refactor the runtime code
重构了运行时代码,支持全新的文件系统。
This commit is contained in:
+40
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace YooAsset
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{
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/// <summary>
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/// 内置资源清单目录
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/// </summary>
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internal class DefaultBuildinFileCatalog : ScriptableObject
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{
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[Serializable]
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public class FileWrapper
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{
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public string BundleGUID;
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public string FileName;
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public FileWrapper(string bundleGUID, string fileName)
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{
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BundleGUID = bundleGUID;
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FileName = fileName;
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}
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}
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/// <summary>
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/// 包裹名称
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/// </summary>
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public string PackageName;
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/// <summary>
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/// 包裹版本
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/// </summary>
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public string PackageVersion;
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/// <summary>
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/// 文件列表
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/// </summary>
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public List<FileWrapper> Wrappers = new List<FileWrapper>();
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}
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}
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+11
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b05c83971e3dca94f9fa460d396385e5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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+335
@@ -0,0 +1,335 @@
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using System;
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using System.IO;
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using System.Collections.Generic;
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using UnityEngine;
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namespace YooAsset
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{
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/// <summary>
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/// 内置文件系统
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/// </summary>
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internal class DefaultBuildinFileSystem : IFileSystem
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{
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public class FileWrapper
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{
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public string FileName { private set; get; }
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public FileWrapper(string fileName)
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{
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FileName = fileName;
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}
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}
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protected readonly Dictionary<string, FileWrapper> _wrappers = new Dictionary<string, FileWrapper>(10000);
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protected readonly Dictionary<string, Stream> _loadedStream = new Dictionary<string, Stream>(10000);
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protected readonly Dictionary<string, string> _buildinFilePaths = new Dictionary<string, string>(10000);
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protected string _packageRoot;
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/// <summary>
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/// 解压文件系统
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/// </summary>
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public IFileSystem UnpackFileSystem { private set; get; }
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/// <summary>
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/// 包裹名称
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/// </summary>
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public string PackageName { private set; get; }
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/// <summary>
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/// 文件访问权限
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/// </summary>
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public EFileAccess FileSystemAccess
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{
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get
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{
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return EFileAccess.Read;
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}
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}
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/// <summary>
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/// 文件根目录
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/// </summary>
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public string FileRoot
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{
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get
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{
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return _packageRoot;
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}
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}
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/// <summary>
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/// 文件数量
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/// </summary>
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public int FileCount
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{
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get
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{
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return _wrappers.Count;
