update file system
This commit is contained in:
+63
-29
@@ -10,6 +10,36 @@ namespace YooAsset
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/// </summary>
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internal class DefaultBuildinFileSystem : IFileSystem
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{
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private class UnpackRemoteServices : IRemoteServices
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{
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private readonly string _buildinPackageRoot;
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protected readonly Dictionary<string, string> _mapping = new Dictionary<string, string>(10000);
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public UnpackRemoteServices(string buildinPackRoot)
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{
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_buildinPackageRoot = buildinPackRoot;
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}
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string IRemoteServices.GetRemoteMainURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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string IRemoteServices.GetRemoteFallbackURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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private string GetFileLoadURL(string fileName)
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{
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if (_mapping.TryGetValue(fileName, out string url) == false)
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{
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string filePath = PathUtility.Combine(_buildinPackageRoot, fileName);
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url = DownloadSystemHelper.ConvertToWWWPath(filePath);
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_mapping.Add(fileName, url);
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}
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return url;
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}
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}
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public class FileWrapper
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{
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public string FileName { private set; get; }
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@@ -23,11 +53,9 @@ namespace YooAsset
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protected readonly Dictionary<string, FileWrapper> _wrappers = new Dictionary<string, FileWrapper>(10000);
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protected readonly Dictionary<string, Stream> _loadedStream = new Dictionary<string, Stream>(10000);
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protected readonly Dictionary<string, string> _buildinFilePaths = new Dictionary<string, string>(10000);
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protected IFileSystem _unpackFileSystem;
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protected string _packageRoot;
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// 解压文件系统
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public IFileSystem UnpackFileSystem { private set; get; }
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/// <summary>
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/// 包裹名称
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/// </summary>
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@@ -99,37 +127,38 @@ namespace YooAsset
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return operation;
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#endif
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}
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public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(params object[] args)
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public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(string packageVersion, int timeout)
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{
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var operation = new DBFSLoadPackageManifestOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(params object[] args)
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public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
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{
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var operation = new DBFSRequestPackageVersionOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync(params object[] args)
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public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
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{
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return UnpackFileSystem.ClearAllBundleFilesAsync();
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return _unpackFileSystem.ClearAllBundleFilesAsync();
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}
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public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(params object[] args)
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public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
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{
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PackageManifest manifest = args[0] as PackageManifest;
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return UnpackFileSystem.ClearUnusedBundleFilesAsync(manifest);
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return _unpackFileSystem.ClearUnusedBundleFilesAsync(manifest);
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(params object[] args)
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public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
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{
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PackageBundle bundle = args[0] as PackageBundle;
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int failedTryAgain = (int)args[2];
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int timeout = (int)args[3];
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string buidlinFilePath = GetBuildinFileLoadPath(bundle);
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return UnpackFileSystem.DownloadFileAsync(bundle, buidlinFilePath, failedTryAgain, timeout);
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param.ImportFilePath = GetBuildinFileLoadPath(bundle);
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return _unpackFileSystem.DownloadFileAsync(bundle, param);
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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{
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return _unpackFileSystem.LoadBundleFile(bundle);
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}
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if (RawFileBuildPipeline)
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{
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var operation = new DBFSLoadRawBundleOperation(this, bundle);
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@@ -149,9 +178,9 @@ namespace YooAsset
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if (assetBundle == null)
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return;
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if (UnpackFileSystem.Exists(bundle))
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if (_unpackFileSystem.Exists(bundle))
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{
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UnpackFileSystem.UnloadBundleFile(bundle, assetBundle);
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_unpackFileSystem.UnloadBundleFile(bundle, assetBundle);
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}
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else
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{
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@@ -196,11 +225,13 @@ namespace YooAsset
