update file system
下载器相关逻辑代码重构
This commit is contained in:
+16
-5
@@ -166,12 +166,23 @@ namespace YooAsset
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
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{
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var downloader = DownloadCenter.DownloadFileAsync(bundle, options);
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downloader.Reference(); //增加下载器的引用计数
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// 获取下载地址
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if (string.IsNullOrEmpty(options.ImportFilePath))
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{
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// 注意:如果是解压文件系统类,这里会返回本地内置文件的下载路径
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string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
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string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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options.SetURL(mainURL, fallbackURL);
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}
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else
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{
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// 注意:把本地导入文件路径转换为下载器请求地址
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string mainURL = DownloadSystemHelper.ConvertToWWWPath(options.ImportFilePath);
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options.SetURL(mainURL, mainURL);
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}
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// 注意:将下载器进行包裹,可以避免父类任务终止的时候,连带子任务里的下载器也一起被终止!
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var wrapper = new DownloadFileWrapper(downloader);
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return wrapper;
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var downloader = new DownloadPackageBundleOperation(this, bundle, options);
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return downloader;
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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-2
@@ -55,7 +55,6 @@ namespace YooAsset
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if (_steps == ESteps.DownloadFile)
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{
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// 注意:边玩边下下载器引用计数没有Release
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if (_downloadFileOp == null)
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{
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DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
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@@ -303,7 +302,6 @@ namespace YooAsset
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if (_steps == ESteps.DownloadFile)
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{
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// 注意:边玩边下下载器引用计数没有Release
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if (_downloadFileOp == null)
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{
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DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
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+21
-21
@@ -3,10 +3,21 @@ using System.Collections.Generic;
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namespace YooAsset
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{
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/// <summary>
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/// 下载器单元测试
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/// 1. 下载失败重试机制
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/// 2. 下载引用计数机制
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/// 3. 最大下载并发机制
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/// 4. 异步下载远端资源
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/// 5. 同步下载远端资源
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/// 6. 异步拷贝本地资源
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/// 7. 同步拷贝本地资源
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/// 9. 断点续传下载器
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/// </summary>
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internal class DownloadCenterOperation : AsyncOperationBase
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{
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private readonly DefaultCacheFileSystem _fileSystem;
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protected readonly Dictionary<string, DefaultDownloadFileOperation> _downloaders = new Dictionary<string, DefaultDownloadFileOperation>(1000);
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protected readonly Dictionary<string, UnityDownloadFileOperation> _downloaders = new Dictionary<string, UnityDownloadFileOperation>(1000);
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protected readonly List<string> _removeDownloadList = new List<string>(1000);
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public DownloadCenterOperation(DefaultCacheFileSystem fileSystem)
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@@ -74,34 +85,21 @@ namespace YooAsset
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/// <summary>
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/// 创建下载任务
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/// </summary>
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public FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
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public UnityDownloadFileOperation DownloadFileAsync(PackageBundle bundle, string url, int timeout)
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{
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// 查询旧的下载器
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if (_downloaders.TryGetValue(bundle.BundleGUID, out var oldDownloader))
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{
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oldDownloader.Reference();
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return oldDownloader;
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}
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// 获取下载地址
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if (string.IsNullOrEmpty(options.ImportFilePath))
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{
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// 注意:如果是解压文件系统类,这里会返回本地内置文件的下载路径
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options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(bundle.FileName);
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options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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}
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else
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{
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// 注意:把本地导入文件路径转换为下载器请求地址
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options.MainURL = DownloadSystemHelper.ConvertToWWWPath(options.ImportFilePath);
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options.FallbackURL = options.MainURL;
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}
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// 创建新的下载器
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DefaultDownloadFileOperation newDownloader;
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bool isRequestLocalFile = DownloadSystemHelper.IsRequestLocalFile(options.MainURL);
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UnityDownloadFileOperation newDownloader;
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bool isRequestLocalFile = DownloadSystemHelper.IsRequestLocalFile(url);
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if (isRequestLocalFile)
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{
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newDownloader = new DownloadLocalFileOperation(_fileSystem, bundle, options);
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newDownloader = new UnityDownloadLocalFileOperation(_fileSystem, bundle, url, timeout);
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AddChildOperation(newDownloader);
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_downloaders.Add(bundle.BundleGUID, newDownloader);
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}
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@@ -109,17 +107,19 @@ namespace YooAsset
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{
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if (bundle.FileSize >= _fileSystem.ResumeDownloadMinimumSize)
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{
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newDownloader = new DownloadResumeFileOperation(_fileSystem, bundle, options);
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newDownloader = new UnityDownloadResumeFileOperation(_fileSystem, bundle, url, timeout);
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AddChildOperation(newDownloader);
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_downloaders.Add(bundle.BundleGUID, newDownloader);
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}
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else
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{
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newDownloader = new DownloadNormalFileOperation(_fileSystem, bundle, options);
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newDownloader = new UnityDownloadNormalFileOperation(_fileSystem, bundle, url, timeout);
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AddChildOperation(newDownloader);
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_downloaders.Add(bundle.BundleGUID, newDownloader);
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}
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}
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newDownloader.Reference();