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}
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}
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#region 自定义参数
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/// <summary>
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/// 自定义参数:初始化的时候缓存文件校验级别
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/// </summary>
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public EFileVerifyLevel FileVerifyLevel { private set; get; } = EFileVerifyLevel.Middle;
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/// <summary>
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/// 自定义参数:数据文件追加文件格式
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/// </summary>
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public bool AppendFileExtension { private set; get; } = false;
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/// <summary>
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/// 自定义参数:原生文件构建管线
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/// </summary>
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public bool RawFileBuildPipeline { private set; get; } = false;
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#endregion
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public DefaultBuildinFileSystem()
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{
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}
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public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
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{
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#if UNITY_EDITOR
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var operation = new DBFSInitializeInEditorPlayModeOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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#else
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var operation = new DBFSInitializeOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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#endif
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}
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public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(params object[] args)
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{
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var operation = new DBFSLoadPackageManifestOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(params object[] args)
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{
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throw new System.NotImplementedException();
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}
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public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync(params object[] args)
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{
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var operation = new DBFSClearAllBundleFilesOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(params object[] args)
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{
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PackageManifest manifest = args[0] as PackageManifest;
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var operation = new DBFSClearUnusedBundleFilesOperation(this, manifest);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(params object[] args)
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{
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PackageBundle bundle = args[0] as PackageBundle;
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int failedTryAgain = (int)args[2];
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int timeout = (int)args[3];
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string buidlinFilePath = GetBuildinFileLoadPath(bundle);
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return UnpackFileSystem.DownloadFileAsync(bundle, buidlinFilePath, failedTryAgain, timeout);
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}
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public virtual void SetParameter(string name, object value)
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{
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if (name == "FILE_VERIFY_LEVEL")
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{
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FileVerifyLevel = (EFileVerifyLevel)value;
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}
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else if (name == "APPEND_FILE_EXTENSION")
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{
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AppendFileExtension = (bool)value;
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}
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else if (name == "RAW_FILE_BUILD_PIPELINE")
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{
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RawFileBuildPipeline = (bool)value;
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}
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else
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{
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YooLogger.Warning($"Invalid parameter : {name}");
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}
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}
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public virtual void OnCreate(string packageName, string rootDirectory)
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{
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PackageName = packageName;
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if (string.IsNullOrEmpty(rootDirectory))
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rootDirectory = GetDefaultRoot();
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_packageRoot = PathUtility.Combine(rootDirectory, packageName);
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// 创建解压文件系统
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UnpackFileSystem = new DefaultUnpackFileSystem();
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UnpackFileSystem.SetParameter("FILE_VERIFY_LEVEL", FileVerifyLevel);
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UnpackFileSystem.SetParameter("APPEND_FILE_EXTENSION", AppendFileExtension);
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UnpackFileSystem.SetParameter("RAW_FILE_BUILD_PIPELINE", RawFileBuildPipeline);
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UnpackFileSystem.OnCreate(packageName, null);
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}
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public virtual void OnUpdate()
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{
