update UIElements
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@@ -1,5 +1,6 @@
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#if UNITY_2019_4_OR_NEWER
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using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEditor.UIElements;
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@@ -14,6 +15,11 @@ namespace YooAsset.Editor
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/// </summary>
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internal int ColumnIndex;
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/// <summary>
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/// 单元元素集合
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/// </summary>
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internal List<VisualElement> CellElements = new List<VisualElement>(1000);
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/// <summary>
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/// UI元素名称
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/// </summary>
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