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return newDownloader;
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}
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-87
@@ -1,87 +0,0 @@
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using System;
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using System.IO;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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/// <summary>
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/// 支持Unity2018版本的断点续传下载器
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/// </summary>
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internal class DownloadHandlerFileRange : DownloadHandlerScript
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{
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private string _fileSavePath;
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private long _fileTotalSize;
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private UnityWebRequest _webRequest;
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private FileStream _fileStream;
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private long _localFileSize = 0;
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private long _curFileSize = 0;
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public DownloadHandlerFileRange(string fileSavePath, long fileTotalSize, UnityWebRequest webRequest) : base(new byte[1024 * 1024])
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{
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_fileSavePath = fileSavePath;
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_fileTotalSize = fileTotalSize;
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_webRequest = webRequest;
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if (File.Exists(fileSavePath))
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{
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FileInfo fileInfo = new FileInfo(fileSavePath);
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_localFileSize = fileInfo.Length;
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}
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_fileStream = new FileStream(_fileSavePath, FileMode.Append, FileAccess.Write);
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_curFileSize = _localFileSize;
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}
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protected override bool ReceiveData(byte[] data, int dataLength)
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{
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if (data == null || dataLength == 0 || _webRequest.responseCode >= 400)
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return false;
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if (_fileStream == null)
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return false;
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_fileStream.Write(data, 0, dataLength);
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_curFileSize += dataLength;
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return true;
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}
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/// <summary>
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/// UnityWebRequest.downloadHandler.data
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/// </summary>
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protected override byte[] GetData()
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{
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return null;
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}
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/// <summary>
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/// UnityWebRequest.downloadHandler.text
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/// </summary>
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protected override string GetText()
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{
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return null;
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}
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/// <summary>
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/// UnityWebRequest.downloadProgress
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/// </summary>
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protected override float GetProgress()
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{
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return _fileTotalSize == 0 ? 0 : ((float)_curFileSize) / _fileTotalSize;
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}
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/// <summary>
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/// 释放下载句柄
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/// </summary>
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public void Cleanup()
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{
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if (_fileStream != null)
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{
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_fileStream.Flush();
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_fileStream.Dispose();
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_fileStream = null;
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}
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}
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}
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}
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-194
@@ -1,194 +0,0 @@
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using System.IO;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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internal sealed class DownloadNormalFileOperation : DefaultDownloadFileOperation
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{
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private readonly DefaultCacheFileSystem _fileSystem;
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private VerifyTempFileOperation _verifyOperation;
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private string _tempFilePath;
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private ESteps _steps = ESteps.None;
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internal DownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalStart()
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{
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_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
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_steps = ESteps.CheckExists;
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}
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internal override void InternalUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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// 检测文件是否存在
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if (_steps == ESteps.CheckExists)
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{
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if (_fileSystem.Exists(Bundle))
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.CreateRequest;
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}
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}
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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FileUtility.CreateFileDirectory(_tempFilePath);
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// 删除临时文件
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if (File.Exists(_tempFilePath))
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File.Delete(_tempFilePath);
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// 获取请求地址
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_requestURL = GetRequestURL();
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// 重置请求
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ResetRequestFiled();
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// 创建下载器
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CreateWebRequest();
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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{
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CheckRequestTimeout();
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return;
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}
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// 检查网络错误
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if (CheckRequestResult())
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_steps = ESteps.VerifyTempFile;
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else
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_steps = ESteps.TryAgain;
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// 注意:最终释放请求器
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DisposeWebRequest();
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}
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// 验证下载文件
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if (_steps == ESteps.VerifyTempFile)
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{
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var element = new TempFileElement(_tempFilePath, Bundle.FileCRC, Bundle.FileSize);
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_verifyOperation = new VerifyTempFileOperation(element);
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_verifyOperation.StartOperation();
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AddChildOperation(_verifyOperation);
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_steps = ESteps.CheckVerifyTempFile;
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}
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// 等待验证完成
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if (_steps == ESteps.CheckVerifyTempFile)
