feat : 在SBP构建管线里,自动建立主资源对象对图集的依赖关系
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@@ -13,6 +13,11 @@ namespace YooAsset.Editor
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/// </summary>
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private readonly Dictionary<string, BuildBundleInfo> _bundleInfoDic = new Dictionary<string, BuildBundleInfo>(10000);
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/// <summary>
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/// 图集资源集合
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/// </summary>
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public readonly List<BuildAssetInfo> SpriteAtlasAssetList = new List<BuildAssetInfo>(10000);
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/// <summary>
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/// 未被依赖的资源列表
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/// </summary>
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@@ -60,6 +65,12 @@ namespace YooAsset.Editor
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newBundleInfo.PackAsset(assetInfo);
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_bundleInfoDic.Add(bundleName, newBundleInfo);
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}
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// 统计所有的精灵图集
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if (assetInfo.AssetInfo.IsSpriteAtlas())
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{
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SpriteAtlasAssetList.Add(assetInfo);
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}
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}
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/// <summary>
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