Update runtime logic
This commit is contained in:
@@ -134,75 +134,15 @@ namespace YooAsset
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/// </summary>
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internal sealed class HostPlayModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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internal HostPlayModeInitializationOperation()
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{
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None,
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LoadManifest,
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CopyManifest,
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Done,
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}
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private readonly HostPlayModeImpl _impl;
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private readonly string _buildinPackageName;
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private AppManifestLoader _appManifestLoader;
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private AppManifestCopyer _appManifestCopyer;
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private ESteps _steps = ESteps.None;
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internal HostPlayModeInitializationOperation(HostPlayModeImpl impl, string buildinPackageName)
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{
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_impl = impl;
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_buildinPackageName = buildinPackageName;
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_appManifestLoader = new AppManifestLoader(buildinPackageName);
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}
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internal override void Start()
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{
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_steps = ESteps.LoadManifest;
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Status = EOperationStatus.Succeed;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadManifest)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress();
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if (_appManifestLoader.IsDone() == false)
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return;
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if (_appManifestLoader.Result == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestLoader.Error;
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}
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else
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{
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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_impl.SetLocalPatchManifest(_appManifestLoader.Result);
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_appManifestCopyer = new AppManifestCopyer(_buildinPackageName, _appManifestLoader.BuildinPackageCRC);
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_steps = ESteps.CopyManifest;
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}
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}
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if (_steps == ESteps.CopyManifest)
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{
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_appManifestCopyer.Update();
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if (_appManifestCopyer.IsDone() == false)
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return;
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if (_appManifestCopyer.Result == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestCopyer.Error;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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}
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@@ -154,7 +154,7 @@ namespace YooAsset
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if (_steps == ESteps.InitVerifyingCache)
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{
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_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, false);
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_patchCacheVerifier.InitVerifier(_impl, false);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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@@ -286,7 +286,7 @@ namespace YooAsset
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if (_steps == ESteps.InitVerifyingCache)
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{
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if (_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, true))
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if (_patchCacheVerifier.InitVerifier(_impl, true))
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{
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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@@ -205,12 +205,8 @@ namespace YooAsset
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (_impl.AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
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continue;
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}
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if (_impl.IsBuildinPatchBundle(patchBundle))
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continue;
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downloadList.Add(patchBundle);
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}
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@@ -38,21 +38,16 @@ namespace YooAsset
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public int Flags;
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/// <summary>
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/// 是否为加密文件
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/// </summary>
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public bool IsEncrypted { private set; get; }
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/// <summary>
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/// 是否为内置文件
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/// </summary>
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public bool IsBuildin { private set; get; }
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/// <summary>
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/// 是否为原生文件
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/// </summary>
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public bool IsRawFile { private set; get; }
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/// <summary>
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/// 是否为加密文件
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/// </summary>
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public bool IsEncrypted { private set; get; }
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/// <summary>
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/// 文件名称
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/// </summary>
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@@ -69,7 +64,7 @@ namespace YooAsset
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if (string.IsNullOrEmpty(_cachedFilePath) == false)
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return _cachedFilePath;
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string cacheRoot = SandboxHelper.GetCacheFolderPath();
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string cacheRoot = SandboxHelper.GetCacheFolderPath();
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_cachedFilePath = $"{cacheRoot}/{FileName}";
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return _cachedFilePath;
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}
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@@ -104,16 +99,14 @@ namespace YooAsset
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/// <summary>
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/// 设置Flags
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/// </summary>
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public void SetFlagsValue(bool isEncrypted, bool isBuildin, bool isRawFile)
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public void SetFlagsValue(bool isRawFile, bool isEncrypted)
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{
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IsEncrypted = isEncrypted;
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IsBuildin = isBuildin;
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IsRawFile = isRawFile;
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IsEncrypted = isEncrypted;
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BitMask32 mask = new BitMask32(0);
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if (isEncrypted) mask.Open(0);
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if (isBuildin) mask.Open(1);
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if (isRawFile) mask.Open(2);
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if (isRawFile) mask.Open(0);
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if (isEncrypted) mask.Open(1);
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Flags = mask;
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}
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@@ -123,9 +116,8 @@ namespace YooAsset
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public void ParseFlagsValue()
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{
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BitMask32 value = Flags;
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IsEncrypted = value.Test(0);
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IsBuildin = value.Test(1);
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IsRawFile = value.Test(2);
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IsRawFile = value.Test(0);
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IsEncrypted = value.Test(1);
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}
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/// <summary>
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@@ -179,11 +171,11 @@ namespace YooAsset
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}
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/// <summary>
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/// 是否为纯内置资源(不带任何Tag的资源)
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/// 是否包含任意Tags
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/// </summary>
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public bool IsPureBuildin()
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public bool HasAnyTags()
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{
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if (Tags == null || Tags.Length == 0)
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if (Tags != null && Tags.Length > 0)
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return true;
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else
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return false;
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@@ -196,7 +188,7 @@ namespace YooAsset
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{
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if (FileHash == otherBundle.FileHash)
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return true;
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return false;
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}