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{
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if (IsWaitForAsyncComplete)
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_verifyOperation.WaitForAsyncComplete();
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_verifyOperation.UpdateOperation();
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if (_verifyOperation.IsDone == false)
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return;
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if (_verifyOperation.Status == EOperationStatus.Succeed)
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{
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if (_fileSystem.WriteCacheBundleFile(Bundle, _tempFilePath))
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"{_fileSystem.GetType().FullName} failed to write file !";
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YooLogger.Error(Error);
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}
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}
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else
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{
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_steps = ESteps.TryAgain;
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Error = _verifyOperation.Error;
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}
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// 注意:验证完成后直接删除文件
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if (File.Exists(_tempFilePath))
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File.Delete(_tempFilePath);
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}
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// 重新尝试下载
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if (_steps == ESteps.TryAgain)
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{
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if (FailedTryAgain <= 0)
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{
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Status = EOperationStatus.Failed;
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_steps = ESteps.Done;
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YooLogger.Error(Error);
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return;
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}
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 1f)
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{
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FailedTryAgain--;
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_steps = ESteps.CreateRequest;
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YooLogger.Warning(Error);
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}
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}
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}
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internal override void InternalAbort()
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{
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_steps = ESteps.Done;
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DisposeWebRequest();
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}
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internal override void InternalWaitForAsyncComplete()
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{
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while (true)
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{
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if (ExecuteWhileDone())
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{
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//TODO 尝试同步加载远端的资源文件失败
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if (Status == EOperationStatus.Failed)
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{
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YooLogger.Error($"Try load bundle {Bundle.BundleName} from remote !");
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YooLogger.Error($"The load remote bundle url : {_requestURL}");
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}
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_steps = ESteps.Done;
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break;
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}
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}
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}
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private void CreateWebRequest()
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{
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_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
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DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
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handler.removeFileOnAbort = true;
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_webRequest.downloadHandler = handler;
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_webRequest.disposeDownloadHandlerOnDispose = true;
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_webRequest.SendWebRequest();
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}
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private void DisposeWebRequest()
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{
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if (_webRequest != null)
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{
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//注意:引擎底层会自动调用Abort方法
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_webRequest.Dispose();
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_webRequest = null;
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}
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}
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}
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}
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+164
@@ -0,0 +1,164 @@
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using UnityEngine;
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namespace YooAsset
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{
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internal class DownloadPackageBundleOperation : FSDownloadFileOperation
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{
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protected enum ESteps
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{
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None,
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CheckExists,
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CreateRequest,
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CheckRequest,
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TryAgain,
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Done,
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}
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// 下载参数
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protected readonly DefaultCacheFileSystem _fileSystem;
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protected readonly DownloadFileOptions _options;
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private UnityDownloadFileOperation _unityDownloadFileOp;
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protected int _requestCount = 0;
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protected float _tryAgainTimer;
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protected int _failedTryAgain;
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private ESteps _steps = ESteps.None;
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internal DownloadPackageBundleOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle)
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{
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_fileSystem = fileSystem;
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_options = options;
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_failedTryAgain = options.FailedTryAgain;
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}
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internal override void InternalStart()
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{
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_steps = ESteps.CheckExists;
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}
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internal override void InternalUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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// 检测文件是否存在
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if (_steps == ESteps.CheckExists)
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{
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if (_fileSystem.Exists(Bundle))
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.CreateRequest;
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}
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||||
}
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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if (_options.IsValid() == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "Download file options is invalid !";
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Debug.Log(Error);
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return;
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}
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string url = GetRequestURL();
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_unityDownloadFileOp = _fileSystem.DownloadCenter.DownloadFileAsync(Bundle, url, _options.Timeout);
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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if (IsWaitForAsyncComplete)
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_unityDownloadFileOp.WaitForAsyncComplete();
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// 因为并发数量限制,下载器可能被挂起!
