update sapce shooter
This commit is contained in:
@@ -14,7 +14,7 @@ public class FileOffsetEncryption : IEncryptionServices
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if (fileInfo.BundleName.Contains("_gameres_audio"))
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{
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int offset = 32;
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byte[] fileData = File.ReadAllBytes(fileInfo.FilePath);
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byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
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var encryptedData = new byte[fileData.Length + offset];
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Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
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@@ -41,7 +41,7 @@ public class FileStreamEncryption : IEncryptionServices
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{
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if (fileInfo.BundleName.Contains("_gameres_audio"))
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{
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var fileData = File.ReadAllBytes(fileInfo.FilePath);
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var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
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for (int i = 0; i < fileData.Length; i++)
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{
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fileData[i] ^= BundleStream.KEY;
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-15
@@ -1,15 +0,0 @@
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using System;
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using UnityEngine;
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using YooAsset;
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public class ApplicationQuit : MonoBehaviour
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{
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private void Awake()
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{
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DontDestroyOnLoad(this.gameObject);
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}
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private void OnApplicationQuit()
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{
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YooAssets.Destroy();
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}
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}
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-10
@@ -1,10 +0,0 @@
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fileFormatVersion: 2
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guid: 3cbcea01819f3d94ba5162624ad9c75f
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -59,7 +59,7 @@ internal class SceneBattle : MonoBehaviour
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if (YooAssets.Initialized)
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{
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var package = YooAssets.GetPackage("DefaultPackage");
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package.UnloadUnusedAssets();
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package.UnloadUnusedAssetsAsync();
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}
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}
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private void Update()
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@@ -12,7 +12,7 @@ public class SceneHome : MonoBehaviour
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private IEnumerator Start()
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{
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// 加载登录页面
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_windowHandle = YooAssets.LoadAssetAsync<GameObject>("UIHome");
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_windowHandle = YooAssets.LoadAssetSync<GameObject>("UIHome");
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yield return _windowHandle;
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_windowHandle.InstantiateSync(CanvasDesktop.transform);
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}
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@@ -28,7 +28,7 @@ public class SceneHome : MonoBehaviour
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if (YooAssets.Initialized)
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{
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var package = YooAssets.GetPackage("DefaultPackage");
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package.UnloadUnusedAssets();
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package.UnloadUnusedAssetsAsync();
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}
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}
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}
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+1
-1
@@ -20,7 +20,7 @@ internal class FsmClearPackageCache : IStateNode
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PatchEventDefine.PatchStatesChange.SendEventMessage("清理未使用的缓存文件!");
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var packageName = (string)_machine.GetBlackboardValue("PackageName");
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var package = YooAssets.GetPackage(packageName);
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var operation = package.ClearUnusedCacheFilesAsync();
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var operation = package.ClearUnusedBundleFilesAsync();
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operation.Completed += Operation_Completed;
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}
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void IStateNode.OnUpdate()
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+12
-14
@@ -44,8 +44,9 @@ internal class FsmInitializePackage : IStateNode
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InitializationOperation initializationOperation = null;
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if (playMode == EPlayMode.EditorSimulateMode)
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{
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string simulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(buildPipeline, packageName);
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var createParameters = new EditorSimulateModeParameters();
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createParameters.SimulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(buildPipeline, packageName);
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createParameters.EditorFileSystemParameters = FileSystemParameters.CreateDefaultEditorFileSystemParameters(simulateManifestFilePath);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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@@ -53,7 +54,7 @@ internal class FsmInitializePackage : IStateNode
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if (playMode == EPlayMode.OfflinePlayMode)
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{
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var createParameters = new OfflinePlayModeParameters();
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createParameters.DecryptionServices = new FileStreamDecryption();
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createParameters.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters();
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initializationOperation = package.InitializeAsync(createParameters);
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}
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@@ -62,10 +63,10 @@ internal class FsmInitializePackage : IStateNode
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{
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string defaultHostServer = GetHostServerURL();
