update asset bundle reporter

This commit is contained in:
何冠峰
2025-02-20 18:50:26 +08:00
parent a3ceb3dcb6
commit d9c911d89b
16 changed files with 247 additions and 180 deletions
@@ -116,6 +116,7 @@ namespace YooAsset.Editor
columnStyle.Stretchable = true;
columnStyle.Searchable = true;
columnStyle.Sortable = true;
columnStyle.Counter = true;
var column = new TableColumn("DependBundles", "Depend Bundles", columnStyle);
column.MakeCell = () =>
{
@@ -320,15 +320,15 @@ namespace YooAsset.Editor
sourceDatas.Add(rowData);
}
}
foreach (string assetPath in bundleInfo.AllBuiltinAssets)
foreach (var assetInfo in bundleInfo.BundleContents)
{
if (mainAssetDic.Contains(assetPath) == false)
if (mainAssetDic.Contains(assetInfo.AssetPath) == false)
{
var rowData = new IncludeTableData();
rowData.AssetInfo = null;
rowData.AddAssetPathCell("IncludeAssets", assetPath);
rowData.AddAssetPathCell("IncludeAssets", assetInfo.AssetPath);
rowData.AddStringValueCell("AssetSource", "BuiltinAsset");
rowData.AddStringValueCell("AssetGUID", "--");
rowData.AddStringValueCell("AssetGUID", assetInfo.AssetGUID);
sourceDatas.Add(rowData);
}
}
@@ -11,24 +11,9 @@ namespace YooAsset.Editor
{
internal class ReporterSummaryViewer
{
private class ItemWrapper
{
public string Title { private set; get; }
public string Value { private set; get; }
public ItemWrapper(string title, string value)
{
Title = title;
Value = value;
}
}
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ListView _listView;
private readonly List<ItemWrapper> _items = new List<ItemWrapper>();
private ScrollView _scrollView;
/// <summary>
/// 初始化页面
@@ -44,9 +29,7 @@ namespace YooAsset.Editor
_root.style.flexGrow = 1f;
// 概述列表
_listView = _root.Q<ListView>("ListView");
_listView.makeItem = MakeListViewItem;
_listView.bindItem = BindListViewItem;
_scrollView = _root.Q<ScrollView>("ScrollView");
}
/// <summary>
@@ -54,53 +37,50 @@ namespace YooAsset.Editor
/// </summary>
public void FillViewData(BuildReport buildReport)
{
_items.Clear();
_scrollView.Clear();
_items.Add(new ItemWrapper("YooAsset Version", buildReport.Summary.YooVersion));
_items.Add(new ItemWrapper("UnityEngine Version", buildReport.Summary.UnityVersion));
_items.Add(new ItemWrapper("Build Date", buildReport.Summary.BuildDate));
_items.Add(new ItemWrapper("Build Seconds", ConvertTime(buildReport.Summary.BuildSeconds)));
_items.Add(new ItemWrapper("Build Target", $"{buildReport.Summary.BuildTarget}"));
_items.Add(new ItemWrapper("Build Pipeline", $"{buildReport.Summary.BuildPipeline}"));
_items.Add(new ItemWrapper("Build Bundle Type", buildReport.Summary.BuildBundleType.ToString()));
_items.Add(new ItemWrapper("Package Name", buildReport.Summary.BuildPackageName));
_items.Add(new ItemWrapper("Package Version", buildReport.Summary.BuildPackageVersion));
_items.Add(new ItemWrapper("Package Note", buildReport.Summary.BuildPackageNote));
BindListViewHeader("Build Infos");
BindListViewItem("YooAsset Version", buildReport.Summary.YooVersion);
BindListViewItem("UnityEngine Version", buildReport.Summary.UnityVersion);
BindListViewItem("Build Date", buildReport.Summary.BuildDate);
BindListViewItem("Build Seconds", ConvertTime(buildReport.Summary.BuildSeconds));
BindListViewItem("Build Target", $"{buildReport.Summary.BuildTarget}");
BindListViewItem("Build Pipeline", $"{buildReport.Summary.BuildPipeline}");
BindListViewItem("Build Bundle Type", buildReport.Summary.BuildBundleType.ToString());
BindListViewItem("Package Name", buildReport.Summary.BuildPackageName);
BindListViewItem("Package Version", buildReport.Summary.BuildPackageVersion);
BindListViewItem("Package Note", buildReport.Summary.BuildPackageNote);
BindListViewItem(string.Empty, string.Empty);
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Collect Settings", string.Empty));
_items.Add(new ItemWrapper("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}"));
_items.Add(new ItemWrapper("Enable Addressable", $"{buildReport.Summary.EnableAddressable}"));
_items.Add(new ItemWrapper("Location To Lower", $"{buildReport.Summary.LocationToLower}"));
_items.Add(new ItemWrapper("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}"));
_items.Add(new ItemWrapper("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}"));
_items.Add(new ItemWrapper("Ignore Rule Name", $"{buildReport.Summary.IgnoreRuleName}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Params", string.Empty));
_items.Add(new ItemWrapper("Legacy Dependency Mode", $"{buildReport.Summary.LegacyDependency}"));
_items.Add(new ItemWrapper("Clear Build Cache Files", $"{buildReport.Summary.ClearBuildCacheFiles}"));
_items.Add(new ItemWrapper("Use Asset Dependency DB", $"{buildReport.Summary.UseAssetDependencyDB}"));
_items.Add(new ItemWrapper("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}"));
_items.Add(new ItemWrapper("Encryption Class Name", buildReport.Summary.EncryptionClassName));
_items.Add(new ItemWrapper("FileNameStyle", $"{buildReport.Summary.FileNameStyle}"));
_items.Add(new ItemWrapper("CompressOption", $"{buildReport.Summary.CompressOption}"));
_items.Add(new ItemWrapper("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}"));
_items.Add(new ItemWrapper("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}"));