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}
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public virtual bool Belong(PackageBundle bundle)
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{
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return _wrappers.ContainsKey(bundle.BundleGUID);
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}
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public virtual bool Belong(string bundleGUID)
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{
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return _wrappers.ContainsKey(bundleGUID);
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}
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public virtual bool Exists(PackageBundle bundle)
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{
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return _wrappers.ContainsKey(bundle.BundleGUID);
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}
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public virtual bool Exists(string bundleGUID)
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{
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return _wrappers.ContainsKey(bundleGUID);
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}
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public virtual bool CheckNeedDownload(PackageBundle bundle)
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{
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return false;
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}
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public virtual bool CheckNeedUnpack(PackageBundle bundle)
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{
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if (Belong(bundle) == false)
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return false;
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#if UNITY_ANDROID
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return RawFileBuildPipeline || bundle.Encrypted;
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#else
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return false;
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#endif
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}
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public virtual bool CheckNeedImport(PackageBundle bundle)
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{
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return false;
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}
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public virtual bool WriteFile(PackageBundle bundle, string copyPath)
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{
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return UnpackFileSystem.WriteFile(bundle, copyPath);
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}
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public virtual bool DeleteFile(PackageBundle bundle)
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{
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return UnpackFileSystem.DeleteFile(bundle);
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}
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public virtual bool DeleteFile(string bundleGUID)
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{
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return UnpackFileSystem.DeleteFile(bundleGUID);
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}
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public virtual EFileVerifyResult VerifyFile(PackageBundle bundle)
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{
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return UnpackFileSystem.VerifyFile(bundle);
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}
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public virtual byte[] ReadFileBytes(PackageBundle bundle)
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{
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return UnpackFileSystem.ReadFileBytes(bundle);
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}
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public virtual string ReadFileText(PackageBundle bundle)
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{
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return UnpackFileSystem.ReadFileText(bundle);
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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if (RawFileBuildPipeline)
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{
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var operation = new DBFSLoadRawBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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else
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{
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var operation = new DBFSLoadAssetBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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}
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public virtual void UnloadBundleFile(PackageBundle bundle, object result)
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{
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AssetBundle assetBundle = result as AssetBundle;
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if (assetBundle == null)
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return;
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if (UnpackFileSystem.Exists(bundle))
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{
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UnpackFileSystem.UnloadBundleFile(bundle, assetBundle);
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}
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else
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{
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if (assetBundle != null)
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assetBundle.Unload(true);
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if (_loadedStream.TryGetValue(bundle.BundleGUID, out Stream managedStream))
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{
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managedStream.Close();
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managedStream.Dispose();
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_loadedStream.Remove(bundle.BundleGUID);
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}
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}
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}
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#region 内部方法
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protected string GetDefaultRoot()
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{
