Update CacheSystem
修复原生文件每次获取都重复拷贝的问题
This commit is contained in:
@@ -67,29 +67,39 @@ namespace YooAsset
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private enum ESteps
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{
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None,
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Update,
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LoadAppManifest,
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InitVerifyingCache,
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UpdateVerifyingCache,
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Done,
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}
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private readonly OfflinePlayModeImpl _impl;
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private AppManifestLoader _appManifestLoader;
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private readonly AppManifestLoader _appManifestLoader;
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private readonly CacheVerifier _patchCacheVerifier;
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private ESteps _steps = ESteps.None;
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private float _verifyTime;
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internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string buildinPackageName)
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{
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_impl = impl;
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_appManifestLoader = new AppManifestLoader(buildinPackageName);
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#if UNITY_WEBGL
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_patchCacheVerifier = new CacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new CacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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{
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_steps = ESteps.Update;
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_steps = ESteps.LoadAppManifest;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.Update)
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if (_steps == ESteps.LoadAppManifest)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress();
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@@ -103,10 +113,29 @@ namespace YooAsset
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Error = _appManifestLoader.Error;
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}
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else
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{
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_steps = ESteps.InitVerifyingCache;
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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}
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}
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if (_steps == ESteps.InitVerifyingCache)
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{
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var verifyInfos = _impl.GetVerifyInfoList();
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_patchCacheVerifier.InitVerifier(verifyInfos);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessList.Count}, Fail {_patchCacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
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}
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}
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}
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@@ -65,9 +65,9 @@ namespace YooAsset
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private readonly string _packageName;
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private readonly string _packageCRC;
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private readonly int _timeout;
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private ESteps _steps = ESteps.None;
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private UnityWebDataRequester _downloader;
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private PatchCacheVerifier _patchCacheVerifier;
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private CacheVerifier _cacheVerifier;
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private ESteps _steps = ESteps.None;
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private float _verifyTime;
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internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC, int timeout)
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@@ -78,9 +78,9 @@ namespace YooAsset
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_timeout = timeout;
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#if UNITY_WEBGL
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_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
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_cacheVerifier = new CacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new PatchCacheVerifierWithThread();
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_cacheVerifier = new CacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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@@ -154,20 +154,21 @@ namespace YooAsset
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if (_steps == ESteps.InitVerifyingCache)
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{
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_patchCacheVerifier.InitVerifier(_impl, false);
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var verifyInfos = _impl.GetVerifyInfoList(false);
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_cacheVerifier.InitVerifier(verifyInfos);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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Progress = _cacheVerifier.GetVerifierProgress();
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if (_cacheVerifier.UpdateVerifier())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
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YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
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}
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}
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}
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@@ -254,7 +255,7 @@ namespace YooAsset
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private readonly string _packageName;
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private readonly string _packageCRC;
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private ESteps _steps = ESteps.None;
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private PatchCacheVerifier _patchCacheVerifier;
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private CacheVerifier _cacheVerifier;
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private float _verifyTime;
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internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC)
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@@ -264,9 +265,9 @@ namespace YooAsset
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_packageCRC = packageCRC;
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#if UNITY_WEBGL
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_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
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_cacheVerifier = new CacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new PatchCacheVerifierWithThread();
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_cacheVerifier = new CacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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@@ -286,36 +287,41 @@ namespace YooAsset
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if (_steps == ESteps.InitVerifyingCache)
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{
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if (_patchCacheVerifier.InitVerifier(_impl, true))
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{
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"The package resource {_packageName}_{_packageCRC} content is not complete !";
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}
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var verifyInfos = _impl.GetVerifyInfoList(true);
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_cacheVerifier.InitVerifier(verifyInfos);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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Progress = _cacheVerifier.GetVerifierProgress();
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if (_cacheVerifier.UpdateVerifier())
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{
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
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if (_patchCacheVerifier.VerifyFailCount > 0)
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YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
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bool verifySucceed = true;
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foreach (var verifyInfo in _cacheVerifier.VerifyFailList)
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{
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// 注意:跳过内置资源文件
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if (verifyInfo.IsBuildinFile)
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continue;
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verifySucceed = false;
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YooLogger.Warning($"Failed verify file : {verifyInfo.VerifyFilePath}");
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}
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if (verifySucceed)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"The package resource {_packageName}_{_packageCRC} content has verify failed file !";
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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Status = EOperationStatus.Failed;
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Error = $"The package resource {_packageName}_{_packageCRC} content has verify failed file !";
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}
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}
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}
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@@ -288,6 +288,38 @@ namespace YooAsset
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return bundleInfo;
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}
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internal List<VerifyInfo> GetVerifyInfoList(bool weaklyUpdateMode)
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{
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List<VerifyInfo> result = new List<VerifyInfo>(LocalPatchManifest.BundleList.Count);
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// 遍历所有文件然后验证并缓存合法文件
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foreach (var patchBundle in LocalPatchManifest.BundleList)
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{
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// 忽略缓存文件
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if (CacheSystem.IsCached(patchBundle))
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continue;
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// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
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if (weaklyUpdateMode)
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{
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bool isBuildinFile = IsBuildinPatchBundle(patchBundle);
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VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
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result.Add(verifyInfo);
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}
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else
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{
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string filePath = patchBundle.CachedFilePath;
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if (File.Exists(filePath))
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{
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bool isBuildinFile = IsBuildinPatchBundle(patchBundle);
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VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
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result.Add(verifyInfo);
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}
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}
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}
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return result;
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}
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internal void SetLocalPatchManifest(PatchManifest patchManifest)
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{
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LocalPatchManifest = patchManifest;
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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namespace YooAsset
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{
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@@ -30,7 +31,28 @@ namespace YooAsset
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return _appPatchManifest.HumanReadableVersion;
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}
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// 设置资源清单
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internal List<VerifyInfo> GetVerifyInfoList()
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{
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List<VerifyInfo> result = new List<VerifyInfo>(_appPatchManifest.BundleList.Count);
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// 遍历所有文件然后验证并缓存合法文件
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foreach (var patchBundle in _appPatchManifest.BundleList)
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{
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// 忽略缓存文件
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if (CacheSystem.IsCached(patchBundle))
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continue;
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string filePath = patchBundle.CachedFilePath;
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if (File.Exists(filePath))
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{
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bool isBuildinFile = true;
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VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
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result.Add(verifyInfo);
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}
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}
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return result;
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}
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internal void SetAppPatchManifest(PatchManifest patchManifest)
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{
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_appPatchManifest = patchManifest;
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