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if (_unityDownloadFileOp.Status == EOperationStatus.None)
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return;
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_unityDownloadFileOp.UpdateOperation();
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Progress = _unityDownloadFileOp.Progress;
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DownloadedBytes = _unityDownloadFileOp.DownloadedBytes;
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DownloadProgress = _unityDownloadFileOp.DownloadProgress;
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if (_unityDownloadFileOp.IsDone == false)
|
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return;
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|
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if (_unityDownloadFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
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_steps = ESteps.Done;
|
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Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (IsWaitForAsyncComplete == false && _failedTryAgain > 0)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
YooLogger.Warning($"Failed download : {_unityDownloadFileOp.URL} Try again !");
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _unityDownloadFileOp.Error;
|
||||
YooLogger.Error(Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_tryAgainTimer = 0f;
|
||||
_failedTryAgain--;
|
||||
Progress = 0f;
|
||||
DownloadProgress = 0f;
|
||||
DownloadedBytes = 0;
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (ExecuteWhileDone())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override void InternalAbort()
|
||||
{
|
||||
// 注意:取消下载任务的时候引用计数减一
|
||||
if (_steps != ESteps.Done)
|
||||
{
|
||||
if (_unityDownloadFileOp != null)
|
||||
{
|
||||
_unityDownloadFileOp.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取网络请求地址
|
||||
/// </summary>
|
||||
protected string GetRequestURL()
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return _options.FallbackURL;
|
||||
else
|
||||
return _options.MainURL;
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94254ab8e4496214884c11a891c131c6
|
||||
guid: af07b7cdf729e944dbb6d60204c71235
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class UnityDownloadFileOperation : UnityWebRequestOperation
|
||||
{
|
||||
protected enum ESteps
|
||||
{
|
||||
None,
|
||||
CreateRequest,
|
||||
Download,
|
||||
CopyLocalFile,
|
||||
VerifyFile,
|
||||
Done,
|
||||
}
|
||||
|
||||
protected readonly DefaultCacheFileSystem _fileSystem;
|
||||
protected readonly PackageBundle _bundle;
|
||||
protected readonly string _tempFilePath;
|
||||
|
||||
/// <summary>
|
||||
/// 引用计数
|
||||
/// </summary>
|
||||
public int RefCount { private set; get; }
|
||||
|
||||
internal UnityDownloadFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url, int timeout) : base(url, timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_bundle = bundle;
|
||||
_tempFilePath = _fileSystem.GetTempFilePath(bundle);
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"RefCount : {RefCount}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 减少引用计数
|
||||
/// </summary>
|
||||
public void Release()
|
||||
{
|
||||
RefCount--;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 增加引用计数
|
||||
/// </summary>
|
||||
public void Reference()
|
||||
{
|
||||
RefCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40bb5e9391f413c42ae70e48ca90c4b7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+37
-86
@@ -4,67 +4,41 @@ using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadLocalFileOperation : DefaultDownloadFileOperation
|
||||
internal class UnityDownloadLocalFileOperation : UnityDownloadFileOperation
|
||||
{
|
||||
private readonly DefaultCacheFileSystem _fileSystem;
|
||||
private VerifyTempFileOperation _verifyOperation;
|
||||
private string _tempFilePath;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadLocalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