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string path = PathUtility.Combine(UnityEngine.Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
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#if UNITY_OPENHARMONY
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return $"file://{path}";
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#else
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return path;
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#endif
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}
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public string GetBuildinFileLoadPath(PackageBundle bundle)
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{
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if (_buildinFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
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{
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filePath = PathUtility.Combine(_packageRoot, bundle.FileName);
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_buildinFilePaths.Add(bundle.BundleGUID, filePath);
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}
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return filePath;
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}
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public string GetBuildinCatalogFileLoadPath()
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{
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string fileName = Path.GetFileNameWithoutExtension(DefaultBuildinFileSystemDefine.BuildinCatalogFileName);
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return PathUtility.Combine(YooAssetSettingsData.Setting.DefaultYooFolderName, PackageName, fileName);
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}
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public string GetBuildinPackageVersionFilePath()
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{
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string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
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return PathUtility.Combine(FileRoot, fileName);
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}
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public string GetBuildinPackageHashFilePath(string packageVersion)
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{
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string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
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return PathUtility.Combine(FileRoot, fileName);
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}
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public string GetBuildinPackageManifestFilePath(string packageVersion)
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{
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string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
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return PathUtility.Combine(FileRoot, fileName);
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}
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/// <summary>
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/// 记录缓存信息
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/// </summary>
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public bool Record(string bundleGUID, FileWrapper wrapper)
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{
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if (_wrappers.ContainsKey(bundleGUID))
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{
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YooLogger.Error($"{nameof(DefaultBuildinFileSystem)} has element : {bundleGUID}");
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return false;
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}
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_wrappers.Add(bundleGUID, wrapper);
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return true;
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}
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#endregion
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}
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}
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+11
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 98465b987635afc479022ec358477491
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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+114
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#if UNITY_EDITOR
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace YooAsset
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{
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internal class DefaultBuildinFileSystemBuild : UnityEditor.Build.IPreprocessBuildWithReport
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{
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public int callbackOrder { get { return 0; } }
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/// <summary>
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/// 在构建应用程序前自动生成内置资源清单。
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/// 原理:搜索StreamingAssets目录下的所有资源文件,然后将这些文件信息写入内置资源清单,并存储在Resources目录下。
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/// </summary>
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public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
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{
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string savePath = $"Assets/Resources/{YooAssetSettingsData.Setting.DefaultYooFolderName}";
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DirectoryInfo saveDirectory = new DirectoryInfo(savePath);
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if (saveDirectory.Exists)
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saveDirectory.Delete(true);
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string rootPath = $"{Application.dataPath}/StreamingAssets/{YooAssetSettingsData.Setting.DefaultYooFolderName}";
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DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
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if (rootDirectory.Exists == false)
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{
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Debug.LogWarning($"Not found buildin root folder : {rootPath}");
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return;
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}
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// 搜索所有Package目录
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DirectoryInfo[] subDirectories = rootDirectory.GetDirectories();
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foreach (var subDirectory in subDirectories)