BindListViewHeader("Collect Settings");
BindListViewItem("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}");
BindListViewItem("Enable Addressable", $"{buildReport.Summary.EnableAddressable}");
BindListViewItem("Location To Lower", $"{buildReport.Summary.LocationToLower}");
BindListViewItem("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}");
BindListViewItem("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}");
BindListViewItem("Ignore Rule Name", $"{buildReport.Summary.IgnoreRuleName}");
BindListViewItem(string.Empty, string.Empty);
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Results", string.Empty));
_items.Add(new ItemWrapper("Asset File Total Count", $"{buildReport.Summary.AssetFileTotalCount}"));
_items.Add(new ItemWrapper("Main Asset Total Count", $"{buildReport.Summary.MainAssetTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Count", $"{buildReport.Summary.AllBundleTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Size", ConvertSize(buildReport.Summary.AllBundleTotalSize)));
_items.Add(new ItemWrapper("Encrypted Bundle Total Count", $"{buildReport.Summary.EncryptedBundleTotalCount}"));
_items.Add(new ItemWrapper("Encrypted Bundle Total Size", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize)));
BindListViewHeader("Build Params");
BindListViewItem("Legacy Dependency Mode", $"{buildReport.Summary.LegacyDependency}");
BindListViewItem("Clear Build Cache Files", $"{buildReport.Summary.ClearBuildCacheFiles}");
BindListViewItem("Use Asset Dependency DB", $"{buildReport.Summary.UseAssetDependencyDB}");
BindListViewItem("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}");
BindListViewItem("Single Referenced Pack Alone", $"{buildReport.Summary.SingleReferencedPackAlone}");
BindListViewItem("Encryption Class Name", buildReport.Summary.EncryptionClassName);
BindListViewItem("FileNameStyle", $"{buildReport.Summary.FileNameStyle}");
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");
BindListViewItem("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}");
BindListViewItem(string.Empty, string.Empty);
_listView.Clear();
_listView.ClearSelection();
_listView.itemsSource = _items;
_listView.Rebuild();
BindListViewHeader("Build Results");
BindListViewItem("Asset File Total Count", $"{buildReport.Summary.AssetFileTotalCount}");
BindListViewItem("Main Asset Total Count", $"{buildReport.Summary.MainAssetTotalCount}");
BindListViewItem("All Bundle Total Count", $"{buildReport.Summary.AllBundleTotalCount}");
BindListViewItem("All Bundle Total Size", ConvertSize(buildReport.Summary.AllBundleTotalSize));
BindListViewItem("Encrypted Bundle Total Count", $"{buildReport.Summary.EncryptedBundleTotalCount}");
BindListViewItem("Encrypted Bundle Total Size", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize));
}
/// <summary>
@@ -120,45 +100,60 @@ namespace YooAsset.Editor
}
// 列表相关
private void BindListViewHeader(string titile)
{
Toolbar toolbar = new Toolbar();
_scrollView.Add(toolbar);
ToolbarButton titleButton = new ToolbarButton();
titleButton.text = titile;
titleButton.style.unityTextAlign = TextAnchor.MiddleCenter;
titleButton.style.width = 200;
toolbar.Add(titleButton);
ToolbarButton valueButton = new ToolbarButton();
valueButton.style.unityTextAlign = TextAnchor.MiddleCenter;
valueButton.style.width = 150;
valueButton.style.flexShrink = 1;
valueButton.style.flexGrow = 1;
valueButton.SetEnabled(false);
toolbar.Add(valueButton);
}
private void BindListViewItem(string name, string value)
{
VisualElement element = MakeListViewItem();
_scrollView.Add(element);
// Title
var titleLabel = element.Q<Label>("TitleLabel");
titleLabel.text = name;
// Value
var valueLabel = element.Q<Label>("ValueLabel");
valueLabel.text = value;
}
private VisualElement MakeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 200;
element.Add(label);
}
var titleLabel = new Label();
titleLabel.name = "TitleLabel";
titleLabel.style.unityTextAlign = TextAnchor.MiddleLeft;
titleLabel.style.marginLeft = 3f;
titleLabel.style.width = 200;
element.Add(titleLabel);
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
var valueLabel = new Label();
valueLabel.name = "ValueLabel";
valueLabel.style.unityTextAlign = TextAnchor.MiddleLeft;
valueLabel.style.marginLeft = 3f;
valueLabel.style.flexGrow = 1f;
valueLabel.style.width = 150;
element.Add(valueLabel);
return element;
}
private void BindListViewItem(VisualElement element, int index)
{
var itemWrapper = _items[index];
// Title
var label1 = element.Q<Label>("Label1");
label1.text = itemWrapper.Title;
// Value
var label2 = element.Q<Label>("Label2");
label2.text = itemWrapper.Value;
}
private string ConvertTime(int time)
{
@@ -1,9 +1,5 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Info" display-tooltip-when-elided="true" name="TopBar1" style="width: 200px; -unity-text-align: middle-left; flex-grow: 0;" />
<uie:ToolbarButton text="Param" display-tooltip-when-elided="true" name="TopBar2" style="width: 150px; -unity-text-align: middle-left; flex-grow: 1;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="ListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:ScrollView name="ScrollView" horizontal-scroller-visibility="Hidden" />
</ui:VisualElement>
</ui:UXML>