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_packageRoot = PathUtility.Combine(rootDirectory, packageName);
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// 创建解压文件系统
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UnpackFileSystem = new DefaultUnpackFileSystem();
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UnpackFileSystem.SetParameter("FILE_VERIFY_LEVEL", FileVerifyLevel);
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UnpackFileSystem.SetParameter("APPEND_FILE_EXTENSION", AppendFileExtension);
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UnpackFileSystem.SetParameter("RAW_FILE_BUILD_PIPELINE", RawFileBuildPipeline);
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UnpackFileSystem.OnCreate(packageName, null);
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var remoteServices = new UnpackRemoteServices(_packageRoot);
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_unpackFileSystem = new DefaultUnpackFileSystem();
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_unpackFileSystem.SetParameter("REMOTE_SERVICES", remoteServices);
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_unpackFileSystem.SetParameter("FILE_VERIFY_LEVEL", FileVerifyLevel);
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_unpackFileSystem.SetParameter("APPEND_FILE_EXTENSION", AppendFileExtension);
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_unpackFileSystem.SetParameter("RAW_FILE_BUILD_PIPELINE", RawFileBuildPipeline);
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_unpackFileSystem.OnCreate(packageName, null);
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}
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public virtual void OnUpdate()
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{
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@@ -237,12 +268,7 @@ namespace YooAsset
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#region 内部方法
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protected string GetDefaultRoot()
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{
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string path = PathUtility.Combine(UnityEngine.Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
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#if UNITY_OPENHARMONY
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return $"file://{path}";
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#else
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return path;
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#endif
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return PathUtility.Combine(Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
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}
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public string GetBuildinFileLoadPath(PackageBundle bundle)
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{
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@@ -288,6 +314,14 @@ namespace YooAsset
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_wrappers.Add(bundleGUID, wrapper);
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return true;
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}
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/// <summary>
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/// 初始化解压文件系统
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/// </summary>
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public FSInitializeFileSystemOperation InitializeUpackFileSystem()
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{
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return _unpackFileSystem.InitializeFileSystemAsync();
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}
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#endregion
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}
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}
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+6
-6
@@ -10,8 +10,8 @@ namespace YooAsset
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public int callbackOrder { get { return 0; } }
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/// <summary>
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/// 在构建应用程序前自动生成内置资源清单。
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/// 原理:搜索StreamingAssets目录下的所有资源文件,然后将这些文件信息写入内置资源清单,并存储在Resources目录下。
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/// 在构建应用程序前自动生成内置资源目录文件。
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/// 原理:搜索StreamingAssets目录下的所有资源文件,然后将这些文件信息写入文件,并存储在Resources目录下。
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/// </summary>
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public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
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{
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@@ -24,7 +24,7 @@ namespace YooAsset
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DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
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if (rootDirectory.Exists == false)
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{
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Debug.LogWarning($"Not found buildin root folder : {rootPath}");
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Debug.LogWarning($"Can not found buildin root folder : {rootPath}");
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return;
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}
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@@ -44,7 +44,7 @@ namespace YooAsset
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string versionFilePath = $"{pacakgeDirectory}/{versionFileName}";
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if (File.Exists(versionFilePath) == false)
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{
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Debug.LogWarning($"Not found package version file : {versionFilePath}");
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Debug.LogWarning($"Can not found package version file : {versionFilePath}");
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return;
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}
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@@ -58,7 +58,7 @@ namespace YooAsset
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string manifestFilePath = $"{pacakgeDirectory}/{manifestFileName}";
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if (File.Exists(manifestFilePath) == false)
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{
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Debug.LogWarning($"Not found package manifest file : {manifestFilePath}");
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Debug.LogWarning($"Can not found package manifest file : {manifestFilePath}");
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return;
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}
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@@ -107,7 +107,7 @@ namespace YooAsset
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UnityEditor.AssetDatabase.CreateAsset(buildinFileCatalog, saveFilePath);
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UnityEditor.AssetDatabase.SaveAssets();
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UnityEditor.AssetDatabase.Refresh();
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Debug.Log($"一共记录{buildinFileCatalog.Wrappers.Count}个内置资源文件,内置资源目录文件保存成功 : {saveFilePath}");
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Debug.Log($"Succeed to save buildin file catalog : {saveFilePath}");
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}
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}
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}
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+4
-4
@@ -34,7 +34,7 @@ namespace YooAsset
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if (_steps == ESteps.InitUnpackFileSystem)
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{
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if (_initUnpackFIleSystemOp == null)
