refactor the runtime code
重构了运行时代码,支持全新的文件系统。
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namespace YooAsset
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{
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/// <summary>
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/// 缓存文件系统
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/// </summary>
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internal class DefaultUnpackFileSystem : DefaultCacheFileSystem
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{
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public DefaultUnpackFileSystem()
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{
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}
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public override void OnCreate(string packageName, string rootDirectory)
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{
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base.OnCreate(packageName, rootDirectory);
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// 注意:重写保存根目录和临时目录
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_saveFileRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.SaveFilesFolderName);
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_tempFileRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.TempFilesFolderName);
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}
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}
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}
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