update asset bundle builder
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@@ -45,7 +45,7 @@ namespace YooAsset.Editor
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{
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foreach (var exceptBundle in exceptBundleList1)
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{
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Debug.LogWarning($"差异资源包: {exceptBundle}");
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BuildLogger.Warning($"差异资源包: {exceptBundle}");
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}
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throw new System.Exception("存在差异资源包!请查看警告信息!");
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}
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@@ -56,7 +56,7 @@ namespace YooAsset.Editor
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{
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foreach (var exceptBundle in exceptBundleList2)
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{
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Debug.LogWarning($"差异资源包: {exceptBundle}");
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BuildLogger.Warning($"差异资源包: {exceptBundle}");
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}
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throw new System.Exception("存在差异资源包!请查看警告信息!");
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}
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@@ -76,16 +76,16 @@ namespace YooAsset.Editor
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string[] mapAssetPaths = buildMapContext.GetBuildinAssetPaths(buildedBundle);
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if (mapAssetPaths.Length != buildedAssetPaths.Length)
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{
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Debug.LogWarning($"构建的Bundle文件内的资源对象数量和预期不匹配 : {buildedBundle}");
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BuildLogger.Warning($"构建的Bundle文件内的资源对象数量和预期不匹配 : {buildedBundle}");
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var exceptAssetList1 = mapAssetPaths.Except(buildedAssetPaths).ToList();
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foreach (var excpetAsset in exceptAssetList1)
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{
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Debug.LogWarning($"构建失败的资源对象路径为 : {excpetAsset}");
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BuildLogger.Warning($"构建失败的资源对象路径为 : {excpetAsset}");
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}
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var exceptAssetList2 = buildedAssetPaths.Except(mapAssetPaths).ToList();
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foreach (var excpetAsset in exceptAssetList2)
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{
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Debug.LogWarning($"构建失败的资源对象路径为 : {excpetAsset}");
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BuildLogger.Warning($"构建失败的资源对象路径为 : {excpetAsset}");
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}
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isPass = false;
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continue;
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