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{
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CreateBuildinManifest(subDirectory.Name, subDirectory.FullName);
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}
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}
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private void CreateBuildinManifest(string packageName, string pacakgeDirectory)
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{
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// 获取资源清单版本
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string packageVersion;
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{
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string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
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string versionFilePath = $"{pacakgeDirectory}/{versionFileName}";
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if (File.Exists(versionFilePath) == false)
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{
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Debug.LogWarning($"Not found package version file : {versionFilePath}");
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return;
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}
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packageVersion = FileUtility.ReadAllText(versionFilePath);
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}
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// 加载资源清单文件
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PackageManifest packageManifest;
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{
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string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
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string manifestFilePath = $"{pacakgeDirectory}/{manifestFileName}";
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if (File.Exists(manifestFilePath) == false)
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{
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Debug.LogWarning($"Not found package manifest file : {manifestFilePath}");
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return;
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}
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var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
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packageManifest = ManifestTools.DeserializeFromBinary(binaryData);
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}
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// 获取文件名映射关系
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Dictionary<string, string> fileMapping = new Dictionary<string, string>();
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{
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foreach (var packageBundle in packageManifest.BundleList)
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{
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fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
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}
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}
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// 创建内置清单实例
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var buildinFileCatalog = ScriptableObject.CreateInstance<DefaultBuildinFileCatalog>();
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buildinFileCatalog.PackageName = packageName;
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buildinFileCatalog.PackageVersion = packageVersion;
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// 记录所有内置资源文件
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DirectoryInfo rootDirectory = new DirectoryInfo(pacakgeDirectory);
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FileInfo[] fileInfos = rootDirectory.GetFiles();
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foreach (var fileInfo in fileInfos)
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{
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if (fileInfo.Extension == ".meta" || fileInfo.Extension == ".version" ||
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fileInfo.Extension == ".hash" || fileInfo.Extension == ".bytes")
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continue;
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string fileName = fileInfo.Name;
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if (fileMapping.TryGetValue(fileName, out string bundleGUID))
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{
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var wrapper = new DefaultBuildinFileCatalog.FileWrapper(bundleGUID, fileName);
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buildinFileCatalog.Wrappers.Add(wrapper);
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}
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else
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{
|
||||
Debug.LogWarning($"Failed mapping file : {fileName}");
|
||||
}
|
||||
}
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||||
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||||
string saveFilePath = $"Assets/Resources/{YooAssetSettingsData.Setting.DefaultYooFolderName}/{packageName}/{DefaultBuildinFileSystemDefine.BuildinCatalogFileName}";
|
||||
FileUtility.CreateFileDirectory(saveFilePath);
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|
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UnityEditor.AssetDatabase.CreateAsset(buildinFileCatalog, saveFilePath);
|
||||
UnityEditor.AssetDatabase.SaveAssets();
|
||||
UnityEditor.AssetDatabase.Refresh();
|
||||
Debug.Log($"一共记录{buildinFileCatalog.Wrappers.Count}个内置资源文件,内置资源目录文件保存成功 : {saveFilePath}");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b5abe115ebfe1344b674db78b2edf6c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DefaultBuildinFileSystemDefine
|
||||
{
|
||||
/// <summary>
|
||||
/// 内置清单文件名称
|
||||
/// </summary>
|
||||
public const string BuildinCatalogFileName = "BuildinCatalog.asset";
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4aa038f71ffd2394abc5daee917fbc66
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06f6a75331ed07a4a9e5e8f46dcf157e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class DBFSClearAllBundleFilesOperation : FSClearAllBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
ClearUnpackFileSystem,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private FSClearAllBundleFilesOperation _unpackClearAllBundleFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DBFSClearAllBundleFilesOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.ClearUnpackFileSystem;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.ClearUnpackFileSystem)
|
||||
{
|
||||
if (_unpackClearAllBundleFilesOp == null)
|
||||
