update editor window localization
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namespace YooAsset.Editor
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{
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internal enum ErrorCode
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{
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// TaskPrepare
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ThePipelineIsBuiding = 100,
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FoundUnsavedScene = 101,
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NoBuildTarget = 110,
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PackageNameIsNullOrEmpty = 111,
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PackageVersionIsNullOrEmpty = 112,
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BuildOutputRootIsNullOrEmpty = 113,
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BuildinFileRootIsNullOrEmpty = 114,
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PackageOutputDirectoryExists = 115,
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RecommendScriptBuildPipeline = 130,
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BuildPipelineNotSupportBuildMode = 140,
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// TaskGetBuildMap
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RemoveInvalidTags = 200,
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FoundUndependedAsset = 201,
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PackAssetListIsEmpty = 202,
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NotSupportMultipleRawAsset = 210,
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// TaskBuilding
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UnityEngineBuildFailed = 300,
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UnityEngineBuildFatal = 301,
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// TaskUpdateBundleInfo
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CharactersOverTheLimit = 400,
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NotFoundUnityBundleHash = 401,
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NotFoundUnityBundleCRC = 402,
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// TaskVerifyBuildResult
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UnintendedBuildBundle = 500,
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UnintendedBuildResult = 501,
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// TaskCreateManifest
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NotFoundUnityBundleInBuildResult = 600,
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FoundStrayBundle = 601,
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}
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}
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fileFormatVersion: 2
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guid: c3a10fd19801c0c428bac53081a96517
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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