05-13 14:08:36 +08:00 |
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hevinci
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4cad587609
|
Optimized asset system and patch system framework
优化了资源定位不正确导致的错误报告方式。
YooAssets.ProcessOperation()重命名为YooAssets.StartOperation()
YooAssets.GetBundleInfo()已经移除方法。
YooAssets.IsNeedDownloadFromRemote()新增加方法。
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2022-05-11 16:48:17 +08:00 |
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hevinci
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6dd1eee6c3
|
Remove LoadAllAssets method.
移除YooAssets.LoadAllAssets方法。
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2022-05-07 18:45:15 +08:00 |
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hevinci
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afc08d4e46
|
Add load all asset method.
增加新的资源加载方法:加载资源对象所属资源包里的所有资源。
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2022-05-06 23:15:03 +08:00 |
|
hevinci
|
8d02406211
|
Update AssetSystem
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2022-05-02 17:54:55 +08:00 |
|
hevinci
|
9bf22f2c79
|
Operation handles support error queries
操作句柄支持错误信息查询。
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2022-04-24 18:30:35 +08:00 |
|
hevinci
|
6675e8f171
|
Fixed an issue with task asyn loading waiting
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2022-04-21 21:39:00 +08:00 |
|
hevinci
|
f3ab8f63e7
|
Optimize the scene unload logic.
优化场景卸载逻辑,在加载新的主场景的时候自动卸载已经加载的所有场景。
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2022-04-21 21:11:11 +08:00 |
|
hevinci
|
f38d663e9d
|
Update AssetSystem
实例化GameObject的时候,如果没有传递坐标和角度则使用默认值。
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2022-04-08 19:10:00 +08:00 |
|
hevinci
|
28c22694ba
|
Update AssetSystem
修复在资源加载完成回调内释放自身资源句柄时的异常报错。
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2022-04-07 14:24:09 +08:00 |
|
hevinci
|
e8a7be6957
|
Update AssetSystem
|
2022-03-24 21:34:18 +08:00 |
|
hevinci
|
6f6ecf845a
|
Update AssetSystem
|
2022-03-23 14:58:13 +08:00 |
|
hevinci
|
829b4fca76
|
Update AssetSystem
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2022-03-23 12:44:56 +08:00 |
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