_unpackClearAllBundleFilesOp = _fileSystem.UnpackFileSystem.ClearAllBundleFilesAsync();
|
||||
|
||||
Progress = _unpackClearAllBundleFilesOp.Progress;
|
||||
if (_unpackClearAllBundleFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Status = _unpackClearAllBundleFilesOp.Status;
|
||||
Error = _unpackClearAllBundleFilesOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 624ca0ff2f0c7da4bb9c1a1d58e732b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class DBFSClearUnusedBundleFilesOperation : FSClearUnusedBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
ClearUnpackFileSystem,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private readonly PackageManifest _manifest;
|
||||
private FSClearUnusedBundleFilesOperation _unpackClearUnusedBundleFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DBFSClearUnusedBundleFilesOperation(DefaultBuildinFileSystem fileSystem, PackageManifest manifest)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_manifest = manifest;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.ClearUnpackFileSystem;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.ClearUnpackFileSystem)
|
||||
{
|
||||
if (_unpackClearUnusedBundleFilesOp == null)
|
||||
_unpackClearUnusedBundleFilesOp = _fileSystem.UnpackFileSystem.ClearUnusedBundleFilesAsync(_manifest);
|
||||
|
||||
Progress = _unpackClearUnusedBundleFilesOp.Progress;
|
||||
if (_unpackClearUnusedBundleFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Status = _unpackClearUnusedBundleFilesOp.Status;
|
||||
Error = _unpackClearUnusedBundleFilesOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e0e1c080b28b3c45b401da4ac06f687
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+186
@@ -0,0 +1,186 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DBFSInitializeOperation : FSInitializeFileSystemOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
InitUnpackFileSystem,
|
||||
LoadCatalogFile,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
|
||||
private LoadBuildinCatalogFileOperation _loadCatalogFileOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.InitUnpackFileSystem;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.InitUnpackFileSystem)
|
||||
{
|
||||
if (_initUnpackFIleSystemOp == null)
|
||||
_initUnpackFIleSystemOp = _fileSystem.UnpackFileSystem.InitializeFileSystemAsync();
|
||||
|
||||
Progress = _initUnpackFIleSystemOp.Progress;
|
||||
if (_initUnpackFIleSystemOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_initUnpackFIleSystemOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadCatalogFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _initUnpackFIleSystemOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadCatalogFile)
|
||||
{
|
||||
if (_loadCatalogFileOp == null)
|
||||
{
|
||||
_loadCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _loadCatalogFileOp);
|
||||
}
|
||||
|
||||
if (_loadCatalogFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadCatalogFileOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 在编辑器下离线模式的兼容性初始化
|
||||
/// </summary>
|
||||
internal sealed class DBFSInitializeInEditorPlayModeOperation : FSInitializeFileSystemOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
InitUnpackFileSystem,
|
||||
LoadPackageManifest,
|
||||
RecordFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
|
||||
private DBFSLoadPackageManifestOperation _loadPackageManifestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DBFSInitializeInEditorPlayModeOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.InitUnpackFileSystem;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.InitUnpackFileSystem)
|
||||
{
|
||||
if (_initUnpackFIleSystemOp == null)
|
||||
_initUnpackFIleSystemOp = _fileSystem.UnpackFileSystem.InitializeFileSystemAsync();
|
||||
|
||||
Progress = _initUnpackFIleSystemOp.Progress;
|
||||
if (_initUnpackFIleSystemOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_initUnpackFIleSystemOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadPackageManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _initUnpackFIleSystemOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadPackageManifest)
|
||||
{
|
||||
if (_loadPackageManifestOp == null)
|
||||
{
|
||||
_loadPackageManifestOp = new DBFSLoadPackageManifestOperation(_fileSystem);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _loadPackageManifestOp);
|
||||
}
|
||||
|
||||
if (_loadPackageManifestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadPackageManifestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.RecordFiles;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadPackageManifestOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.RecordFiles)
|
||||
{
|
||||
PackageManifest manifest = _loadPackageManifestOp.Result;
|
||||
string pacakgeDirectory = _fileSystem.FileRoot;
|
||||
DirectoryInfo rootDirectory = new DirectoryInfo(pacakgeDirectory);
|
||||
FileInfo[] fileInfos = rootDirectory.GetFiles();
|
||||
foreach (var fileInfo in fileInfos)
|
||||
{
|
||||
if (fileInfo.Extension == ".meta" || fileInfo.Extension == ".version" ||
|
||||
fileInfo.Extension == ".hash" || fileInfo.Extension == ".bytes")
|
||||
continue;
|
||||
|
||||
string fileName = fileInfo.Name;
|
||||
if (manifest.TryGetPackageBundleByFileName(fileName, out PackageBundle value))
|
||||
{
|
||||
var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(fileName);
|
||||
_fileSystem.Record(value.BundleGUID, fileWrapper);
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning($"Failed mapping file : {fileName}");
|
||||
}
|
||||
}
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a15804d2ba6172a4b91f6c17245495a6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+334
@@ -0,0 +1,334 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DBFSLoadAssetBundleOperation : FSLoadBundleOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
UnpackAssetBundleFile,
|
||||
LoadUnpackAssetBundle,
|
||||
LoadBuidlinAssetBundle,
|
||||
CheckLoadBuildinResult,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private readonly PackageBundle _bundle;
|
||||
private FSLoadBundleOperation _loadUnpackBundleOp;
|
||||
private FSDownloadFileOperation _unpackBundleOp;
|
||||
private AssetBundleCreateRequest _createRequest;
|
||||
private bool _isWaitForAsyncComplete = false;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal DBFSLoadAssetBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_bundle = bundle;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
DownloadProgress = 1f;
|
||||
DownloadedBytes = _bundle.FileSize;
|
||||
|
||||
if (_fileSystem.CheckNeedUnpack(_bundle))
|
||||
{
|
||||
_steps = ESteps.UnpackAssetBundleFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.LoadBuidlinAssetBundle;
|
||||
}
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.UnpackAssetBundleFile)
|
||||
{
|
||||
if (_unpackBundleOp == null)
|
||||
{
|
||||
int failedTryAgain = 0;