internal UnityDownloadLocalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url, int timeout = 60)
|
||||
: base(fileSystem, bundle, url, timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
|
||||
_steps = ESteps.CheckExists;
|
||||
if (_fileSystem.CopyLocalFileServices != null)
|
||||
_steps = ESteps.CopyLocalFile;
|
||||
else
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
// 检测文件是否存在
|
||||
if (_steps == ESteps.CheckExists)
|
||||
{
|
||||
if (_fileSystem.Exists(Bundle))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_fileSystem.CopyLocalFileServices != null)
|
||||
_steps = ESteps.CopyBuildinBundle;
|
||||
else
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
FileUtility.CreateFileDirectory(_tempFilePath);
|
||||
|
||||
// 删除临时文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置请求
|
||||
ResetRequestFiled();
|
||||
|
||||
// 创建下载器
|
||||
ResetTimeout();
|
||||
CreateWebRequest();
|
||||
|
||||
_steps = ESteps.CheckRequest;
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckRequest)
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = (long)_webRequest.downloadedBytes;
|
||||
@@ -77,67 +51,67 @@ namespace YooAsset
|
||||
|
||||
// 检查网络错误
|
||||
if (CheckRequestResult())
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
{
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
else
|
||||
_steps = ESteps.TryAgain;
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeWebRequest();
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
// 拷贝内置文件
|
||||
if (_steps == ESteps.CopyBuildinBundle)
|
||||
if (_steps == ESteps.CopyLocalFile)
|
||||
{
|
||||
FileUtility.CreateFileDirectory(_tempFilePath);
|
||||
|
||||
// 删除临时文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
try
|
||||
{
|
||||
//TODO 团结引擎,在某些机型(红米),拷贝包内文件会小概率失败!需要借助其它方式来拷贝包内文件。
|
||||
var localFileInfo = new LocalFileInfo();
|
||||
localFileInfo.PackageName = _fileSystem.PackageName;
|
||||
localFileInfo.BundleName = Bundle.BundleName;
|
||||
localFileInfo.BundleName = _bundle.BundleName;
|
||||
localFileInfo.SourceFileURL = _requestURL;
|
||||
_fileSystem.CopyLocalFileServices.CopyFile(localFileInfo, _tempFilePath);
|
||||
if (File.Exists(_tempFilePath))
|
||||
{
|
||||
DownloadProgress = 1f;
|
||||
DownloadedBytes = Bundle.FileSize;
|
||||
DownloadedBytes = _bundle.FileSize;
|
||||
Progress = DownloadProgress;
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed copy local file : {_requestURL}";
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed copy local file : {ex.Message}";
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
if (_steps == ESteps.VerifyFile)
|
||||
{
|
||||
var element = new TempFileElement(_tempFilePath, Bundle.FileCRC, Bundle.FileSize);
|
||||
_verifyOperation = new VerifyTempFileOperation(element);
|
||||
_verifyOperation.StartOperation();
|
||||
AddChildOperation(_verifyOperation);
|
||||
_steps = ESteps.CheckVerifyTempFile;
|
||||
}
|
||||
if (_verifyOperation == null)
|
||||
{
|
||||
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
|
||||
_verifyOperation = new VerifyTempFileOperation(element);
|
||||
_verifyOperation.StartOperation();
|
||||
AddChildOperation(_verifyOperation);
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.CheckVerifyTempFile)
|
||||
{
|
||||
if (IsWaitForAsyncComplete)
|
||||
_verifyOperation.WaitForAsyncComplete();
|
||||
|
||||
@@ -147,7 +121,7 @@ namespace YooAsset
|
||||
|
||||
if (_verifyOperation.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
if (_fileSystem.WriteCacheBundleFile(Bundle, _tempFilePath))
|
||||
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
@@ -157,12 +131,12 @@ namespace YooAsset
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
|
||||
YooLogger.Error(Error);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _verifyOperation.Error;
|
||||
}
|
||||
|
||||
@@ -170,20 +144,6 @@ namespace YooAsset
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
//TODO 拷贝本地文件失败后不再尝试!
