hevinci
|
8deb239450
|
Update remote debugger
Support remote mobie device debugging
|
2022-06-15 16:52:54 +08:00 |
|
hevinci
|
33387e8d26
|
Update AssetBundleBuilder
|
2022-06-10 10:50:27 +08:00 |
|
hevinci
|
9d4656a1f2
|
Update EditorHelper.cs
|
2022-06-09 16:09:35 +08:00 |
|
hevinci
|
b1ca47fc14
|
Update EditorHelper.cs
|
2022-05-22 15:03:40 +08:00 |
|
hevinci
|
a906a84721
|
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
|
2022-05-22 00:39:22 +08:00 |
|
hevinci
|
d43d30f72f
|
The collector window supports undo operations
资源收集界面支持撤销操作
|
2022-05-21 23:41:58 +08:00 |
|
hevinci
|
2dd3ba847e
|
Bundle build system adds builtin files copy options
资源构建增加内置文件拷贝的选项
|
2022-05-21 22:24:05 +08:00 |
|
hevinci
|
d01dce438c
|
Fixed window opening issues
修复了资源收集配置存在多个的时候,导致后续无法打开窗口的问题。
|
2022-05-16 15:48:23 +08:00 |
|
hevinci
|
8dc0560537
|
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
|
2022-05-13 23:53:19 +08:00 |
|
hevinci
|
a054740de6
|
Optimize assetbundle build parameters
优化了资源包的构建参数:始终开启DisableLoadAssetByFileName
|
2022-05-13 21:58:23 +08:00 |
|
hevinci
|
09fac3bd64
|
Add warning when asset path is invalid.
|
2022-05-12 23:13:21 +08:00 |
|
hevinci
|
67eeae31c7
|
Update patch manifest
更新资源清单:资源对象增加分类标签。
|
2022-05-11 16:23:31 +08:00 |
|
hevinci
|
ae465a47a9
|
Simulate build use default build version.
模拟构建模式使用一个默认的资源版本号。
|
2022-05-11 16:13:51 +08:00 |
|
hevinci
|
c22c87e16b
|
Update asset bundle reporter window
更新构建报告窗口:增加预览AssetBundle文件内容的功能。
|
2022-05-08 21:51:27 +08:00 |
|
hevinci
|
65875b66c2
|
Optimized the speed of simulate build
|
2022-05-06 20:09:36 +08:00 |
|
hevinci
|
2ab045658b
|
Compatible with Unity2018
兼容Unity2018版本
|
2022-05-05 22:03:35 +08:00 |
|
hevinci
|
c196cd84d3
|
Optimized the speed of simulate build.
优化了编辑器下模拟构建的速度。
|
2022-05-05 21:12:44 +08:00 |
|
hevinci
|
cb48c672bd
|
Added version info to the collector xml config
资源收集配表增加版本信息。
|
2022-05-05 11:25:34 +08:00 |
|
hevinci
|
713073203c
|
Fixed asset bundle collector config error
修复了资源收集器导出配置文件时没有导出公共设置。
|
2022-05-04 21:38:16 +08:00 |
|
hevinci
|
eafdb8cd31
|
Update AssetBundleCollector
AssetBundleGrouper变更为AssetBundleCollector
|
2022-05-04 21:24:51 +08:00 |
|
hevinci
|
d592fb96a6
|
Optimize collector window jank problem
优化了资源收集窗体卡顿问题。
|
2022-05-04 19:47:01 +08:00 |
|
hevinci
|
f34078a604
|
The report window supports sorting
报告浏览窗口支持排序
|
2022-05-03 22:12:59 +08:00 |
|
hevinci
|
665a16fe60
|
Support fast build mode.