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}
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@@ -32,11 +32,6 @@ namespace YooAsset
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/// </summary>
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public string PackageName;
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/// <summary>
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/// 内置资源的标签列表(首包资源)
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/// </summary>
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public string BuildinTags;
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/// <summary>
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/// 资源列表(主动收集的资源列表)
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/// </summary>
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@@ -8,24 +8,25 @@ namespace YooAsset
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internal class HostPlayModeImpl : IBundleServices
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{
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// 补丁清单
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internal PatchManifest AppPatchManifest { private set; get; }
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internal PatchManifest LocalPatchManifest { private set; get; }
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// 参数相关
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private bool _locationToLower;
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private string _defaultHostServer;
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private string _fallbackHostServer;
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private IQueryServices _queryServices;
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/// <summary>
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/// 异步初始化
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/// </summary>
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public InitializationOperation InitializeAsync(bool locationToLower, string buildinPackageName, string defaultHostServer, string fallbackHostServer)
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public InitializationOperation InitializeAsync(bool locationToLower, string defaultHostServer, string fallbackHostServer, IQueryServices queryServices)
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{
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_locationToLower = locationToLower;
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_defaultHostServer = defaultHostServer;
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_fallbackHostServer = fallbackHostServer;
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_queryServices = queryServices;
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var operation = new HostPlayModeInitializationOperation(this, buildinPackageName);
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var operation = new HostPlayModeInitializationOperation();
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OperationSystem.StartOperation(operation);
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return operation;
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}
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@@ -118,12 +119,8 @@ namespace YooAsset
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
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continue;
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}
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if (IsBuildinPatchBundle(patchBundle))
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continue;
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downloadList.Add(patchBundle);
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}
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@@ -150,17 +147,11 @@ namespace YooAsset
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
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continue;
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}
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if (IsBuildinPatchBundle(patchBundle))
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continue;
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// 如果是纯内置资源,则统一下载
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// 注意:可能是新增的或者变化的内置资源
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// 注意:可能是由热更资源转换的内置资源
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if (patchBundle.IsPureBuildin())
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// 如果未带任何标记,则统一下载
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if (patchBundle.HasAnyTags() == false)
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{
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downloadList.Add(patchBundle);
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}
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@@ -220,12 +211,8 @@ namespace YooAsset
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
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continue;
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}
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if (IsBuildinPatchBundle(patchBundle))
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continue;
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downloadList.Add(patchBundle);
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}
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@@ -245,20 +232,19 @@ namespace YooAsset
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private List<BundleInfo> GetUnpackListByTags(string[] tags)
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{
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List<PatchBundle> downloadList = new List<PatchBundle>(1000);
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foreach (var patchBundle in AppPatchManifest.BundleList)
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foreach (var patchBundle in LocalPatchManifest.BundleList)
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{
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// 如果不是内置资源
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if (patchBundle.IsBuildin == false)
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continue;
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// 忽略缓存文件
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if (CacheSystem.IsCached(patchBundle))
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continue;
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// 查询DLC资源
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if (patchBundle.HasTag(tags))
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if (IsBuildinPatchBundle(patchBundle))
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{
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downloadList.Add(patchBundle);
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if (patchBundle.HasTag(tags))
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{
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downloadList.Add(patchBundle);
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}
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}
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}
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@@ -277,17 +263,16 @@ namespace YooAsset
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private List<BundleInfo> GetUnpackListByAll()
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{
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List<PatchBundle> downloadList = new List<PatchBundle>(1000);
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foreach (var patchBundle in AppPatchManifest.BundleList)
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foreach (var patchBundle in LocalPatchManifest.BundleList)
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{
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// 如果不是内置资源
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if (patchBundle.IsBuildin == false)
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continue;
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// 忽略缓存文件
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if (CacheSystem.IsCached(patchBundle))
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continue;
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downloadList.Add(patchBundle);
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if (IsBuildinPatchBundle(patchBundle))
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{
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downloadList.Add(patchBundle);
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}
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}
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return PatchHelper.ConvertToUnpackList(downloadList);
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@@ -322,16 +307,15 @@ namespace YooAsset
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return bundleInfo;
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}
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// 设置资源清单
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internal void SetAppPatchManifest(PatchManifest patchManifest)
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{
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AppPatchManifest = patchManifest;
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}
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internal void SetLocalPatchManifest(PatchManifest patchManifest)
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{
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LocalPatchManifest = patchManifest;
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LocalPatchManifest.InitAssetPathMapping(_locationToLower);
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}
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internal bool IsBuildinPatchBundle(PatchBundle patchBundle)
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{
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return _queryServices.QueryStreamingAssets(patchBundle.FileName);
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}
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#region IBundleServices接口
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private BundleInfo CreateBundleInfo(PatchBundle patchBundle)
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@@ -347,13 +331,10 @@ namespace YooAsset
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}
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// 查询APP资源
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if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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if (IsBuildinPatchBundle(patchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
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{
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BundleInfo bundleInfo = new BundleInfo(appPatchBundle, BundleInfo.ELoadMode.LoadFromStreaming);
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return bundleInfo;
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}
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BundleInfo bundleInfo = new BundleInfo(patchBundle, BundleInfo.ELoadMode.LoadFromStreaming);
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return bundleInfo;
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}
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// 从服务端下载
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Block a user