update runtime code
新增方法YooAssets.SetCacheSystemDisableCacheOnWebGL()
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@@ -10,6 +10,11 @@ namespace YooAsset
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{
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private readonly static Dictionary<string, PackageCache> _cachedDic = new Dictionary<string, PackageCache>(1000);
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/// <summary>
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/// 禁用Unity缓存系统在WebGL平台
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/// </summary>
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public static bool DisableUnityCacheOnWebGL = false;
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/// <summary>
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/// 初始化时的验证级别
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/// </summary>
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