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string fallbackHostServer = GetHostServerURL();
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IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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var createParameters = new HostPlayModeParameters();
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createParameters.DecryptionServices = new FileStreamDecryption();
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createParameters.BuildinQueryServices = new GameQueryServices();
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createParameters.RemoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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createParameters.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters();
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createParameters.CacheFileSystemParameters = FileSystemParameters.CreateDefaultCacheFileSystemParameters(remoteServices);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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@@ -74,10 +75,9 @@ internal class FsmInitializePackage : IStateNode
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{
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string defaultHostServer = GetHostServerURL();
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string fallbackHostServer = GetHostServerURL();
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IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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var createParameters = new WebPlayModeParameters();
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createParameters.DecryptionServices = new FileStreamDecryption();
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createParameters.BuildinQueryServices = new GameQueryServices();
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createParameters.RemoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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createParameters.WebFileSystemParameters = FileSystemParameters.CreateDefaultWebFileSystemParameters(remoteServices);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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@@ -91,8 +91,6 @@ internal class FsmInitializePackage : IStateNode
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}
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else
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{
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var version = initializationOperation.PackageVersion;
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Debug.Log($"Init resource package version : {version}");
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_machine.ChangeState<FsmUpdatePackageVersion>();
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}
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}
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@@ -163,7 +161,7 @@ internal class FsmInitializePackage : IStateNode
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{
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BundleStream bundleStream = new BundleStream(fileInfo.FileLoadPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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managedStream = bundleStream;
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return AssetBundle.LoadFromStream(bundleStream, fileInfo.ConentCRC, GetManagedReadBufferSize());
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return AssetBundle.LoadFromStream(bundleStream, fileInfo.FileLoadCRC, GetManagedReadBufferSize());
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}
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/// <summary>
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@@ -174,7 +172,7 @@ internal class FsmInitializePackage : IStateNode
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{
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BundleStream bundleStream = new BundleStream(fileInfo.FileLoadPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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managedStream = bundleStream;
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return AssetBundle.LoadFromStreamAsync(bundleStream, fileInfo.ConentCRC, GetManagedReadBufferSize());
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return AssetBundle.LoadFromStreamAsync(bundleStream, fileInfo.FileLoadCRC, GetManagedReadBufferSize());
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}
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private static uint GetManagedReadBufferSize()
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@@ -195,7 +193,7 @@ internal class FsmInitializePackage : IStateNode
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AssetBundle IDecryptionServices.LoadAssetBundle(DecryptFileInfo fileInfo, out Stream managedStream)
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{
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managedStream = null;
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return AssetBundle.LoadFromFile(fileInfo.FileLoadPath, fileInfo.ConentCRC, GetFileOffset());
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return AssetBundle.LoadFromFile(fileInfo.FileLoadPath, fileInfo.FileLoadCRC, GetFileOffset());
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}
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/// <summary>
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@@ -205,7 +203,7 @@ internal class FsmInitializePackage : IStateNode
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AssetBundleCreateRequest IDecryptionServices.LoadAssetBundleAsync(DecryptFileInfo fileInfo, out Stream managedStream)
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{
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managedStream = null;
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return AssetBundle.LoadFromFileAsync(fileInfo.FileLoadPath, fileInfo.ConentCRC, GetFileOffset());
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return AssetBundle.LoadFromFileAsync(fileInfo.FileLoadPath, fileInfo.FileLoadCRC, GetFileOffset());
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}
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private static ulong GetFileOffset()
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+1
-2
@@ -34,8 +34,7 @@ public class FsmUpdatePackageManifest : IStateNode
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var packageName = (string)_machine.GetBlackboardValue("PackageName");
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var packageVersion = (string)_machine.GetBlackboardValue("PackageVersion");
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var package = YooAssets.GetPackage(packageName);
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bool savePackageVersion = true;
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var operation = package.UpdatePackageManifestAsync(packageVersion, savePackageVersion);
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var operation = package.UpdatePackageManifestAsync(packageVersion);
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yield return operation;
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if (operation.Status != EOperationStatus.Succeed)
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+1
-1
@@ -33,7 +33,7 @@ internal class FsmUpdatePackageVersion : IStateNode
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var packageName = (string)_machine.GetBlackboardValue("PackageName");
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var package = YooAssets.GetPackage(packageName);
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var operation = package.UpdatePackageVersionAsync();
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var operation = package.RequestPackageVersionAsync();
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yield return operation;
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if (operation.Status != EOperationStatus.Succeed)
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