|
||||
int timeout = int.MaxValue;
|
||||
_unpackBundleOp = _fileSystem.DownloadFileAsync(_bundle, null, failedTryAgain, timeout);
|
||||
}
|
||||
|
||||
if (_unpackBundleOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_unpackBundleOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadUnpackAssetBundle;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _unpackBundleOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadUnpackAssetBundle)
|
||||
{
|
||||
if (_loadUnpackBundleOp == null)
|
||||
_loadUnpackBundleOp = _fileSystem.UnpackFileSystem.LoadBundleFile(_bundle);
|
||||
|
||||
if (_loadUnpackBundleOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadUnpackBundleOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _loadUnpackBundleOp.Result;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadUnpackBundleOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadBuidlinAssetBundle)
|
||||
{
|
||||
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
|
||||
if (_isWaitForAsyncComplete)
|
||||
{
|
||||
Result = AssetBundle.LoadFromFile(filePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
_createRequest = AssetBundle.LoadFromFileAsync(filePath);
|
||||
}
|
||||
_steps = ESteps.CheckLoadBuildinResult;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckLoadBuildinResult)
|
||||
{
|
||||
if (_createRequest != null)
|
||||
{
|
||||
if (_isWaitForAsyncComplete)
|
||||
{
|
||||
// 强制挂起主线程(注意:该操作会很耗时)
|
||||
YooLogger.Warning("Suspend the main thread to load unity bundle.");
|
||||
Result = _createRequest.assetBundle;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_createRequest.isDone == false)
|
||||
return;
|
||||
Result = _createRequest.assetBundle;
|
||||
}
|
||||
}
|
||||
|
||||
if (Result != null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void WaitForAsyncComplete()
|
||||
{
|
||||
_isWaitForAsyncComplete = true;
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
{
|
||||
if (_unpackBundleOp.IsDone == false)
|
||||
_unpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
if (_loadUnpackBundleOp != null)
|
||||
{
|
||||
if (_loadUnpackBundleOp.IsDone == false)
|
||||
_loadUnpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
// 驱动流程
|
||||
InternalOnUpdate();
|
||||
|
||||
// 完成后退出
|
||||
if (IsDone)
|
||||
break;
|
||||
}
|
||||
}
|
||||
public override void AbortDownloadOperation()
|
||||
{
|
||||
if (_steps == ESteps.UnpackAssetBundleFile)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
_unpackBundleOp.SetAbort();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class DBFSLoadRawBundleOperation : FSLoadBundleOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
UnpackRawBundleFile,
|
||||
LoadUnpackRawBundle,
|
||||
LoadBuildinRawBundle,
|
||||
CheckLoadBuildinResult,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private readonly PackageBundle _bundle;
|
||||
private FSLoadBundleOperation _loadUnpackBundleOp;
|
||||
private FSDownloadFileOperation _unpackBundleOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal DBFSLoadRawBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_bundle = bundle;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
DownloadProgress = 1f;
|
||||
DownloadedBytes = _bundle.FileSize;
|
||||
|
||||
if (_fileSystem.CheckNeedUnpack(_bundle))
|
||||
{
|
||||
_steps = ESteps.UnpackRawBundleFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.LoadBuildinRawBundle;
|
||||
}
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.UnpackRawBundleFile)
|
||||
{
|
||||
if (_unpackBundleOp == null)
|
||||
{
|
||||
int failedTryAgain = 0;
|
||||
int timeout = int.MaxValue;
|
||||
_unpackBundleOp = _fileSystem.DownloadFileAsync(_bundle, null, failedTryAgain, timeout);
|
||||
}
|
||||
|
||||
if (_unpackBundleOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_unpackBundleOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadUnpackRawBundle;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _unpackBundleOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadUnpackRawBundle)
|
||||
{
|
||||
if (_loadUnpackBundleOp == null)
|
||||
_loadUnpackBundleOp = _fileSystem.UnpackFileSystem.LoadBundleFile(_bundle);
|
||||
|
||||
if (_loadUnpackBundleOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadUnpackBundleOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _loadUnpackBundleOp.Result;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadUnpackBundleOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadBuildinRawBundle)
|
||||
{
|
||||
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
|
||||
Result = filePath;
|
||||
_steps = ESteps.CheckLoadBuildinResult;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckLoadBuildinResult)
|
||||
{
|
||||
if (Result != null)
|
||||
{
|
||||
string filePath = Result as string;
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Can not found buildin raw bundle file : {filePath}";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed to load buildin raw bundle file : {_bundle.BundleName}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void WaitForAsyncComplete()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
{
|
||||
if (_unpackBundleOp.IsDone == false)
|
||||
_unpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
if (_loadUnpackBundleOp != null)
|
||||
{
|
||||
if (_loadUnpackBundleOp.IsDone == false)
|
||||
_loadUnpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
// 驱动流程
|
||||
InternalOnUpdate();
|
||||
|
||||
// 完成后退出
|
||||
if (IsDone)
|
||||
break;
|
||||
}
|
||||
}
|
||||
public override void AbortDownloadOperation()
|
||||
{
|
||||
if (_steps == ESteps.UnpackRawBundleFile)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
_unpackBundleOp.SetAbort();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 99fc95c784d960c45ba9373f31fbc7fe
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+110
@@ -0,0 +1,110 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DBFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestBuildinPackageVersion,
|
||||
RequestBuildinPackageHash,
|
||||
LoadBuildinPackageManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
|
||||
private RequestBuildinPackageHashOperation _requestBuildinPackageHashOp;
|
||||
private LoadBuildinPackageManifestOperation _loadBuildinPackageManifestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
public DBFSLoadPackageManifestOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestBuildinPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestBuildinPackageVersion)
|
||||
{
|
||||
if (_requestBuildinPackageVersionOp == null)
|
||||
{
|
||||
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestBuildinPackageVersionOp);
|
||||
}
|
||||
|
||||
if (_requestBuildinPackageVersionOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.RequestBuildinPackageHash;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestBuildinPackageVersionOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.RequestBuildinPackageHash)
