update download system

remove timeout
This commit is contained in:
何冠峰
2025-07-17 20:59:15 +08:00
parent dd6fab46f9
commit b3622167da
43 changed files with 321 additions and 210 deletions
@@ -0,0 +1,77 @@
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityWebCacheRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private ESteps _steps = ESteps.None;
internal UnityWebCacheRequestOperation(string url) : base(url)
{
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CreateRequest)
{
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
return;
if (CheckRequestResult())
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 注意:最终释放请求器
DisposeRequest();
}
}
/// <summary>
/// 设置请求头信息
/// </summary>
public void SetRequestHeader(string name, string value)
{
_webRequest.SetRequestHeader(name, value);
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();
}
}
}