支持快速构建模式,真实的实现EditorPlayMode的运行时环境。
|
2022-05-02 23:15:09 +08:00 |
|
hevinci
|
650d8689ee
|
Optimize packaging bundle core logic
优化了打包的核心逻辑,支持设置依赖资源收集器。
|
2022-04-30 23:14:20 +08:00 |
|
hevinci
|
b443a1c308
|
Optimize packaging bundle core logic
优化了打包的核心逻辑,对依赖资源进行自动划分。
|
2022-04-30 19:10:52 +08:00 |
|
hevinci
|
c6440c9312
|
Update AssetBundleGrouper
|
2022-04-29 10:46:38 +08:00 |
|
hevinci
|
3de44a416c
|
YooAssetSetting folder search location
YooAssetSetting文件夹全路径搜索定位
|
2022-04-28 23:29:15 +08:00 |
|
hevinci
|
6070e619da
|
Update editor window
|
2022-04-28 22:45:28 +08:00 |
|
hevinci
|
636fbed7f2
|
Add new pack rule
增加一个新的打包规则:收集器目录下顶级文件夹收集器
|
2022-04-28 22:16:34 +08:00 |
|
hevinci
|
501765eaa7
|
Update ShaderVariantCollector
着色器变种收集工具支持配置缓存
|
2022-04-28 18:32:10 +08:00 |
|
hevinci
|
9f1eaf4a62
|
Update adressable location
|
2022-04-28 18:28:46 +08:00 |
|
何冠峰
|
a4b098084d
|
Merge pull request #7 from LiuOcean/main
后续打开的窗口会自动找到 YooAsset 已存在的 Window Dock
|
2022-04-28 17:43:59 +08:00 |
|
hevinci
|
2cb006f3d9
|
Support addressable location
支持可寻址资源定位
|
2022-04-28 17:23:31 +08:00 |
|
hevinci
|
775c724840
|
Update AssetBundleBuilder
AssetBundleBuilder界面增加演练构建选项。
构建文件名增加版本信息。
|
2022-04-27 11:02:30 +08:00 |
|
L
|
9b3839ac0b
|
Merge branch 'main' of ssh://github.com/LiuOcean/YooAsset
|
2022-04-26 19:41:12 +08:00 |
|
L
|
ff74dcdd8b
|
All YooAsset Window Auto Dock
|
2022-04-26 19:41:06 +08:00 |
|
何冠峰
|
0a4a3d8f2e
|
Merge pull request #6 from LiuOcean/main
Add Group Window Undo Redo
|
2022-04-26 19:13:04 +08:00 |
|
hevinci
|
5484b604a7
|
Optimize class type search code
优化类型搜索方式,改为全域搜索类型。
|
2022-04-26 18:24:14 +08:00 |
|
L
|
66c3c4862a
|
Add Group Window Undo Redo
|
2022-04-26 12:48:24 +08:00 |
|
hevinci
|
cbf142dbf8
|
Fixed editor window display exception at unity2021
修复工具界面显示异常在Unity2021版本下。
|
2022-04-24 13:11:19 +08:00 |
|
hevinci
|
e6422445a6
|
Added debugging information
新增调试信息,出生场景和出生时间。
|
2022-04-22 16:22:09 +08:00 |
|
hevinci
|
7683746032
|
Support do a dry run build.
支持演练构建模式。
|
2022-04-22 15:14:37 +08:00 |
|
hevinci
|
533f96361a
|
Update AssetBundleWindow
修复了非主动收集的着色器没有打进统一的着色器资源包的问题。
修复了单个收集的资源对象没有设置依赖资源列表的问题。
资源打包的过滤文件列表增加cginc格式。
|
2022-04-18 19:48:37 +08:00 |
|
hevinci
|
eb6b6e3aba
|
Fixed special case where the dependent bundle list contained the main bundle
修复了特殊情况下依赖的资源包列表里包含主资源包的问题
|
2022-04-13 17:00:14 +08:00 |
|
hevinci
|
89bde69417
|
Update AssetBundleBuilder
保留构建窗口界面的配置数据
|
2022-04-13 16:19:57 +08:00 |
|
hevinci
|
ea28d3e6e1
|
Simplify the concept of resource version
简化资源版本概念
|
2022-04-12 19:15:44 +08:00 |
|
hevinci
|
9fbce6a726
|
offline play mode supports WebGL platform.
离线运行模式支持WEBGL平台。
|
2022-04-12 10:53:12 +08:00 |
|
hevinci
|
46467171ba
|
Update AssetBundleDebugger
修复了AssetBundleDebugger窗口的BundleView视口下,Bundle列表内元素重复的问题。
修复了AssetBundleDebugger窗口的BundleView视口下,Using列表显示不完整的问题。
|
2022-04-09 14:30:46 +08:00 |
|
hevinci
|
d2d6d2ad14
|
Update AssetBundleGrouper
优化了资源分组配置保存策略
|
2022-04-09 12:02:02 +08:00 |
|
hevinci
|
d6b54dd49c
|
Update AssetBundleTools
StreamingAssets目录下增加了用于存放打包资源的总文件夹
|
2022-04-07 19:18:33 +08:00 |
|