|
||||
{
|
||||
if (_requestBuildinPackageHashOp == null)
|
||||
{
|
||||
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
|
||||
_requestBuildinPackageHashOp = new RequestBuildinPackageHashOperation(_fileSystem, packageVersion);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestBuildinPackageHashOp);
|
||||
}
|
||||
|
||||
if (_requestBuildinPackageHashOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestBuildinPackageHashOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadBuildinPackageManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestBuildinPackageHashOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadBuildinPackageManifest)
|
||||
{
|
||||
if (_loadBuildinPackageManifestOp == null)
|
||||
{
|
||||
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
|
||||
string packageHash = _requestBuildinPackageHashOp.PackageHash;
|
||||
_loadBuildinPackageManifestOp = new LoadBuildinPackageManifestOperation(_fileSystem, packageVersion, packageHash);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _loadBuildinPackageManifestOp);
|
||||
}
|
||||
|
||||
if (_loadBuildinPackageManifestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _loadBuildinPackageManifestOp.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadBuildinPackageManifestOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b55b3624add2db6489954d999b13a9ec
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be1c19353672bb34ca3e4ddcb462402f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class LoadBuildinCatalogFileOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
LoadCatalog,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal LoadBuildinCatalogFileOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.LoadCatalog;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.LoadCatalog)
|
||||
{
|
||||
string catalogFilePath = _fileSystem.GetBuildinCatalogFileLoadPath();
|
||||
var catalog = Resources.Load<DefaultBuildinFileCatalog>(catalogFilePath);
|
||||
if (catalog == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed to load catalog file : {catalogFilePath}";
|
||||
return;
|
||||
}
|
||||
|
||||
if (catalog.PackageName != _fileSystem.PackageName)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var wrapper in catalog.Wrappers)
|
||||
{
|
||||
var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(wrapper.FileName);
|
||||
_fileSystem.Record(wrapper.BundleGUID, fileWrapper);
|
||||
}
|
||||
|
||||
YooLogger.Log($"Package '{_fileSystem.PackageName}' catalog files count : {catalog.Wrappers.Count}");
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a4113df346bbd1b4ead918b52ac46f55
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+110
@@ -0,0 +1,110 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class LoadBuildinPackageManifestOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestFileData,
|
||||
VerifyFileData,
|
||||
LoadManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly string _packageHash;
|
||||
private UnityWebDataRequestOperation _webDataRequestOp;
|
||||
private DeserializeManifestOperation _deserializer;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 加载的清单实例
|
||||
/// </summary>
|
||||
public PackageManifest Manifest { private set; get; }
|
||||
|
||||
|
||||
internal LoadBuildinPackageManifestOperation(DefaultBuildinFileSystem fileSystem, string packageVersion, string packageHash)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_packageHash = packageHash;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestFileData;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestFileData)
|
||||
{
|
||||
if (_webDataRequestOp == null)
|
||||
{
|
||||
string filePath = _fileSystem.GetBuildinPackageManifestFilePath(_packageVersion);
|
||||
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
|
||||
_webDataRequestOp = new UnityWebDataRequestOperation(url);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webDataRequestOp);
|
||||
}
|
||||
|
||||
if (_webDataRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webDataRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.VerifyFileData;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webDataRequestOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesMD5(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Failed to verify buildin package manifest file!";
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadManifest)
|
||||
{
|
||||
if (_deserializer == null)
|
||||
{
|
||||
_deserializer = new DeserializeManifestOperation(_webDataRequestOp.Result);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _deserializer);
|
||||
}
|
||||
|
||||
Progress = _deserializer.Progress;
|
||||
if (_deserializer.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_deserializer.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Manifest = _deserializer.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _deserializer.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8af9b72837c6a01428ee627011f4341b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RequestBuildinPackageHashOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageHash,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹哈希值
|
||||
/// </summary>
|
||||
public string PackageHash { private set; get; }
|
||||
|
||||
|
||||
internal RequestBuildinPackageHashOperation(DefaultBuildinFileSystem fileSystem, string packageVersion)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestPackageHash;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageHash)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string filePath = _fileSystem.GetBuildinPackageHashFilePath(_packageVersion);
|
||||
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageHash = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageHash))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Buildin package hash file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2084625d8253164aa71ef934e0690fd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RequestBuildinPackageVersionOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly DefaultBuildinFileSystem _fileSystem;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹版本
|
||||
/// </summary>
|
||||
public string PackageVersion { private set; get; }
|
||||
|
||||
|
||||
internal RequestBuildinPackageVersionOperation(DefaultBuildinFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string filePath = _fileSystem.GetBuildinPackageVersionFilePath();
|
||||
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageVersion = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageVersion))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Buildin package version file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6bddb076e377b66488ec28c9dbdd18cd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user