|
||||
Status = EOperationStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
YooLogger.Error(Error);
|
||||
}
|
||||
}
|
||||
internal override void InternalAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeWebRequest();
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
{
|
||||
@@ -208,14 +168,5 @@ namespace YooAsset
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
//注意:引擎底层会自动调用Abort方法
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+126
@@ -0,0 +1,126 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class UnityDownloadNormalFileOperation : UnityDownloadFileOperation
|
||||
{
|
||||
private VerifyTempFileOperation _verifyOperation;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal UnityDownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url, int timeout = 60)
|
||||
: base(fileSystem, bundle, url, timeout)
|
||||
{
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
FileUtility.CreateFileDirectory(_tempFilePath);
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
ResetTimeout();
|
||||
CreateWebRequest();
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = (long)_webRequest.downloadedBytes;
|
||||
Progress = DownloadProgress;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
// 检查网络错误
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyFile)
|
||||
{
|
||||
if (_verifyOperation == null)
|
||||
{
|
||||
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
|
||||
_verifyOperation = new VerifyTempFileOperation(element);
|
||||
_verifyOperation.StartOperation();
|
||||
AddChildOperation(_verifyOperation);
|
||||
}
|
||||
|
||||
if (IsWaitForAsyncComplete)
|
||||
_verifyOperation.WaitForAsyncComplete();
|
||||
|
||||
_verifyOperation.UpdateOperation();
|
||||
if (_verifyOperation.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_verifyOperation.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"{_fileSystem.GetType().FullName} failed to write file ! {_tempFilePath}";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _verifyOperation.Error;
|
||||
}
|
||||
|
||||
// 注意:验证完成后直接删除文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
{
|
||||
if (_steps != ESteps.Done)
|
||||
{
|
||||
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote : {_requestURL} !");
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
+44
-121
@@ -4,63 +4,38 @@ using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class DownloadResumeFileOperation : DefaultDownloadFileOperation
|
||||
internal sealed class UnityDownloadResumeFileOperation : UnityDownloadFileOperation
|
||||
{
|
||||
private readonly DefaultCacheFileSystem _fileSystem;
|
||||
private DownloadHandlerFileRange _downloadHandle;
|
||||
private VerifyTempFileOperation _verifyOperation;
|
||||
private long _fileOriginLength = 0;
|
||||
private string _tempFilePath;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
internal UnityDownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url, int timeout = 60)
|
||||
: base(fileSystem, bundle, url, timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
|
||||
_steps = ESteps.CheckExists;
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
// 检测文件是否存在
|
||||
if (_steps == ESteps.CheckExists)
|
||||
{
|
||||
if (_fileSystem.Exists(Bundle))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
FileUtility.CreateFileDirectory(_tempFilePath);
|
||||
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
ResetRequestFiled();
|
||||
|
||||
// 获取下载起始位置
|
||||
_fileOriginLength = 0;
|
||||
long fileBeginLength = -1;
|
||||
if (File.Exists(_tempFilePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(_tempFilePath);
|
||||
if (fileInfo.Length >= Bundle.FileSize)
|
||||
if (fileInfo.Length >= _bundle.FileSize)
|
||||
{
|
||||
// 删除临时文件
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
else
|
||||
@@ -71,17 +46,17 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
ResetTimeout();
|
||||
CreateWebRequest(fileBeginLength);
|
||||
|
||||
_steps = ESteps.CheckRequest;
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckRequest)
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _fileOriginLength + (long)_webRequest.downloadedBytes;
|
||||
Progress = DownloadProgress;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
