update wechat file system
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@@ -12,9 +12,6 @@ namespace YooAsset
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private static GameObject _driver = null;
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private static readonly List<ResourcePackage> _packages = new List<ResourcePackage>();
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public const string DefaultPackageVersion_Key = "DefaultPackageVersion_Key";
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public const string DefaultPcakageVersion = "100000";
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/// <summary>
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/// 是否已经初始化
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/// </summary>
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