update asset bundle builder
增加TaskCreateCatalog任务节点
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+20
@@ -0,0 +1,20 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace YooAsset.Editor
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{
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public class TaskCreateCatalog_SBP : TaskCreateCatalog, IBuildTask
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{
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void IBuildTask.Run(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
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{
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CreateCatalogFile(buildParametersContext);
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}
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}
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}
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}
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+11
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fileFormatVersion: 2
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guid: d8241b1eb8e22874b84d279dae9bbd1b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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+1
@@ -36,6 +36,7 @@ namespace YooAsset.Editor
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new TaskCreateReport_SBP(),
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new TaskCreatePackage_SBP(),
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new TaskCopyBuildinFiles_SBP(),
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new TaskCreateCatalog_SBP()
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};
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return pipeline;
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}
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