@@ -90,30 +65,33 @@ namespace YooAsset
|
||||
|
||||
// 检查网络错误
|
||||
if (CheckRequestResult())
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
{
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
else
|
||||
_steps = ESteps.TryAgain;
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 在遇到特殊错误的时候删除文件
|
||||
ClearTempFileWhenError();
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeWebRequest();
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
if (_steps == ESteps.VerifyFile)
|
||||
{
|
||||
var element = new TempFileElement(_tempFilePath, Bundle.FileCRC, Bundle.FileSize);
|
||||
_verifyOperation = new VerifyTempFileOperation(element);
|
||||
_verifyOperation.StartOperation();
|
||||
AddChildOperation(_verifyOperation);
|
||||
_steps = ESteps.CheckVerifyTempFile;
|
||||
}
|
||||
if (_verifyOperation == null)
|
||||
{
|
||||
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
|
||||
_verifyOperation = new VerifyTempFileOperation(element);
|
||||
_verifyOperation.StartOperation();
|
||||
AddChildOperation(_verifyOperation);
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.CheckVerifyTempFile)
|
||||
{
|
||||
if (IsWaitForAsyncComplete)
|
||||
_verifyOperation.WaitForAsyncComplete();
|
||||
|
||||
@@ -123,104 +101,38 @@ namespace YooAsset
|
||||
|
||||
if (_verifyOperation.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
if (_fileSystem.WriteCacheBundleFile(Bundle, _tempFilePath))
|
||||
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
|
||||
Status = EOperationStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _verifyOperation.Error;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
|
||||
// 注意:验证完成后直接删除文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (FailedTryAgain <= 0)
|
||||
{
|
||||
Status = EOperationStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
YooLogger.Error(Error);
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
FailedTryAgain--;
|
||||
_steps = ESteps.CreateRequest;
|
||||
YooLogger.Warning(Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override void InternalAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeWebRequest();
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
{
|
||||
while (true)
|
||||
if (_steps != ESteps.Done)
|
||||
{
|
||||
if (ExecuteWhileDone())
|
||||
{
|
||||
//TODO 尝试同步加载远端的资源文件失败
|
||||
if (Status == EOperationStatus.Failed)
|
||||
{
|
||||
YooLogger.Error($"Try load bundle {Bundle.BundleName} from remote !");
|
||||
YooLogger.Error($"The load remote bundle url : {_requestURL}");
|
||||
}
|
||||
|
||||
_steps = ESteps.Done;
|
||||
break;
|
||||
}
|
||||
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote : {_requestURL} !");
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateWebRequest(long beginLength)
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
var handler = new DownloadHandlerFile(_tempFilePath, true);
|
||||
handler.removeFileOnAbort = false;
|
||||
#else
|
||||
var handler = new DownloadHandlerFileRange(FileSavePath, Bundle.FileSize, _webRequest);
|
||||
_downloadHandle = handler;
|
||||
#endif
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
if (beginLength > 0)
|
||||
_webRequest.SetRequestHeader("Range", $"bytes={beginLength}-");
|
||||
_webRequest.SendWebRequest();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_downloadHandle != null)
|
||||
{
|
||||
_downloadHandle.Cleanup();
|
||||
_downloadHandle = null;
|
||||
}
|
||||
|
||||
if (_webRequest != null)
|
||||
{
|
||||
//注意:引擎底层会自动调用Abort方法
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
private void ClearTempFileWhenError()
|
||||
{
|
||||
if (_fileSystem.ResumeDownloadResponseCodes == null)
|
||||
@@ -233,5 +145,16 @@ namespace YooAsset
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
}
|
||||
private void CreateWebRequest(long fileBeginLength)
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
var handler = new DownloadHandlerFile(_tempFilePath, true);
|
||||
handler.removeFileOnAbort = false;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
if (fileBeginLength > 0)
|
||||
_webRequest.SetRequestHeader("Range", $"bytes={fileBeginLength}-");
|
||||
_webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user