update asset bundle debugger
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@@ -59,6 +59,10 @@ namespace YooAsset.Editor
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private string _searchKeyWord;
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private DebugReport _currentReport;
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private RemotePlayerSession _currentPlayerSession;
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private double _lastRepaintTime = 0;
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private int _nextRepaintIndex = -1;
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private int _lastRepaintIndex = 0;
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private int _rangeIndex = 0;
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@@ -161,6 +165,20 @@ namespace YooAsset.Editor
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RemoteEditorConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor);
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_playerSessions.Clear();
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}
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public void Update()
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{
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// 每间隔0.5秒绘制一次页面
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if (EditorApplication.timeSinceStartup - _lastRepaintTime > 0.5f)
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{
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_lastRepaintTime = EditorApplication.timeSinceStartup;
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if (_nextRepaintIndex >= 0)
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{
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RepaintFrame(_nextRepaintIndex);
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_lastRepaintIndex = _nextRepaintIndex;
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_nextRepaintIndex = -1;
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}
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}
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}
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private void OnHandleConnectionEvent(int playerId)
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{
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@@ -176,19 +194,20 @@ namespace YooAsset.Editor
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{
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var debugReport = DebugReport.Deserialize(args.data);
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int playerId = args.playerId;
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Debug.Log($"Handle player {playerId} debug report !");
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//Debug.Log($"Handle player {playerId} debug report !");
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_currentPlayerSession = GetOrCreatePlayerSession(playerId);
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_currentPlayerSession.AddDebugReport(debugReport);
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_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
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_frameSlider.value = _currentPlayerSession.MaxRangeValue;
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UpdateFrameView(_currentPlayerSession);
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UpdateRepaintIndex(_currentPlayerSession.MaxRangeValue);
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}
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private void OnFrameSliderChange(int sliderValue)
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{
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if (_currentPlayerSession != null)
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(sliderValue); ;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameLast_clicked()
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@@ -197,7 +216,7 @@ namespace YooAsset.Editor
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex - 1);
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_frameSlider.value = _rangeIndex;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameNext_clicked()
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@@ -206,7 +225,7 @@ namespace YooAsset.Editor
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex + 1);
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_frameSlider.value = _rangeIndex;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameClear_clicked()
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@@ -234,42 +253,6 @@ namespace YooAsset.Editor
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
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{
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return session;
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}
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else
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{
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RemotePlayerSession newSession = new RemotePlayerSession(playerId);
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_playerSessions.Add(playerId, newSession);
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return newSession;
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}
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}
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private void UpdateFrameView(RemotePlayerSession playerSession)
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{
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if (playerSession != null)
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{
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UpdateFrameView(playerSession, playerSession.MaxRangeValue);
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}
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}
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private void UpdateFrameView(RemotePlayerSession playerSession, int rangeIndex)
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{
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if (playerSession == null)
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return;
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var debugReport = playerSession.GetDebugReport(rangeIndex);
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if (debugReport != null)
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{
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_currentReport = debugReport;
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_frameSlider.label = $"Frame: {debugReport.FrameCount}";
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_assetListViewer.FillViewData(debugReport);
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_bundleListViewer.FillViewData(debugReport);
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_operationListViewer.FillViewData(debugReport);
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}
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}
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private void SampleBtn_onClick()
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{
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// 发送采集数据的命令
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@@ -347,6 +330,9 @@ namespace YooAsset.Editor
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{
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throw new NotImplementedException(viewMode.ToString());
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}
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// 重新绘制该帧数据
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RepaintFrame(_lastRepaintIndex);
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}
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}
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private DropdownMenuAction.Status OnViewModeMenuStatusUpdate(DropdownMenuAction action)
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@@ -357,6 +343,56 @@ namespace YooAsset.Editor
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else
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return DropdownMenuAction.Status.Normal;
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
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{
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return session;
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}
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else
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{
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RemotePlayerSession newSession = new RemotePlayerSession(playerId);
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_playerSessions.Add(playerId, newSession);
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return newSession;
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}
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}
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private void UpdateRepaintIndex(int rangeIndex)
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{
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_nextRepaintIndex = rangeIndex;
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}
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private void RepaintFrame(int repaintIndex)
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{
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var debugReport = _currentPlayerSession.GetDebugReport(repaintIndex);
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if (debugReport != null)
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{
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_currentReport = debugReport;
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_frameSlider.label = $"Frame: {debugReport.FrameCount}";
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if (_viewMode == EViewMode.AssetView)
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{
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_assetListViewer.FillViewData(debugReport);
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_bundleListViewer.ClearView();
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_operationListViewer.ClearView();
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}
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else if (_viewMode == EViewMode.BundleView)
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{
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_assetListViewer.ClearView();
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_bundleListViewer.FillViewData(debugReport);
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_operationListViewer.ClearView();
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}
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else if (_viewMode == EViewMode.OperationView)
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{
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_assetListViewer.ClearView();
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_bundleListViewer.ClearView();
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_operationListViewer.FillViewData(debugReport);
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}
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else
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{
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throw new System.NotImplementedException(_viewMode.ToString());
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}
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}
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}
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}
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}
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#endif
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