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_initUnpackFIleSystemOp = _fileSystem.UnpackFileSystem.InitializeFileSystemAsync();
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_initUnpackFIleSystemOp = _fileSystem.InitializeUpackFileSystem();
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Progress = _initUnpackFIleSystemOp.Progress;
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if (_initUnpackFIleSystemOp.IsDone == false)
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@@ -113,7 +113,7 @@ namespace YooAsset
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if (_steps == ESteps.InitUnpackFileSystem)
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{
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if (_initUnpackFIleSystemOp == null)
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_initUnpackFIleSystemOp = _fileSystem.UnpackFileSystem.InitializeFileSystemAsync();
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_initUnpackFIleSystemOp = _fileSystem.InitializeUpackFileSystem();
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Progress = _initUnpackFIleSystemOp.Progress;
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if (_initUnpackFIleSystemOp.IsDone == false)
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@@ -156,7 +156,7 @@ namespace YooAsset
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if (_steps == ESteps.RecordFiles)
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{
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PackageManifest manifest = _loadPackageManifestOp.Result;
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PackageManifest manifest = _loadPackageManifestOp.Manifest;
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string pacakgeDirectory = _fileSystem.FileRoot;
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DirectoryInfo rootDirectory = new DirectoryInfo(pacakgeDirectory);
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FileInfo[] fileInfos = rootDirectory.GetFiles();
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@@ -174,7 +174,7 @@ namespace YooAsset
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}
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else
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{
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YooLogger.Warning($"Failed mapping file : {fileName}");
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YooLogger.Warning($"Failed to mapping buildin bundle file : {fileName}");
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}
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}
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+8
-152
@@ -3,13 +3,14 @@ using UnityEngine;
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namespace YooAsset
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{
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/// <summary>
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/// 加载AssetBundle文件
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/// </summary>
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internal class DBFSLoadAssetBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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UnpackAssetBundleFile,
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LoadUnpackAssetBundle,
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LoadBuidlinAssetBundle,
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CheckLoadBuildinResult,
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Done,
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@@ -17,8 +18,6 @@ namespace YooAsset
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private readonly DefaultBuildinFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private FSLoadBundleOperation _loadUnpackBundleOp;
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private FSDownloadFileOperation _unpackBundleOp;
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private AssetBundleCreateRequest _createRequest;
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private bool _isWaitForAsyncComplete = false;
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private ESteps _steps = ESteps.None;
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@@ -33,67 +32,13 @@ namespace YooAsset
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{
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DownloadProgress = 1f;
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DownloadedBytes = _bundle.FileSize;
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if (_fileSystem.NeedUnpack(_bundle))
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{
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_steps = ESteps.UnpackAssetBundleFile;
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}
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else
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{
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_steps = ESteps.LoadBuidlinAssetBundle;
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}
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_steps = ESteps.LoadBuidlinAssetBundle;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.UnpackAssetBundleFile)
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{
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if (_unpackBundleOp == null)
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{
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int failedTryAgain = 0;
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int timeout = int.MaxValue;
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_unpackBundleOp = _fileSystem.DownloadFileAsync(_bundle, null, failedTryAgain, timeout);
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}
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if (_unpackBundleOp.IsDone == false)
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return;
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if (_unpackBundleOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.LoadUnpackAssetBundle;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _unpackBundleOp.Error;
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}
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}
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if (_steps == ESteps.LoadUnpackAssetBundle)
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{
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if (_loadUnpackBundleOp == null)
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_loadUnpackBundleOp = _fileSystem.UnpackFileSystem.LoadBundleFile(_bundle);
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if (_loadUnpackBundleOp.IsDone == false)
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return;
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if (_loadUnpackBundleOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.Done;
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Result = _loadUnpackBundleOp.Result;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _loadUnpackBundleOp.Error;
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}
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}
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if (_steps == ESteps.LoadBuidlinAssetBundle)
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{
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string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
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@@ -146,18 +91,6 @@ namespace YooAsset
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while (true)
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{
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if (_unpackBundleOp != null)
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{
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if (_unpackBundleOp.IsDone == false)
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_unpackBundleOp.WaitForAsyncComplete();
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}
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if (_loadUnpackBundleOp != null)
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{
