update test scene

This commit is contained in:
何冠峰
2025-01-03 19:15:51 +08:00
parent b70d821384
commit a84f981147
5 changed files with 27 additions and 36 deletions
@@ -19,23 +19,23 @@ public class EditorFileSystemTester : IPrebuildSetup, IPostBuildCleanup
#if UNITY_EDITOR
// 构建TestPackage
{
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.TestPackageName);
var simulateParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.TestPackageName);
simulateParams.BuildPipelineName = "EditorSimulateBuildPipeline";
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
simulateParams.InvokeMethodName = "SimulateBuild";
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
simulateParams.InvokeClassFullName = "TestPackageBuilder";
simulateParams.InvokeMethodName = "BuildPackage";
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(simulateParams);
UnityEditor.EditorPrefs.SetString(EFS_TEST_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
}
// 构建RawPackage
{
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.RawPackageName);
var simulateParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.RawPackageName);
simulateParams.BuildPipelineName = "EditorSimulateBuildPipeline";
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
simulateParams.InvokeMethodName = "SimulateBuild";
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
simulateParams.InvokeClassFullName = "TestPackageBuilder";
simulateParams.InvokeMethodName = "BuildPackage";
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(simulateParams);
UnityEditor.EditorPrefs.SetString(EFS_RAW_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
}
#endif