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if (_loadUnpackBundleOp.IsDone == false)
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_loadUnpackBundleOp.WaitForAsyncComplete();
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}
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// 驱动流程
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InternalOnUpdate();
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@@ -168,21 +101,17 @@ namespace YooAsset
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}
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public override void AbortDownloadOperation()
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{
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if (_steps == ESteps.UnpackAssetBundleFile)
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{
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if (_unpackBundleOp != null)
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_unpackBundleOp.SetAbort();
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}
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}
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}
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/// <summary>
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/// 加载原生文件
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/// </summary>
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internal class DBFSLoadRawBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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UnpackRawBundleFile,
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LoadUnpackRawBundle,
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LoadBuildinRawBundle,
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CheckLoadBuildinResult,
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Done,
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@@ -190,8 +119,6 @@ namespace YooAsset
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private readonly DefaultBuildinFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private FSLoadBundleOperation _loadUnpackBundleOp;
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private FSDownloadFileOperation _unpackBundleOp;
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private ESteps _steps = ESteps.None;
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@@ -204,67 +131,13 @@ namespace YooAsset
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{
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DownloadProgress = 1f;
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DownloadedBytes = _bundle.FileSize;
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if (_fileSystem.NeedUnpack(_bundle))
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{
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_steps = ESteps.UnpackRawBundleFile;
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}
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else
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{
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_steps = ESteps.LoadBuildinRawBundle;
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}
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_steps = ESteps.LoadBuildinRawBundle;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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|
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if (_steps == ESteps.UnpackRawBundleFile)
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{
|
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if (_unpackBundleOp == null)
|
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{
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int failedTryAgain = 0;
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int timeout = int.MaxValue;
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_unpackBundleOp = _fileSystem.DownloadFileAsync(_bundle, null, failedTryAgain, timeout);
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}
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if (_unpackBundleOp.IsDone == false)
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return;
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if (_unpackBundleOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.LoadUnpackRawBundle;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _unpackBundleOp.Error;
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}
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}
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if (_steps == ESteps.LoadUnpackRawBundle)
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{
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if (_loadUnpackBundleOp == null)
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_loadUnpackBundleOp = _fileSystem.UnpackFileSystem.LoadBundleFile(_bundle);
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if (_loadUnpackBundleOp.IsDone == false)
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return;
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if (_loadUnpackBundleOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.Done;
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Result = _loadUnpackBundleOp.Result;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _loadUnpackBundleOp.Error;
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}
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}
|
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if (_steps == ESteps.LoadBuildinRawBundle)
|
||||
{
|
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string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
|
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@@ -302,18 +175,6 @@ namespace YooAsset
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
{
|
||||
if (_unpackBundleOp.IsDone == false)
|
||||
_unpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
if (_loadUnpackBundleOp != null)
|
||||
{
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if (_loadUnpackBundleOp.IsDone == false)
|
||||
_loadUnpackBundleOp.WaitForAsyncComplete();
|
||||
}
|
||||
|
||||
// 驱动流程
|
||||
InternalOnUpdate();
|
||||
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||||
@@ -324,11 +185,6 @@ namespace YooAsset
|
||||
}
|
||||
public override void AbortDownloadOperation()
|
||||
{
|
||||
if (_steps == ESteps.UnpackRawBundleFile)
|
||||
{
|
||||
if (_unpackBundleOp != null)
|
||||
_unpackBundleOp.SetAbort();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -95,7 +95,7 @@ namespace YooAsset
|
||||
if (_loadBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _loadBuildinPackageManifestOp.Manifest;
|
||||
Manifest = _loadBuildinPackageManifestOp.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
|
||||
+3
-3
@@ -6,7 +6,7 @@ namespace YooAsset
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
GetPackageVersion,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
@@ -21,14 +21,14 @@ namespace YooAsset
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.GetPackageVersion;
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.GetPackageVersion)
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_requestBuildinPackageVersionOp == null)
|
||||
{
|
||||
|
||||
+2
-2
@@ -44,7 +44,7 @@ namespace YooAsset
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
|
||||
Error = $"Catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace YooAsset
|
||||
_fileSystem.RecordFile(wrapper.BundleGUID, fileWrapper);
|
||||
}
|
||||
|
||||
YooLogger.Log($"Package '{_fileSystem.PackageName}' catalog files count : {catalog.Wrappers.Count}");
|
||||
YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
|
||||
+2
-2
@@ -20,7 +20,7 @@ namespace YooAsset
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 加载的清单实例
|
||||
/// 包裹清单
|
||||
/// </summary>
|
||||
public PackageManifest Manifest { private set; get; }
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace YooAsset
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Failed to verify buildin package manifest file!";
|
||||
Error = "Failed to verify buildin package manifest file !";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user